|Quest Started By:||Description:|
|This is one version of five "Refugee Rescue" tasks. You can keep requesting them until you've gotten all five. It begins with Parthar who is located in the tunnel of the Old Commonlands (center of the large clearing).
You say, 'Hail, Parthar'
Parthar says 'Greetings _____. It's nice to see a new face around here. We've been holed up in this cave for so long I sometimes think I've forgotten what the sky looks like. That dark army out there has been a problem for a while now. Fortunately they haven't found those of us who made it here. The [others] weren't so lucky.'
You say, 'Others?'
Parthar says 'We all got some sort of advance warning about the approaching army, and most of us hightailed it to this cavern to hide. There were a few that were a bit too slow in clearing out though. The army caught them and has been holding them in their camps. I'd like to [rescue] them but those soldiers would make short work of me. Perhaps you would be willing to help out?'
You say, 'I'll rescue them'
Parthar says 'Perfect! From what the last stragglers to arrive here said, the prisoners are being kept in pairs. I've managed to find out who was paired with who, but not where they are being held. You'll need to find them and then see what you can do to get them out.'
You have been assigned the task 'Refugee Rescue'.
NOTE: You're assigned a random version of the five "Refugee Rescue" tasks. If you're already currently assigned the version he attempts to give you, he'll say to you something like "I have nothing for someone of your abilities." If you want to do all five tasks at once, you can just keep repeating the word "rescue" until you have all of them.
Many of the residents of the Commonlands managed to escape ahead of the dark elf armies. However, Dolman and Peron Threadspinner were caught and are being held prisoner. Parthar has been looking for anyone willing to assist in rescuing them.
Find Dolman and Peron Threadspinner 0/1 (Old Commonlands)
Location aproximately +320, +2880.
Kill 6 members of the Obliteration army 0/6 (Old Commonlands)
Clear the camp and allow them to escape 0/1 (Old Commonlands)
If you aren't close to the NPCs when the last obliteration mob is cleared from the camp, you won't get the escape update. They will flee automatically when the last obliteration mob is dead.
Return to Parthar 0/1 (Old Commonlands)
A number of Chronobines
Faction with Silla Herald
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