Item GlossaryEverQuest icon

Happy Dragon  
 

Quest Item Placeable
Slot: RANGE
Charges: 20
This item can be used in tradeskills.
This item is placeable in yards, guild yards, houses and guild halls.
Recommended level of 40.
Effect: Happy Dragon (Any Slot/Can Equip, Casting Time: 0.2) at Level 30
WT: 0.1 Size: TINY
Class: ALL
Race: ALL

Item Type:Misc
Stackable:No
Tribute:17
Lucy Entry By:Smari
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2022-01-18 21:10:24
Page Updated:Sat Sep 7th, 2019

Expansion: Planes of Power Planes of Power


Average Price: No Data Pricing Data...
Rarity: Common
Level to Attain: 1

[Quests | Recipes | Comments ]

Crafted: This item is crafted by players.

Quests

This item is used in quests.
Expansion List - Premium only.

West Freeport
Quest Name
Journeyman Mechanist Test

Used in 2 recipes.
Recipe list - Premium only.
Screenshot

Uploaded December 26th, 2019 by nytmare
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What Level
# Aug 30 2003 at 1:34 PM Rating: Decent
28 posts
Well my main is a Gnome wizard.. I made this wonderful little thing, then I wondered what it was for.. Its a pulling device from what I read, which is excellent because I just made a Gnome Warrior and didn't want to do fletchering, so this would make an excellent pulling device.. Well, disappointment struck when I loaded this thing on to my warrior and found that the charges were not activatable at his level.. does anyone know what level it might be to use it?? I am hoping not level 40, but the thing does say thats the "recommended" level, but I can still hope I guess.. /sigh
RE: What Level
# Nov 09 2004 at 3:45 PM Rating: Decent
level 40

-Forzz, 59 DE Cleric <age of the renaissance> Drinal
New Recipe?
# Jun 17 2003 at 10:00 AM Rating: Decent
*
57 posts
Anyone know what recipe the Happy Dragon is used in? Since the new patch it shows that the Happy Dragon is used in trade skills so it must be the ingriediant for a new recipe.
Rechargeable
# Jan 19 2003 at 11:41 AM Rating: Decent
46 posts
Yes this item is rechargeable. You Need a gnomish firework (Blazing Comet ones, tinkered and cost to make is about 5pp a stack) and saltpeter, drops in PoI and found sold to almost any vendor in PoT. Put the firework, saltpeter, and happy dragon in a toolbox and combine to get your 20 charges back.
RE: Rechargeable
# Apr 30 2003 at 11:00 AM Rating: Decent
Next question... if you fail on the recharge (is that possible) combine do you lose the happy dragon? Would love this for pulling, fun toy, and if it's rechargable may motivate me to get the gauzz press and collapsible tool box as well. I'm a tinkerer at heart, even if a monk.
RE: Rechargeable
# May 20 2003 at 1:31 PM Rating: Excellent
The recharge is no fail - anyone can recharge it. If you are using for pulling, like I do, I carry a collapsable toolbox, stack of saltpeters and a half dozen blazing commet(they are not stackable) with you and you have 140 charges available. The firework needs be done my a low level tinker so just make a low level tinker alt or just have a gnome make you 20 fireworks at a time and leave a bunch in the bank. The fireworks are a pain because every time you do a combine you get 4 fireworks and you only need 1(blazing comet) otehr 3 yu destroy or set off - they do have awesome effects though so I usually just set em off. ;))
#REDACTED, Posted: Nov 12 2002 at 8:15 PM, Rating: Sub-Default, (Expand Post) removed
Rechargable??
# Nov 07 2002 at 7:03 PM Rating: Decent
If anyone has this item pleas say if it is rechargeable or not. If so, please tell us what type of batty needed for it. Thankyou very much
Neo
RE: Rechargable??
# Jan 19 2003 at 11:40 AM Rating: Decent
46 posts
Yes this item is rechargeable. You Need a gnomish firework (Blazing Comet ones, tinkered and cost to make is about 5pp a stack) and saltpeter, drops in PoI and found sold to almost any vendor in PoT. Put the firework, saltpeter, and happy dragon in a toolbox and combine to get your 20 charges back.
RE: Rechargable??
# Jan 19 2003 at 11:39 AM Rating: Decent
46 posts
Yes this item is rechargeable. You Need a gnomish firework (Blazing Comet ones, tinkered and cost to make is about 5pp a stack) and saltpeter, drops in PoI and found sold to almost any vendor in PoT. Put the firework, saltpeter, and happy dragon in a toolbox and combine to get your 20 charges back.
RE: Rechargable??
# Jan 19 2003 at 11:39 AM Rating: Decent
46 posts
Yes this item is rechargeable. You Need a gnomish firework (Blazing Comet ones, tinkered and cost to make is about 5pp a stack) and saltpeter, drops in PoI and found sold to almost any vendor in PoT. Put the firework, saltpeter, and happy dragon in a toolbox and combine to get your 20 charges back.
RE: Rechargable??
# Nov 11 2002 at 9:24 PM Rating: Default
**
361 posts
Not recharable
A better pulling weapon...
# Nov 06 2002 at 3:59 PM Rating: Decent
43 posts
is the fishbone dart. They're cheaper to make, and give better range, damage and delay. And you don't need a tinker to make the darts, you can make them yourself, with just your monk.

Darts take foraged roots (usually available in bulk in the bazaar), celandine (alchemy merchant), a fileting knife (smithed, low trivial), and almost any kind of fish, combined in a tacklebox. Results in a fish filet and fish bones. Then combine the bones with a dart tool (takes velium bits, smithed) in a fletching kit, success makes 5 darts.

The darts are 2 damage, 20 delay, 225 range, stackable and are 0.1 weight. If you use wulf fish from karnor's, you get darts that are 3 damage, 20 delay, 250 range, stackable and 0.1 weight.

Cost per dart is around 1pp , if you forage the roots yourself with an alt (or have a friend willing to do it). How much is a Happy Dragon per shot? I'm betting it's at least 15pp, and it has a higher delay, less damae, and less range than the darts.
RE: A better pulling weapon...
# May 18 2004 at 5:37 PM Rating: Default
I agree that fishbone darts are a better pulling weapon. However, there are some pulls that you just can not make with any thrown weapon due to the mob being to high/low to hit. This is not a ranged weapon so, unless there is a similar problem with "bolt" type spells, I am assuming mob elevation would not prevent this from being used. I wouldn't use this for EVERY pull though. There have been some days that I have gone through around 250 pull tools in a few LDoN's followed by a guild raid. I am looking forward to getting this little item though, even if only for the few pulls that I can't make due to elevation.
RE: A better pulling weapon...
# Nov 11 2002 at 9:29 PM Rating: Default
**
361 posts
AFAIK less damage for pulling = less agro on pull = easier for MA to get agro from puller, so Happy Dragon is better there.

Also, I'm curious as to what the correct range of the Happy Dragon is, as it is listed at 200 on the item, but the effect has a range of 250...

Admittedly, for the prices you noted, I'd say yes, fishbone darts are better (and I have a tinker who makes and sells these) BUT ... convenience is the big thing. How many folks are willing to spend the time getting the components for the darts, then making a bunch when you run out?

Just my opinion, and I must admit, possibly biased (though I'm not fussed about selling these - low profit margin)
RE: A better pulling weapon...
# Nov 12 2002 at 8:19 PM Rating: Default

So what you're saying is that fishbone darts, a 2 dmg throwing weapon, does so much damage that MA would have trouble getting aggro of puller? Only two kinds of MA would have this trouble.. the running ones, and the dead ones.

Chai
RE: A better pulling weapon...
# Nov 14 2002 at 6:43 PM Rating: Default
**
361 posts
No Hanami, I wasn't saying that at all, perhaps I should have clarified by saying that damage on weapons designed for pulling is so minimal as to not be worthy as a point of comparison (imo)

My main point was (and is) convenience.

Xanafeldiar, it isn't rechargable, once the last charge is used, the item poofs.

Edited, Thu Nov 14 22:51:06 2002
RE: A better pulling weapon...
# Nov 14 2002 at 5:57 PM Rating: Decent
The delay on this item is .2 as in 0.2 it says so on the item itself, practically instantaneous. There MAY be a difference between "casting" and effect landing. As in, you get to fire it and turn to run before it lands. Seems to be that way so far for me. 2.5 seconds to turn around sounds good.

I do know it's in the air in .2 and you can move without interrupting it.

Item may be rechargable, I personally haven't tried yet. Given the cost of components, it'd be REALLY nice to just reuse this instead of tinkering a whole new advanced propulsion unit.
RE: A better pulling weapon...
# May 20 2003 at 1:44 PM Rating: Decent
OK some more info it costs about 4pp max to recharge the Happy Dragon. The range is about 200 maybe a little more - I get about the same raneg with Fishbone Darts it seems. But the really nice thing I find is that it flies really slow and like any DD if the mob is in site when cast it will hit even if you or it has moved out of site so you can cast and back up a ton before it hits the mob and it can be around a corner which does not work with darts. I have estimated that with SoW I can fire and be as far as 400 range away before the mob agroes, huge I hardly ever get hit anymore I am usually at camp before the mob even gets close to hitting me. I used darts for a long time and I love them and if you can make yourself and not use up any time to do so fine. But if you buy them you are very lucky to buy them for less then 60pp per stack which really adds fast. I actually like it better then a Bio Orb because of the cast time. The 1 pt damage is always what it hits for even if it crits so no chance of a summon.

Edit: I will check the exact range tonight an let everyone know.

Edited, Tue May 20 14:08:14 2003
=D
# Nov 05 2002 at 6:49 PM Rating: Default
"Puff the magic dragon, lived by the sea"
RE: =D
# Nov 06 2002 at 12:16 AM Rating: Good
"...and frolicked in the land of Honnalee..."
Uses
# Nov 05 2002 at 6:43 PM Rating: Decent
Scholar
46 posts
This item has 200 range, which makes it great in the hands of a monk who needs extra distance in his pulling.

There are alternatives though, like for example:

Bracer of Hammerfal hammers have 55 range.

Pouch of Quellious shurikens (stackable) summonable from monk leather bracer have 100 range.

Forged Javelins (stackable) from the vendor in Chardok (or smithed at 82 skill) have 205 range. (hard to get faction to buy them though).

Antonian Javelin (stackable), human cultural smithing, 112 trivial, has 250 range.

There are lots of alternatives out there. But the advange of a Happy Dragon is the very low weight for the range it provides. Javelins usually weigh 1-2 stones, which can add up for a monk.

That's the best use I can think of for this item.
RE: Uses
# Nov 05 2002 at 9:20 PM Rating: Decent
I have to totally agree with you, i don't have a monk but have worked with many and they all have the same complaint it is hard to carry much after they are equiped so these have many advantages for a monk as a pulling device. The proc, the range and the weight.
What use is this?
# Nov 05 2002 at 6:24 PM Rating: Decent
Aside from using it to pull a mob, which a good nuke does better, what use is this? 1 point of damage doesn't make up for the cost to make it.
RE: What use is this?
# Nov 05 2002 at 6:48 PM Rating: Excellent
The reason this is great for pulling is because anything under 150dd will not cause the mob to summon you.
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