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Philters and Shadowstepping
# Oct 23 2011 at 9:00 AM Rating: Decent
12 posts
I thought I would expand a bit here on the philters used to get to the Overking, so others will know exactly what to expect when using the Shadowstep technique.

I was fortunate enough to obtain the assistance of a level 90 SK, Westa Terrabelle on the Xegony server---thank you Westa! We originally attempted to get to this mob one Saturday afternoon and had no problems getting to the infamous locked door with no way of getting it opened. This was very disappointing and scuttled our attempt that day. I almost thought that was the end of the quest for my cleric but it forced me to research other options, which I found here.

Encouraged, I immediatly began adjusting the faction of my level 60 Bard, a skilled lockpick who could get the SK in without problems. Took him to Nurga and killed the first several rooms again and again, collecting all the salts and skins I could find. In about a week he went from "Scowls" to "Dubious". This allowed him to simply walk down to the royal chambers where I could experiment with the door at leisure with the necessary Philters discussed here.

On an average attempt you will need the following: "Philter of Goulons Impunity"--float, "Philter of the Ant"--shrink and "Philter of Minor Translocation"--shadowstep. There are other incidental Philters such as Major Translocation to gate out, but the three listed above are the most important. I went to the bazaar hoping to buy them but found the supply there sadly lacking. Over time, most vendors find what will sell and what will not and adjust their supply to the most popular. I found readily the shrink and float potions but could never find the shadowstep there.

I have a level 45 Shammy who needed to learn a trade, so I set about learning Alchemy. You can actually get to level 200 just by doing the line of Philters and all the components are readily available in POK. In no time I had full stacks of everything needed to complete the deed loaded on the Bard for my experiments. The only problems he encountered was the energy shields just outside the royal residence which stopped him for a bit, drained some life and then let him go. Now positioned at the door, I made sure his lockpick skills were up to par and the door opened without problem. Incedentally, the mobs beyond the door also conned "Dubious", so one is considered dubious all the way to the royal chambers. This I tested by taking him all the way down for tea and cookies with Himself and the Misses, not to mention Lil Junior.

Back to the door, I had read here that I would need to shrink the bard twice before trying Shadowstep, so I shrunk him twice and then ran him at the closed door so that he could look into the other room and fired off a Shadowstep which propelled him into the next room. I did this 3 more times, each time running at the door and each time it took him instantly into the adjacent room. Confident that I knew what I was doing, I logged the bard at the door where he'd be in position to let Westa into the room on the day of the attempt.

The day we did the Overking I depended on Westa to get the cleric down to the royal residence and instructed her to kill everything from the front door to the locked door, including the roamers. Also set her to killing all rooms nearby while I logged out the cleric to bring in the bard. Since the SK's get Shadowstep, Westa was highly dubious that the spell would work. She's used the spell before and considered it the most worthless spell in the SK spellbook. Getting the bard in, I unlocked the door and told her to 'sanitize the room next door' while I logged the bard at the next door in to bring in the cleric to follow Westa in.

Things worked differently for the cleric. First off, the smaller your character's stature, the less you can shrink them. Gnomes, halflings and dwarves can only be shrunk once, but they only need once, unlike the larger-statured classes. Shadowstep works differently as well. Bards can cast 'while' moving, but the cleric as well as all other spell casters must remain still to complete the deed, to be running would cancel the cast. I shrunk the dwarf, and positioned him where he was looking through the locked door into the adjacent room and fired off Shadowstep and it instantly blasted him further down the hall. :( I did this a second time and ended further up the hall. :( A third cast blasted him back down the hall again. :( Panicking now, I fired off another attempt and this time it took me into the proper room---much to both my and Westa's surprise! :)

What this would seem to indicate is that the spell is designed to send you in the direction you are running, should you be running---otherwise it will cast you in a random direction. Be prepared with at least a stack of Shadowstep philters in inventory and keep at it till they take you where you need to go.

The rest of the raid went without incident---end result, dead Overking, happy cleric.

Thank you all for your help!
spawn time
# Oct 15 2011 at 9:01 PM Rating: Decent
12 posts
I can confirm tonight that the spawn time on the king is 2 hours. Was dead at 2pm today and respawned in time for me to kill him at 4pm--ish. :)
dont need keys or rouges
# Apr 17 2011 at 8:58 PM Rating: Decent
13 posts
If you have an illusion clicky you can get threw the doors without a rouge or keys.
Just run into the corner of the door and keep running into as you use your clicky.
When you change form you will be pushed threw the door and wa la your threw.
sorry about the double post.

Edited, Apr 17th 2011 11:01pm by lordslayer
doors
# Apr 17 2011 at 8:55 PM Rating: Decent
13 posts
if you have a clicky illusiion run into the corner of the door and while still running a the door click your illusion it will push ya threw the doors

Edited, Apr 17th 2011 10:59pm by lordslayer
easy way
# Jan 27 2011 at 10:23 PM Rating: Good
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Very very easy.

Shrouded down my 61 cleric into a 60 goblin rogue, and met with an 81 monk(plus cleric merc) in Chardok.
I invis+sneak+hid my way to the king's room, while the monk invis'd and fd'd. We got to the locked door and I picked the lock, we made our way in. Make sure you are invis and buffed, fall down the trap in the library and you will fall right on top of the Overking.
We moved into the hallway, pulled the room with us, and beat it down. Too easy! Dropped Incarnadine BP, Prince Selrach note, Singed Scroll and a spell.

When I de-shrouded, I was able to get all of these items out of the shroud bank.

Note: Right before the king's castle, there is an arch you must walk through that is guarded by golems, and your invis/sneak/hide will ALL drop at this point. We had the monk pull the mobs away and FD while I ran through.
easy way
# Jan 28 2011 at 6:03 AM Rating: Decent
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It can be done at 65 with merc without monk hehe. As a matter of fact I over pulled once on the way and my merc bailed, but I soloed them down lolol. Battle cleric for the win.
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ProgressionX
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hmmm
# Feb 21 2010 at 1:47 AM Rating: Decent
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Defiant armor and merc tanks have made this trivial now. Took my 68 cleric and Moloed to him. Paci half the room, killed the other half. Then pulled the other half of room. Pulled Overking and got only one add. Merc tanked Overking while I killed add. By that time he was already 50% and just meleed him down. No heals needed with only self buffs and conviction on merc. Loot and scoot.
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He also casts the blind
# Aug 29 2009 at 12:06 AM Rating: Decent
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Not sure if anyone ever noticed this but he also casts the blind spell ae thing.
He also casts the blind
# Sep 01 2009 at 10:26 AM Rating: Excellent
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hovankites wrote:
Not sure if anyone ever noticed this but he also casts the blind spell ae thing.


What is this spell called?
He also casts the blind
# Sep 17 2009 at 1:57 PM Rating: Decent
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Ok I went back to see if i could find out the blind spell. I resisted it and lost it in battle spam but i did find 2 new aes he casts. Fiery Death and Healing touch as per the leadership aas.
He also casts the blind
# Sep 30 2009 at 12:16 AM Rating: Decent
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It is called Blinding Fear
He also casts the blind
# Sep 30 2009 at 12:32 AM Rating: Decent
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I am guessing he does not cast it very often. I go here once in a while and kill him and I do not get blinded every time. In the previous fight I was not blinded at all thinking he had casted it and I had resisted it and I just looked at the effect and its unresistable. I would say its like 1 out of 3 fights im blinded.
Dead on Mayong
# Jul 04 2009 at 4:07 PM Rating: Decent
If we're not server first probably server second, great job Eclipsed =)

A little strategy on getting to him without plowing...

If you have an enchanter thats never touched a sarnak in their life, they can collaborate to dubious and give IVU/invis and escort the group down to him. Easier if all but the enchanter and 1 cleric (or person with merc) kill themselves and get dragged down to his room. (NOTE: There are see invis in the library, so you're either gonna have to plow or have a suicidal troop of SK's make a campfire to click to, like we had lol).

The overking himself is pretty much a wuss, its just getting to him and single pulling him is tricky. However the adds are pacifiable although strongly resistant to a 58 enchanter.
fight
# Mar 11 2009 at 1:23 PM Rating: Decent
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When you fight the over king, just be prepared enough to take on about 12 mobs that hit for approximately 100-200 dmg each. This isn't a fun fight for a caster or healer to attempt to solo because you get interrupted like crazy. I handle it pretty well on a 78 monk with or without a merc though, so it isn't ridiculously difficult. As a matter of fact, once you have the crowd under control, this guy is a piece of cake. The same principle applies to the queen and the prince as well.
class
# Feb 15 2009 at 10:23 PM Rating: Good
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133 posts
he's a wizard
Location
# Nov 30 2008 at 8:48 AM Rating: Decent
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76 posts
Easy way to find him.. there is a red square that indicates a trap.. he's right down the hall and ramp from that square.
Exact Location
# Oct 11 2008 at 9:34 PM Rating: Decent
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Anyone have an exact txt map location they can post please?

Zycon
Prexus
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Solo'ed
# Oct 05 2008 at 5:55 PM Rating: Decent
13 posts
73 nec soloed king and queen today.

Shadowstepped through locked doors.

Sent pet on one mob in king room and pulled back. Let pet tank most of the adds +king while I killed the adds.

Pet got king down to less than 50% before I even targeted him. Was suprised how easy this was.
easy
# Sep 11 2008 at 8:37 PM Rating: Decent
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Soloed, 80 bard, didn't fade or do anything, just pulled him + adds and owned them. super easy.
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soloed
# Sep 10 2008 at 3:30 PM Rating: Decent
4 posts
soloed room and King him slef with a 75 bard Lguk geared fade pulling.. GL
sept 8th
# Sep 10 2008 at 3:29 PM Rating: Decent
4 posts
Soloed whole room with Fade pulling and killing.. also soloed king himself with no problems... lvl 75 bard with Lguk gear... Gl
Locked Door
# May 29 2008 at 6:41 PM Rating: Decent
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Shrink yourself twice, run right into door until you can see the other side, and keep casting shadow step. Works eventually!
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Rogue shroud ?
# May 13 2008 at 5:59 AM Rating: Decent
11 posts
Can you just get behind any locked door with rogue shroud, then camp out and come back ready to fight? Was wondering if I could just shroud one of my guys till I got to King, then just camp out and kill him :P Can do the whole room if need be, I just need to get behind the door, then have all my toons able to fight ;)
Thanks for any info that may help :)
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Rogue shroud ?
# Jun 30 2008 at 2:47 AM Rating: Decent
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You can't camp out of a shroud. Only the NPCs in POK can 'remove' them from you.
Rogue shroud ?
# Aug 22 2009 at 5:08 AM Rating: Decent
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if you have 3 accounts, you can shroud 3 characters in there, and use a campfire. ;)
Like most old Raid Mobs
# Feb 25 2008 at 9:23 AM Rating: Decent
soloed him and his entire room today with my 80 druid, was a yawner.

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Like most old Raid Mobs
# Jun 15 2008 at 4:27 PM Rating: Decent
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........and yet again, another post that /pats urself on the back.....

:0 OH! i just took out a whole zone of level 20's with my uber lvl 60 w/e ! even killed a named lvl 35 mob tab00t..... whoopdyF*$@^#DEAL......

useless post..../please try again =P
Like most old Raid Mobs
# Aug 14 2008 at 9:09 AM Rating: Decent
Or maybe you can look at this as --

Nice I can ask for a druid to come help and maybe toss him some plat if not to busy.

Knowing that a few classes can solo this helps. Just wish people would list AA, Gear, HP/AC/MANA when they solo so others know who to ask for help for us non guilded/raiding types.
Location
# Dec 08 2007 at 11:44 PM Rating: Decent
Anyone have a location on this guy? Chardok is a complex zone ... wondering how to find him more easily LOL
My experience
# Nov 05 2007 at 10:18 AM Rating: Decent
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Successfully duoed by a 65 ranger and 65 cleric, both bazaar geared. What a rush. :)

A few observations:
  • I spent a couple of days in Droga raising my Chardok faction to non-KOS. Droga is a hotzone at the time of this post, so I got some nice XP out of it too. As you know, dubious faction is all that's needed to become non-KOS.
  • I used a kobold rogue shroud on my ranger's account to let my cleric in the first locked door. With my ranger parked at the same spot, I was able to camp the shroud, opening the door right before camping completely out, then logging back in the ranger in time for him to get through the still-open door with about five seconds to spare. The door stays open for about 20 seconds, and it closes slowly.
  • I can say with absolute certainty that the Overking's room is fully pacifiable. The key is to pax all eight trash mobs in his room with enough time to spare before the paxes start wearing off. On my first attempt, I single-paxed each mob front to back, then had the ranger pull the Overking; unfortunately for Mr. Ranger, the pax on the first mob wore off, bringing two adds. This might not have been an issue, but I really wanted to see if I could single pull him, so I let the ranger buy the farm. After rezzing him, rebuffing, and clearing the roamers again, I tried a slightly different approach: I used Ward of Tranquility to pax the three mobs on the left all at once, then single paxed everything else. This saved about 10 seconds of pax time, allowing the ranger to single-pull the Overking into the corridor. :)
  • The Overking himself wasn't terribly difficult. Even with bazaar gear and 50ish AAs, the ranger was able to tank him fine. HOTs usually sufficed for healing, with a quick heal thrown in from time to time. It got interesting at the end, because he dispelled his snare mid-fight and I wasn't able to get another to land by the time he started to walk away at 15%ish. Fortunately, he didn't walk back down the ramp, he headed the other way (I had him cornered at the top of the ramp). I turned on Trueshot and started plunking him, and the cleric used what little mana he had left to nuke him. He managed to get through the false wall and aggro the six mobs in there, but thankfully he was blocked by the locked door, allowing me time to finish him off. The cleric quickly looted the scroll and other drops (protector and spells] and gated out, while the ranger did his duty... again. :)

I hope this info helps. I honestly thought this was a longshot, but hey, no guts no glory.

Edited, Nov 5th 2007 2:57pm by EQSubterfuge
No Rogue?!
# Jul 10 2007 at 5:24 PM Rating: Decent
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113 posts
We had a Paly in our group shroud as a 55 goblin rogue. Somebody gave him a set of mechanical picks and we were on the roll. Open your inventory and select skills, scroll down and find pick lock (200 for a level 55). Make a hot button and you can pick every door in Chardock with easy. Our raid fought from the top to the bottom taking all 3 royals with no deaths, and only a couple close calls. Our raid force consisted of the following:

75 Wizard
70 Warrior
70 Beastlord
68 Ranger
67 Mage
67 Cleric (got her epic drop from king)
56 Warrior (got his epic drop from the queen)
56 Enchanter (got his epic drop from the prince)
56 Paldin (shrouded as a 55 ROGUE)

Thank you Aragoorn, Croakthis, and Aadanu for helping our guild out !!

Vamok - 57 Enchanter <Unquenched Valor>
The Tribunal
another solo story
# May 30 2007 at 1:11 AM Rating: Default
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Easy to solo back in the day.

Edited, Jun 1st 2007 12:01am by FCseven
Overking easy
# May 15 2007 at 1:35 PM Rating: Decent
12 posts
Went in there Last night with 66 cleric, 65 mage(me) and 63 necro and had no issues.. had my cleric die and then i just corpse pulled him down.. all 3 of us KOS in chardok, 66 cleric had rogue parked to unlock doors and then coh his cleric thru locked door with my mage..

When got to Overking 66 cleric pacified 2 of the the mobs on both sides of his room walls, I pulled with mala type spell and the one i mala'd came with only the overking.. 2 mobs, killed add easily, then burnt down the overking in about a min. logged on my cleric, got rezzed in, looted scroll and gated out.
Rogue
# Mar 26 2007 at 9:13 PM Rating: Decent
Quote:
RE: Lockpick skill
Posted: Apr 12th 2006 4:21am| IP: Logged | Reply to this
By: meralin
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LOl TWO he say's ---> 2 mechanized lockpicks. Hello ... Knock knock Mods do not Stack !!! It did not work with 2 Mechanized lockpicks ... because you need an actual Lock pick on your Cursor as a tool ... not a Mod .




Just wanted to say... the lockpick mods DO STACK. You put one in your primary slot and hold the other one. I know this, because my rogue has done it.

It is always quite amusing to see someone jump in and chastize someone else, trying to make them look stupid (hence the "Hello... knock knock" remark) then find out they are WRONG. Who's the fool now? <hysterical giggling> :P
The king.
# Feb 08 2007 at 3:40 AM Rating: Decent
31 posts
He is an easy kill. Sadly, old world content is not a challenge. Just get a tank, and wipe the place out. Ive seen most high end people will help just for a change of pace. Thats why I agreed anyways. Just get a rogue and your set. Pick lock, run in swinging!

Biron.
Level 75 Ranger
11k hp/10k mana unbuffed.
Seventh Hammer.
hp
# Feb 06 2007 at 7:26 PM Rating: Decent
5 posts
I would guess his hp's to be around the 30k mark, little more little less. My 72 necro pet can tank him while i clear the 6 adds from the room with just replenish companion. Likes to blind alot and dispell sometimes, usually the blind doesnt hit. Anyway, 6 kills today, 2 bp's 4 AP's later still no guants :(
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Killed today
# Feb 01 2007 at 6:13 AM Rating: Decent
11 posts
my friend was going after him for the gloves for his noobie cleric, so i was like, i'll bring my cleric to get my epic peice, he was able to solo the kind easily with his pet, lvl 75 mage anguish i beleive is where his guild is (different thing mine) so he doesn't seem to be too mean, or maybe my friend is just that good /shrug, the BP scroll, and Spell:sunstrick dropped
Info
# Dec 16 2006 at 5:29 AM Rating: Decent
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Can anyone tell me his estimated hp?
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Info
# Jan 21 2007 at 2:10 AM Rating: Decent
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My poor guildie (53 CLR) needed her epic drop from this guy and had put together a number of groups over two weeks that all wiped... today I conscripted the services of a 75 ROG, 75 RNG, 73 DRU, and 70 WAR.

I WOULD be able to give you info on his HPs and DPS... but halfway through the zone I lagged up for a second and fell off a cliff, then had to gate out rather than train every mob in the place. Long story short: by the time I finally got to the palace area, the King was dead. No parsed data for me!

:P

Anyway, even with all his adds (which were apparently numerous, and the reason for all the group wipes), nobody's health went below 80%. Follow the recipe above for guaranteed success -- or your MONEY BACK!
Overking's spell damage.
# Nov 08 2006 at 11:49 AM Rating: Decent
15 posts
Our guild on The Combine raided Chardok for epic components. Recovered the Princes head, and the Singed Note from King for my epic.

I am L59, had 3300hps, 3400mana more or less and about 115 MR.

It was late, buffs dropped as we pulled the Overking Bathezid. I cast HB/Symbols and then dropped abig heal on the main tank that was taking a lot of damage. I recieved the following attention from the King:

[Tue Nov 07 23:11:04 2006] Overking Bathezid regains concentration and continues casting.
[Tue Nov 07 23:11:04 2006] You are blasted by pure magic. You have taken 2416 points of damage.
[Tue Nov 07 23:11:04 2006] You have been knocked unconscious!
[Tue Nov 07 23:11:04 2006] You have been slain by Overking Bathezid!
[Tue Nov 07 23:11:04 2006] Overking Bathezid begins to cast a spell.


Only fatalities were monk puller and myself. Ive done this mob a few times in distant past, but this is the first time I remember seeing this.

Just a note for those that might be interested.
spawn time`
# Oct 28 2006 at 7:42 PM Rating: Decent
1 post
whats the spawn time on this guy
King Spell damage
# Nov 08 2006 at 11:52 AM Rating: Decent
15 posts
Our guild on The Combine raided Chardok for epic components. Recovered the Princes head, and the Singed Note from King for my epic.

I am L59, had 3300hps, 3400mana more or less and about 115 MR.

It was late, buffs dropped as we pulled the Overking Bathezid. I cast HB/Symbols and then dropped abig heal on the main tank that was taking a lot of damage. I recieved the following attention from the King:

[Tue Nov 07 23:11:04 2006] Overking Bathezid regains concentration and continues casting.
[Tue Nov 07 23:11:04 2006] You are blasted by pure magic. You have taken 2416 points of damage.
[Tue Nov 07 23:11:04 2006] You have been knocked unconscious!
[Tue Nov 07 23:11:04 2006] You have been slain by Overking Bathezid!
[Tue Nov 07 23:11:04 2006] Overking Bathezid begins to cast a spell.


Only fatalities were monk puller and myself. Ive done this mob a few times in distant past, but this is the first time I remember seeing this.

Just a note for those that might be interested.




RE: spawn time`
# Oct 28 2006 at 9:35 PM Rating: Decent
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Need a rogue when one isnt around.. what to do
# Aug 18 2006 at 9:45 PM Rating: Decent
19 posts
Haven't tried it yet, but someone said try a shrouded rogue.. Might work.
Locked door
# Jun 25 2006 at 3:55 PM Rating: Decent
1 post
Just noticed this today, was going down to help a friend get to the king, but didn't have a rogue available to pick the lock. Well I've nuked mobs through a door to get summoned before, but it didn't work this time. Anyone know if they nerfed this method of getting through locked doors?
Locked door
# Aug 02 2006 at 12:54 AM Rating: Good
15 posts
aye was nerfed, but shrink+shadowstep works fine :)
Locked door
# Sep 19 2006 at 1:42 AM Rating: Good
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451 posts
It is still possible (though a bit more painful) to use the summon trick to get into locked doors. I was unable to cast spells on mobs through this particular door yesterday. However, mobs can and will still try to run thru it. They can and will agro other mobs thru the door; who can and will summon you, once below a certain % health (dmg shld ftw). Little tedious, esp* if you cant handle the mini-train to ensue, but if the running mob is snared/DoT-ed he wont train too* many before he drops. :)
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Overking
# Apr 25 2006 at 1:43 AM Rating: Excellent
10 posts
Just soloed him tonight, wasnt bad except the getting to part. I have 660 aa mostly don and dodh gear and all my spell arcs done, which didnt matter cause he resisted Dread Pyre anyway. Being 1.1k ac and 7k self buffed king only hit me for 200 tops, bad part was being blinded for almost 15 seconds, good thing potion belt was on a hot key. Best thing to do is green pet pull all the roamers and kill, then same with king. Pull him to the ramp going up and as he is coming up the ramp cast suspend minion and destroy old pet so the strong buffed one can help you kill king. Every spell he cast i resisted and I could only get poison dots and lifetaps to land on him. Fairly easy fight lasted about 90 seconds, dropped scroll, bp, and Spell: Disintigration.
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I say swing the Nerf bat at the Gm's instead, maybe lessen the afk time they are used to having....
omg some real info!
# Apr 01 2006 at 11:48 AM Rating: Default
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148 posts
for the lvoe of god stop telling me that you soloed him and u killed him... Guess what? its not that impressive jsut tell me how much he hits for, for the love of god!
RE: omg some real info!
# Apr 01 2006 at 1:12 PM Rating: Good
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depends on level, ac, etc.
Cant really get an accurate measure anymore if 5 people all give different numbers.

When I did it, at 2900 ac, I think the max hit was around 150ish. I was blind half the fight, and didn't really scroll my hit window to see.
But, I could have been afk half the fight with no problem.
He flux'es, and blinds. Just park yourself in a corner, and you will get flinged the direction he is facing, back into the corner.
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Dark Elf Shadow Knight
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Drop Update
# Jan 29 2006 at 12:41 PM Rating: Decent
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196 posts
Drop update
Spell: Blizzard
Spell: Tunare's Request
Faction First!
# Jan 12 2006 at 10:11 AM Rating: Excellent
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The easiest way for any guild to help out with getting this guy for their clerics is to spend a bit of time in Droga first. A couple of weeks killing there brings your faction in Chardok up to where you just walk down to the king and say Hi. Plus, it is a great place to level up folks through the 50's and up to about 65.

A lot of these posts are about uber folks soloing the king, and I know it can be done, but a lot of folks don't have that kind of gear. Also, what fun is that for the rest of the guild? Everyone needs to be able to feel a sense of accomplishment in obtaining that epic.

A family (non-raiding) guild can do with single group of 60-70 toons. Get everyone's faction up past dubious first, stroll down right through the front door, get rogue to pick lock to get in and just drop in on the king. We set up in the hallway up the ramp, and kill roamers. Then cleric or chanter pacifies the other mobs in room and tank pulls king up ramp to hall. Quick battle and cleric has singed scroll. Then kill roamers and pull the queen for the tank if he wants. It is a little harder to pull the queen without adds because more toons in room, so best if you have 2 folks doing pacify there.

A mage with good faction is very handy, since he can walk down to locked door, CotH hidden rogue to door to pick lock, then walk on down to the hallway outside Overking's room and CotH folks on down there. This is great if some of the group do not have their factioning done.

Edited, Thu Jan 12 09:14:06 2006
RE: Faction First!
# Jan 14 2006 at 4:34 PM Rating: Default
Scholar
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109 posts
Or spend 20-35 minutes clearing a path to room. Not that difficult.
RE: Faction First!
# Jan 13 2006 at 1:24 AM Rating: Good
Scholar
***
1,087 posts
Agree
Except for the pulling.
Best way:

Use an SK.

SK gets green pet up.
FD outside room.
Pet attack
pet hold
get up and run out with king or queen single.

Just make sure pet is buffed. Pet items and rune help also.
____________________________
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Dark Elf Shadow Knight
Drinal (Tarew)
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Solo Overking
# Jan 09 2006 at 4:47 PM Rating: Decent
____________________________
Trutoyu
75 Enchanter of The Rathe
14khp 13kmana 1800AC (raid buffed)
520 resist average (unbuffed)
1410aa
RE: Solo Overking
# Jan 09 2006 at 5:00 PM Rating: Decent
Did this yesterday for my 52 cleric.
Had no problem getting to Locked door. Invisd as much as poss. and killed what I had too.
Locked door was a bit of a problem. Charmed mob and parked close to door - broke charm and nuked mob through the door. (4 nukes) Rooted mob and moved away. Instantly summoned thu door.
Mezzed mob and camped aggro.
Invisd to King door/pit. Fell in pit ( forgot to lev) and died when king at 20% - learnt a lot.

Used Vet award rez.
Set up hotkeys.
Went back down with a group of 5 that were doing king and helped them.
Then after they gated out I kept area as clear as possible for 2 hrs.

Only real problem was Overking blinding.
Charmed a pet and had hotkeys set up to be able to AE mez adds and nuke Overking.
I was at 1% hp when I killed King. Then adds killed me. Being blind for most of fight sux :(
Logged on cleric and she looted before mobs killed her.
Was a fun day.
Trutoyu
____________________________
Trutoyu
75 Enchanter of The Rathe
14khp 13kmana 1800AC (raid buffed)
520 resist average (unbuffed)
1410aa
Old Times
# Jan 05 2006 at 10:07 AM Rating: Default
*
71 posts
Toe to Toe'ed him and queen for kicks. Dropped Incarnadine, random lucky noob in GFay got it :)
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BANNED
RE: Old Times
# Jan 26 2006 at 10:35 PM Rating: Decent
42 posts
Its a shame when he posted that magelo he wasn't expected eqplayers to come about... he's actually a 7646HP SK... lies i tell you!

too funny ;-)
RE: Old Times
# Jan 12 2006 at 5:57 AM Rating: Decent
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173 posts
Sorry to rain on your parade, but I'm gonna have to call the BS flag on that magelo.
____________________________
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Armored (retired)
RE: Old Times
# Jan 14 2006 at 5:07 PM Rating: Decent
Scholar
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109 posts
Ya. That's pretty funny. Wonder how much time he wasted looking for the best item for each slot. It's akin to an online chess player using Chessmaster to win games. I guess it gives them a feeling of accomplishment they wouldn't ordinarily get....even though they didn't earn it.

Edited, Sat Jan 14 17:16:53 2006
3 Tries
# Jan 03 2006 at 12:44 AM Rating: Good
10 posts
Well, it took me 3 tries to get this and the reason is that I didn't read any posts before I tried it.
The 1st time, there was only 3 of us in a group. Me, 70 war, and 70 dru. Then, we met up with another group and started raid. We got mobbed and died.
The 2nd time, we had a pretty good group, but no Rog. When we got down there, we realized that we needed the Rog for a lockpick.
3rd times a charm. We did it easily with me (25 Clr), 70 war, 70 dru, 70 bard, 70 rog, 70 mnk, and 56 bst. All 70s had 10k+ hit points. My clr was there for a tag-along of course. Couldn't do much of anything to help out.
Maybe you won't go through all this. Maybe your first time will be a charm. Just don't forget that ROGUE! Happy Huntings Clerics!
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[Cleric] Wine (High Elf)
<Thorns and Thistles>
GIMP!
# Dec 28 2005 at 6:20 PM Rating: Decent
22 posts
Solo'd him and Queen the other day for a couple epics.


70 necro anguish geared 700 aa;s
Question Please..
# Dec 16 2005 at 2:22 AM Rating: Default
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67 posts
Can a lvl 70 ranger with 9 k hp and a lvl 70 cleric do him?? assuming we can get to his room?


Edited, Fri Dec 16 02:29:15 2005
Where is he?
# Oct 13 2005 at 7:13 AM Rating: Decent
17 posts
I'm sorry, but does anyone have a general location or a good map to find this guy? I'm completely boggled by his location.
RE: Where is he?
# Oct 20 2005 at 7:52 PM Rating: Excellent
*
57 posts
Well the eqatlas map is pretty crappy.. but anyway look at that map and his room is in the southwest corner of the map. It is the room that's underneath 2 other rooms.. there is a false floor that you fall through and you land in his room. You'll need a rogue to open the door for you to get down there, it's locked and there is no key.

Edited, Thu Oct 20 21:13:04 2005
royals
# Aug 30 2005 at 7:23 AM Rating: Decent
*
50 posts
soloed them last eve on FV was tricky but fun. fought him at his spawn , no gflux , and resisted his blind
____________________________
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Fire and Fury
Fironia Vie
RE: royals
# Oct 25 2005 at 9:45 PM Rating: Decent
31 posts
Pretty simply really if you have a decently geared monk ........ just get near the locked doors to librairy hit AE ramp do a bit of damage to everything and start fearing mobs .

Then FD ... stand / FD.... stand / FD youll keep getting summoned by mobs just FD when you get summoned to the room that you want .

Get full mem wipe then train down to hidden trap in the floor .

Get full mem wipe then smoke the King and Queen rooms .
How much does he hit for?
# Aug 12 2005 at 10:41 AM Rating: Default
33 posts
Hello, I'm close to being able to do this fight for my cleric's epic (which I finally decided to start), and I was wondering if it'd be possible to duo this with a 70 cleric, 8k mana unbuffed and my 69 beastlord, about 7.5k hp buffed? I was looking at the posts here and people say that he's easy to kill but no one mentions how much he hits for, could anyone help please?
____________________________
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RE: How much does he hit for?
# Aug 15 2005 at 10:26 PM Rating: Decent
*
121 posts
I think your biggest problem will be getting through the locked doors without a Rogue. As for the fight itself you could duo him.
RE: How much does he hit for?
# Aug 15 2005 at 10:07 AM Rating: Decent
18 posts
I havent attempted this guy duo style. But when I have done it with a group, the only problem we ran into was the adds along the way. I dont know if a cleric can paci there, they should be able to. I play a Bl for the most part. As far as firepower... you shouldnt have an issue. When my group went down we had a 65 Chanty with us so I am assuming that he slowed the King, but we also had a bard.. It was about a year ago when I killed him. So realisticly, it could be done if you make it past the adds.
This guy is pathetic
# Aug 06 2005 at 8:33 PM Rating: Decent
*
142 posts
I have come to the conclusion that this guy is not as tough as he seems, me (a level 54 cleric) and a level 70 necro teamed up to defeat him.
after being summoned into the room and killing all in the small hallway we faced the king himself, necro used wake the dead and constantly lifetaped, i sent my pet hammer out and did ae spell "earthquake a few times" with the summoning and constant lifetaps he brought him to 40%. I stuned the king hoping to stop him from gateing or using speels, he constantly used ae wiuch did about 400 each time, i hid and superior healed myself and continued the fight, i instilled him while the necro had his pet attack, finally he died, droped spell:frost, Argent protector and of course the much needed singed scroll, i only c healed his pet once, he used lifetap to regain health, basically he was an easy target.
P.S if you attempt this method i advise you to not let him pass you, he will try to walk outside and if he does the whole palace will be attacking, we died 2 times because of it.
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Quote:
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Ummm.... Playing EQ?

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Hailing faction problems?
# Jun 04 2005 at 1:15 AM Rating: Decent
24 posts
Can anyone tell me offhand what the minimum hail faction is, just to stop him dead in his tracks?
____________________________
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Former 65 elder druid of Saryrn
Leader of a successful open Naggy raid on Saryrn :)
Lockpick skill
# Apr 22 2005 at 9:01 AM Rating: Decent
Scholar
37 posts
Any rogue offhand know how high your lockpick skill needs to be to get to this guy?

Thanks
____________________________
Soulus
70 Elemental Mistress
70 Mezzin fool
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RE: Lockpick skill
# Apr 22 2005 at 10:14 AM Rating: Decent
Scholar
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208 posts
It's between 205 and 208

I did it with a level 39 rogue with 200 skill, but only with TWO mechanized lockpicks equipped: one in primary and one on cursor. It doesn't work with one in either place.
RE: Lockpick skill
# Apr 12 2006 at 1:21 AM Rating: Decent
Scholar
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112 posts
LOl TWO he say's ---> 2 mechanized lockpicks. Hello ... Knock knock Mods do not Stack !!! It did not work with 2 Mechanized lockpicks ... because you need an actual Lock pick on your Cursor as a tool ... not a Mod .

Edited, Wed Apr 12 01:17:11 2006
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Feel free to nail me with your flames .. check my spelling .. punctuation .. what ever makes you happy. I am not here for an E-penis building Experience ... these forums are for info not Ego's.
RE: Lockpick skill
# Jun 26 2005 at 4:18 AM Rating: Default
36 posts
Me rogue was able to pick the door with 202 skill.
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Wormius

I need Help with this mob.
# Feb 28 2005 at 9:03 AM Rating: Default
27 posts
My guild is too small to help me get my epic. I am lvl 65 with 62 AA's and I have played my cleric for many years. However, my guild is family guild and very casual. Would anyone on the Saryn server be willing to help me and my guild out with this mob? I have never even been to Chardok and my guild will not help me at this time. I cannot leave them, they are family. Someone please help me!!!!
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Zo
I need Help with this mob.
# Oct 18 2006 at 2:10 PM Rating: Decent
23 posts
I just soloed with my 75 cleric, 3 loots from tacvi/equivalent, rest bazaar/DoN (GM cultural). tossed on tenacity, armor, ward, vow, big HoT and jumped into the hole. Hit DA and DB, mobs killed themselves, then finished off king.
RE: I need Help with this mob.
# Jun 04 2005 at 1:14 AM Rating: Decent
24 posts
Leave your char's name, I'll see what I can do.
____________________________
56 (almost epiced) shaman of Saryrn (and growing!)
Former 65 elder druid of Saryrn
Leader of a successful open Naggy raid on Saryrn :)
Yes they do assist
# Feb 22 2005 at 3:14 AM Rating: Decent
Scholar
19 posts
I just got mine today and the mobs around teh overking will assist if not pacified. Most of my small raid was under 65. so it may be lvl related. I know for a fact that mobs in room with overking will assist
RE: Yes they do assist
# Jun 21 2005 at 1:43 AM Rating: Decent
10 posts
Yes, the lower level mobs near the entrance do not assist...

However... once you get to the slightly higher mobs (just down the hall from the entrance) they will assist. I am a 66 mage with maxed out ally faction and they jump right in on me or my pet. The highest level mobs near the King will most certainly assist :-)

OOPS! this message was meant in response to the thread about the King room... probably right below this thread

Edited, Tue Jun 21 02:46:15 2005

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