Fletching

The Fletcher can make his own bows and arrows, both for personal use and for sale to other players

What is the best strategy to develop and use the fletching skill? Which recipes are the most and least useful? Can you make a profit off of this skill, and if so how? Where is the best city to practice your skill? What classes are best set to take up fletching?

Post your strategies on how to best use the fletching skill, and read those posted by others.
Post Comment
highest fletchers on servers???
# Sep 27 2001 at 4:25 AM Rating: Default
Was wondering the highest fletchers on each server...of course the great one to max out fletching is highest overall....how high and what servers are we all on??

Adaira Arrowvane
30th ranger of Solsek Ro
202 Fletcher
147 Potter
142 Baker
135 Brewer
Master Drunk
Master Fisherlady
RE: highest fletchers on servers???
# Oct 01 2001 at 10:22 PM Rating: Decent
I currently have 1 active flecher on Terris-Thule. She is a cleric of 120 fleching levels. I have an unactive ranger of 220 fleching levels. On tunare I have a wizard with 218 fleching levels.
RE: highest fletchers on servers???
# Dec 31 2001 at 2:40 PM Rating: Decent
Hello Requell,

I was wondering. I have a ranger on Tarew marr with a 202 fletching skill. Just made my first Shadewood Compound bow. I noticed that it becomes trivial at around 250. I was wondering what you have to make to get beyond 202 skill level. Since the best arrows are now trivial to me. I noticed that you have a 220 skill. What did you make to get past 202? Thanks.

Soylant, Ranger on Tarew Marr, master fletcher.
Bowyer
# Sep 24 2001 at 1:12 PM Rating: Decent
Alrighty, all of you whom are having problems combining. I spent all of last night learning fletching and understand a few things. For the bow, as the book says, all you need is the thread and the staff. For the tools do NOT buy them (whittling knife and planing tool) until your skill is high up there and you're making specilized bows. These items can only be used with certain wood. Example: A whittling knife cannot be combined with a hickory staff and any kind of thread.

Also, after having played around in bow fletching and bowyery, I found the most cost effective way to increase your skill is to first buy a bow and kit. Drop that bow inside the kit and buy the lowest thread. Click combine. Repeat until your skill is about 16, then start making hickory bows with a hickory staff and hemp thread. Keep doing this till trivial. I spend 20pp last night and my skill is now 47. Woo me!

Anyway, if you wanna babble about it, I'm on the Lanys server with the name afformentioned.

Isxaari
Brood Of Kotiz
RE: Bowyer
# Oct 01 2001 at 10:30 PM Rating: Decent
This is my stragagy. This will take you up to 104 in fleching with minimal money and highest profit ranges. First dont even start fleching till you can put those base 20 levels in it. Then use this recipie. The arrows on the severs I play on sell in the 7 - 10p range a stack. They cost only a few gold to make.

Hooked Tip
Bone Safts
Small knocks
Parabolic fletches.

This is very costly but you can easly sell them for more then the cost.

For us low level flechers, take your arrows and sell them in the higher level zones. I recomend getting a wizard or other invising class to go with you to get your GD key. Or goto Dreadlands and sell there. You may also want to try lower guk and other higher level nearly open dungons.

This will take your skill up to 104. From there start making elm bows of all types. You will spend much time in your severs selling zone. On my severs its wc(just as it is on many others). It is very easy to get your skill up if you have the time to spend on selling.. and not leveling. My highest level flecher is only level 14.. I did not spend a dime on fleching that I didnt make back 10 fold. Wizards make the best profit flechers. Rangers spend too much money making their own arrows.

In the next few weeks my fleching website will be up e-mail me if you have any contributions. (I would really aprceate it) My e-mail address is reaquell@yahoo.com. Thank you for any support and thank you for reading. Please e-mail if any of the above helps you in your fleching career and tell me if you can tell me any flaws or enhancements to it. I would love to have a complete fleching guide.

also send me tells anytime. (requell 19 cleric on Terris-Thule) Thank you very much.
Making Bows
# Sep 23 2001 at 7:00 PM Rating: Default
I've been fletching for a while and checking this forum for recipes, but I haven't seen many posts on making bows. I tried to make my first planing tool bow, I put in stuff just like I did for the whittling knife (planing tool/bow staff/string) and it said I couldn't combine them. Can anyone recommend a site for recipes or just tell me some recipes for decent bows at 100-150 skill lvl?
RE: Making Bows
# Sep 26 2001 at 5:27 AM Rating: Decent
Yep, Aeonla Darkwood's guide is one of the best. Here's the link so you don't have to hunt for it:
http://members.bellatlantic.net/%7Eewj/fletchguide/index.htm

RE: Making Bows
# Sep 28 2001 at 3:28 PM Rating: Default
That link doesn't work. I have tried for the past two days now via different isps and computers but no luck. Did anyone save the arrow and bow tables by any chance?

I really could use them right about now. I just hit 102 fletching and need to know what to make to gain.
RE: Making Bows
# Nov 01 2001 at 5:23 PM Rating: Decent
18 posts
Here's the correct link. It kicks ***, too:

http://members.bellatlantic.net/%7Eewj/fletchguide

Fruits
18 Ranger Wood Elf
Erollisi Marr server
RE: Making Bows
# Sep 25 2001 at 7:37 AM Rating: Default
try aeonla darkwood's fletching guide, it is one of the best fletching sources I know!
arrows!!!!!!
# Sep 09 2001 at 9:11 AM Rating: Default
when i looked last time on the site there was an ideal page for making arrow shafts ,maybe if there was a charecter that used arrows and dropped his secret we could all benefit!up the hammers' lanys 40 warrior
Where can i get a kit
# Sep 09 2001 at 8:08 AM Rating: Decent
hello could anyone plz tell me where a dark elf warrior can purchase a fletching kit
RE: Where can i get a kit
# Sep 17 2001 at 5:33 AM Rating: Default
You can get a kit in Overthere. In the ruincity.
RE: Where can i get a kit
# Sep 11 2001 at 9:30 AM Rating: Default
I purchased mine in South Karana at the centuar camp (0, neg 2000 apprx). I also understand you can purchase one in Surefall Glade.
Is there a different Kind of fletching kit for Bows?
# Sep 08 2001 at 9:14 PM Rating: Default
I have been making arrows and not doing to bad. I bought the book for Bows and material to make some but when I put it in the fletching kit and hit combine it says I can't combine these materials in this container? Can anyone tell me what I could be doing wrong. Do I need to buy a different kind of kit and if so where?

Hatchetman Forhyre
Warrior/fletcher
Karana Server
RE: Is there a different Kind of fletching kit for Bows?
# Oct 31 2001 at 8:47 AM Rating: Default
I am a lvl 4 rogue in Kelethin and I bought the fletching book, Kit, and the cheapest Shafts, Arrowheads, Knocks and Flights. I put just the Shafts, Arrowheads, Knocks and Flights in the Kit and hit combine and I to got the message you cannot combine these items in this container
RE: Is there a different Kind of fletching kit for Bows?
# Sep 21 2001 at 3:56 PM Rating: Default
Only have the components for the arrows in the kit. Keep the book out. It is NOT used. Put one each (shaft/tip/notch/damn feathery things I don't remember the stupid name...oh yeah....flights...that is it...thanks Lodross!). Combine. You have made something.
Pudd
Paladin of Death
Loading...please wait
RE: Is there a different Kind of fletching kit for Bows?
# Sep 21 2001 at 3:55 PM Rating: Default
Only have the components for the arrows in the kit. Keep the book out. It is NOT used.
RE: Is there a different Kind of fletching kit for Bows?
# Sep 11 2001 at 9:28 AM Rating: Default
Are you including the book in the kit with the other supplies? If so, remove it.
Max skill 235
# Sep 02 2001 at 12:59 AM Rating: Good
Just wanted to let you guys know that 235 is the current max for fletching - I finally reached 235 skill, at a cost of 31k pp from 202-235, last week, and just got factions high enough to make a trueshot - its trivial. Darkwoods trivial at 215, Compound Darkwoods trivial at 235, Trueshots are somewhere 210-235. Check out the fletching forum at EQtraders.com to see my success rates if you have any desire to specialize in fletching - I would advise strongly against going past 200 skill before fletching is upgraded, unless you are very dedicated to doing it for roleplay reasons.

Gorthag Bashinfletcher
Grand Master Ogre Fletcher
Tarew Marr Server
Enrapture Guild
RE: Max skill 235
# Sep 23 2001 at 8:05 PM Rating: Default
Hi,
I'm up to level 201 in fletching and I see on this website you're say 235 is the max. How are you getting above 201? Everything I do says it travil. What compents are you using? Thanks
RE: Max skill 235
# Nov 29 2001 at 11:43 AM Rating: Decent
You need to make bows to get above 202.
RE: Max skill 235
# Sep 23 2001 at 8:03 PM Rating: Default
Dilemma
# Aug 26 2001 at 2:33 PM Rating: Decent
Currently I have 168 fletching skill, should I keep progressing till 250 skill or should I work my tailoring or smithing up to 250 and keep my fletching at 200. Has anyone heard if they are going to make cultural bows available. I prefer to get fletching up to 250 for roleplay purposes, since I am a ranger but don't really know if thats a good idea since we are still limited to making darkwood bows at top end.

Cannis Skywise
42nd Season Ranger of Tunare
Bertoxxulous
Trade Skille
# Aug 19 2001 at 7:47 PM Rating: Decent
34 posts
These sites are good enough to help get you to master skills, so i highly recommend them in addition to allakhazam's magical realm =o)
Although I recomend Raul's site over EQ traders, you should check out both.

Raul Quanilesti's Ever Quest Skills Page
http://www.eqtradeskills.com/

EQ Traders Corner
http://www.eqtraders.com/
Isn't it about time for some new stuff?
# Aug 18 2001 at 8:52 PM Rating: Decent
*
60 posts
Ok Verant you are really starting to cheese me off. Sinve Velious has come out pretty much every other skill has gotten some cool new stuff to make, what has fletching gotten? Jack squat, oh sure you can restring bows now, but who really cares? when are we going to be able to make magic bows? It could be like with the various racial tailoring and blacksmithing where an imbued gem can make them diety specific and give them stats, or how about crossbows? Add a few new components like the stock, a foot loop, or hand crank for reloading then give them huge damage but obscene delay. Everyone would want one since most people only use bows for pulling anyway, and for people who actually use the bow as a weapon (rangers) imagine the crits with a crossbow, TS disc and a fleeting quiver and some haste, now that would rock. And what about arrows? I want to be able to make arrows that do more than just stick into things, how about poison arrow heads, or maybe velium shafts and heads? c'mon give us some new stuff to play around with.
Sorry, just felt the nead to rant a bit.

Lewin Rangewalker
<Prestige>
Ranger of 38 trails
Master Fletcher (168 and climbing)
Fennin Ro
RE: Isn't it about time for some new stuff?
# Aug 22 2001 at 9:16 PM Rating: Decent
Those are some good ideals. I allways wondered why we cant make poison or flaming arrows. You could use some poison from a rogue and add it to the fletching kit with the arrow components your making and have poisoned arrows. That would rock.

Urek
37th Ranger
Tribunal
RE: Isn't it about time for some new stuff?
# Sep 02 2001 at 11:27 PM Rating: Default
NOOOOOOO! We rogues can NOT let you take our apply poison skill away from us! We are all about special skills, nothing else, you can't take it, uh-uh, I won't let ya!.... wait.... ok, you can have apply poison, just not make poison.... MONEY!
Faction in G'fay
# Aug 18 2001 at 6:33 PM Rating: Default

OK guys, I lvl'ed up my fletch most in FV while getting my money for it by grouping and killing the giants in FM. The goblin battlemaster quest is real good way to get cha up past 101... Well, now Fletch is 179 and I have been selling bows and makeing back my bling bling. However, while in G'fay I was looking for work and I noticed the little witch selling bows cons way Appreh. well this is no good, that jacks up my spending on the higher lvl bows. What have I done to get bad faction? And what can I do to fix it? plz help,
Thanx ahead.

Parawulf -- 30 Ranger

RE: Faction in G'fay
# Aug 18 2001 at 8:32 PM Rating: Decent
*
60 posts
I've noticied this problem myself, being a follower of Karana rather than Tunare has all the little woodies coning app to me with the exception of the ranger guild ones. It might be due to diety choice, but it really makes no difference as you can just walk around behind the merchant in question, use sneak skill, remember to con to make sure they are indifferent now, then trade with them while sneaking, this tactic can drastically reduce your prices. Of course make sure not to do this if they con better than indif to you, other wise you are only hurting yourself. I presonally bye most of my arrow supplies in EC simply because it is convient to many areas and I have ally faction with the vendor there. Hope this helps.

Lewin Rangewalker
<Prestige>
Ranger of 38 trails
Master Fletcher (168 and climbing)
Fennin Ro
where can I buy fletching kit
# Aug 14 2001 at 1:09 AM Rating: Default
I checked the bow shop in Kel and it did not have one could someone plz shed some light on this. I just started Eq about a month ago.:)
RE: where can I buy fletching kit
# Aug 15 2001 at 10:16 PM Rating: Default
fletchers
pod ramp, hang a right to next platform
Just my 2 coppers worth
# Aug 11 2001 at 4:58 AM Rating: Decent
Hi All

To give a rough guide for any would be fletchers out there. I started fletching with my level 6 Wood Elf Ranger one slow Saturday night in Kelethin. I sat inside Trueshot's Bows and followed Aenola's Fletching guide to the letter. Four and a half hours later I was a Master Fletcher at level 102. It cost me 54pp (including selling the arrows I made back to the merchant), I made 2020 arrows of various types and got an average success rate of 63%.

The next time I logged on I took my first order, for 2 Rough Elm Recurve Bows and 280 Arrows (+3 Dmg, +150 Rng) which I sold for 100pp, a profit of 65pp.

FYI my stats are WIS 85, INT 75, CHR 75 and my faction with the merchant is Amiable.

I'm off to acquire sufficient Tailoring skill to make Quivers now, but I'll return to Fletching as soon as that is done because I really want a Trueshot Bow.

Hope this is of some help.
RE: Just my 2 coppers worth
# Aug 23 2001 at 12:47 AM Rating: Default
im level four and i wanted to start fletching and so i bout a fletching kit. I looked at it and i read the book about fletching and i had NO idea what to do? i asked somebody and they seemed to just blurt out a bunch of RANDOM combinations like: 1 hook, 2shafts, etc and i was thinking "how am i supposed to know that!?". How are u supposed to know what combinations make what? And it seems that it cost more to buy the supplies then to just go out and buy the arrows already made. I must be doing something wrong cuz i have no idea how to make arrows
RE: Just my 2 coppers worth
# Aug 23 2001 at 11:55 AM Rating: Excellent
32 posts
Well, it's no wonder you can get confused with all the possible component combinations that make up an arrow.

Let's see if we can simplify things. You need 4 things to make an arrow:

1) A point (what would an arrow be without something pointy at the end?)
2) A shaft (of course)
3) A fletch (without those feathers, the arrow would never fly straight)
4) A nock (so your bowstring has something to make contact with the arrow)

For your reference here are some prices for components: (I'm pulling these numbers out of my head and rounding them since I don't have EQ up right now)

field point - 5cp
hooked point - 3gp
silver tip - 4pp

wood shaft - 5cp
bone shaft - 8sp
ceramic shaft - 1pp
steel shaft - 3pp

round fletch - 5cp
parabolic fletch - 2sp
shield fletch - 2gp
wood vane - 7gp
bone vane - 1pp
ceramic vane - 3pp

large nock - 5cp
medium nock - 2sp
large nock - 4sp

The next thing to understand is the trivial values for each component. The trick is to make an arrow where ONE component is above your fletching skill level. The other three can be the cheapo 5cp components. You will continue to increase your skill as long as one component is above your level.

Here are the trivial values for the components:

Large nock 16
Round fletch 16
Wood shaft 16
Field point 16
Medium nock 36
Parabolic fletch 46
Small nock 56
Bone shaft 68
Shield fletch 82
Hooked point 102
Wood vane 122
Ceramic shaft 135
Bone vane 162
Silver tip 182
Ceramic vane 202
Steel shaft 202

So... start cheap! Buy a stack of the cheapest component in each of the four categories, making sure that at least one of the four components has a trivial value higher than your current fletching skill.

Put 1 and only 1 of each component into the fletching kit (i.e. 1 point, 1 shaft, 1 fletch, 1 nock) and hit COMBINE. With luck you will have made 5 arrows. Continue to make arrows until this particular type of arrow becomes trivial.

Given the above information you would make the following arrows to skill up efficiently:
Until level 16: large nock/round fletch/wood shaft/field point
Until level 36: medium nock/round fletch/wood shaft/field point
Until level 46: parabolic fletch/large nock/wood shaft/field point
Until level 56: small nock/round fletch/wood shaft/field point

etc... ad infinitum

As for costing more to make the arrows than to buy them, you must realize that a success will net you 5 arrows and many of the arrows you make will be superior in quality to the regular "store bought" variety.

For example, the following components will impart these statistics to an arrow:

Hooked point +1DMG
Silver tip +2DMG
Bone shaft +1DMG
Ceramic shaft +2DMG
Steel shaft +3DMG
Parabolic fletch +50RANGE
Shield fletch+1 -50RANGE
Wood vane +1DMG -25RANGE
Bone vane +1DMG +25RANGE
Ceramic vane +2DMG
Medium nock +25RANGE
Small nock +50RANGE

For example, silver tip/steel shaft/bone vane/small nock components would create arrows with +6DMG and +75RANGE. That's better than the old "store bought" variety!


Now that I have said all that, let me say that this is the EASIEST way to increase your skill but not the CHEAPEST. The cheapest method is similar but not exactly the same.

Whenever your current arrow becomes trivial, look for the next combination of 4 components which costs the least amount of money (yet more than your current arrow). For example, if your current arrow costs 4gp look for the cheapest combination of components that costs more than 4gp.

I hope that this helps!
Skill cap
# Aug 09 2001 at 4:15 AM Rating: Decent
G'day all,

I'm a 7th level Wood Elf Ranger and I noticed this morning while I was crafting arrows that my skill got to 43 or 44. I thought my level skill cap should be (lvl*5)+5= 40, shouldn't it ?
Is this related to my being a Wood Elf ?

Thanks in advance
RE: Skill cap
# Aug 11 2001 at 4:06 PM Rating: Default
Trade Skills have no lvl cap. At lvl 1 if you had the money you could go from 0 to 200+ if you wanted
Skill Cap
# Aug 09 2001 at 4:08 AM Rating: Default
G'day all,

I'm a 7th level Wood Elf Ranger, and as I was crafting hea
Skill Cap
# Aug 09 2001 at 4:08 AM Rating: Default
G'day all,

I'm a 7th level Wood Elf Ranger, and as I was crafting hea
CHEAP FLETCHING ! !
# Jul 28 2001 at 9:08 PM Rating: Default
I see alot of people here posting a link to Aenola's fletching guide, but I saw it, and although mine only goes up to 162 for trivial lvl info, it has more recipies on it. I got this AMAZING fletch guide from the Ranger's glade, heres the adress. .

http://www.interealms.com/ranger/guides/fletch-cheap.html

I have found it AMAZINGLY usefull to get my skill up to 162, now I will see how high the blank trivial lvl recipies get me! =)
btw, last night I started a fletchathon at a skill of 124 and with roughly 300pp, possibly less, I got my skill up to 162, I don't know if this was TRUELY cheap or not, but hey, the info might help give you all an idea! =)

hope the link helps!

Tymoria Brightblade
Ranger of the 22nd season
Master Fletcher (162)
and a Proud Arrow of Light from the Terris-Thulle server!
RE: CHEAP FLETCHING ! !
# Jul 28 2001 at 9:11 PM Rating: Default
oops, just in case I get mis-interpreted, my guide does NOT have more arrow recipies than Aenola's, hers is great if you need to know all the possible recipies lol, mine just has a table listing recipies and trivials. it has 13 recipies, but only 10 trivial indications, there are 3 recipies with no trivial listings after 162.

Just a correction!

Tymoria Brightblade
RE: CHEAP FLETCHING ! !
# Aug 18 2001 at 1:14 AM Rating: Default
How do I start off making bows`n`arrows?
# Jul 25 2001 at 9:42 PM Rating: Default
Oh btw i need a website for recipes too please








Thanks,

Sheza 6th level Druid on Karana
How do I start off making bows`n`arrows?
# Jul 25 2001 at 9:39 PM Rating: Default
I am a lvl 6 Wood Elf Druid on Karana and I was wondering how I start off making bows and some arrows to sell and make some cash. Do I need to put a sertain amount of practice points into the skill?.....What are the components to make them also and where would I get them?




Thanks,

Sheza 6th level Druid on Karana
Fletching supplies?
# Jul 21 2001 at 3:01 PM Rating: Default
I'd like to know what pieces of equipment you need to start fletching your own bows and arrows.
what us the best combo's per skill advance ment
# Jul 18 2001 at 12:16 AM Rating: Default
I bought all the cheapest arrow supplies and built them until I could not gain skill, now I need to know what part of the arrow to upgrade as my skill increases
RE: what us the best combo's per skill advance ment
# Jul 20 2001 at 12:15 PM Rating: Default
i am a wood elf rogue, master fletcher, skill 190, dont wanna become gradmaster yet cuz im not sure if i want it to be fletching, but anyways, back to your question. after the simplest supplies, i think the next step is to improve the nock. i dont remember exactly the steps that i took, but simply all i did to increase my skill was find the cheapest item that still raised my skill. the dificulty of the arrow totally depends on the hardest (and usually most expensive) ingredient, in other words, always buy whatever item you need to raise skill and the other three ingredients should be the simplest, unless you want to actually use your arrows and not sell them back. now im still using the field tip, large nock, wood shafts, and whatever the name of the most difficult fletching is, to increase my skill at 190, and if i dont fail on any of them i actually get a small profit of 5-10pp which is nice. now if you have any other questions you can refer to

http://members.bellatlantic.net/~ewj/fletchguide/#Increasing%20Your%20Fletching%20Skill

which is a very nice fletching guide. i hope i have been of some help, and good luck.
arrow making
# Jul 17 2001 at 3:40 PM Rating: Default
can anyone tell me how to increase my fletching skill please. my fletching is at 165 and dont know what parts to buy to increase my skill. i also need to know what the fletching skill should be before i attemp to make the best or one of the best bows i can make? and need to know what i need to make the two cam bow? thanks for the info..
RE: arrow making
# Jul 27 2001 at 12:22 PM Rating: Default
With a skill level of 165 go and get enough parts to make about a half dozen trueshot bows if you need money and sit in EC and sell them for around 100pp each or whatever they go for now. Since they are lore you can only make one at time as you sell them. Just FYI :)
Training
# Jul 15 2001 at 4:19 PM Rating: Default
How high can you train in the quild if you are a warrior? Please post answer.
RE: Training
# Jul 16 2001 at 2:46 PM Rating: Decent
You can raise your to about 20 before you have to start actually Fletching. I'd suggest getting your skill to about 130 on arrows before attempting bows unless you can afford the loss of about 45PP on a failed attempt.
RE: Training
# Aug 07 2001 at 10:32 AM Rating: Decent
I don't agree with the part about not starting bows until your skill is 130. There are web sites that post trivial values for bows much lower than 130, especially for the Hickory, Elm and Ash bows. Speaking from experience, both bows I made were successfull on the first attempt. I now use a Carved Elm bow that I made while at a skill of only 58. I traded some damage points for less delay and have the fastest bow you can possibly make (DMG: 10, DLY: 39).
Stupid fletcher
# Jul 15 2001 at 4:16 PM Rating: Default
I am going to create a troll warrior. Should I start fletching and at what lvl? Please post the answer to my question.
Post Comment

Free account required to post

You must log in or create an account to post messages.