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Updated info
# Oct 04 2008 at 9:57 PM Rating: Decent
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68 posts
Hits for 150-200ish, repops every 15 mins. 6 mob camp at +1700, -2250, and 4 mob camp at +1400, -2965. Drops alot of crushed gems, but armor pieces are fairly rare, Have cleared 5 or 6 times and one sentient bracer so far, just here for axe for SK, but thought I would update a bit of info

Edited, Oct 5th 2008 12:53am by RoninWare
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Relican Windamere - Ranger, Hunter, Bastidge
Loot update
# May 24 2006 at 6:17 PM Rating: Decent
38 posts
Found a Golden Pendant on one of these guys today.
fairly easy mobs
# Oct 30 2005 at 4:41 AM Rating: Decent
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72 posts
for a level 65 mage using a pet to tank them and Firebolt of Tallon/wrath of the elements for damage... most were green by this point, but was here to farm crushed diamond dust...
so far no CDD, but got flame of vox, rune of al'kabor, couple of velium weapons, and the sentient greaves... =\
RE: fairly easy mobs
# Nov 03 2005 at 9:47 PM Rating: Default
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90 posts
66 Mage Pet with 66+ Weapons, DS, Kindle and Velocity(Conviction is just overkill). Rogues will Love you for the sulfur drops and Master's DoN Smiths will pay 5K+ for Crushed Diamond Dust and you can farm Vellious Gems from hell here(Great for Tribute and Exp-Armor Quests). You actually cast spells? I only healed my pet a few times and work on my Baking Skills(or any other portable skills).

Edited, Thu Nov 3 22:07:15 2005
RE: fairly easy mobs
# Oct 30 2005 at 4:43 AM Rating: Decent
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72 posts
by the time i found them, the conviction on my pet and my mage had expired, so all i had for buffs was kei and shield of maelin and xegony's phantasmal guard... pet had burnout 5 and flameshield of ro
Farming
# Jun 21 2005 at 12:21 PM Rating: Default
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66 posts
I have been farming these with my 53 druid easily. They do resist fire like crazy though. Your best bet is to use the swarm line of DOTs. You can harmony to single pull. They do not resist anything magic it seems. Snare always lands and root always sticks for max time. I just single pull one and keep applying Winged Death, Drones of Doom, and Drifting Death. If need be, you can finish them off with Dustdevil (its magic based despite the flame graphics). Takes almost half a mana bar to drop one with max wisdom. I use the spell Spirit of Ash to help with mana regen.

It seems most of their drops are rather rare. I am hear for Crushed Diamond dust and I haven't seen it drop yet.
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[link=www.magelo.com/eq_view_profile.html?num=1155042] Cornell [/link]
[link=www.magelo.com/eq_view_profile.html?num=1233665] Balkar Frozenblade [/link]
[link=www.magelo.com/eq_view_profile.html?num=1233666] Gaiana Treeweaver [/link]
[link=www.magelo.com/eq_view_profile.html?num=1197762] Dullaron Strikeblade [/link]
[link=www.magelo.com/eq_view_profile.html?num=1239777] Grakul Stormreaver [/link]
On the Luclin server

Fear not the weapon but the man who wields it.
Bit of info
# Jan 01 2005 at 9:20 AM Rating: Decent
16 posts
These hit my so-so twinked 45war for 150ish max(1150ac), relatively fast but nothing insane. They seem to run slower than normal, and can be easily aggro kited with a snare even if you don't have sow or the like. They have a pretty low aggro/assist range, as even pulling from the little house with 4 of em I'd get only the front two every time. They do not run, so be prepared to fight them to the end. Loot was so-so, got 2-3 empty ones then one with an item or two, rinse and repeat. Only got two quest gems in about half a days camp, rest was vendor fodder. Never got a sentient piece. Easily done with a 45war and dru.

Edited, Sun Jan 2 18:21:47 2005
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♣ Your arms are calling out, wave like a swarm of sound ♣
Druids Rule :)
# Oct 20 2004 at 11:56 AM Rating: Decent
28 posts
Forget kiting ... i've killed many of these things and very rarely does root actually break. Point being, if ya have root USE IT makes your like a lot easier. These things are cake to a 56 druid with KEI ... can get 4-5 down before i have to med. Good thing they're slow to start with too so even if you don't have a form of snare you can usually kite 'em without too much difficulty.
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Forest Scion Skel Brambleheart

2 SK's
# Feb 21 2004 at 3:21 PM Rating: Good
44 posts
Recently I tried soloing these, me being a 59 SK, for the Sentient 2hd Axe, but found that there's almost too much downtime once even a darkblue goes down. I'd be down to 20 mana and have to sit for 5 minutes before trying again, so I called my 54 SK friend, and with both pets, pulling with Cascading Darkness, DoTting with Boil Blood, and kiting them around a small area on the hill next to the wall, they went down rather easy. All my Spears were resisted, with a small portion of them landing for very little dmg, so I didn't bother trying Spears as it's a waste of mana. Also, unless you have a chanter or shammy with you to haste, the trip to Wakening Land is so long, that getting high chanter haste in PoK is sure to run out not long after you get there, so Darkness kiting with a Boil Blood, (if you have it), is a good way to do it. Also, I haven't got the axe yet. It apparently is a rare drop, unlike the semi rare armor
Shammie Soloing Info
# Dec 23 2003 at 4:39 PM Rating: Good
15 posts
First off, I tried the second encampment NW of Kael entrance. I found I could single pull at level 54 with Malosi/Malaisement. Pulled to 1940, -2560, which is on the zone wall side of buildings they spawn in. Did not see any wandering mobs during hour and half hunting there.
Did not get a SINGLE disease or poison based dot to stick, granting that I didnt use disease debuff and only tried about 6 times. Best tactic was Mal, Slow and alternate between Cold DD's and meleeing alongside Jobantik. Max hit on me was 115 with 985 Defense.
Got one peridot and one emerald from 10 kills, xp was poor. They carry no cash, for all those who are cheap like me. May try again with partner to see how frequent quest gems drop
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Brodin, 55th Shaman of Saryrn
farming sentient..
# Dec 01 2003 at 5:23 AM Rating: Good
As a bored 65 nec, i decided to go farm some sentient gear for my twink sk/work on CoV faction. These mobs still hit my pet (LoZ) for low hundreds (somewhere around 90-117s) ,quad,and sometimes wield velium weapons (which proc a low dmg DD. the wandering mobs can sometimes be more than annoying (stupid panthers dual me for 90s), but thus far can be feared/mezed/ect. oh, and suits can't be feared, but can be mezed/rooted and the like, but like to resist my disease and poison spells nearly everytime (especially poison). Also, they seem to have rather good MR, cause they break root (petrifying earth) early sometimes. Well, hope that helps someone some.
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Gee Boss, me likes dis tingie you gave mez.
Whatz it do zactly dummy?
I dunno, but sumtimz it make a big loud BANG when I klobber sumtin'
....
# Oct 01 2003 at 2:54 AM Rating: Default
26 posts
ok to all the people out there asking how hard they hit for HAVE YA YET NOTICED EVERYONE HAS KITED THEM *slaps his forhead* you read and read and read and ask how hard they hit for but you dont let it sink into your thick skulls that the kite um .....
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Darkness lurks from every corner watch your self or you might just have a dagger in your back
Difficulty?
# Sep 08 2003 at 7:36 AM Rating: Decent
Scholar
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76 posts
Thus far, I have seen 2 posts dexcribing the actual difficulty of these mobs. One said that they had around 6k+ hp, the other said they have around 50% FR/CR. Please define, "hits hard and fast". Doe shtis mean that they hit in the neighborhood of 150 or 200, quad-hit? Or merely 100 tripple-hit?

My interest in this is I would like to know if a level 53 BL/Enc combo will do well against them.

Bourne
Barbarian Primalist of the 53rd Winter
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Erollisi Marr Server:
Bourne - 63 Barbarian Beastlord
Thunderous Silence - 66 Human Bard
Tirla - 42 Drakkin Necro
i have a method
# Feb 21 2003 at 6:14 AM Rating: Decent
5 posts
today I, then 48 SK, a 45ish shammy, and a 51 bard took them down fairly easily once we figured out how. The bard pulled, shammy rooted, tashed and slowed, then doted. I debuffed and dotted (heart flutter would not stick-spear of disease was essintally useless but good for when the adds came, keep debuffs up). The bard had 3 damage songs playing. When it was slowed and i hasted i went in and tanked and it went down easy. Lotta hp's, hits hard and fast but not when debuffed and slowed. Also they are immune to fear.
When the bard pulled 2, he would charm one and tank it, and we would do as above, with me steppin in on the non pet when charm broke

hope that helps once i am finished there!
i have a method
# Feb 21 2003 at 6:14 AM Rating: Default
5 posts
today I, then 48 SK, a 45ish shammy, and a 51 bard took them down fairly easily once we figured out how. The bard pulled, shammy rooted, tashed and slowed, then doted. I debuffed and dotted (heart flutter would not stick-spear of disease was essintally useless but good for when the adds came, keep debuffs up). The bard had 3 damage songs playing. When it was slowed and i hasted i went in and tanked and it went down easy. Lotta hp's, hits hard and fast but not when debuffed and slowed. Also they are immune to fear.
When the bard pulled 2, he would charm one and tank it, and we would do as above, with me steppin in on the non pet when charm broke

hope that helps once i am finished there!
not for casters
# Feb 11 2003 at 3:23 AM Rating: Decent
I'm a 56 necro and tried my hand at these, rooted one and the others didn't add so apparently at 56 you can single pull. I could only land splurt, darknes, and BoD on it. Any other dots were resisted 100% couldn't land scent of darkness on him either. They are immune to fear so they pretty much suck for casters. Didn't drop anything and got jumped by 2 black panthers in the brief time I was here. Won't be back.
How about a magi?
# Jan 20 2003 at 3:29 AM Rating: Decent
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128 posts
Okies, I see alot about Druids soloing here and Wizzies, but how about a 48 magi? Should I not try? I would love to try these tin traps for exp. Is this mob good to solo? Or when I get there am I going to need to get in a group? Will a person have luck on getting a group or are these mainly camped by people soloing? I know that sony supports the policy no camps, but I do respect other people if they have a camp set up. So, I like to know ahead of time what to expect. I hate to waste paying for a port out there and then find can not hunt them cuz they are camped ya know?

I know there are a ton of places to go, but I have not been here, and a guildie is wearing the armor that drops and was suggested to come here (she did buy hers though).

Thank you to all who post a reply:) Take care:)

Arriannax De Fury
48 magi ~~ Karana
Champions of Elysium
RE: How about a magi?
# Jan 27 2003 at 2:05 PM Rating: Decent
5 posts
I hunt there periodically because some of them are still blue at 58 and I'm hoping to get some armor for a SK friend. I have yet to wander into WL and find anyone hunting them at all. The only problem, as a mage, might be single pulling them. I'm a bard, so single pulling isn't an issue (I can single 'em easily when I want to, or just deal with 'em all). There are two camps worth of 'em, so unless someone's being greedy you should have a shot at one at least. The armor seems to be pretty rare though, I haven't had a drop yet.
RE: How about a magi?
# Apr 01 2003 at 11:17 PM Rating: Excellent
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202 posts
I have found that the mage (and shammies too) Malaise line of spells, which has a pretty good range is a very low aggro spell very useful for single pulling, where not otherwise possible without a monk, sometimes. I add the caveat that they probably need to be low in your range of xp mobs to do this though and as always proximity and the mobs natural social tendency to assist is still very important.

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Tarquelian Pyromanseer
67 Arch Convoker
In Via Damnum
Xev

Massacarri
23 Mystic
Innothule
Tough
# Nov 17 2002 at 6:24 PM Rating: Decent
Scholar
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58 posts
I was C3'd and feelin' plucky, so I thought I'd try to kill these guys to get the armor for a friend while getting experience for myself. I used harmony of nature and single pulled one dark blue con. Snare worked fine, root wouldn't land. Swarm dot landed but it resisted fire based dots. Tried calefaction, it resisted it twice and the third time it hit for only 150. By this point I was at less than 50% mana and the darned thing was at about 98% health. This wolf then ran away with her tail tucked! Maybe in a few more levels I'll try again.

Iindarie
Druid woodelf of 45 seasons
Brell Serilis
RE: Tough
# Dec 22 2002 at 5:54 AM Rating: Decent
2 posts
Yes, they are tough in the sense that they have high hp's but be patient and they can be very easy =D

They way I killed them was Harmony them with Harmony of Nature, then Pulled with ensnare, once I had them at the hill side I would root and cast Drones of Doom and Drifting Death. I did not cast Ro's or Fixation because those are primarly AC and Atk lowering spells and its not like that will help you much if they hit you, you wont last very long anyway.
Also rumored that Ro's helps DoT's do more damage but I have not seen much evidence of that.
Repeat process 4 to 5 times and Reroot in between ( unless you are brave enough to reroot whene it breaks ).
With ES bracers I could kill one with between 50 - 75 % mana left.
Also I have killed 6 so far and not had one piece of Armor drop, 2 droped some junk loot, No cash though, so I do not recomend camping these Unless you are looking for the Armor


Sethelarian Wombatrancher
Druid of the 52nd Cookie
<Bears of Oboo> ~Lanys~
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Sethelarian Wombatrancher
Bears of Oboo ~ lanys
RE: Tough
# Jan 23 2003 at 3:56 AM Rating: Decent
3 posts
first off the ro line of spells are at lvl 39 is ac an fire debuff 44 is atk an ac debuff, 52 you get breath of ro which is a DoT of around 900 damage with a debuff. an at lvl 52 i was quading these they drop the armor quest gems very regularly for me an also have dropped plenty of armor but dont get me wrong i couldnt quad these without a KEI they are mean an have lots of HP with sitting between blasts an starting out with FM i used all 2650 something mana on them an if i had a resist i had to sit some more to finish the last one off. but the exp is great if you can find a way to do them that works for you. at 52 a druid can easily snare root dot them. but it take's practice to quad these with all the tree's so close together in the area. GL to all with them.
RE: Tough
# Nov 19 2002 at 11:59 AM Rating: Decent
37 posts
Just remember, kind Druid, that your DoTs stack. So, try to land multiple DoTs on the mob (Creeping Crud, Immolate, Drones of Doom, etc...) and if the mob is snared you are safe. Thanks for the information on the DDs, however. Might try these guys when I find the aliens in TM to con light blue to me. Too much money in Windstones, Acrylia and Essence of Wind to turn my back on that place just yet...
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Drack - Solusek Ro
35th Scale Necromancer (Retired)
Denaar
52nd Level Druid (new Main...)
RE: Tough
# Nov 22 2002 at 3:54 AM Rating: Decent
Scholar
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208 posts
A don't forget Ro's Fiery Sundering. I was getting partial resists on all my Starfires until I debuffed... and then they started landing for full damage.

They also seem quite slow. I had no trouble outrunning an unsnared one with just SoW when my Harmony of Nature let me down. It was easy to get enough distance to ensnare and then it's plain sailing.

6K+ Hps.

Update: Even with Ro's or Ice on them I still get too many resists to make nuking very efficient (especially when I have Affliction Efficiency and Extended Affliction).

I have partnered with a level 41 Enchanter a fair amount and after a Tash her magic based nukes land about 90% on yellows and around 75% on reds (roughly... I haven't kept logs).

More like 8k Hps.

Edited, Wed Dec 18 04:16:29 2002
#Lord Kedward, Posted: Oct 10 2002 at 7:41 AM, Rating: Sub-Default, (Expand Post) My only statement here is Sentient Armor is SHADOWKNIGHT Only! WHat the hell is a Druid Doing out here Trying for it!
RE: Sentient Armor
# Dec 16 2002 at 5:49 PM Rating: Decent
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91 posts
Quote:
so I thought I'd try to kill these guys to get the armor for a friend while getting experience for myself.


That's probably why.
#Hinderillusions, Posted: Dec 11 2002 at 12:20 AM, Rating: Sub-Default, (Expand Post) what do you think the druids are doing.....they are killin them cuz they can solo everything cuz there snares last ten minutes and then sell the stuff for ungodly amounts of pp.....the druids are just mad cuz SoE hasnt given them a zone wide snare so they kite more than 4 mobs at once.....plus the druids complained so much that now rogues can't PP as much...mainly cuz they kite all the HG's in RM....and when the rogues are in there stealing...they cry cuz they dont get all the pp cuz the rogues already got it....but i think that is ghetto too....cuz its a class skill the rogues have...if the druids dont like....then make a rogue.....i think since the amount that a rogue can steal now is lowered....i think that the time on the snares should also be lowered too.
RE: Sentient Armor
# May 31 2003 at 6:49 PM Rating: Decent
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126 posts
I try not to flame people but you made absolutely no sense. What do HGs and RM have to do with sentient armor? Rogues vs. Druids? Zone-wide snare? My IQ is officially lower now having read your post.

Salkan - 54th Druid of Tunare
Ulic - 51st Warrior of Ralloz Zek
Torvo
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Ulic - Overlord of Rallos Zek
Torvonnilous
RE: Sentient Armor
# Nov 07 2002 at 8:15 PM Rating: Decent
13 posts
Cause we can solo them for XP and the loot is xtra pp :p
Can I do it?
# Oct 09 2002 at 12:39 AM Rating: Decent
4 posts
Do you think a level 53 Warrior and a level 52 druid can take this camp?
RE: Can I do it?
# Jun 18 2003 at 11:49 PM Rating: Decent
3 posts
yeah it can be done if you can pull one or two at a time.
fraction
# Sep 29 2002 at 2:50 PM Rating: Default
10 posts


Edited, Sun Sep 29 15:41:29 2002
Dont make sense
# Aug 14 2002 at 5:33 AM Rating: Default
3 posts
Why cant Sentient Armor look like it does on these guys. A lot more flashy than poo brown. Id love a set of armor like this.

Mundy coppertop
42 Shadow Knight
Silver Knights of Norrath
Fennin Ro
Immune To Fear
# Jul 06 2002 at 4:36 AM Rating: Decent
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122 posts
ATTN: necros ... this mob is immune to fear spells as of 7/5/02.
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Fendrish 52 Barb War
Deadinc 46 Iksar Necro
armor
# Jun 26 2002 at 8:43 PM Rating: Default
is this the sk velious armor and if so what is the pally velious armor and is it worth buying?
RE: armor
# Sep 16 2002 at 4:25 PM Rating: Decent
43 posts
No, it's not Velious armor. Those armor's are obtained through quests.
Dot's
# May 28 2002 at 9:04 AM Rating: Default
Played with these guys last night.

AS a 52 shammy leading in with an unresistable disease debuff I couldn't get wither my poison or disease Dot's to land. DD was about 50% effective. Slows and melee debuffs went down fine.
#Anonymous, Posted: May 17 2002 at 1:34 PM, Rating: Sub-Default, (Expand Post) do u need velious to get ?
#Anonymous, Posted: May 17 2002 at 1:33 PM, Rating: Sub-Default, (Expand Post) do u need velious to get ?
What kinda damage do they deal?
# May 17 2002 at 3:31 AM Rating: Default
25 posts
alot of great info here other then that dumb SK's comment about pallies...Only thing I notice is no one mentioned what these things actually hit for melee wise could anyone answer this?
Quadding
# Apr 22 2002 at 9:55 AM Rating: Default
I wouldnt try to quad them as a 55 druid. Wizards get better DD's/AOE's so probably a Wizard.

The shaman asking about it, I would say root/dot or single pull them. I wouldnt reccomend quadding.(never knew shammys could quad though)
#Anonymous, Posted: Apr 17 2002 at 11:29 AM, Rating: Sub-Default, (Expand Post) yes theres hope for me yet! im going to WL to tonight and killing me some sentiets woohoo
Loc
# Apr 11 2002 at 3:22 PM Rating: Default
Anyone Got A Loc On A Suit Of Sentient Mob?
RE: Loc
# Mar 26 2005 at 1:58 PM Rating: Default
Really!!! 31 posts and not one tells what part of zone or the loc of these mobs.
RE: Loc
# Mar 26 2005 at 5:46 PM Rating: Default
They are near the Northeast corner of the zone. there are 2 area, one with 6 and another woth 4. The 4 is near -1500, -3000. Teh other is west of there.
RE: Loc
# Aug 26 2008 at 8:26 AM Rating: Decent
13 posts
Janilyn wrote:
They are near the Northeast corner of the zone. there are 2 area, one with 6 and another woth 4. The 4 is near -1500, -3000. Teh other is west of there.


Correction on the /loc. It is closer to *pos* 1400, neg 3000.
RE: Loc
# Jun 05 2002 at 8:06 AM Rating: Decent
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52 posts
Next time I'm there I'm try to remember to get the loc for ya. But until then if you have track, Port to WL and run to just about the Kael ent. Then turn and run NorthWest a little ways and start checking your tracking and they will show.
Yes Quadable
# Apr 08 2002 at 1:56 PM Rating: Default
3 posts
I quad kite these mobs. lvl 60 wizard
Shammy?
# Apr 07 2002 at 5:26 AM Rating: Default
can a 54 shammy solo/quad kite these?
56wiz quad?
# Apr 04 2002 at 4:22 PM Rating: Default
Lvl 56 wizard here. Was wondering. I see many posts about high lvl druids/wizards soloing these but the question is still in my mind can you QUAD them. with 6k hp you have ot figure that pillar of lightning majic based aoe dd x 4 mobs does about 748dd figured some partial resist here x that by lets say 5 casts thats only about 4-4.5k dd hmm i am gonna say with KEI its a possibility but probably not adviseable. any inside info on this?
Sentients
# Apr 01 2002 at 3:31 PM Rating: Decent
I have been soloing these alot lately. 54 now 55 druid. I sometimes have my chanter friend join me and we root/dot.

I pull and snare. He roots and dots or nukes. I lay down my dots and occasioanlly nuke and we can keep the 4 spawn cleared to one pop continuous pulling.

Solo I may get 1 armor drop every 3 hours or so of killing.

Not sure how the gems were before but if they were nerfed then they must have been a few gems on each mob previously. I get more gems from these guys then I do from wyverns.

My hunting to armor drops went something like this:
2 hours - nothing
5 hours - bracer
1 hour - arms
3 hours - nothing
3 hours - helm
2 hours - nothing
3 hours - Boots, Breastplate, Bracer (WOOHOO)

Just need legs and gauntlets and I got me a full set.
Solo - Quad kite
# Mar 27 2002 at 4:38 AM Rating: Decent
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95 posts
They have about 8k hps. They are about 50% fr/cr. But magic spells land fine. My lvl 60 wizard can quadkite these no problem. All the sentient pieces seem to drop at about the same rate.
Solo...Not
# Mar 27 2002 at 2:39 AM Rating: Default
Tonight me and a fellow guildmate hunted these due to the fact he's a Shadow Knight sure they maybe he around level 46 or something but like everything from about 35 and up they are Undercon
These are Solo able... well if you have alot of time on your hands. Myself a 51 Ranger my guild mate a 51 Shadow Knight and a 56 teamed up and fought these things first fight had a few close calls seeing how I didn't know 55+ can single pull these. After awhile tho we were doing okie, then our group started to go a 54 Rogue Guildie came to help out and then a 50+ shaman buffed us all up shammies are the best buffers heh =) then a cleric traveling down the zone wall joins us for a few rounds with the cleric we were killing these mobs pretty quick and smooth barely losing hp really hehe not sure on everyone else but I had 3128 hp heh and 930 ac pretty good for a 51 Ranger I think heh thats buffed to the max remember heh ne ways with 5 people these mobs were fun to kill we basicly couldn't get enough the armor seems to be rare drop we had to have killed over 10 of them and nothing dropped at all just some runes and velium weapons

Reachee ThunderArrow
Pathfinder of the 51st Arrow
Server:Bristlebane
#Anonymous, Posted: Mar 19 2002 at 7:03 PM, Rating: Sub-Default, (Expand Post) err i mest spalt armor blastit!!!!
#Anonymous, Posted: Mar 19 2002 at 7:01 PM, Rating: Sub-Default, (Expand Post) it is a man-o-war-this is a sperit in seeabal armer.
hey
# Mar 19 2002 at 3:01 AM Rating: Decent
oh and btw they still drop gems, got a flawless aquamarine and a crushed emerald killing those 10 .
Hey
# Mar 19 2002 at 2:49 AM Rating: Default
dunno bout the drop rates, We killed 10 of them and got one helm.
#Anonymous, Posted: Mar 08 2002 at 7:18 AM, Rating: Sub-Default, (Expand Post) It appears that Verant decided to nerf the gem drops. Was soloing them for hours after a patch mid February...no gems. None. Previously they dropped them uncommonly. Now it seems they don't drop them anymore at all, 8(.
RE: ATTENTION: NERFED!
# Mar 24 2002 at 1:36 AM Rating: Default
Actually, I just looted a Crushed Black Marble off one tonight, thanks =)
RE: ATTENTION: NERFED!
# Apr 16 2002 at 12:07 PM Rating: Decent
33 posts
Yeah, they seemed to have nerfed em somewhat, me (54 necro) and my bro (60 rogue) camped these for gems/exp/armour, and averaged a gem every 2-3 kills, armour dropped more rarely, around a piece every 5-6 kills. We took the large house as well as the small house, him pulling and me darknessing/fearing them. They have since nerfed the ability to fear these, so I haven't gone back to try killin em again.
#AolobeWinterstar, Posted: Mar 08 2002 at 5:46 AM, Rating: Sub-Default, (Expand Post) You know, my first character was a paladin, I got him to lvl 30, heals sucked, spells sucked. I made a Shadow Knight, I had much better soloing and party experience as him and you know what? Paladins suck, Shadow Knights rule, so therefore, get your lightie behind somewhere else, flaming swords? Feh, that just means that they are raging hom0's. Forget paladins and their weak arse heals, I deleted that paladin and happy with my Shadow Knight, and he's lvl 51, meanwhile my hapless Paladin stuck at lvl 30, therefore, we co-exist however, I don't have to tolerate paladins, just don't get in my way with your lame heals.
RE: the idiot SK
# Jun 27 2002 at 7:40 PM Rating: Default
Man, you are a fool, same with you pallies, neither is truly worse than the other, 'cept in a duel where a pally would own an SK, what you think harm touch gonna stop the awesome potentiol for double life via lay hands. And, the only class that sucks is the BL!
#The One and Only Arzs, Posted: Apr 01 2002 at 8:28 PM, Rating: Sub-Default, (Expand Post) HEH! Stuck at level 30 huh? Well maybe you just didnt know how to play a Paladin, or just not hunting in the proper place, or just maybe you were trying to solo which would backup reason number one. =8^p Or, maybe you just have this dark side of ya that was needing to come out. Either way, Paladins do not suck in any shape form or fashion. There are may people out there that prefer a paladin in the group rather than an SK or Warrior. Granted our heals arent that great til after 55, but each class has it's own pros and cons. Not to mention most of the duels that take place between Paladins vs. Shadow Knight's, the Paladin 8 out of 10 comes out on top being the winner. This isn't a flame toward your post just a flame towards your attitude. Have a nice day!
#eq420, Posted: Apr 23 2002 at 10:23 PM, Rating: Sub-Default, (Expand Post) yea right. not a flame. lol. this 53 sk will eaT A PALLY ALIVE spit him out and ask for more!
RE: Dream on bro!
# Apr 24 2002 at 8:40 AM Rating: Decent
Ehhe SK`s haha, your spell`s resist and you cant chain stun. you are a sitting duck.Pally Rule, i can keep a group alive in a aoe fight(654 group heal),and if the MT is going down i can LoH him,AND still if you are loosing the battel i can DA and walk out. oh and i know you like me when i plaw a zone to CR your corpse and res you for 90%.

Dobs, povar
Info
# Feb 25 2002 at 12:15 PM Rating: Excellent
4 posts
Not bad exp for a 53 Druid. Using ES Vambs and a Warden Symbol of Tunare (right clickable root), and Winged Death, these things are easy. Gotta harmony some of the 6 spawn, usually just one. But BEWARE of the trajectories that you pull them! They have weird and odd aggro ranges/trajectories.

The drops are gems = uncommon and armor = rare. Everything is random people, so remember that. I've gotten crushed flame emeralds (1k a piece on Sol Ro), like one every couple of hours, along with many other gems...and no gems in about 3/4 hours. Its random, so don't EXPECT the gems, but its quite possible.

BTW, if you are KOS to TunareanCourt Faction (the fauns and faeries and sifay etc), scout the kite area first! If you are fighting the 6 spawn up behind it (between it and the zone wall closest to it), you will run into NO roamers (if u are not kos to tunarean court though for some of those MAY roam).
RE: Info
# Mar 02 2002 at 3:25 PM Rating: Default
*
53 posts
Thanks for the good info =). I will start quad'ing these since SC is overcrowded now-a-days. Also *not to self - Time to make an SK
Pallies
# Feb 25 2002 at 3:33 AM Rating: Default
What's the pally equivalent of Sentient? Its not dw (no stats) and it aint Ro... so where's pallies high-mid end armor? Verant hates pallies( Of course, Pallies are cooler than SKs, so thats something...

Sars, the pally who just took 7000 harm touches at once.
Bards can solo them....
# Feb 17 2002 at 8:41 PM Rating: Default
But it takes awhile. I soloed one with my 51 bard. Got alot of resists, but i chanted it down after about 20 minutes (i had a beast drum so good chant damage). The new SoL 2.5 minute run song is great for doing this, but a group would give better exp imo.
To single pull
# Feb 11 2002 at 7:11 PM Rating: Default
You can single pull these at 55+
RE: To single pull
# May 29 2002 at 12:31 AM Rating: Decent
Scholar
32 posts
Actually, you can't single pull these even at 59. Harmony is the way to go.
RE: To single pull
# Jun 16 2002 at 10:06 AM Rating: Default
Single them at 57 no problem, no harmony.
Armor drop
# Jan 20 2002 at 12:34 AM Rating: Default
Can anyone tell me how frequently the Sentient armor drops.
?
# Dec 05 2001 at 11:22 PM Rating: Decent
48 posts
uh, can a 51/52 mage (keep losing level) kill one of these things? been soloing guardians in SS, think it can work?
____________________________
Chitos Kitfo
25 widow-maker (tank)
soon to be<Lycans of Legends> member from XEGONY
Not farming if you gettin exp
# Nov 28 2001 at 4:07 PM Rating: Decent
4 posts
These are all either blue or light blue at 60, hardly farming if your getting exp at the same time. Root holds fine at lv 60 and after ro's fiery, breath of ro will land about 75%, more often if you refresh breath of ro before it fades. Winged death gets resisted about 10% of the time at 60 without tash or malo. Solo druid's perspective.
____________________________
Vorp 59 druid, Vorpius 49 necromancer, Slivers 47 shadowknight, <Black Tower> Xegony
armor
# Oct 10 2001 at 10:34 AM Rating: Decent
6 posts
Camped this 3 night's in a row...

Got 2 full sets of armor and some more
Gems, about 25 all different forms and shapes
Immune to Fear spells
# Sep 11 2001 at 8:45 AM Rating: Decent
1 post
nt

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