Classes: The Wizard

The Wizard - Master Nuker. The wizard's abilities are in direct damage spells and in individual and group teleportation.

What is the best way to develop and play a wizard? What strategies work best for soloing your wizard? How should a magician play in a group? What spells are the most and least effective? What skills should the wizard try to develop?

Post your strategies on how to best play and develop the Wizard and read, rate and comment on what others have to say.

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#1 Jan 25 2012 at 4:09 PM Rating: Decent
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Hi guys. I am doing research on the first AA's that would be considered "must haves" to try and make my guild boards more up to date. The class forums have long been neglected there and I am doing my best to fix that.

If you were given a max of 1000 AA points to spend, what would be your must haves for them?

I would appreciate any and all help. Thank you very much.
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<Council of Dragons> of Fennin Ro (Cazic Thule}
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