an ancient necromantic shade  

Raid Encounter
Spawn Location Is At The Blue Arrow.

Uploaded April 6th, 2017 by VonsneerTheScoundrel

  • Maximum hit: 2.23k
  • HP Estimate: 800k
  • Slowable: Yes
  • Class: Necromancer
  • Single-Target Rampages: Yes
  • Rootable/snareable: Yes

Can spawn a chest with additional loot after a berserker at the right point in the epic 2.0 loots the Shadowed Bronze Lump.

This page last modified 2022-12-12 12:33:11.

Level: 80
Expansion: Omens of War
NPC Added: 0000-00-00 00:00:00
NPC Last Updated: 2023-10-22 08:14:26

Known Habitats:
  Grieg's End

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respawn time - 90 minutes
# Jan 26 2023 at 12:36 AM Rating: Good
14 posts
90 minute respawn for the shade and his guards. had to wait for respawns for my 3 zerks, so it was a good test of consistency I guess at least.

Edited, Jan 26th 2023 1:50am by toadwart70
couldn't slow him
# Aug 01 2022 at 9:53 PM Rating: Good
7 posts
In era. 6 box crew on Mischief all toons are GoD+raid geared. Pally (1230AC 13.8k buffed hp) tanked it. damage was a little spiky, but easy to keep up with just a single healer. I have NO idea how anyone else was able to slow this guy.... I cast Balance of Discord at least 8 times and it was resisted EVERY TIME. Finally gave up. Fight took 275seconds, max hit was 2137 and dps against the pally was 369.
Pull was easy, cleared a couple rooms, had a bard tag then run back and fade half way home.... the boss is too high to drop agro, but the one guard i had just stopped dead in his tracks, then I just trained him back to the crew and engaged with the pally. Finished the fight with everyone above 60% mana. Pally never got below 30% health, and he only got that low cause i canceled out of a heal when I shouldn't have.
Hope this helps! It was a fun fight, it was long enough to blow all my discs on my dps toons :)
Quick Stats - In Era
# Jul 20 2022 at 1:55 AM Rating: Excellent
54 posts
Did with 5 in era - Anguish Geared Warrior tanking.

800,000 HP
2,230 Max Hit
335 DPS to tank (Shaman slowed)

Mob is snareable, which makes him much easier to split from the adds. We just had our druid snare him, run into the middle of the next room, and eat a death since we had no puller. Easy single from there. Rampage damage is pretty insignificant, but does add up over time, so be prepared to heal others a little.
Omens of War expantion
# Sep 07 2020 at 5:51 AM Rating: Good
34 posts
This guy is part of the berserker 2.0 epic quest, and thus part of the Omens of War expantion, not Luclin.
I checked on TLP servers and pre-OoW he does not spawn.
1 Grouped in DON era on TLP
# Oct 03 2018 at 4:49 PM Rating: Excellent
27 posts
Has a lot of HP like others were saying.

Didn't have much difficulty slowing him with Balance of Discord. A knowledgeable Shaman weaving between Vindictive Spirit (preslow), TA, and Balance should be able to get it to stick no problem after a Malos. I was able to land Malosinia before landing Tash stick proc, and added Crippling Spasm and Putrid Decay for good measure. Was able to land Blood of Yoppa with little difficulty, but Curse of Sisslak and click pants Pox of Bertox did get resisted occasionally even with Harmony of Sound, Malosinia, Tashania, and Purtird Decay on.

Shaman was raid geared, but the rest of the group was mostly Qvic and OOW/DON group gear -- like MPG group trials, RSS pieces and augs, etc.

If you are splitting with a monk, bard, or other class, then you may want to set up your group in the L hallway or the room before the L hallway to give you some good room. Guards and this NPC are red @ 70, so they tend to have a far reach in terms of aggroing. I was able to split the shade from his 4 guards on the first pull, which was a nice bonus -- didn't have to touch the guards at all, got the loot on the zerker, and the chest popped for me.
# Apr 06 2017 at 9:39 AM Rating: Excellent
39 posts
If you look on your map, like the previous poster stated there is the large rectangular room in the center of the map. To the south east of that room, there is a small room at a dead end of some more winding corridors. In other words, it is the MOST south east room in the zone. He spawns in the middle of the room surrounded by 4 minions. Good Luck!
# Apr 10 2017 at 1:13 PM Rating: Excellent
VonsneerTheScoundrel wrote:
If you look on your map, like the previous poster stated there is the large rectangular room in the center of the map. To the south east of that room, there is a small room at a dead end of some more winding corridors. In other words, it is the MOST south east room in the zone. He spawns in the middle of the room surrounded by 4 minions. Good Luck!

Thanks for the map upload!
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duoed today
# Jul 29 2013 at 6:00 PM Rating: Decent
duoed 85 bard with j-5 tank merc, 70 zerker with j1 healer
respawn timer?
# Feb 29 2012 at 12:01 PM Rating: Decent
40 posts
What's his respawn timer? i've been checking him daily for a week now, and a few of those days sat there for about 2-3 hours waiting. At the loc given here and have confirmed with other zerkers it's the right room.
# Feb 17 2008 at 8:35 AM Rating: Decent
2 posts
Was able to "solo" today with an 80 SK. Had to use a couple mana potions, but can be done.
Finished Today
# Feb 02 2008 at 11:45 PM Rating: Decent
Finished this mob today, did 1 group (80 War, 80 Rogue, 78 Shaman, 78 Wizard, 77 zerker and 75 Bard) Bard was able to single pull shade without adds, has a decent amount of HP but nothing horrible, easy fight.
# Oct 14 2007 at 11:51 AM Rating: Decent
Loc is -620, 1800, -75, in the south section of zone. If you look at map there is a large rectangle room in the very center of zone. His room is to the far SE of there.
Group Encounter.
# Aug 22 2007 at 8:31 AM Rating: Good
451 posts
Beat this guy easily with war/pal/mnk/clr/dru + zerkbot. Mnk pulled adds all single, burned them quickly, then singled the boss. Boss has a good bit of HP for a one group mob, but anyone who does Katta missions should have np owning this guy with an ordinary grp setup. I'd not be surprised if a Mnk/Shm setup may be able to duo this guy.

*edit- forgot. Dropped a chest w/some chain bracer.

Edited, Aug 22nd 2007 9:32:32am by Aegishopi
Mob info
# Aug 13 2007 at 1:42 PM Rating: Decent
Named AE ramps - casters can avoid by being far away, but his ramp is pretty weak anyway.

Trash all flurry, but hit for less than 2k - named can hit up to 2.5k (but I don't remember him flurrying). Named is a necro as the name suggests, he will stop and try to cast some fairly low level necro spells on you (pyrocruor and grip of mori were a few I remember); he also has alot of hps compared to his adds, so bring some dps or this fight will go for a while.
# Mar 22 2007 at 11:28 AM Rating: Decent
PHAAHAHA :-D i was pulling somewere in the back in ge, when i entered a room (was little confused because the floor changed... should have known it hehe). i saw a bunch of mobs i didn't know 4 'a shrouded minion' and this li'lle guy :-p i only saw him in a fraction of a second :-p

BAM BAM BAM BAM (that means 1870 dmg, 1870 dmg, 1870 dmg, 1457 dmg and 1870 dmg)


Well hey, i saw him, that all :-p
# Mar 22 2007 at 11:33 AM Rating: Decent
btw, i wonder how these guys can hit SOOOO hard with those sleeves covering there hands...
pwned (well i got pwned LMA)
# Jan 28 2007 at 12:41 AM Rating: Decent
haha lev 70 monk max def ran into him today 600aa 14000+ hp 2k+ ac ... dead in about a bunch of hits looks like this guy is an easy one group though lag spike got me or i would not have died

max hit on me was about 1820 got a 2k hit from one of his guards though
ancient shade fight
# Nov 24 2006 at 7:26 AM Rating: Decent
i did this fight toaday for my lvl 75 berserker , fun little fight, i died and crashed getting the loc of spawn site so cannot give you a loc, but mob is located due east of servitor of luclin in last room heading east and south of sol room, our shaman got it slowed but slow wore off and could not get another one to stick around halfway through fight, our tank was a 75 warrior ac 2600 hp 15k with 18% shielding he was getting hit for 2200 without defence and mob rampages , in fight war dropped , berserker dropped monk and ranger finally melleed it down cleric and shaman was both below 15% mana ( shaman has almost 13k mana ), while we did this fight with 1 group i suggest 2 groups for a better comfort

so to summ it up
mob rampages , enrages at 10%, , hits for 2200+, very resistant to slows both magic and disease based , and has a ton of hit points

it dropped this

herb-wrapped silk sash
ac 27
dex 30 sta 20 wis 30 hp 210 mana 230
sv disease +15 sv cold 25 sv magic 10 sv poison 25
regen +3
mana regen +3
spell shield +3%
required level 66
wt 1.1 size small
class: clr pal rng dru shm bst
race all
slot type 8:

Edited, Nov 24th 2006 10:42am by Blacktooe
# Jun 04 2006 at 11:58 AM Rating: Decent
331 posts
Shouldn't this be labeled for Zerk 2.0, not 1.5?
RE: 2.0
# Jun 04 2006 at 12:08 PM Rating: Decent
331 posts
And the chest should be a 2.0 chest also
RE: 2.0
# Jun 04 2006 at 8:51 PM Rating: Excellent
6,998 posts
Updated, thanks.
# May 18 2006 at 12:06 AM Rating: Decent
Chest dropped:
Discordant Cap of Betrayal

Slot: HEAD
AC: 18
DEX: +20 STA: +30 INT: +25 AGI: +15 HP: +210 MANA: +230
Spell Shield: +3% DoT Shielding: +3%
Required level of 66.
Effect: Faerune (Worn)
WT: 1.5 Size: MEDIUM
Race: ALL
Slot 1, Type 8
Killed this mob today
# Jul 04 2005 at 10:18 PM Rating: Decent
Fought this mob today. His guards were pulled single by a monk. Each were able to be slowed by lvl 65 shaman GoD slows. They quadded tank for about 800-1500. Once they were all dead, an ancient necromantic shade was pulled into the preceeding room. This mob was easily slowed as well and quads about 1800ish max I think. Nukes were landed on both the guards and the shade without problems...I believe the wizards said they used magic and fire. He dropped the lump and popped a chest with 2.0 quality leather arms in them. All together, 30 min from entering into the zone to the death of shade.
# Jun 24 2005 at 11:34 PM Rating: Decent
This guy is in a room with 4 "a shrouded minion" who are also lvl 73+.

They can be split from him and killed 1 at a time. The guards have a very high MR, maybe 100%.

The mob quads and hits for up to 2.5k when unslowed.

AE ramps. Didn't see any AE's.

The chest....well, we got ganked on the chest.

Muramite Leather Band of Conflct was in the chest. I mean, WTF??? Thats a 1.5 drop, not a 2.0 drop!!

Muramite Leather Band of Conflict
Weight: 0.9 Size: MEDIUM
Slot: HEAD
AC: +13 Dex: +10 Sta: +15 Wis: +15 Agi: +20 Disease Resist: +15 Magic Resist: +20 Poison Resist: +10 HP: +110 Mana: +90 End: +90
Classes: Beastlord Druid Monk
Races: All Races
Slot 1: Type 7

Anyways, did a feedback and bug on the drop so hopefully they fix the loot table on that chest to be on the 2.0 loot table and not the 1.5 one.
# Feb 15 2005 at 1:41 AM Rating: Default
I ran into this guy while looking for a spot to solo some AAs past the gate in the tougher part of the zone. In answer to the question about where he is, if you go past the gate coming from DSP into the big room right afterwards and go south, then keep going south, you'll run into him. He's in the smallest of the two most southern rooms in the zone, impossible to miss. There's at least one 'A shrouded minion' in the room with him, I didn't get a chance to count or do a /loc, because I died in three hits about one second after I opened the door.

At least one of the two mob types sees through invis too. I got the aggro messages from both, as well as 'You appear.' right before being hit by the shrouded minion(s). I didn't see the 'You feel as if you are about to appear.' message before that.

The Necromantic Shade guy only hit me once out of the three hits, but it was for 2683. I am a 67 beastlord with around 4000 hp with no hp/sta buffs and 1100 unbuffed AC, as I was when I was poking around. So as you can imagine, I can't exactly take hits like that.

Edited, Tue Feb 15 02:27:01 2005
found by accident
# Jan 31 2005 at 11:39 PM Rating: Decent
hit me for 2160 a punch...dead in 2 shots...was a fun CR

He sees invis...

Edited, Mon Jan 31 23:40:20 2005
# Jan 10 2005 at 2:35 AM Rating: Decent
i goto GE alot and go pretty deep in... where exactly is this guy? i dont wanna run into him
Berserker Epic 2.0
# Oct 28 2004 at 10:30 PM Rating: Decent
This mob and drop are used in the Berserker Epic 2.0 quest. When a berserker loots this item, a chest will spawn containing loot.
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