Blacksmithing

Blacksmiths have the ability to forge their own armor and weapons both for personal use and for sale to others.

What are the best strategies for developing and using the blacksmithing skill? What items are the most and least useful ones to forge? Which classes are best suited to take up this trade? Can you make a profit off of blacksmithing, and if so how? Which cities are the best places to practice your trade?

Post your strategies on how to best use and develop the blacksmithing skill, and read, rate and comment on those posted by others.
Post Comment
smithing under "recomended lvl" possible?
# Sep 01 2003 at 10:25 AM Rating: Decent
I want to make a mithril alloy rod (WE cultural) and on the description (EQTC) I read "recommended lvl of 45".
Now, my druid is lvl 23. Will it be possible for me to craft the rod at my level (or to assemble the bow afterwards)???
Thx for any help !

Edited, Tue Sep 2 04:02:28 2003
RE: smithing under
# Sep 02 2003 at 2:59 PM Rating: Excellent
Greetings,

The important thing with all tradeskill recipes is the number at the right-hand side of that EQTC box - the trivial number.

It shows it as 146, so if you're around that skill level, you'll be able to craft it. You may get lucky at lower levels, but the closer you are to the trivial level, the easier it will be to succeed. Note that there is always a small chance you will fail, even once your skill has exceeded the item's trivial number.

You're obviously going to use this for fletching, as it is used in 3 combinations for the planar woods. Can't tell you if you'll be able to use the bow, as I don't fletch! (Yeah - a Wood Elf that doesn't make bows - go figure! Smiley: grin) Once again as long as your fletching skill is high enough (all three combos are over 190 trivial), you'll be able to make the beam or branch.

Level has no bearing on non-class specific tradeskills. You can advance your skill as high as you like at level 1, if you have the money and time. Hence level also has no bearing on what you can make - your skill level in the chosen trade is all that determines your success or failure.

Hope this helps!
List of Forge Locations?
# Jul 18 2003 at 1:44 PM Rating: Decent
I'm looking for a list of Forge locations.

Just a plain old list of /loc for the forge in each zone.

RE: List of Forge Locations?
# Jul 18 2003 at 5:29 PM Rating: Good
Greetings,

Head over to:
http://www.eqtraders.com/sources/source_trade_page.php?st=Smithing&menustr=110110000000

That should be just what you're looking for! Smiley: smile

(Edited to change link now eqtraders have changed their site)

Hope this helps!

Edited, Tue Aug 26 14:30:10 2003
diety
# Jul 05 2003 at 11:43 PM Rating: Decent
hi. ok if i make a human smith is diety going to be a problem? any ideas on best 1 if it is would be great please

Edited, Sun Jul 6 08:15:19 2003
RE: diety
# Jul 16 2003 at 2:45 PM Rating: Good
***
3,705 posts
Doesn't really matter. Unless you are a cleric you'll be buying all your imbued gems. If you decide on a cleric, you'll get to imbue one deity's gems yourself. Still the best seller is Fierce heraldic, and NO HUMAN can imbue those (jade), so you gotta buy them, or have someone make (ogre shaman who worships Rallos Zek).

Edited, Wed Jul 16 15:37:25 2003
which race for smithing?
# Jun 30 2003 at 6:08 PM Rating: Decent
just thought i would try out smithing. in everyones opinion which race would be the best to do this?

Edited, Mon Jun 30 18:25:59 2003
RE: which race for smithing?
# Jul 01 2003 at 11:29 AM Rating: Good
***
3,705 posts
Any race that has cultural smithed armors.

Human - heraldic
Barbarian - Helanic Tundra
Dwarf - brellium/underfoot
High Elf - full mithril
Dark Elf - tier'dal regent
Ogre - Darkscale
Iksar - ??? forget the name

May have missed someone, but I think thats the list. Check out Eqtraders.com for more info on these armors. Iksar is probably the toughest, since cultural ingredients are so expensive, and the market for the armor is the smallest
RE: which race for smithing?
# Jul 01 2003 at 4:51 PM Rating: Good
Humans have heraldic AND Seafarer's AND Field plate and Full plate. I would suggest a Human because they have so many kinds of cultural armor, and the cultural armor they make can be worn by many other races.
RE: which race for smithing?
# Jul 16 2003 at 2:41 PM Rating: Good
***
3,705 posts
Nearly all races have more than one cultural armor. However, MOST of them are not salable these days.

New cultural:

Heraldic - yes sells well, depending on imbue, profitable
Fine seafarers - hard as hech to sell, very small market, for only a couple pieces. Tae ew chain blows it away, particulalry legs and tunic

Old cultural:
Seafarers ringmail - Junk, worse than ry'gorr, which is dirt cheap. NO STATS
Field plate - Impossible to sell, so many dropped armors are better. this stuff is mediocre AC and NO STATS
Imbued field plate - can make a profit on this, but not much. Sells slow, must be aware which imbues sell best. Some just DO NOT move.
Full plate - again complete junk, no stats, waste of materials.
Enchanted full plate - a little better than imbued field plate, no deity restriction, but not as good as several cheap dropped armors. WASTE OF A ROYAL TEMPER, that can be used for heraldic.

If you want a race with SALABLE old cultural, the best is the dwarven.



how much cost to skill of 100?
# Jun 12 2003 at 5:30 PM Rating: Decent
Anybody can tell me what it would aprox. cost to raise my skill to 100, 150, 200?
I want to begin smithing with a druid with 155 wisdom following the steps like given in Eqtraders (http://www.eqtraders.com/learn/learn_smithing5.htm).
I just would like to know beforehand what it might cost. Thx for any help!
RE: how much cost to skill of 100?
# Jun 12 2003 at 8:15 PM Rating: Excellent
**
266 posts
Skill to 100 - maybe 200pp
Skill to 150 - about 1k
Skill to 188 - about 6-8k
Skill to 200 - about 60k
Skill to 250 - about 500k

This assumes you use the fastest methods, using the most storbought materials, and sell everything back to the merchants

My experience has been I have MADE money smithing, but its taken me 2 years, and I am not quite 250 yet.
RE: how much cost to skill of 100?
# Mar 26 2004 at 3:37 AM Rating: Decent
Thanks for giveing us a hint about how much it will cost us to lvl up in Blacksmithing :)

BUT, I have read in a guid that jewelcrafting was the most expensive one to become good at and in this guid it said it will cost you about 1500pp to 2000pp to get your skill up to 191.

How can then Blacksmithing cost 3 times as much??
RE: how much cost to skill of 100?
# Mar 29 2004 at 1:43 PM Rating: Decent
191 is probably about the time you're forced into using platinum bars. Maybe a bit earlier than that, I can't really remember. The cost begins to spike drastically when you go from 10p per gold bar to 100p per platinum bar.

All jewelcraft components for skilling are bought at the store which has a steady price. Blacksmithing prices cost to skill is based on bazaar prices or willingness to farm. So if you're willing to farm I could see Blacksmithing being cheaper, but it would take a long, long time to get there.
RE: how much cost to skill of 100?
# Nov 23 2005 at 2:41 AM Rating: Decent
31 posts
JC is by far the cheapest skill to learn. platinum/ruby combines trivial at 285ish, cost 210p to make and sell for 200p if you enchant the platinum. unless you spend a lifetime farming shadowscream armor ( which trivials below that) you are stuck with cultural armors that require alot of farming and expensive imbued/enchanted materials or mistletoe cutting sickles that cost over 300p per combine and sell for almost nothing. they can be tributed for 1600p though so thats nice.

Don't do smithing unless you have alot of plat and time to spend, its very very expensive and time consuming, only tailoring is worse in the global trades, ive heard alchemy is worse though.

estimates of my costs are

smithing 254, 90k
jewelcrafting 261, 15k
tailoring 221, 20k
fletching 223 10k
fishing 193, 100p
brewing 224, 5k
baking 2o7, 1k
pottery 221, 10k

the cost ramps up dramaticaly for combines for all skill at about 220 except for tailoring where the cost ramps up at 180ish when you finish wu's armor. pretty much all of the skills canbe done cheaper if you farm, but most people find it easier to farm plat and buy the stuff at merchants or in bazaar
polishing looted weapons
# Jun 02 2003 at 9:26 PM Rating: Decent
I have been taking the rusty weapons that I loot from skeletons and zombies, combining them in the forge with polishing stones. The result I get is a Tarnished weapon. It sells for more money. I was wondering if anyone knew how to get the tarnished weapon to be better. In other words after changing a rusty weapon to a tarnished weapon what is the next step? I have been fighting with this for weeks and I would appreciate anyones help. My e-mail addy is notdagirlnexdoor@aol.com. thanks.
RE: polishing looted weapons
# Jun 24 2003 at 4:44 PM Rating: Decent
**
405 posts
You can't improve a tarnished weapon to make it become a better weapon (i.e. taking a tarnished broadsword and making it a regular broadsword). The best thing to do is to take the tarnished weapon + 1 flask of water and make it into a brick of ore. The ore is extremely valuable and increasing your smithing skills is MUCH cheaper when you use your own homemade ore instead of buying it from a vendor. Large bricks & blocks can be made into shields. Make shields to increase your skill level until you can make banded armour. There is always a huge market for shields.
RE: polishing looted weapons
# Jun 13 2003 at 4:40 AM Rating: Decent
From all the research I have come across... You can not do anything to make a Tarnished weapon any better.

Alot of smiths will use the tarnished weapons to make bits, bricks, blocks of ore.

g

geroxxhopper
10th Level Froglok Warrior
RE: polishing looted weapons
# Jun 07 2003 at 1:11 PM Rating: Good
Greetings,

I'm sorry, but that's as far as you can go improving the rusty weapons dropped by various mobs. They can be smelted down into ore to help your smithing skill along (see the link below in the post 'Weapon Smelting'), but that's about all you can do, other than sell them to a vendor.

Hope this helps!


Edited, Sat Jun 7 13:33:00 2003
FS weapons
# May 28 2003 at 11:57 AM Rating: Decent
So, I'm poor, like most new players, and I have to go get HQ ore, but permafrost is too much for me (lvl 23 pally). So, when I heard you can smelt weapons down, I was very happy. The only problem, I don't know where to find them. Any help would be very helpful.

Or if you could give me some tips to get money.
RE: FS weapons
# May 29 2003 at 6:07 PM Rating: Good
Greetings,

Not too sure where you'll get FS weapons at your level. I'm trying to cast my mind back, as the ability to smelt weapons wasn't there when I was your level.

You could try duoing/grouping in SK and take on the gnolls at the Paw spires - they carry FS. The guards in Freeport also carry them - don't know if you're bothered about keeping faction there or not. Hill Giants and Sand Giants also carry them but a bit high for you, I'd imagine.

Hope this helps...
RE: FS weapons
# May 29 2003 at 11:47 PM Rating: Decent
Ok, thanks. I can try those places, and when I get high enough, I'll know where to find them.
RE: FS weapons
# Aug 09 2003 at 7:39 PM Rating: Decent
HHK is a great place to get FS weapons and u can loot the ore there also. Regret selling all that ore now that my dwarven warrior is a smith =D
Weapon Smelting
# May 20 2003 at 9:16 PM Rating: Decent
I was reading a post on a Weapon, and i heard someone comment "Oddly This item can not be smelted into ore" is there realy a way to smelt items into raw ore, or was this person just talking trash? and if there is a way i would like to know
RE: Weapon Smelting
# May 21 2003 at 6:40 AM Rating: Excellent
Greetings,

There are indeed ways to smelt weapons down into usable ore. At the moment, it's limited to FS and tarnished weapons. Take a look at this link and scroll down to the bottom for the details:

http://www.eqtraders.com/secrets/smithing_conversions.htm

Hope this helps!
crude ore
# May 15 2003 at 1:53 PM Rating: Decent
*
78 posts
Hola,
I have collected several bricks of crude iron ore and was curious if there was any way to make these into useable ore. I've tried combining anywhere from 1 to 4 pieces with water flask to no avail. Collected enough for about 3 clowns to finish their newb armor and would like to start using my bank space, heh heh. Any help would be greatly appreciated.
RE: crude ore
# May 16 2003 at 3:47 AM Rating: Good
Greetings,

I believe that ore is only for the starting armour quests of various sorts. To make anything, you'll have to buy the ore from one of the vendors and use that.

Hope this helps!
Just starting to Blacksmith
# May 07 2003 at 2:18 PM Rating: Good
I need help with blacksmithing. I'm SK gnome, whats the best way to get to skill level of 100. Also these mold things, Do you lose the mold everytime you make something? Thanks for your help.
RE: Just starting to Blacksmith
# May 07 2003 at 3:02 PM Rating: Excellent
You need to go to a place with easy access to water, ore, molds, and a forge. I did mine in Freeport, but I don't think that's a good choice considering you are an SK. Plane of Knowledge is of course fully equipped with no faction problems (kids these days have it so easy, back in MY day...) Neriak might also work for you.

Go to WWW.EQTRADERS.COM and look up the Blacksmtihing recipes. Start with the lowest trivial item and work your way up as each one trivials out. I'd suggest starting with metal bits (trivial 18), you will need tons of them later on, and you might as well make as many as you can while they give you a skill up.

I'd do bits, then files, then skewers, then scalars, pots, sewing kits, lanterns, dairy spoons, lockpicks, then I'd start on banded armor. (In that order).

And yes, molds are used up each time you make an attempt.

Good luck!
RE: Just starting to Blacksmith
# May 07 2003 at 11:46 PM Rating: Decent
Thanks man.
RE: Just starting to Blacksmith
# May 08 2003 at 7:30 AM Rating: Good
Greetings,

Another thing you might consider to get yourself going is to save all the rusty bladed weapons you find, then combine them in a forge with a sharpening stone. This turns it from 'Rusty' to 'Tarnished' - they are worth a bit more cash, and can get your skill into the mid-twenties.

Other than that, do as Dargadin says - go to eqtraders.com and get to know it - intimately! If you're serious about any tradeskill, you'll end up spending a LOT of time there! :O)

Hope this helps.
RE: Just starting to Blacksmith
# Dec 28 2003 at 2:04 AM Rating: Decent
1 tarnished weapon + 1 flask of water = ore when combined in a forge

The size of the weapon being melted down determines whether you end up with a small brick of ore or a brick of ore.
RE: Just starting to Blacksmith
# Dec 28 2003 at 2:02 AM Rating: Decent
1 tarnished weapon + 1 flask of water = ore
when combined in a forge

The size of the weapon determines whether you end up with a small brick of ore or a brick of ore.
RE: Just starting to Blacksmith
# Dec 28 2003 at 2:00 AM Rating: Decent
1 tarnished weapon + 1 flask of water = ore when combined in a forge

The size of the weapon being melted down determines whether you end up with a small brick of ore or a brick of ore.
A Quck Question
# Apr 30 2003 at 10:24 AM Rating: Decent
*
73 posts
Up to this point I've been farming acrylia in DSP for income but have decided to take up smithing. I'm curious which of the varios types of acrylia that I often farm are the most valuable for smiths. In other words, which ones should I save for myself to use, and which should I sell for income.

I'm commonly harvesting:
Small Pieces of Acrylia
Small Bricks of Acrylia
Large Bricks of Acrylia
Blocks of Acrylia

I understand that I can break the small bricks down into small pieces - is there a skill up for doing so, and can I then sell the smaller pieces for more money? Or should I save the smaller pieces? It also appears that I can break Blocks down into Large Bricks and so forth, but if Blocks are highly sought after by smiths than I'd be stupid to do so. Or do smiths need Blocks and as a result often have to combine smaller Bricks to get them?

So I guess what I'm asking is that of the 4 drops that I'm farming, can someone please rank them in "usefullness" and "marketability" for smiths ?
Which are used most commonly in recipies, etc?
Thanks a bunch,

Roos
Barb Warr 39
RE: A Quck Question
# May 01 2003 at 7:26 AM Rating: Good
Greetings,

As a tailor stuck in the area of making Acrylia Studded armour, I can tell you that the small pieces are probably the most overpriced in the Bazaar on my server (Mith Marr).

They go from anywhere between 30 and 90pp per piece - However, having some smithing skill myself, I tend to buy the other pieces, as the small and large bricks and (especially) the blocks, are far better value. Why buy one piece for 50pp when I can by a brick for the same price and split it down into 2 pieces? There is always the (very low) chance of failing, but it still works out cheaper.

Certainly on Mith Marr, and I would imagine on most other servers, there is a market for all acrylia drops. You'll probably make the most out of pieces though, with the number of folk pushing up their tailoring skill for the shawl quests.

Hope this helps!
RE: A Quck Question
# Apr 30 2003 at 6:56 PM Rating: Excellent
I have found that the prices for blocks, large bricks, and small bricks are much closer to being the same that I'd expect. But each size is in demand to make something different, and no one really combines the smaller ones to make the larger ones, or cuts a larger one into a smaller one it seems.

When I was doing my Acrylia Armor Project (2 suits, one for my warrior, and one for a friend), I was buying up blocks for sheets and large bricks to make rings to make the jointing. The rings are also for acrylia chain.

Small bricks are used to make arrow shafts, and pieces of acrylia are used to make bits which are used to make acrylia studs, for high end tailoring.

From what I have seen, just sell whatever you farm at the best price oyu can get, there's a market for it all, from different groups. If you "resize" what you farm you will end up losing money.
RE: A Quck Question
# Apr 30 2003 at 12:48 PM Rating: Excellent
***
3,705 posts
Blocks of acrylia = folded acrylia sheets (used for acrylia plate)
Large bricks = acrylia rings (acrylia chain, and chain jointings for acrylia plate)
the small bricks and pieces are used for acrylia studs, and arrow shafts, but I've never made either, so cannot say which is which.

All types of acrylia are valuable.
Skill 136
# Mar 19 2003 at 3:42 PM Rating: Decent
I have a 136 skill with my drwaf. I am trying to get her to the 225 range. What is the cheapest way to do it. I want to make Mistletoe Cutting Sickle and then the Underfoot breastPlate.

Redwind posting for her cleric Draguna
RE: Skill 136
# Mar 19 2003 at 6:50 PM Rating: Excellent
Since you are a dwarf, you can continue to progress with dwarven chain, imbued/enchanted dwarven chain, dwarven plate, enchanted dwarven plate, imbued dwarven plate, enchanter imbued dwarven plate etc.

Dwarves have one of the best cultural armor skill ladders in the game (Barbarians have one of the worst). However, there really is no CHEAP way to get smithing up. It's an expensive skill to learn.
1hb
# Mar 13 2003 at 5:02 PM Rating: Default
whats the best 1hb weapon that u can make by blacksmithing.
At 115... what next?
# Feb 25 2003 at 9:59 PM Rating: Decent
I just hit 115 making banded and I'm ready to move on. What I'm wondering is if I really have to bother with ornate chain. If so, where do I get those electrum/gold bars? Would moving on to fine steel bracers be a waste of time/money?

Also, I read that you can now recycle FS weapons into HQ ore, what's the conversion rate from weapon to ore, and how's it done?

Appreciate the help,
RE: At 115... what next?
# Mar 04 2003 at 9:23 PM Rating: Decent
After you make banded mail you might as well start on Fine Plate, or your racial stuff until you get to about 200 or whatever.
HELP ON NAMELESS!!!
# Mar 04 2003 at 7:06 AM Rating: Decent
Dear God!! Someone please help me out! Kuron Steelfeather here, I'm a dwarf on the nameless server and I'm in great need of the services of a Troll Smithy. Unfortunately, I can't seem to find one with the level of skill at 250 that I need. Please, if you're a Troll Smithy of 250th skill level, give me a tell or simply respond to this post. I am planning on paying you a lot, thanks.
-Kuron
RE: At 115... what next?
# Feb 26 2003 at 10:40 PM Rating: Decent
Ok, so I answered some of my own questions. To get ore out of FS weapons, you just put the weapon in the forge with one water. I performed the following combinations with the results as below.

Dagger, Morning Star, Longsword, Great Staff: All give 1 small block of high quality ore.

Warhammer, Spear, Two handed sword: All give 1 small block of high quality ore plus 1 small piece of high quality ore.

I don't know what the trivials are, but they're all under 115 as that was my skill when I tried combining these weapons.

If anyone knows where to get electrum/gold bars, I still need to know that.


Thanks,
RE: At 115... what next?
# Feb 28 2003 at 6:00 AM Rating: Good
Greetings,

Not done any ornate chain smithing myself (I was lucky enough to get to 175 before they lowered the triv on banded!), but you should find the bars you need on any jewelcraft vendor. Check out www.eqtraders.com for a full list of them by zone.

Hope this helps.
Dumb question
# Feb 25 2003 at 12:16 PM Rating: Excellent
*
85 posts
Hi, I'm beginning smithing with a human, unsure which diety yet. I've got the basic ideas down, but my question is: How do the forges work? I know a human can use either human cultural, but can they use other races' forges too?

Thank you!
RE: Dumb question
# Feb 25 2003 at 2:04 PM Rating: Decent
THe ONLY forges that are race restriced are the cultural forges. ONLY humans can use the Freeport and Qeynos CULTURAL forges, but anyone can use all of the other forges in Freeport and Qeynos. Similarly, a human may not use any other race's cultural forge, but may use any other normal forge in that city. So my human smith could make mistletoe cutting sickles in Kaladim, but not dwarven cultural armor.

Edited, Tue Feb 25 13:32:21 2003
bp price
# Feb 17 2003 at 11:08 AM Rating: Good
**
312 posts
How much does an Enchanted Teir'Dal Adamantite Breastplate go for?
tarnised weppions
# Feb 12 2003 at 9:47 PM Rating: Decent
hello:

*i need to know how u can polish tarnised weppions
ive got pritty good at sharping wepions but only
get tarnised weppions when combind.all help i can get well be aprechated.
RE: tarnised weppions
# Feb 13 2003 at 2:23 AM Rating: Good
Greetings,

Sorry - Rusty-Tarnished is as far as you can go with sharpening stones. You'll have to try another way to advance your skill. Check out www.eqtraders.com for some good guides on getting going in any skill.

Hope this helps.
Acrylia
# Feb 12 2003 at 5:31 PM Rating: Decent
What's the best zone to hunt in and mobs to kill if I'm looking for Acrylia drops? Any help would be appreciated.

Tossar Tarmandewin
50 warrior
The Seventh Hammer
RE: Acrylia
# Mar 27 2003 at 4:34 PM Rating: Decent
*
73 posts
I can say for certain that it's the best, but I've done very well picking up acrylia in DSP off of the cavemen guys near the SE and ME zones. I'm looting them for sale, not smithing but in my last group - over 5 to 6 hours I got 1 Lg Brick, 1 Sm Brick, and 3 Sm pieces. That's just my share in a 4-6 person group. Being much higher level you can do much better. I will warn you though, you can go a couple hours without getting anything and then have 3 or 4 drop in 10 minutes. It's totally random as far as I can tell.

Best of luck,

Roos
Barb Warr 32
Stuck at 199
# Jan 30 2003 at 10:02 PM Rating: Decent
Is there some trick to getting past 199 in smithing? Ive done about 50 combines without a skill up. Main stat I'm using is Wis of about 227, Str about 170.....
RE: Stuck at 199
# Jan 31 2003 at 12:43 PM Rating: Good
***
3,705 posts
No trick, and 50 isn't bad. It took me 347 combines to go from 199 to 200.
Dairy Spoons?
# Jan 21 2003 at 9:51 PM Rating: Decent
is it true if i can make dairy spoons at 26? and the only become trivial at 74! whats the catch? is it harder at 26?
RE: Dairy Spoons?
# Jan 23 2003 at 7:01 AM Rating: Excellent
Greetings,

You can choose to make any crafted item at any skill level. However, the chance for a successful combine will increase the higher your skill goes until you reach that item's trivial level.

After that point there is still a chance of failing, but it is quite small. From my experience, you seem to get the best return on combines/skillups when an item is about 20-25 points above your current level. More than that, you'll have a lot of failures, but you can still get a skillup on a failure. However, successful combinations increase the chance of a skillup, so it might be worth your while looking at something with a slightly lower trivial level than the spoons for your next step. (scaler [41], toolbox [51]) Good luck, whichever way you approach it!

Hope this helps.
smithing after 65
# Jan 16 2003 at 4:43 AM Rating: Decent
well all the guides say do skewers till over 100 well i went to start skewers after lanterns at 65 and uh what's up, skewer's are trivial, what would yuou suggest making next instead of skewer's cuase the banded stuff fails too often.
RE: smithing after 65
# Jan 16 2003 at 2:26 PM Rating: Good
Greetings,

Take a look at this updated guide:
http://www.eqtraders.com/learn/learn_smithing5.htm

Looks like dairy spoons are the way forward for you!

Hope this helps.
$ to grand master
# Jan 01 2003 at 6:33 PM Rating: Decent
how much PP would it take to get to grandmaster skill of 250 or close to that?


thanks
RE: $ to grand master
# Jan 08 2003 at 11:55 AM Rating: Good
***
3,705 posts
If you are taking about trying to GM smithing the "fast" way, using mostly storebought components, and selling the finished product back to merchants, it will cost you about 300-500kpp.

If you are going to take your time, and sell everything decent you make in the bazaar, and will be making Old cultural, Acrylia plate, mistletoe sickles, black acrylia weapons, and eventually the new cultural, you should actually come out ahead by the time you hit 250. I'm at 207 smithing, and have made somewhere around 200kpp profit so far. Of course I've been smithing for over 1 and a half years. I also avoid any of the massive money sink smithing (eg. ornate chain, making sickles at too low a level <below 210 or so skill> ), and I don't have the patience for shadowscream.

Basically, you choices are, 1) drop about half a million plat, and GM smithing in a month, 2) spend every waking moment farming shadowscream components, and GM smithing free, and possibly fairly quickly, if you can devote 12 hours a day to it, or 3) make and sell the above mentioned items, smithing for profit, and let the skillups come as a side effect of making money.

Edited, Wed Jan 8 11:29:41 2003
RE: $ to grand master
# Jan 08 2003 at 9:37 AM Rating: Decent
23 posts
It costs me 3kpp (102 cha (should be better at 120) and 255 str (easy with a shammy buff for an ogre)) to go from 21 to 160...
After that the problem is not the cost it is the availability of the ingredients (specially after 180). look for spideling up to 180 (can be found in bazaar ... sometimes), but after cultural or acrylia ask for dropped things.
Missing Chain Patterns?
# Dec 12 2002 at 4:00 PM Rating: Decent
Smiley: banghead Is it just me, or has anyone else noticed that there are a lot more patterns listed on the EQ Trader site for chain armor than there there are patterns in the game? For instance. Mail and leggings are listed on EQ Trader's recipe/trivial list, but I haven't been able to find either of those two on any of the pattern vendors. Maybe someone knows of a special vendor for these patterns that isn't listed on EQ Trader's Supplies List?
RE: Missing Chain Patterns?
# Dec 22 2002 at 7:40 AM Rating: Decent
if you go to east freeport you will find what you are looking for
RE: Missing Chain Patterns?
# Dec 12 2002 at 4:37 PM Rating: Excellent
No problems with the ones in Halas.
RE: Missing Chain Patterns?
# Dec 18 2002 at 6:06 AM Rating: Decent
Well, I went to Halas, in fact I went twice, but didn't find the chainmail patterns for leggings and mail. Just the same ones that are at all the other vendors I've been to. I looked in the PoK, Freeport, and Qeynos. So if anyone has any knowledge that those patterns actually exist, please let me know.
RE: Missing Chain Patterns?
# Dec 18 2002 at 11:20 AM Rating: Excellent
I just went to Lynda McDobbs (McDaniel's Smokes and Spirits, 2nd floor, loc 364, -290) in Halas and checked. She has large sizes only.

The mail pattern is called a Chainmail TUNIC pattern, the leggins pattern is called a Chainmail PANTS pattern.

Hope this helps.
RE: Missing Chain Patterns?
# Dec 22 2002 at 6:19 AM Rating: Decent
I think I'll write to whomever is responsible for the EQ Trader's Corner Recipe List (that shows trivials), and let them know their terminology is wrong. Thanks Darg.

RE: Missing Chain Patterns?
# Dec 12 2002 at 6:56 PM Rating: Decent
I'll check them out. Thanks.
Master smith needs help!
# Dec 10 2002 at 1:03 AM Rating: Decent
Hail great blacksmiths!

I am a Darkelf master blacksmith with a skill of 115. I am stuck for ideas of what to smith to raise my skill with. As a Darkelf, I cannot buy or sell from the merchants in Freeport, especially now since I am kos to guards of the Freeport Milita after helping out kill Sir Lucan for the Paladin epic. But I've heard that places like Shadowhaven and Shar-val are also great places to buy smithing supplies. A fellow guild mate has to me to start making ornate chain armor, but I find it quite complexing. First of all,having to have a silver bar, (wich I don't know where to get or how to make if we can) flask of water, appropiate chainmail pattern (also not sure where to get these patterns) and high quality rings wich is the compicated part. I have checked eqtraders but still unsure of what to make with all those recipies. If anyone can give me a fast and easy way to raise my smithing skill to the next level, I'd love to hear your ideas. Thank you and good hunting!




Edited, Thu Jul 10 09:43:24 2003
RE: Master smith needs help!
# Dec 10 2002 at 3:37 AM Rating: Excellent
Greetings,

You have quite a lot of choice now to advance smithing past 115, depending on how you want to do it.

Ornate chain is the obvious progression, making various sorts of that will get your skill up to 162.

You could go straight to Fine Steel, if you have a load of leather padding available (made from any LQ wolf/cat/bear skin + 1 silk thread), and this might be more sellable than the Ornate Chain.

You might also look at your cultural options, as there are quite a few available for Dark Elves in the smithing trade.

For forge and supply locations, check this link:
http://www.eqtraders.com/location/smithing.htm

For normal weapon and other non-armour smithing combinations, have a look at these:
http://www.eqtraders.com/secrets/smithing_conversions.htm
http://www.eqtraders.com/secrets/smithing_implements.htm
http://www.eqtraders.com/secrets/smithing_weapons.htm

For armour combinations, check:
http://www.eqtraders.com/secrets/smithing_armor.htm

And for your cultural options, look here:
http://www.eqtraders.com/secrets/recipes_smithing_darkelf.htm

Basically, pick a city in which you can work which contains a good range of supplies, and pound away. I wish I could give you a definitive guide here, but I was fortunate enough to get my skill up to 175 on banded before they reduced the trivials on that.

Hope this helps anyway!
Essence of Wind
# Dec 01 2002 at 7:07 PM Rating: Decent
Smiley: confused Can anyone tell me how to go about getting "Essence of Wind," which is used in "Combine Acrylia Temper," which is an ingredient in "Acrylia Plate Armor"?
RE: Essence of Wind
# Dec 10 2002 at 10:29 AM Rating: Excellent
***
3,705 posts
I usually just buy it in the bazaar. The essence is easy to get. The windstones are harder.
RE: Essence of Wind
# Dec 02 2002 at 12:39 AM Rating: Excellent
I got some off killing elementals in the Twilight Sea.
RE: Essence of Wind
# Dec 03 2002 at 4:54 AM Rating: Decent
Thanks for the info, Darg!
RE: Essence of Wind
# Dec 03 2002 at 11:53 AM Rating: Excellent
/bow

Glad to be of service!
Post Comment

Free account required to post

You must log in or create an account to post messages.