Sarnak Among Us  

Quest Started By:Description:
Where:
Who:
Rating:
*****
Information:
Level:95
Maximum Level:120
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Task
Quest Goal:
  • Advancement
  • Experience
  • Lore
Success Lockout Timer: 00:01:00
Quest Items:
Related Creatures:
Related Quests:
Era:Empires of Kunark
Recommended:
Group Size:Group
Min. # of Players:1
Max. # of Players:6
Appropriate Classes:
    Appropriate Races:
      Entered: Fri Dec 2 01:17:51 2016
      Modified: Thu Feb 3 02:23:56 2022
      Pre req: You'll need to have completed the following tasks in order to request this task.

      Concerned Citizens, Contacting the Leadership, Disappearing Dragons, Sneaky Sarnak and Rocks Boom for Twigslam.

      Speak to Urul Twigslam to request this task. He is located in the big giant fort mid zone on the west side.

      Say book to request the task.




    • 1. Read the Syldon Spy Log that Urul Twigslam found 0/6 Frontier Mountains

      He gives you the spy log, right click it 6 times until it updates the task.


    • 2. Tell Urul what you found in the log 0/1 Frontier Mountains

      Hail Urul Twigslam and go through his dialogue.


    • 3. Find the Syldon spy South of Konikor 0/1 Frontier Mountains

      The spy is located directly south of the giant fort. It's name is a Syldon deserter. The task will update at it.


    • 4. Confront the nearby Syldon Spy 0/1 Frontier Mountains

      Hail the a Syldon deserter and follow its dialogue. Be ready for back to back fights.


      Bug - if you /say the bracketed text to the spy he does not respond but if you click on the bracketed text the task updates



    • 5. Kill Drogan Burrowers 0/4 Frontier Mountains

      Kill all 4 of them, they should spawn right after you talk to the Syldon deserter.


    • 6. Kill Dominated Wormcallers 0/2 Frontier Mountains

      Kill the worms.


    • 7. Kill Rala`zan the Mindshadow 0/1 Frontier Mountains

      The deserter turns into this named, kill it.


    • 8. Find the Syldon spies South of Nearpost in the East 0/1 Frontier Mountains

      The nearpost is located in the east south east part of the zone. This part of the task will update at Rikki`ti Crikk`t, it is located south of the nearpost.


    • 9. Confront the Syldon spies above Nearpost 0/1 Frontier Mountains

      Hail Rikki`ti Crikk`t and go through its dialogue.


    • 10. Kill Siege Lavabombs 0/6 Frontier Mountains

      6 Lavabombs will spawn in total, 2 at a time. They CANNOT be snared, rooted or mezzed. Kill them before they reach the tower. Chanter can knock them back.


    • 11. Kill Syldon Lavamancers 0/2 Frontier Mountains

      Kill Syldon lavamancers.


    • 12. Kill Mega Lavabomb 0/1 Frontier Mountains

      Kill it very fast. They CANNOT be snared, rooted or mezzed. Chanter can knock them back. If you fail, Rikki`ti Crikk`t should spawn about 20 seconds later and you can rehail to start over.


    • 13. Return to speaker Urul 0/1 Frontier Mountains

      Hail Urul Twigslam back at the big giant fort. Go through his dialogue.




      Reward(s):
      283pp 5gp
      Experience
    • Submitted by: Gidono
      Rewards:
      • 283pp 5gp, Experience
      Send a Correction
      Post Comment
      Monk ability Dragon Force
      # Jan 15 2022 at 10:36 PM Rating: Good
      *
      189 posts
      I was able to complete the final fight with the megabomb with a 120 Druid and a 119 Monk, with the Monk using his Dragon Force knockback AA (level 59) every 6 seconds to keep repositioning the goo. It would retrace its path to the point where it was pushed from then start moving again. The Monk wasn't able to do enough damage on his own, though he got the first attempt down to 20%, but when I tossed in a slew of Druid dots, the goo went down easily.
      lavabombs and lavamencers
      # Oct 29 2021 at 9:14 PM Rating: Good
      Scholar
      Avatar
      47 posts
      the lavabombs keep coming until you kill six of them. the Lavamensers come one at a time, if you do not kill it, you must repeat step11. Chanter's Beguiler's Directed Banishment aa is only thing that holds them back, you can get one Lavabomb per cycle and the Lavamenser with pet and some chanter DODs, mercs do not attack and targeting is hard when you box. Beguiler's Directed Banishment pushes them back for a bit but not long.
      flusterbolt for the win
      # Aug 10 2020 at 2:18 AM Rating: Decent
      Scholar
      *
      220 posts
      even when i brought my wiz couldnt beat it in time before i knew about fluster but with it i killed bymyself with ranger had to cast fluster like 5 times.
      Conflagrant Diamonds
      # Nov 18 2018 at 7:55 AM Rating: Good
      Scholar
      *
      78 posts
      Dropped pretty regularly by the Sylvan Lavamancers
      Ranger food
      # Aug 31 2018 at 4:55 PM Rating: Decent
      **
      528 posts
      Everything in this task was a breeze as a 110 ranger. Wurmslayer blocked all damage from the burrowers, and spamming Fluster/Bluster on the bombs kept them locked nicely in place on the plateau where they spawned. They don't add to your hatelist (as noted previously), which meant permanent out of combat regen. Poison Arrows, Dicho, Bonecrawler Swarm, and cycling through archery spells was a comfortable rotation and good DPS. Just about everything else could be rooted and headshot.
      ____________________________
      Jiriki Saonserei, 120/57k AA Wood Elf Ranger
      Anadriel Starfire, 120/36k AA High Elf Mage
      my strat on the mega lavabomb
      # May 18 2017 at 8:23 PM Rating: Good
      2 posts
      I stood my casters on the rock on the ledge of the cliff and chain nuked and sent in pets. I had my chanter stand down the hill and chain the AA: Beguiler's Directed Banishment. This allowed me to keep the mob essentially at a stand still while the pets/nukes killed it. I think I could prevent it from hitting the wall forever with this strategy.
      my strat on the mega lavabomb
      # Jun 03 2019 at 1:28 PM Rating: Good
      24 posts
      nipema wrote:
      I stood my casters on the rock on the ledge of the cliff and chain nuked and sent in pets. I had my chanter stand down the hill and chain the AA: Beguiler's Directed Banishment. This allowed me to keep the mob essentially at a stand still while the pets/nukes killed it. I think I could prevent it from hitting the wall forever with this strategy.


      Worked perfectly, the Enchanter part is key. This is a horrible event it wouldn't add the any of the lava mobs to my extended target window so was super hard to keep it on my targets list with boxes. This helped so freaking much. Pets and just chained the aa until it was dead.
      my strat on the mega lavabomb
      # Jul 18 2018 at 9:10 PM Rating: Decent
      Sage
      *
      74 posts
      Perfect strat! I only had my wife's chanter (group and conflagrant gear) so it took a couple attempts. I set up facing away from the wall and just cast banishment, dot, banishment, nuke, etc. with her dps discs running. Took a while, but it worked. I started banishing before it was halfway down the cliff wall. Thanks for the info!
      my strat on the mega lavabomb
      # Oct 07 2017 at 10:52 AM Rating: Decent
      10 posts
      Great strategy thanks mate
      More info
      # Apr 01 2017 at 2:27 AM Rating: Excellent
      Avatar
      **
      316 posts
      Rangers can Flusterbolt and Blusterbolt Mega Lavabomb.

      Also if you fail on the Mega Lavabomb just hail Rikki`ti Crikk`t and it'll reset to step 11 and the Syldon Lavamancers will attack.
      Siege lavabombs and Mega Lavabomb
      # Jan 02 2017 at 11:34 AM Rating: Good
      Avatar
      *
      174 posts
      Siege lavabombs spawn two at a time and keep on coming until you kill 6 of them. When they reach the tower they explode. You must kill before they reach the tower. They don't come up on extended target. Mercs do NOT attack them. Used chanter to bop them back. Shammy VP doesn't really work. Have nukes up and any extra pets you can get on them. Just work on one at a time and don't worry about the other. We set up at bottom by the tower.

      Mega Lavabomb needs chanter to continually bop back. Has tons of HP. Use pets, Merc's do nothing!
      Siege lavabombs and Mega Lavabomb
      # Apr 24 2017 at 4:45 AM Rating: Decent
      Scholar
      *
      109 posts
      What spell/AA did the chanter use that worked?

      Thanks.
      Siege lavabombs and Mega Lavabomb
      # Jan 02 2017 at 12:27 PM Rating: Excellent
      Pani wrote:
      Siege lavabombs spawn two at a time and keep on coming until you kill 6 of them. When they reach the tower they explode. You must kill before they reach the tower. They don't come up on extended target. Mercs do NOT attack them. Used chanter to bop them back. Shammy VP doesn't really work. Have nukes up and any extra pets you can get on them. Just work on one at a time and don't worry about the other. We set up at bottom by the tower.

      Mega Lavabomb needs chanter to continually bop back. Has tons of HP. Use pets, Merc's do nothing!


      wonkabc wrote:
      This target requires enormous DPS to kill. Not snareable, not rootable, not mezzable. Mercs might not attack as I don't recall it hitting extended target list.


      Thanks, added.
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      Mega Lavabomb
      # Dec 02 2016 at 10:53 AM Rating: Good
      *
      209 posts
      This target requires enormous DPS to kill. Not snareable, not rootable, not mezzable. Mercs might not attack as I don't recall it hitting extended target list.
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