Grobb Liquidised Meat  

Creates

Ingredients

EverQuest icon 1 x Cask - Bought, Returned on Failure
EverQuest icon 1 x Cork - Crafted, Bought, Returned on Failure
EverQuest icon 1 x Corking Device - Crafted, Returned on Failure, Returned on Success
EverQuest icon 1 x Liquidised Gator - Crafted
EverQuest icon 1 x Liquidised Rat - Crafted
EverQuest icon 1 x Liquidised Snake - Crafted
EverQuest icon 1 x Malt - Bought
EverQuest icon 1 x Soda Water - Crafted

Stats

Skill: Brewing
Trivial: 216
Recipe Created: 2002-09-06 19:22:03
Recipe Last Updated: 2018-09-17 14:57:28


Static Containers

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FYI
# Aug 01 2006 at 1:06 AM Rating: Decent
Pick up the Jars of acid before heading to Thur. they can b found at the western smithing mer. in POK.
Thurgadin
# Mar 17 2004 at 10:34 AM Rating: Good
**
346 posts
Best place to make these is Thurgadin. If you are doing a quest (ie Shawl) then your faction should be nice. The Snake, Gator and rat meat is sold in unlimited supply from Mordin Frostcleaver in Mordin's Meats ( turn right from entrance second shop on left). No lack of brewing supplies throughout the whole city including corks. The Mandrake Roots are convenienlty sold inside the bank by the alchemy merchants.

Happy Brewing!

Lysippe Amazonia 57th paladin of Tunare <Stromm>
Cost
# Feb 26 2004 at 8:57 AM Rating: Excellent
*
80 posts
6 stacks acid 2pp 8s =12.48
2 stacks snake 1pp 6g 6s =3.32
2 stacks gator 1pp 6g 6s =3.32
2 stacks rat 1pp 6g 6s =3.32
6 stacks mandrake root 41pp 9g 8s=251.88
2 stacks water flask 2g 4s =0.48
2 stacks malt 3g 6s =0.72
2 stacks cask 7g 4s =1.48
2 stacks soda 3pp =6.0
2 stacks cork 2s =0.04
total cost = 283pp 0g 4s 0c

NOTE: I haven't included the cost for the corking device.

total made=66 (11 success out of 40 at 6 per yield) Ouch!

cost price of 4.288 per item (4pp 2g 8s 8c)

= 25.730 per combine

theoretically that would have been:

7.076 per combine at full yield
= 1.179 (1p 1g 7s 9c) per item with no fails


CHA 120
Brewing at 154 so hardly suprised about the fails =p

Selling at 5pp with no real rush to sell, which is just as well as some idiots are selling at 1pp which is lower than cost. Go figure.

Edited, Thu Feb 26 09:00:52 2004
Correct yield
# Jan 22 2004 at 8:33 AM Rating: Good
**
385 posts
The correct yield per successful combine is 6. That is, if you click combine once and succeed, you get six GLM.
____________________________
--
Sir KyrosKrane Sylvanblade
Luclin (Veeshan) Server
Lord, Lightbringer, and Redeemer in the service of Erollisi Marr
Master Artisan (300 + GM Trophy in All)
Master Fisherman (200 + 5%) and maybe Master Drunk (2xx + 20%, too drunk to tell!)
RE: Correct yield
# Jan 22 2004 at 2:42 PM Rating: Good
Ungainly Ninja
Avatar
****
6,998 posts
Quote:
The correct yield per successful combine is 6.


Thanks, fixed.
#REDACTED, Posted: Jul 15 2003 at 5:38 AM, Rating: Sub-Default, (Expand Post) Edited, Sat Sep 20 15:12:14 2003
#REDACTED, Posted: Aug 20 2003 at 2:49 PM, Rating: Sub-Default, (Expand Post) you are an idiot. the trivial is not wrong, its obviously not trivial at 192, because i maxed out this trivial at 216.
RE: Trivial is WRONG!
# Sep 08 2003 at 12:35 PM Rating: Default


Edited, Sat Sep 20 15:21:57 2003
Re: Cost
# Dec 30 2002 at 3:30 AM Rating: Decent
I'm afraid you're mistaken, the cost per combine is 7pp 3sp and 1cp, but each combine make 6 drinks. I was making some tonight to raise my brewing skill, and have somthing nice to give the tanks...

Alla's got a long way to go before most of their tradeskill recepies are corrected =p a lot of quantities are off =p
Cost to make
# Nov 30 2002 at 8:49 PM Rating: Default
This slop cost me exactly 7 platinum, 4 silver and 1 copper to make with over 150 charisma.

When I see people selling Grobb's for 6pp each, I have to wonder where their brains are. This wouldn't even cover the costs to make let alone the trouble you go through to make them (hours) and paying the tinkerer for the corking device.

I guess some people just won't realize they are using THREE mandrake roots to make ONE drink. I suppose they'll find out when their dwindling bank accounts hit zero and all that work was for naught. Smiley: cry
RE: Cost to make
# Jul 25 2003 at 7:10 PM Rating: Good
I git da roots in guff of guntak fum meen flowerz me thinks. get bashed in hed lots ... forgit sum tings.

Bastholio Phartnokker
45 Troll SK of the mighty Cazic Thule
Zebuxoruk
RE: Cost to make
# May 12 2003 at 3:08 AM Rating: Default
Cost is for 6. when you divide the cost by the number you get is more like 1pp and a few sp. So, if you sale them at for 6pp each, you are making a profit of close to 5pp. 500% profit is not that bad I would think, how greedy can you get.
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