Blacksmiths have the ability to forge their own armor and weapons both for personal use and for sale to others.
What are the best strategies for developing and using the blacksmithing skill? What items are the most and least useful ones to forge? Which classes are best suited to take up this trade? Can you make a profit off of blacksmithing, and if so how? Which cities are the best places to practice your trade?
Post your strategies on how to best use and develop the blacksmithing skill, and read, rate and comment on those posted by others.
Thank you for information about where i can find Large Fine Plate molds... Now I went there, I was expecting to find "large Plate cloak Mold", but instead this Ogre sells only something called.. splinted...cloak mold. is this large plate cloak mold? or they sell somewhere else?
Go with the flow, that is not at all unusual in this game for there to be name shifts. All you can do is use it and see what hatches. Thanks for the info, I added it to my files. If you do use it, please report its stats. AC, wt
Large FS cloak mold was called "Large Field splinted cloak". I used same method of making FS, using 3 sheets. It went well. ahh forgot AC and weight. I will look into later and post it. Another confusing thing was Large Breastplate molds. (I guess Banded is called "Mail"... FS is BP.) I was looking for word "PLATE" too much.. heheh
I have been confused.. there are Fine Plate armor which are very new. there are Fine steel armor too. Are they same armor? I shout when i sell my Fine Plate armor "FP armor"... but can i say "FS armor" about Fine plate?
I wouldnt worry about it.... Some people that dont make it seem to think I should call it FS.. but the truth is that the description is Fine Plate.. so thats what I say when I am selling.
But the only reason I can think of for a person getting upset is if they think they are getting the merchant bought stuff that is going to sell back to the merchant for a lot more cash then they paid. And well they deserve it. Call it what you want.
Minor point: have the subjects of your posts give key subject of the post, so that everyone does not have to open it to see what it says.
Fine Plate is the same as fine steel. One of the quirks of the game. I always record info, and if auctioning will use this format: "fine plate/steel armor"
i am 30 ranger and my friend is a 30 mag and a has his smithing skill at 170 and we were talking about the karana blade and we are going to try to make it :) but we know what the stats are of the nonmagical one 8 27 or something like that can u tell me whta the magic one is? i have a lvl 55 ench friend to help us as well just curious cause i am going to get it )
Or whatever they are called, foraged 12 Morning dews and no leaves, so I assume info I had on not being a foraged item is true. They say its found on GFay ground, never seen one despite an hour of looking. Heard it was lighter green than ground and leaf shaped. My guess is that there are spawn spots, like the cleric quest items in Kithikor, and we just need some generous soul to post them here.
Heres a little info. There ARE set spawn points. If you come down the pod lift there is a tree on the right, just right of that is one of the these points (on veeshan at least) follow the diagonal and you will come to the 2nd spawn (front of first small tree). Back on the diagonal behind the pod is a 3rd spawn. Spawn seems about hour, when it moves to another point, not sure of return time (3 hours minimum). I believe 2 points spawn at once and there maybe be up to 3 pairs of these. I have not found them all yet, but that would seem to correspond with leaves found.
I currently have 13, I found 8 of these from the 3 spots I know.
END OF INFO
I dont have time to stay in kelethin as I am trying to get a supply of essence of moonlight from mistmoor, mist from steamfont and my brewing skill up past master. While also levelling, smithing, trading, porting, doing favors and generally trying to be a nice guy. (with time out for work, sleep, and the rest of life) I would like to say THANK YOU to those that dont know me that have tried to help me, for no reason but their own kindness.. oh and those returning favors too.
Evergreen Leaves: green verified by Hallkin, spawn on ground in greater Feydark, looks like little green chip, not foraged. One player reports searching for an hour for each one found. Potion Seller in Kelethin and in Overthere
Hard to find items like this I suspect are best looked for by searching hidden inventories on vendors in and near zones that they spawn or drop.
THIS IS A MAJOR TRADE SECRET:
Finding 'hidden' items on merchants: Merchants usually have more items in their inventory than are displayed. If you click down arrow 8 times, and each row is still filled with items, then there are likely hidden items.
How to tell if an item is in their hidden inventory: Buy out a cheap item until the slot is empty. Do not click on done, sell one item to vendor that you are looking for. If it appears in that empty slot, it means he has none in his inventory. Buy it back. Repeat for each item you are looking for. If the item disappears, and the slot remains empty, they you know it is in his hidden inventory.
Once you know the item you are seeking is in hidden inventory: Keep buying the cheapest items until it shows up. When your inventory is full, sell the items back to another vendor, preferably one that you have already searched, or has empty slots. At some point the items get too expensive to be worth while buying. Also, if in a newbie zone with lots of critters that drop red spider eyes, be aware that you might have to buy out 100 of them to get bottom of that item. I tend to resell weapons to weapon vendors, armor to armor vendors, etc… so I can search everyones inventory easier at later times.
Knarmon are you saying that the Potion Sellers in Kelethin and Overthere may stock the Evergreen Leaves or that they were placed there by players? And this may be true of other Vendors youve listed for other dye elements as well?
Small FP molds inside Keledim in the building with all the forging dwarfs (they family of the guy you get dwarven wire from, for the trueshot quest from). Same zone as bank I think.
The weapon I am mainly interested in is the forged morning star. About the only site that had any info on this said it was less than 101. Any good guess is appreciated.
Most of this is pre patch observations, I know some trivial levels changed with patch on banded. forged morning star trivial is 71. Most of new weapons that is known is in this range.
Forged ******* sword: Trivial 75 I hand slashing weapon, dual edged mold 1944c, hilt mold 648c, pommel mold 648c, metal sheet 1303c, water flask 13c (vender sells ******* sword for 15P damage 8) cost to make 4600c, dmg 7, delay 33, wt 6.5 sell for 9pp. cost 4pp
Morning star: Trival 75 spiked ball mold 2592c, hilt mold 648c, metal sheet 1303c, water flask 13c, costs 4600c to make, 1 hand blunt weapon, dmg 8, delay 38, wt 9, sell for 9pp cost 4pp
Forged Two Handed sword: trivial 91, also report not trivial at 141. heavy blade mold 3887c, hilt mold 648c, Pommel mold 648c, sheet of metal 1303c, water 13c, cost to make is 6600c (vender sells 2H sword for 27 plat damage 12) I had 1/2 successes at 141. Damage 12, delay 44, wt 11, sell for 15pp. cost 5pp
Fer'Esh: Fer'Esh Blade Mold + Hilt Mold + Pommel Mold + Folded Sheet of Metal + Flask of Blood Water (buy in Cabilis), 1HS, Damage 5?
Sheer Blade: Sheer Blade Mold + Hilt Mold + Pommel Mold + Folded Sheet of Metal + Flask of Blood Water, 1HS damage 6?
Forged battle axe: water, sheet metal, axe head mold, oak shaft, 1HS dam 7, del 34, range 40, wt 8.5 cost 10.5p
Shan'Tok: Shan'Tok Blade Mold + Hilt Mold + Pommel Mold + Folded Sheet of Metal + Flask of Blood Water, 1HS, damage 8?
Forged throwing knife: water, metal sheet, throwing knife mold. dam 5, del 35, wt 0.5 cost 1p
Forged spear: water, metal sheet, spear head mold, oak shaft. Damage 6, delay 28, range 55, wt 3 cost 11pp
Forged throwing axe: water, metal sheet, throwing axe mold. dam 6, del 29, range 55, wt ? cost 1p
Skinning knife: use with tailor skill to lower grade of pelt one notch. Small brick of ore+Hilt Mold+Dagger blade mold+water. Trivial at 37
Forged javelin: water, metal sheet (1.4pp), javelin mold (11c) dam 7 delay 33, range 205, cost 1.5p, vendor buys for 453c, trivial 80
Forged shurikin: water, metal sheet (1.4pp), shurikin mold (11c), dam 4, delay 25, range 65, wt 0.5 cost 1.3p, yield is 10 per combine, cost 150c per shuriken, vendor buys for 91c
Forged war hammer: water, metal sheet, hammer head mold. Cost 6.3pp
No one making race specific armor has commented on whether you use regular smithing hammer or race specific hammer, and if the latter, where does it come from? I'm going to try smithing one in my race specific forge when I get back home to Halas, but hate to waste 10pp on something someone already knows.
I do have the following conjectures in my notes:
Forging hammers, race specific: (for dwarves presumably: scrap metal off clockwork in steamfront, give to Sanfryd Featherhead in Ak’Anon) Also dropped by dwarven smith in Crushbone. There are specific forging hammers for each race. I wonder if there is a recipe to make these in race specific forge.
CAN A SMITHY HAMMER BE FORGED? This reported recipe gives a “wrong ingredients” message when made in regular forge: block ore (10pp), water.) wt 18. I wonder if using a race specific forge would work.
Your answer prompted me to search more deeply in my own notes, and widely scattered I found reported locations of most of the racial hammers. It still leaves the question can you forge these, and I am missing my own race, barbarian. Some of this informatin is confusing also, eg Human. I finally made blacksmith skill 175! Under new patch banded cloaks take you to 175, and it appears that mantels and legs trivial at 168. The last few levels went pretty quickly contrary to other reports.
Human Smithy hammer: ?race specific? Bought in north Freeport? General smith hammer is bought in Ikthors One player reports “wrong ingredients” with hammer bought in in NFP, presumably Groflah’s, making full plate (non race specific armor), so I conjecture he got a race specific hammer from Groflah’s.
Dwarven smithing hammer can be bought at Kaladim in mines near bank, 11.3pp, Kaladim 720, 210 Bloarn Norkhitter Ore Vendor. (for dwarves presumably: scrap metal off clockwork in steamfront, give to Sanfryd Featherhead in Ak’Anon) Also dropped by dwarven smith in Crushbone. There are specific forging hammers for each race. I wonder if there is a recipe to make these in race specific forge.
Teir’Dal Smithy hammer: 10.5pp Neriak - Third Gate 695, -1775 Draan N'Ryt Ore, Teir'Dal Smithy Hammer, and Chainmail Pattern Vendor
I thought barbarians just used a normal smithing hammer, because it was normal ore. I know the High Elf NPC says something like mithril is a fine material which needs a special hammer to be able to craft. Nothing about race, just material.
On a small note its hard to lose those racial hammers, but Im not on my first or probably my last normal smithing one. Grr.. forges...
...keeping up with an insane demand for custom tinted plate? I've been spending about half my time logged in on making sets.
I charge about 1kpp for a plain set, and blue I only charge 1250pp. Red is 1500, black, green and gold can go up to 2k, and I even sold a set of light green for 3kpp.
Are these prices too low? I seem to be turning a rather pleasant profit, but I don't want to set the price too low, and undercut other smiths too much...
If you want to see a couple of swirling mists, then give me a tell on veeshan. They drop from air, mist and steam elementals. Nothing to do with any mana spells.
If you are trying to hold an encyclopia of smithing then thats great, although I think you should ask allakhazams for an official link rather then spamming there discussion page.
I have no objections to others knowing things, and have tutored many trainee smiths. Please...Just try and get it right everytime because when you post, sometimes others wont post something that they do actually have first hand experience of, sometimes with clues which are not available from all the websites yet. Which I believe is where you say you are getting most of your information. I like allakhazams for its content. I read other pages too. I dont want to read the same pages over again on allakhazams if you get my drift. Especially if its wrong. Allakhazams has a good reputation of being right, and they tend towards saying if things are verified and getting a bit of evidence.
Huh? I think this is EXACTLY the place for his posts. Message forums are usually not a completely reliable source, but I think Knarmon's info has been very helpful to many. I haven't seen anyone with as many replies to questions about the new smithing patch.
That's great that you posted a correction, but why are you trying to cut Knarmon down? I hardly think answering everyones many questions "spamming". You posted one sentence of info and spent the rest of the post telling K not to post if the info isn't 100% accurate.
Looks to me like you posted for a reason other than providing info...
You're a Master Smythe, man! Surely you have a thicker skin and more fire resistance than to let one naysayer (and a wizard, at that!) drive you from this forum. There are a *lot* of people that come here everyday to see if you've discovered anything new. I for one checked out your site and immediately printed out the whole guide, but there still needs to be a place for late breaking discoveries, and you seem to have made AllaKhazam's your home. Don't let one self-aggrandizing gas bag drive you from it.
I will leave this message buried in this thread, as I truly intended to quit posting.
Seagull's comments actually were on target, and in past two weeks, I have been cutting back considerably, and trying not to have such long posts, for several reasons. One, I noticed that the board was getting cleaned out freqently, and I figured my long posts were part of the problem, which canceled out my entire reason for doing them.
I am sure people notice I rarely start a new thread, I answer questions, and I answer them with as much data as I have, and I usually try to give an indicator as to reliability of the data.
My reason for the long posts were: I noticed the same questions over and over again. I hoped if some summary info got preserved on this board we all would not have to wade through 10 times, "what are tempers?"
I have asked Allakhazam to link to my web site periodically (about once every few months) over many months, including a week ago. He never responds, even though my documents are clearly exhaustive, and dozens of people confirm that to me. Perhaps Allakhazam considers them too much of a spoiler.
As to wrong information, everyone has posted wrong information. That is the nature of the game. The NPC's tell us wrong information, typo's creep in. I have been able to piece together correct information only because of tracking of wrong recipes. One player who is able to make a certain kind of armor (I am not) was able to use the inaccurate info I had, to come up with alternative recipes that worked.
In the game culture we ignore real life issues, but they are there. In real life I am very ill. That is why I have time to play everquest. In fact my current activity on the this board is because I'm too ill to play eq extended periods from cancer treatments. Seagull caught me at a vulnerable time emotionally.
I do this for fun, and the emotional attack (the spamming accusation was a very low blow)was too much for me. I do not need hassels like that at this point of my life.
Kharmon:- I hope you dont mind that I have read it since you put it up. You have my best wishes on your health. I did not mean my frustration to cause you more suffering. Enjoy posting and dont let a seagull scare you off doing what you want to do.
Most, if not all the summaries listed by Allakhazam as basic smithing guides have not been updated since the Sept 2000 patch. Prefered methods of skilling up are now different. At my clan web site (see sig line at bottom of this) is my master document in which I have collated a huge amount of advice in a very usable format. I suggest new smiths (and experienced smiths) check this out. I am constantly updating this from personal experience and from info on this and other bulletin boards. On the basic skilling up sequence I give recommendations, but in addition I give all the alternatives, and data on costs, access to components, success rates so you can make your own choice which route suites your race, location, monetary situation the best. No other guide gives data like this. Because this discussion board is cleaned out periodically, I repost this message. If you like my info, let allakhazam know. For some reason he has not put a link up to this information yet.
Knarmon Ironsmythe, Sabretooth Bear Clan, Master Blacksmith of 171 skill. Mithanial marr Server, Barbarian Warrior of 24th season, Tradelore master of Sabretooth Bear Clan.
Suggested skilling up path: See details in my master document. There are lots of reasons you may choose alternative paths listed there, and it gives you information needed so you can decide best path for your situation:
0-10 practice points 10-21 make metal bits, for later use 21-41 make studs, for resale to players 41-51 tool boxes 51-71 lanterns 71-115 skewers 115-175 make banded for resale to players, specific sequence which items to make in which order. neck and wrists trivial at 105, boots at 123, mask helm belt 135, gloves, legs 168, mantel, cloak 175?
If you want to spend money to skill up fast, make these and sell back to venders: 115-122 make pots: 123-135 Make sewing kits 135-175: banded gauntlets (gloves), robes (back), and mantel (shoulder)
Skilling up further at this point serves only to improve your success rates. Look at costs of skilling up (massive) vs success rates at your given skill level for what you want to make before deciding if skilling up past 180’s even makes sense.
175-200?? fine steel armor=fine plate armor (synonyms) 200- ?? race specific armor. The first trade that you get to 200 in you will automatically specialize in and continue to increase your skill in that trade. One player reports Cabilis scale is trivial at 185 and fine steel face, bracers, and collar trivial at 181
Found it finally. It's in Rathe Mountains; as you enter the mountains from the Feerrott, head towards the scarabs, that is, keep straight until you see the scarabs, then take a left at the fork instead of a right. You'll see 2 trolls and an Ogre (Dark Bargainers faction). The female Troll sells MQ ore, lacquer, acid, and all that good stuff. Looks like I'll be doing my smithing from Oggok, or doing a lot of gating =P
I have managed to get my blacksmithing up to a decent enough level that I could make myself a weapon or two. So I thought. I am in Freeport and have traveled all over Faydwer in search of a simple hilt mold, but I cannot find any! If anyone knows of the location of a merchant who sells hilt molds, please respond to this post!
Like many smithing items Freeport is your answer: More to the point East Freeport in the blue building near Trader's Holiday from the woman in the corner.
Faydwer - Kelethin- up at platform before you get to trueshot bows. has potters wheel outside. Molds are in shop. Keledim - Same shop as small banded molds.. the nearest shop to keledim entrance on the butchers block side. Akanon - Pretty sure they are going to be in one of the outside huts... but I dont really shop for weapon bits. New molds for weapons are in felwithe.
Where do you get the medium quality rings for the imbued northman armor...also are there any particulars of other components? The jade must be imbued, but is this through a spell or not and who can cast it?
Items that will be needed to make Northman ringmail: Medium Quality Rings. Large Brick of Ore, File, and Water in the NORTHMAN forge. This is the same recipe as regular ring but combined in northman forge (triv < 175) Large Leather Armor: Vendor sold Large Chainmail Patterns: Halas Lyndia at McDaniels, second floor. North Qeynos, Connie Link, outside of Ironforge Estates. Neriak - Third Gate 695, -1775 Draan N'Ryt Ore, Teir'Dal Smithy Hammer, and Chainmail Pattern Vendor Coif 5002c, Veil 1876c, Neck 625c, Tunic 10,003c, Mantle 8153c, cloak 5002c, skirt 2510c, sleeve 5002c, bracelet 2501c, glove 8753c, Pant 8753c, boot 8753c Smithy hammer, where to buy::(15pp) at Ikthors in East Freeport, Groflah’s North Freeport, (might be race specific, check stats on it) Warrior guild in at Cabilis, vendor in High Hold keep near bank, North Freeport -10, 470 at Groflah’s Kyrin Steelbone Ore Vendor Smithy hammer recipe: 1 block ore (10pp), water. wt 18, reusable This is a bad recipe Perhaps need named forge. Essence of Winter drops every 3 or 4 hours off the 3 giants camp, needed to make Frost Temper. Frost temper: The availability of essence of winter will make this armor class economically difficult to sell, compared to other armor available. Recipe: brandy (81c, from taverns), Ice Goblin Blood (dropped by ice goblins, vendors sell for 1.7pp), Essence of Winter (dropped by Ice Giants, a rare drop)
Large Brick of Ore: 3 Small Bricks of Ore (buy in Erudin or HH Keep) + 1 Water Flask Block of Ore: 3 Large Bricks of Ore + 1 Water Flask Sheet of Metal: 2 Small Bricks of Ore + 1 Water Flask
Jacinth: Needed by enchanter with spell to make imbued irovy. Jacinth is a rare gem, drop from high level mobs 45+, Dino in OoT or Hate / Fear planes. The gem will expire when the enchantment spell is cast. Imbued armor is diety restricted. If agnostic, no beliefs, no armor.
Ivory dropped "rare" gem. "costs" 5-10 hours of camping to get all the components Imbued Northman Ring Mail (tunic) The TribunalAC 17STR +1, WIS +2, SV COLD +2Weight 8.5WAR, BRD, ROG, SHMHUM, BAR, HEF ,
Recipe for Imbued Chainmail: Cloak: Frost temper + 3 medium quality rings + large chainmail cloak pattern + large leather cloak + smithy hammer + imbued ivory, combined in northman forge (not trivial at 175) Imbued Northman Ring Mail Cloak The tribunal AC 9 WIS +2 STR +1 SV COLD +2 WT 5.0 WAR BRD ROG SHMHUM BAR HEF Mask AC 6, 1 str, 2 wis, 2 sv cold
Enchanting chainmail: conjectures: Have an enchanter use Enchant Steel on the large bricks prior to making rings. The spell requires a Jacinth and the Ore to work..
Logged Thunndaar writes: There are LOTS OF IMBUE SPELLS. Check with your local cleric. Imbued is deity specific. Imbued stones, and diety: Ivory - The Tribunal (verified) Jade - Rallos Zek Amber - Cazic Thule Sapphire – Innoruuk Plains Pebble - Karana There is one likely one stone per diety. Clerics and Rangers only wear the imbued.
You don't need an enchanter for this. You don't need the Jacinth for enchanting.. thats to make enchanted Fine plate armour. All you need is MQ ore. Also the imbue ivory spell is something that SHAMAN cast if you serve the tribunal. Its in the shaman guild in halas. P.S. You need 2 essence of winters for frost temper and thats the biggest set back to making this stuff I have 6 will make 3 attempts soon.
I belive you have to make them. The formula for making them I don't know for sure but I am willing to guess you follow the recipe for the normal rings and just substitute the normal Large Brick of Ore for Large Brick of Medium Quality Ore
recipe for rings:
Metal Rings = Large Brick of Ore + File + Flask of Water
The erudin forge is outside the armory. If you compare race specific armors there are a lot of trends in common, and a persistent erudite can likely discover some recipes by trial and error.
however, the effort and cost involved may be prohibitive. I'd just wait until someone discovers some offhand comments that an NPC makes on the topic.
Yak said that Erudites would be tailors instead of blacksmiths. I am personally working on this with my little Erudite wizard in anticipation. I hope that trolls get brewing as a skill.
Erudites might make better tailors than smiths due to strength factor, but in answering the question "does it look like erudite only racial smithing recipes are coming", the presence of a forge speaks loudly. "YES"
Now, a barbarian due to, low brain power, has no business in any trades, yet I as a barbarian have mastered smithing, tailoring, fletching, cooking, brewing, pottery. It all depends on your personal loyalty to a primary character and what you want to do with that character. I finally settled on using an erudite to buy expensive trade supplies for my barbarian smith, but Knarmon IS my primary character.
I keep getting the wrong combo when I try to make the Antonian Long Sword (And yes my smith is human). The recipe I've used is Long Blade Mold, Hilt Mold, Pommel Mold, water, and MQ Folded Sheet. I've also tried MQ sheet. Nothing works in the Royal Qeynos Forge.
hehe, the picture of hte made item is posted on allakazam. The recipe from my notes is:
folded sheet of metal, long blade mold, hilt mold, pommil mold, water
to make the sword. Good luck, hehe, just got my 3rd royal temper mix but no skill increases. Cant wait to try and make some of the human stuff with the temper but need more skill (stuck at 175!).
traders holiday should have file molds in Freeport, specifically. I include all my freeport info below. This is from my smithing document, see web site in signature line. I have not searched freeport since the Sept upgrade.
Freeport: You either need maps or know the town. These supplies are scattered over the 3 separate zones of Freeport (EF, WF, NF). The stores they are in are widely scattered within the zone.
The forges outside Ithacors in EF seem most central to needed supplies. Everything but ore is available in EF. If it is in use, use the one in the poor district by Gord’s smithy.
North Freeport: Groflah’s Forge, The young lady vender Kyrin Steelbone sells Ore, including large block’s of ore I haven’t seen elsewhere (it might have been sold back to him by a player I suspect from its random location in the venders inventory), Sharpening stones, steel boning, sheets of metal. This is on west end of zone, near the Bards Hall and City Hall.
Jade Tiger’s Den at entrance to the market area with the bank: Flasks of water, sheet metal 1295c (vender Evelona) (SE corner of market area which is in east area of the zone.) -10, 470 Kyrin Steelbone Ore Vendor
East Freeport Armor by Ikthar,: Sheets of metal, banded armor molds. This is near west zone from West Freeport.
Trader’s Holiday, (Tislan): non armor molds (River Alemaker) bottles, scaler, lantern, skewer molds. Near the east zone from West freeport. Velith & Bardoy Imported Goods container, lantern, and weapon molds.
I have found Blue Slumber Fungus in the Fairy Camp along with other Dye Components. Has anyone gotten ANY idea what this is for? It has a color in the name so I cam wondering if it is an undiscovered dye item.
I have yet to try it out in any recipe....Any Clues???
Just try it, all dyes are combined the same, 1 item (blue slumber fungus?) 1 water and 1 empty vial put togething in a medicine bag. I also tried a hornet pollen from BW because it looked like the other dyes, no go though =(
Here are my notes on tempers. All components are rare drops, and everyone complains bitterly about this. These are my notes from this bulletin board.
Blood: Various blood vials (look like test tubes) human (at vendor barbarian village near bridge in East Karana), Wolf blood 1252c, from Durgon outside Shaman guild in Halas. All the following are dropped: Griffene’s, Sarnak, Froglock, Iksar, Ice Goblin, Elf, Human, Dwarf blood. Infrequent drops by player report. I have found lots of blood on venders from player sales.
Tempers: all listed with race specific datal. Are brewed items, trivial at 135 brewing skill. Rooke suggests the following NPCs for Iksar Blood: Iksar Footpad, Iksar Bandit, Iksar Brigand, Iksar Manslayer, Iksar Marauder, Iksar Exile, and Iksar Pariah. All exist in Lake of Ill Omen. One out of every list of components for each of the Tempers is VERY Rare. A 51st lvl Mage, with a pet that tears buildings in half has camped Griffennes, onnes, and inns for two days in a row... one Griffenne Blood to show for it. See race specific section of my notes for locations of components.
Frost temper: brandy (81c, from taverns), Ice Goblin Blood (dropped by ice goblins, vendors sell for 1.7pp), Essence of Winter (dropped by Ice Giants, a rare drop) Barbarian
Earthen Temper: Dwarven ale, lava rock (dropped by Blazing elemental, 2 drops mercury (dropped by earth elementals), combine in brew barrel. Cost 4.3pp Dwarf
Moonlight Temper: Morning Dew (foraged in Lesser Feydark), swirling mists of dusk (air elementals), 2 essence of shadows, combine in brew barrel. High Elf. On a bulletin board it is posted: I tried one Morning Dew, one Swirling Mist, 2 Essences of Shadow, and it didn't work. He wonders if essence of moonlight needed (but has never seen it dropped anywhere.) There may be a clue in this: One player comments: “The Vial of Mists, should be the next step on the Enchanter's Clarify Mana series. Not sure if this has anything to do with Moonlight temper.”
Royal temper: combine in brew barrel: rain water, griffenes blood, 2 drops sunshine. Human Qeynos forge
Sea Temper is used for all the Seafarer stuff (Freeort forge) and Field Plate. 2 Mugs of Sea Foam + 1 Saltwater Seaweed + Fish Wine (bought or brewed). (Trivial ?) Make in brew barrel
Mugs of Sea Foam: dropped by Seafury Cyclopses, maybe aquagoblins , in Ocean of Tears (actually looks like a mug)
Saltwater Seaweed: occasionally recieved when fishing in the OoT (got two at about 85 fishing skill, so you don't need to be a Master Fisher) Scale Temper: 1 froglok blood, 1 iksar blood, 1 sarnak blood, bloodwater, combine in brew barrel.
Blood: dropped by npc of named race. Iksar blood is very rare drop. Iksar Footpad, Iksar Bandit, Iksar Brigand, Iksar Manslayer, Iksar Marauder, Iksar Exile, and Iksar Pariah. All exist in Lake of Ill Omen.
Shadow temper: (Dark elves) 1 elven blood, and 2 essence of shadows (dropped by Shadowed men), and a neriak nectar
Blood Temper: (orges?) Orge swill (bought in Oggok), elf blood, human blood, dwarf blood
Frost Temper: ( ?) Brandy, ice goblin blood, essences of winter (Ice Giants in Everfrost)
Why is that troll and ogre smiths are given the shaft everytime they upgrade smithing. we already had 2 zones between ore and forge now they put racial materials 7 zones away for a troll smith and 8 for a ogre smithe. most other races can find the racial materials in there own town.
Funny, that int would be the basis on how all skills go up. You'd think an Ogre with a 151 base str would be a better smith than a little Dark Elf with an 81 str buffed up would.
157 smithing skill, and going more and more broke...
Where can the recipes be found. I know they can be found on this site, but where IN THE GAME are they. I haven't seen any blacksmithing books which had the new race specific recipes in them.
I remember seeing a book on fine plate with other basic smithing books which I bought. It had 4 pages, gave very very little information. Most of recipes on this site come from sleuthing and trial and error. NPC's scattered all over the world seem to share tidbits, in idle conversation as you walk by them I remember one person posting a brief comment by an npc on searfarers armor. This npc was on an isle in the middle of the ocean of tears. Good grief. Even at that, it was almost a useless comment. This board is cleared of all old posts regularly, so even here, info is lost. I keep an extensive document at the below web site, or for must up to date version, email me at knarf16@aol.com The web site doesn't get updated too often. All comments on this board that are useful I work into the document. Except for the new armors, it is all based on my own smithing experience, built on a foundation of info from Allakhazam's references.