I was able to easily solo it in era on Aradune as a self buffed 70 tacvi geared ranger. The pathing in his room was wonky so I got two adds, which I was able to root. Earthcaller procced early on, self healed twice, didn't need any discs. The mob does summon, but the adds did not.
for the last one that come with the named mob , you can root him and throw arrows at him , the named will not agro. but once the root breaks , both come . well its what happened to me 10 min ago :p
you are able to do all 6 turnins at once provided you didnt' already combine the 4 samples and close the bag it seems. Friends ranger did all 6 at once(never combined the 4 samples) , i however did my combine which gave me the closed medicine bag and never could get it to spawn. turned closed bag in and went back.. spawned within 30 seconds of zone in
Once you clear the room of all but the mobs near the named, I could find no method to easily pull the non named mob (Far right corner of room facing away from you into the corner) that is very near the named. Easy to single pull all the other mobs in room. Easy for a level 80 to solo but for lower levels may want to have a 65 or so level friend to handle the near by non named mob.
Today an 80 Level PC (Stasis Guild) easily solo ed the named after I pulled both to middle of area. He did not need my help I was just working on AA and he just waited till I cleared all but the last 2.
While the 80 level solo ed the named mob I found that my DE 67 necro (Epicpull)could land undead slow and snare and all dots on named but also noted named summons a lot .. So not sure how low of level and what classes could solo the named easy.
Ok I had a bit of an issue getting this guy to spawn. I found out that even though the guide implies you can wait to combine all 6 bloods at once then turn in that doesn't work.
I had to combine the first 4 bloods in the bag turn the bag into corun then zone back into Veksar. He spawned within a minute or so of zoning in. He was in the back right corner of the main room in the church.
I hope this helps.
Side note: I did have my 1.0 epic equiped from trying zoning in with them earlier but not sure if that made a difference.
I zoned into Veksar and checked track, he was up. Someone just happened to be exping in the Highborn area where he spawns so on my way to him that guy killed him and destroyed the loot! I tried camping out and then tried zoneing out but he did not automatically respawn either time. I waited 2 hours and he finally respawned.
Note: I have not turned in any blood samples yet, they are in my bank. Also, I did the 1.5 prequest so I do not have the 1.0 to equip. So both of those myths are false.
add this to your veksar_1 or vekar_2 map file for his spawn location: P 339.4851, 562.5155, -16.2347, 0, 0, 0, 3, an_asteatotic_highborn
I found out that you need to make sure while your fighting your way to this mob that you have to make sure they don't have another group fighting it. If your mob is killed by some other group and you don't get there in time to loot. You will have to zone out and back to get it to respawn. I tried to camp and relog twice but didn't work for me. Unless it does have a respawn timer of more than 2 hours. If you need any more help getting to the mob just try to send a tell on Maelin Starpyre
I killed him with a 70 cleric healing me. It's best to take IVU potions with you, so you can just run there. If so, you'll be able to single all the nobles and eventually single the highborn that drops the blood. If you're a 70+ decently geared and aa'd ranger, you can solo him no problem.
just pullled with a full group. 65 warrior was meatshield. 61 ranger, a decent cleric and some dps. got our asses handed to us. hit me (61 ranger) for max 384. got a noble crusader as an add. the fight was quick. cleric and tank died fast. i ran and so did everyone else. barely made it out alive. *note to self* don't attempt again till lvl 70
just soloed. 70 beastlord. pulled it with an add, had to use two regen pots and took me most of my mana, but was not totally prepared for how hard this guy was gonna be. ranger piece rotted
Duo'd with my 70 Ranger and boxed 68 Cleric. Both are bazaar equipped with some of the common quest items from the new PoR zones.
It's a real PITA to get to the mob it's log way through a maze of areas and there is alot of see invis along the way (to RGR invis, if they were undead I did not test cleric IVU). The mobs on the way are not really a problem but more of a slow down to the over all path to get there.
When you finally get there there are 3 mobs you need to clear right away. They are easily single pulled and duo'able...no contest. After that only the epic mob and one add will remain, pull one and you pull both. Cleric could not paci epic mob with the lvl 60 Paci but the other mob was paci'able so was able to pull a epic mob single and leave the add there.
On pull I immediately hit RGR with the 1k HoT and kept Chealing from that point on when necesary. Once Earthcaller proc'ed it was an easy dirt nap for the epic mob.
I died 1 time during the process. Mainly out of overconfidence thinking I could pull a single when the epic mob and add were left. Don't try it...really don't think it's possible without a Paci on the add.
Just took this guy out with 1 group, level 70 BL as tank, max hit was for 450. He was in the back right of the building with the big set of steps in the SE corner of zone. About 5 other MoBs in the room with him.