Classes: The Wizard

The Wizard - Master Nuker. The wizard's abilities are in direct damage spells and in individual and group teleportation.

What is the best way to develop and play a wizard? What strategies work best for soloing your wizard? How should a magician play in a group? What spells are the most and least effective? What skills should the wizard try to develop?

Post your strategies on how to best play and develop the Wizard and read, rate and comment on what others have to say.

Forum Settings
« Previous 0 Next »
Reply To Thread

Need HelpFollow

Need Help
#1 Jan 31 2012 at 2:37 PM Rating: Decent
I guess it depends on what level you are. But for me the MOST useful AAs i use are the Gift of Mana is awesome! Obviously Spell Casting fury (more crits), destructive fury (harder crits), improved familiar AA, Nexus gate AA is a Godsend (also exodus- i have both because I like exploring or trying to be badA). Harvest for mana....etc.
For me, anything that increases crits and mana is a must. But you also need to get runspeed and some other foundational AAs, like raising your base intelligence (which is awesome too by the way). I haven't gotten it yet because I'm obsessed with making my crits, but Spell Casting subtlety would be a great one if you group a lot. Perfected invis is also nice to have....Anyways, they are main ones that I use constantly...especially Gift of changed how many mobs I can take down before meddding (if I ever have to).

Hope that helps.

PS - I'm all for resurrecting these boards!!
« Previous 0 Next »
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help


Recent Visitors: 1 All times are in CST
Anonymous Guests (1)