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Call of the Forsaken Info & Guides: Overview | Progression & Task List | Raiding | Visible Armor This raid expedition begins with Frislo (click for map image) in the Bixie Warfront. Pre-Requisites for Requesting: - Level 95 - Completed "The Bixies of War" (Bixie Warfront partisan task) - Completed Ethernere Tainted West Karana raid "The Doomscale Horde" Pre-Requisites for Participating: - Completed Ethernere Tainted West Karana raid "The Doomscale Horde" You say, 'Hail, Frislo' Without any pre-requisites, you see: Frislo says 'I have no business with you, _____, unless you have information on my brother's whereabouts.' With having completed "The Bixies of War", you see: Frislo glares at you, 'So you're the one who failed to rescue my brother? The one who thought it would be a good idea to use explosives at the center of a hive full of crazed bixies?' The exasperated drakkin rolls his eyes, 'Do you have any idea what you've done? The hive is now swarming with more bixies than before! You need to [help] undo what you've done and free my brother from captivity.' You say, 'How can I help?' Frislo takes a deep breath in an attempt to calm down, 'I suppose I can't completely discount your efforts, since at the very least, you were able to locate where Jacyll's being held. It'll take a lot more force to break him free, though. Whatever material the bixie's are using to imprison him won't shatter under your first alone. I hope you brought a solid [group] of allies, or perhaps a [raid]?' You say, 'I have a raid' Without the raid pre-requisites, you see: Frislo glares at you, 'Setting off those explosives within the hive did more harm than good. Go away, _____, before you make things even worse. I'm not sure you're capable of rescuing my brother. Maybe someone in the Dead Hills would find you useful.' With all pre-requisites, you see: Frislo says 'Let me know when your raid is [ready] and we can begin this rescue' You say, 'Ready!' Frislo nods. 'I'll run ahead and make sure the path is clear. Meet me at the center of the hive where Jacyll is being kept.' LOADING, PLEASE WAIT... You have entered Bixie Warfront. Summary - When the event is triggered, mobs will spawn in the center of the ground floor of the hive, so you'll want your raid in position and ready for this to happen. - To trigger the event, hail Frislo, and then destroy the glass wall that houses Jacyll at the top of the hive. --- This spawns the first wave of three total waves. - Mob waves spawn one right after the other and auto-aggro on anyone in the event room (there is no break between waves). - There is no known wave timer. Subsequent waves spawn upon the death of the last mob in the previous wave. - First wave: 1x "Pelzia the Crazed" + 6x "a bixie battlemaster" --- Pelzia the Crazed has three spells: ------ Wing Bash: 500' range AE knockback + nuke for 13,300 dmg (not avoidable). ------ Stinging Blade: 20' range frontal stun + nuke for 46,500 dmg (avoidable out of line of sight). ------ Pollen Cloud: 30' range random targeted AE DOT for 26,600 dmg/tick + melee disc silence + spell slow (one-hour duration). --- Each bixie battlemaster casts two spells: ------ Stinging Blade: 20' range frontal stun + nuke for 46,500 dmg (avoidable out of line of sight). - Second wave: 1x "Warchanter Neezzee" + 3x "a bixie compeller" + 3x "a bixie enthraller". --- Warchanter Neezee has three spells: ------ Spinning Blade: 50' range AE spinstun + nuke for 55,300 dmg. ------ Chaotic Rune: Buff with rune + melee damage shield for 8,600. ------ Chaotic Feedback: Single target retaliation for 26,600 + mana drain for 8,000 mana (if cast upon with rune up). --- Compellers and enthrallers have the same spell set: ------ Hush: random single-target melee+spell silence. ------ Mind Sap: random single-target endurance/mana drain. ------ Tranquil Slumber: random single-target one-tick mez. - Third wave: 1x "General Vaxa" + 1x "Lieutenant Drix" + 1x "Lieutenant Zizzix" + 1x "Lieutenant Vyzik" --- All four mobs cast the same spell set: ------ Hive Mind: Buff for 5,000,000 regen per tick (one-hour duration). ------ Venomous Sting: random single-target lure + DOT for 19,900 dmg per tick (one-hour duration). --- General Vaxa spawns adds: ------ At 75%: either 6x "a bixie battlemaster" or a random mix of "a bixie compeller" and "a bixie enthraller". ------ At 50%: either 6x "a bixie battlemaster" or a random mix of "a bixie compeller" and "a bixie enthraller". ------ At 25%: either 6x "a bixie battlemaster" or a random mix of "a bixie compeller" and "a bixie enthraller". --------- Adds have the same abilities as in their previous appearances. --------- It isn't necessary to kill adds for the event win (any adds remaining after the General and all three Lieutenants are dead will despawn). - After the event is triggered, a drum (clickable object on the ground) activates next to Jacyll's location. - The drum can be played (by left-clicking it) by anyone in the raid, with some limits: --- After a player clicks on the drum, the player receives a debuff called "Weakness" which prevents them from clicking the drum again for 2 minutes. --- After the drum is clicked (by anyone of any class), no one else can click the drum until 10 seconds have passed. --- Each class arch type has both a benefit and a penalty for playing the drum. - Pure caster drum click... --- Silences mob casting (only works on "a bixie _____" mobs). --- Increases mob melee output. - Priest drum click... --- Cures entire raid of certain debuffs (applies only to Pelzia's "Pollen Cloud" and the final wave's "Venomous Sting"). --- Casts a short-term stun on entire raid. --- Gives bixies a high rate of melee avoidance. - Pure melee drum click... --- Removes the high rate of bixies' melee avoidance triggered by priest drum clicks. --- Causes mobs to cast their spell attacks more frequently. - Hybrid drum click... --- Dispells certain NPC buffs (applies only to Neezzee's "Chaotic Rune" and the final wave's "Hive Mind"). --- Dispells one random buff from all players in the zone. - Kill the three waves to complete the event. Mob Spawn Points This is a map of the hive's main floor, with the entrance being the south doorway. Note that healers can use the alcoves to hide out of line-of-sight, which will prevent some (not all) AE spells from landing. Triggering the Event You say, 'Hail, Frislo' Frislo points at the translucent cage surrounding his brother, 'Here! We need to use all our strength to destroy these walls, unless you're too weak to help and would rather [leave]?' Frislo says 'You're not going to [leave], are you? We need to rescue my brother!' The chamber that houses Jacyll, "a glass wall" is attackable. When ready to trigger the event, destroy the wall. Frislo urges his brother, 'Let's go, Jacyll. Why are you still playing the drum? We've set you free!' Jacyll speaks with a weak voice, 'Must... keep... playing.' The drakkin begins to sway, losing his balance, yet continues to beat on the drum. 'Can't stop... They'll kill us all.' Jacyll passes out. Frislo screams at Jacyll, 'Brother, brother! Wake up!' The helpless drakkin looks around, unsure of what to do next. 'Do you hear that? That buzz? The bixies are swarming. They're going to attack!' He eyes the drum before peering back at your raid, 'Quick, someone start playing the drum before they kill us all!' As the music stops, the hive begins to stir. At this time, a clickable drum appears in Jacyll's chamber, and "Pelzia the Crazed" + 6x "a bixie battlemaster" spawn on the hive's ground floor. The Drum Mechanics After the event is triggered, a drum (clickable object on the ground) activates next to Jacyll's location. This drum can be played (by left-clicking it) by anyone in the raid, with some limits. When a player clicks on the drum, the entire raid sees in red text: _____ beats on the drum. After a player clicks on the drum, the player receives a debuff called "Weakness" which prevents the player from clicking the drum for 2 minutes. After the drum is clicked (by anyone of any class), no one else can click the drum until 10 seconds have passed. Each class arch type has both a benefit and a penalty for playing the drum. A pure caster (enchanter, magician, necromancer, wizard) drum click silences mob casting (only works on "a bixie _____" mobs), but increases the damage output of mob melee DPS. A priest (cleric, druid, shaman) drum click cures entire raid of certain debuffs (applies only to Pelzia's "Pollen Cloud" and the final wave's "Venomous Sting"), but triggers a one-second stun on the entire raid and gives all non-named bixies a very high rate of melee avoidance. A pure melee (berserker, monk, rogue, warrior) drum click removes the high rate of melee avoidance triggered by priest drum clicks, but causes mobs to cast their spell attacks more frequently. A hybrid (bard, beastlord, paladin, ranger, shadowknight) drum click dispells certain NPC buffs (applies only to Neezzee's "Chaotic Rune" and the final wave's "Hive Mind"), but also dispells one random buff from all players in the zone. The drum doesn't have to be played at all, or with any consistency, but ignoring its mechanic entirely would make the event unbeatable. Wave 1: Pelzia the Crazed & Bixie Battlemasters Pelzia the Crazed hits for a max ~45,000; summons after 98% health; single-target rampages; flurries; and rarely AE rampages. She casts the random targeted AE "Pollen Cloud"; the frontal AE "Stinging Blade"; and the PBAE "Wing Bash": Pollen Cloud: Targeted AE 30', Unresistable (0) 1: Decrease Spell Haste by 50% 2: Limit: Minimum Mana Cost (10) 3: Amnesia (Silence vs Melee Effect) 4: Decrease Hitpoints by 26600 per tick (60 minutes) Stinging Blade: Frontal/Directional 20', Unresistable (-1000) 1: Stun (3.50 sec/200) 2: Decrease Hitpoints by 46500 Wing Bash: PB AE 500', Unresistable (-1000) 1: Knockback (8) and Toss Up (2) 2: Decrease Hitpoints by 13300 Each "a bixie battlemaster" hits for a max ~25,000 (does NOT rampage or flurry); summons after 98% health; and casts "Lure" (pull-spell on target) and "Stinging Blade" (same AE as Pelzia): Note: Bixie battlemasters are highly avoidant of melee damage. Wave 1: Drum Effects Note that drum click penalties occur with each click (see the section above for details). - Priest clicks will cure the entire raid of Pelzia's "Pollen Cloud", but make battlemasters highly avoidant to melee DPS. - Melee clicks will remove the high rate of avoidance to melee from bixie battlemasters. - Caster clicks will prevent bixie battlemasters from casting their "Stinging Blade" AE. - Hybrid clicks have no known use for this wave. Wave 2: Warchanter Neezzee; Bixie Compellers; & Bixie Enthrallers Warchanter Neezzee hits for a max ~45,000; summons after 98% health; single-target rampages; flurries; and AE rampages. She AEs "Spinning Blade" every 25 seconds; buffs herself with "Chaotic Rune" every 45 seconds; and casts "Chaotic Feedback" on any player who attempts nuking her through her rune: Spinning Blade: PB AE 50', Unresistable (-1000) 1: Decrease Hitpoints by 55300 2: SpinStun Chaotic Rune: Self 0', Unresistable (0) 1: Block Melee or Spells (1000000), Max: 100000 2: Increase Damage Shield by 8600 Chaotic Feedback: Single Target, Unresistable (0) 1: Decrease Hitpoints by 26600 2: Decrease Mana by 8000 Bixie compellers and enthrallers each hit for a max ~25,000 (no rampage or flurry); summon after 98% health; and cast "Lure" on their target (pull-spell) as well as the random single-target spells "Hush"; "Mind Sap"; and "Tranquil Slumber": Lure: Single Target, Unresistable (0) 1: Slow Push (-20) Hush: Single Target, Unresistable (-1000) 1: Silence (1 tick) 2: Amnesia (Silence vs Melee Effect) Mind Sap: Single Target, Unresistable (-1000) 1: Decrease Mana by 8600 2: Decrease Endurance by 4300 Tranquil Slumber: Single Target, Unresistable (-1000) 1: Mesmerize (1/200) (1 tick) Wave 2: Drum Effects Note that drum click penalties occur with each click (see the section above for details). - Melee clicks have no known use for this wave. - Priest clicks have no known use for this wave. - Caster clicks will prevent bixie adds from casting their mezzes, silences, and mana drains. - Hybrid clicks will dispell Warchanter Neezzee's rune/damage shield. Wave 3: General Vaxa & Lieutenants General Vaxa hits for a max ~45,000; summons after 98% health; single-target rampages; flurries; and AE rampages. Vaxa's Lieutenants each hit for a max ~35,000 (no rampage; no flurry) and summon after 98% health. The General and each of her Lieutenants each cast the same spells all at the same time (will always be in sync with one another), "Hive Mind" (buffed every 45 seconds) and "Venomous Sting" (random single target every 25 seconds): Hive Mind: Self 0', Unresistable (0) 1: Increase Hitpoints by 5000000 per tick Venomous Sting: Single Target, Unresistable (0) 1: Pull target towards caster (5) 2: Add effect: Venomous Sting (1-hour DOT for 19,900/tick + disc reuse timer increase) General Vaxa spawns adds at 75%, 50%, and 25% health. When this happens, you'll see an emote in red text flash up on screen: General Vaxa begins to summon the hive for help. At each interval, you will get a random one of two possible add sets: - 6 mobs (all of which "a bixie battlemaster"); or, - 6 mobs (a random mix of "a bixie compeller" and "a bixie enthraller") There is a 5-6 second delay between the spawn emote and the actual appearance of the adds. Unlike when you encountered these adds earlier in the task, these versions only hit for a max ~15,000. They do, however, have the same spell and defensive abilities as when they previously appeared in the event. Wave 3: Drum Effects Note that drum click penalties occur with each click (see the section above for details). - Priest clicks will cure the entire raid of "Venomous Sting", but give Lieutenants and any bixie adds a very high rate of melee DPS avoidance. - Melee clicks remove the high rate of melee avoidance caused by priest clicks. - Caster clicks will prevent bixie adds from casting their mezzes, silences, and mana drains. - Hybrid clicks will dispell mobs of "Hive Mind". Event Failure & Reset If any NPCs are left idle for anymore than 30-60 seconds (inexact timer), everything despawns, all players and corpses warp to the hive entrance, and the glass wall respawns at the top of the hive. Event Completion General Vaxa has been slain by _____! Frislo shouts from the center of the hive, 'You did it! He's awake! My dear brother is awake, and no longer compelled to play the drum.' Jacyll rubs his head while struggling to remain balanced, but otherwise appears to be ok. "a treasure chest" spawns on the ground floor of the hive. Loot NOTE: In addition to chest loot, everyone in the zone receives 10x "Medal of Heroism" (used as an alternative way obtain raid drops, from Requisitioner Sheon (map image), the Tier 1 raid vendor in the northwestern Qeynos camp of the Ethernere Tainted West Karana). Chest loot consists of 2 armor pieces (first list) + 2-3 other items (second list) + 1-2 weapons (third list) + 4 Captured Essence of Ethernere (spell runes): Gloves of Suppressed Ether Bramblethorn Pauldrons Bloodstained Shoulders (rare) Durable Chitin Pauldrons Durable Pauldrons Ichor-Stained Shoulderpads Ragewoven Pauldrons Shadowed Spaulders Silk-Lined Hood Silk-Lined Mantle Singing Spaulders Stinging Spaulders Stoneoak Tower Shield (rare) Cold Steel Axe Lampyrid Longbow Lampyrid Stiletto | ||||||||||||||||||||||||||||||||||||||||||||||
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