These fellows are very hunted for their sash, which every melee type would like. They hit very hard and very fast (especially when they're wearing the sash) and are a rather tough room to break. Undead.
I have an SoG too and I'd like to know the new calculation...also Ive heard different things about which items can stack haste and which cant for years...some clarification please?
#REDACTED,
Posted:May 30 2002 at 1:29 PM, Rating: Sub-Default, (Expand Post) there is no such thing as a haste item stacking with another one. to calculate haste..lets pick an item. Knuckle Duster pops into my head. lets see here.. take the haste of the Duster: 28, and divide it the %haste + 1. so the math is 28/1.21
you can take on this camp solo with a 52 necro, make sure you have up your pet heal, a blue pet and undead dd and kick *** dots but the only problem i tink the camp would have to be broken up before you can go in and take it
i camped this guy for 15 hours one day, he spanwed once within 14 hours and did not drop it...then the last 30 mins he spawned 2x in a row dropped fbss in those 2x, and guess what i lost the roll in a group of 3/flip
I am a Paladin and I must say that this is the best exp in the game for a moderately high level.
This is bassed on the following facts:
1. Firstly, a paladin gets an exp bonus for battling undead mobs.
2. Secondly there is a dungeon exp bonus for battling in Lower Guk
3. Paladins are uber against undead when they get there 45 buff Instrument of Nife.
Some extra info on taking out frenzy...
I leveled from 45 to 50 in frenzy camp as a paladin... the exp rocks.
At level 51-ish me and a fellow paladin of the same level can take the frenzy camp, but only if we solo the mobs... very hard to break the camp if three BTG's are up.
At level 53 me and fellow pally can break room and kill BTG's and Frenzy's with out having to root/helm heal. At this level most BTG's con light blue. Frenzy is still dark blue.
One more comment... the Ghoul Sentinal thing is a tough mob... doesnt hit as fast as frenzy but hits harder.. and has a bloody lot of hit points... Dont try to solo this guy until 50+, and then you will probably need to root/heal.
Connix Stoneblade 53rd Season Paladin Warlords of the Badlands Fennin Ro Server
NOTE: - A level 55 Cleric can solo frenzy by rooting and nuking. - I soloed frenzy once at level 49 and it was a 10min fight. Took full bar of mana and LoH. (Dropped FBSS too... luck me). I am guessing that at 55ish a Paladin could hold the Frenzy camp alone assuming there are no adds.
Uhmm just a little insight atm im only a lvl 35 Holy Knight and I have had IoN for 5 lvls now, you can buy it at the Pally/Cleric guild in Shadow Haven, I thank my lucky stars that a fellow guild mate asked me to buy it for her when I was in SH just browsing. This spell rocks i get 224 dmg gainst undead when it procs. A really good taunt coupled with stun and your regular taunt skill. So dont let this fool fool you its a lvl 30 spell.
This is ******** by the time you can camp or group you could have soloed a ton og Hill giants and bought a FBSS. On Bristlebane priced are about 3.5-5k pretty cheap. I dont think the camp is worth it.
Bull or not, at level 44 your not gettin that much exp for the HGs, this place is good exp too, did ya over look that? Ya sure you go there for the fbss but you also get nice exp, I stayed there after i got the fbss cause of the exp. I went through the same deal, but i noticed that i cant make 4k in a week in RM, it usually takes less time than that to camp this and get a drop that you win. I say the camp is worth it, but then again, its your money =)
¨'After camping the frenzy for the last two FBSS, I desided to pay for the next, and I must say that the price have droped a LOT. I ask for the price and he said 1.8k....and ofcause I said yes ) ..But I remember the days where it cost 3 - 5k
¨'After camping the frenzy for the last two FBSS, I desided to pay for the next, and I must say that the price have droped a LOT. I ask for the price and he said 1.8k....and ofcause I said yes ) ..But I remember the days where it cost 3 - 5k
Yes this camp is not too hard. Everyone on this bord askin if they could take it is more than likly to easly take it no prob! Its not as hard as you may all think expesially with a chanter and healer. If you have a grp of 3-4 levels in 40s and high 30s youll be fine. But for those lower grps make sure to get a Healer.
GOOD LUCK! The sash is awsome! LIGHTING FAST
Btw- Our guild had a group of level 30s with one high 40. Only grp of 3 and were took it and were non twinks.
Camped Frenzy from 39 to 51 with my ranger, won 1/8 FBSSes and 7 out of 40 rings. Hard camp but great exp with a good group. The only thing that pisses me off is when that same caster wins them over and over again and trust me not to use them but whatever....
this board is not your social playground couldx u stick to posts about the camp and not your saying "hi" to one another. GD say hi in the game you idjits.
Camped 02/05/2002 for 12+ hrs. 11 Frenzy's 11 Rings 0 FBSS's. Thought we could land 1 at least, have been hearing that the drop has been made much more rare, any merit to that?
Ok if i have my centi longsword with a delay of 27 and put a FBSS on what is the delay...thats all i want to know so if you could help me out with this i would greatly apprechiate it
it depends on your level. At level 1, you would only get 1% haste no matter what item it was. It mostly kicks in at 20+ which is also when your damage cap leaves. FBSS gives a 21% haste to all lvl 20+ characters.
Xaruliz Lethalshadow 38th Monk of Darkness Officer of <Reptilian Empire>
Hey Alderias and gevien this is Fannwin I will be glade to help u to in your quest to get this in hopes that mabey i can pick up one for my beastlord if we need any help i am sure I can ask zhucaho and wwuu to help us out.
Most Classes can solo this room at lvl 54... i personaly have seen a lvl 54 necro take my 51 druid there and only need me to "Hep" break up the spawn... first off kill the raomer when you hanging in the hall befor the room ... then if you are a necro simplly char the goul off to the far left.. buff him the pull the mob from the far right of the 3 spawns.. pull him back to your goul pet sitting in the hall way and root and DOT him while your goul pet is getting hit... it doesnt matter if your goul pet lives or dies (if pet dies just nuke the mob dead since he is rooted , if your pet wins use him to die on the other mob... the root DOT and nuke the middle spawn dead... once this is doen make a regualre pet and keep the spawns broken...
As for druids im looking to trying out snareing 1 or 2 and useing root , snare DOT DOT and maybe DD... i got ES vamps and im lvl 51 so itll be interesting to see how this goes...