max hit on me was 2095 min was 252 most were 575, cast a knockbad and dispell. flurried and rampaged frequently. low hp, slower hits but flurry/ramp made up for it.
I did this lizard today with my 1.7k AC & 7.5k HP warrior and my 67 shaman. He conned dark blue to both, so he certainly wasn't lvl 65. I fought him twice and won the first time. Warrior was buffed with conviction and Wunshi before the first fight, but those were dispelled right off the bat.
Well I did it in the most amateurish, chaotic way possible, so if you can be more organised, you can too!
I went in with me (70 ranger) tanking, and boxing a 64 cleric with 0 AAs, and a 57 enchanter with a meditate of 34. I had the ranger stand in front of him taunting and flame licking to get agro while the enchanter tried to slow and failed miserably. Thankfully the enraged resismus made my meyhem more simple by destroying my chanter with two hits.
With her dead I started to actualy attack the mob (the first sensible move). While the cleric continued to heal himself not the ranger because i was panicing. After I realised and continued to fight the guy I got him to about 60% before the cleric had about 20m left.
Then out of the smoke, a friendly monk appeared and helped add his DPS to the mix. With that monk (Xpoc, Thankyou!), that 20m, and heal potions we managed to do it from there.
this mob is easy. not slowable, but doesn't need to be slowed, hits slow as it is. group had paladin 70 (about 13k/2.2k), cleric 70, ranger 70, druid 70 (me), necro 69, rogue 69. fight took about 2 min if that. easy easy mob, could be done w/ 4 decently geared peeps.
Immune to slow. You must be in melee range to land spells. It casts Annul Magic and Knockback. Flurries, however the flurry is acting like a Rampage. Doesn't Enrage.
I found this mob near the spires in one of the buildings where the skeletons live. He hit my 70 clr for 1000 and flurried. I was PLing my lvl 30 monk at the time so didn't hang about to see what he drops or how many HPs he has.