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Dusty Soriz Worker Pouch  
 

MAGIC ITEM LORE ITEM NO TRADE
Charges: Unlimited
Effect: Summon Fangs (Any Slot, Casting Time: 15.0)
WT: 5.0 Size: MEDIUM
Class: ALL
Race: ALL
Item Lore:A Bag of Shissar Fangs
Item Type:Misc
Stackable:No
Lucy Entry By:rale
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2018-10-21 23:49:08
Page Updated:Thu Oct 9th, 2008
Shadows of Luclin Item


Rarity: Common
Level to Attain: 55

[Drops | Comments ]

Drops: This item is found on creatures.

Ssraeshza Temple


Zone(s) Found In:
Item Lore: A Bag of Shissar Fangs
Screenshot

Uploaded November 27th, 2008
Updated November 28th, 2008
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My experience
# Aug 02 2014 at 11:04 AM Rating: Decent
14 posts
Went down to get this for my necro. He was up when I arrived, but knew it wouldn't be that easy. Took popping him 5 times but finally dropped. Say roughly 2-3 hours or so in total.
First Spawn First Drop
# Jun 27 2013 at 8:19 AM Rating: Decent
Scholar
*
173 posts
Cleared out the PH twice while getting my Corrupted Fangs and he spawned, got my bag! I love finding things like this that most of us either forgot about or never knew of in the first place.
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Respawn time
# Jan 25 2013 at 9:07 PM Rating: Decent
3 posts
16 minute respawn time on Hilog Jarsath/place holder.
Recent Drop
# Jan 14 2012 at 4:06 PM Rating: Decent
Scholar
42 posts
1/14/12

I got it on the fourth named spawn right next to the mining cart. You can sit AFK just back from those three spawns and nothing wont agro. Kill PH/Spawn, set phone timer for 20 min, go do other work and come back. It was probably three hours give or take. One of the easier camps. Throwing skill went up to 40 on first stack of 100.

Hilog Jarsath spawn rate
# Feb 16 2011 at 11:20 PM Rating: Decent
27 posts
I got him to spawn twice in a row. Had to kill three place holders till he spawned and on the first spawn he only had the amulet. Seemed to be over 10min between each spawn but did not seem to be 20min as mentioned below. Second spawn, of course, had the Dusty Soriz Worker Pouch (and the amulet). Spawn point is correctly marked on the map as of this posting (www.mapfiend.net).


The pouch summons a stack of 100 Shissar Fangs each time.

Great item for increasing your throwing skill.

[img=189191]

Gince
88 Shaman
Drinal Server

Edited, Feb 16th 2011 11:52pm by inver
Mis-Named item
# Dec 25 2010 at 3:17 PM Rating: Decent
11 posts
This item is a DUSTY SORIZ WORKER POUCH, not just Soriz Worker Pouch.
____________________________
Yiamna Decracker
Emarr
First kill
# Dec 22 2009 at 11:23 AM Rating: Decent
Killed THO the night before then moved to ssra basement. There was someone camping basement so I logged in the basement. Just logged in this morning. Hilog was up, first kill and he dropped the pouch. Luck
luck happens
# Jan 07 2009 at 7:53 PM Rating: Good
*
156 posts
went thru 3 spawns. all were named. metal, metal, pouch. this looooonnnnng boring camp took all 40 minutes.

best wishes.

enjoy!



Edited, Jan 8th 2009 12:34am by starwhisp
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Boooooring Camp
# Aug 05 2008 at 6:02 PM Rating: Decent
13 posts
Went through placeholder 3 times. Dropped: green metal, medallion then bag. Had to wait 5 hrs...Named spawned after every 4 ph...it was a looong boooring wait but worth it.
Update
# May 12 2008 at 4:15 PM Rating: Decent
2 posts
Hey if you want a great guide, just click on the link for Hilog Jarsath up top there. The post by mfbrownbear entitled everything you need to know is exactly that. My results.

Man this camp sucked butt. I did it yesterday and today 5/12/08 on druzzil ro.

Of note, I was there for 41 spawns, Saw Hilog 7 times. Sometimes going up to 9 PH's in between. Sucked. Got 3 green metals and 3 medallions and finally on number 41 got the bag.

The bag summons the fangs as advertised, BUT THER IS NO REQ or REC on the item, so don't wait till yer 55. I waited to 54 and camped my monk there while I boxed 70 sk/68 dr00d. VERY EZ, moderate difficulty breaking three after that cake, but I coulda broke with just the sk prolly.

Ahh good luck
Update
# Jun 20 2008 at 10:19 AM Rating: Decent
**
263 posts
Confirmed: Clickable from inventory before required level to equip. I got this for my monk when he was 45 or something. Nothing better until Stoneroot Starfish.
Very Long Camp
# May 12 2008 at 11:39 AM Rating: Decent
2 posts
Just passed hour 24, thought I'd post an observation from a solo 67 monk with decent bazaar/cultural gear:

Three mobs you have to deal with that aggro in this corner. My first strategy was to get buffed up and let the two I dont care about beat on me while I drop PH or mob Jarsath himself, then FD after he dropped. This spawned Jarsath 4 times, no pouch.

Then I wiped not paying attention and decided to clear the camp and hold it. I did this for 6 hours, no Jarsath all PH.

Decided to go back to the original strategy, got Jarsath to pop almost every other mob so far since going back to it, 6 times and no pouch yet.

Just my experience, if it's random I've certainly had better success getting Jarsath up if I leave the other two mobs alone.
Longest Camp I've done
# Dec 27 2007 at 1:08 PM Rating: Decent
1 post
I finally got the pouch toady. It dropped on the 39th named. The named does appear to be a 1 in 4 spawn. So it took me almost 120 rotations, 1340 minutes (19.5 mins per spawn), or 39hrs.

Now summons 100 per cast
# Dec 19 2007 at 9:34 PM Rating: Decent
According to this post, the pouches now summon stacks of 100 fangs.

Just posting it here and confirming it since I happened to get my first one tonight.
____________________________
That is all
Some details
# Dec 07 2007 at 2:28 PM Rating: Excellent
Here is a pic on the exact location of the PH/named:

[image]http://home.comcast.net/~kirby559/sorizpouch.JPG[/image]

From camping him with several diff ppl and toons here is my synopsis:

1. You can invis undead to his corner and then just deal with the 2 skele mobs there and the 1 roamer or you can just clear to him if you want. The first undead mob in that section is non aggro but the rest are KOS.

2. The spawn rate on the named seems to average out at 1 in 4 for Named to PH.
3. The drop rate on the Pouch from the Named seems to average out at 1 in 10
4. The drop rate on the green metal from named is about 1 in 5
5. The drop rate on the named scrappy amulet is a full 33% of the time with the remaining drops being misc junk or the new cultural drops.

6. All skeleton types run at low health and all are social so keeping one alive will prevent others from running. All are snarable slowable etc. None enrage/flurry/whatnot. Some have haste or run speed on and so they vary a little.
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EClapton
82nd Human Bard
Shattered Destinies / Seventh Hammer
Can be a Horror Camp
# Oct 10 2007 at 9:54 AM Rating: Decent
4 posts
Hey guys. First off, I just want to let you know, this camp is terribly easy to keep under control.

I'm a 66 monk, and sometimes I have my 65 Shammy box in there with me, but not always. I am mostly Bazaar geared, and I can hold it solo pretty well, especially if I split the spawns, because it's only 3 mobs you gotta watch.

Without using any pots (haste/heal) I'm able to regen to full well before the next pop.The only thing that can be trouble is runners, but there are several ways to counter it. As a monk, or if you have a friend with a nuke, just blast that Leopard Claw or nuke or whatever as soon as it hits 20% and it'll slow down enough to not get far off. Some of these buggers do Spirit of cheetah and they can boogey into friends fast though. It is much easier and safer to simply have a way to snare or root. Most of the time, I switch out a Anklesmasher ( http://everquest.allakhazam.com/db/item.html?item=8900 ) till it procs, and then you're safe. The other strats do work, and if you're not solo or feel like taking the hits of 2 at a time, feel free to just keep 1 skelly up, they won't run then.

Okay, all that aside, here's why this has been a horror camp for me: I've had over 20 Spawns and kills of the dude, no drop yet! Only one of the green metal things, everything else is that dang amulet. I know some other's get better luck, but for me, at this point it's less than a 5% drop rate off of Holig Jarsath. He usually spawns about every other time, but there have been times where I went 8 or 9 PH's in a row.

Maybe it doesn't drop anymore? Well, I'm daft and I'm got Homework to work on while I camp so I'll persevere.

Can be a Horror Camp
# Oct 14 2007 at 10:59 PM Rating: Decent
1 post
hahaha sorry sakren but like always im the lucky one, 3 spawns is all it took for him to drop i was here for maybe an hour and 10 mins had a few ph's.

i rulez


but ya that whole thing bout the undead mobs running and fricking casting sow or w/e on themselves is ridiculous. but two boxing with a cleric makes things uber with snare and invis vs undead so its all good
Guess im lucky...
# Oct 05 2007 at 12:35 PM Rating: Default
**
287 posts
Took me 4 hours tops. Probally closer to 3, very easy camp.
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Naturalist Xarra Ishigh <Triton> 80th Seasoned Stoner Druid of Povar
oh man
# Jul 29 2007 at 10:14 PM Rating: Default
*
87 posts
I feel so guilty, I've been clearing these tunnels, on my second clear got this guy to pop, trying to get Strange Green Metal, he dropped pouch for me, took maybe 30 minutes, I feel so bad :[ welp, time to work up my throwing skill finally
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80 Ranger of The Tribunal 17.1k hp 2.8k ac unbuffed 1500aa
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GuildRiP.com
24 hours of camp time
# Jun 22 2007 at 12:08 PM Rating: Decent
It took me around 24 hours of total camp time to get this. I really wanted it for my Cleric since its one of the very few items that they can throw. I tried it out last night and it works really great. Even at Throwing(0), I was still able to do up to 23pts of damage per hit and could fire them off pretty fast.

While I was there a monk, a warrior, and another cleric came to check on camp. A cleric in my guild told me that it took her a week of camping to get hers.

Here is my data. The RNG was really ******** with me, I think!

First day (3 hours): Place Holder X2, Hilog Jarsath X1, PH 3, HJ 1, PH 2
Second day (12 hours): PH 36, HJ 1
Third day (7 hours): HJ 1, PH 2, HJ 1, PH 2, HJ 1, PH 3, HJ 1, PH 2, HJ 1, PH 2, HJ 1, PH 4
Forth day (1.5 hours): PH 3, HJ 1[/b]

PS: I was able to max my Throwing(295) in just a couple of days. There doesn't seem to be much of a change from Throwing(0) to Throwing(295) except possibly a slight change in success rate. At this point, I'm not sure that having this is anything more than a novelty for a cleric. I do not, however, regret the time I spent in getting this, despite my lousy luck with the RNG.


Edited, Jun 24th 2007 6:06pm by EllexiusSoulspinner

Edited, Jun 24th 2007 6:07pm by EllexiusSoulspinner
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Journeyman Artisan / Prelate of Tunare

Journeyman Blacksmith (230) +Trophy (241)
Expert Fletcher (250) + Trophy (270)
Expert Chef (250) + Trophy (270)
Expert Potter (250)
Expert Tailor (276) +Trophy (298)
Master Brewer (300) +Brewmaster's Mug (345)
Master Jeweler (300) +Trophy (336)
12+ Hours to get this
# May 27 2007 at 10:59 PM Rating: Decent
Scholar
18 posts
25 spawns
15 PHs
10 Named
8 Amulets
1 Green Metal (second to last named spawn)
1 Pouch on last spawn

This took FOREVER. The fact that SOE makes class essential items such a timesink is sickening. But if it's important enough, people will camp them.
Rots
# Apr 23 2007 at 7:35 AM Rating: Decent
Scholar
*
71 posts
While farming lucid shard down there, we've several rot cuz they were dropping so much.
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a bunch of BS
# Feb 01 2007 at 10:51 PM Rating: Decent
1 post
saying that this drop is common is a bunch of BS you would be luckier to get mana robe off of trak than get this commonly
a bunch of BS
# Feb 01 2007 at 11:18 PM Rating: Decent
Scholar
**
642 posts
got it on my first try. took 5 cycles of the phs before named popped--dropped the pouch the first time. roughly 3ish hours all together.
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where ...
# Dec 25 2006 at 12:24 AM Rating: Decent
31 posts
This named spawns in the 2nd alcove by the mining cart. Any skelleton type mob can be the ph. I camped it one night for 5 hrs and got nothing, came back a few nights later and camped it for 1 hr and it dropped. Its all random.



Edited, Dec 25th 2006 2:32am by Thazager
____________________________
Zzzapp 85 Monk
Results - Just finished
# Oct 21 2005 at 3:36 PM Rating: Decent
9 posts
First thing, there is an excellent guide posted here:
http://p201.ezboard.com/fmonklybusiness43508frm2.showMessage?topicID=1242.topic

Second thing, I am level 70, and the 15 second cast puts >ONLY 20 FANGS<, not 35, on my cursor. I own all the expansions, so I have no idea why somebody would get more then 20 per cast. They do stack up to 100 per though.

Now the ugly part... here is my results on the camp. (respawn time is 20 minutes)

1 PH
1 Hilog Jarsath - amulet
17 PH
1 Hilog Jarsath - amulet
2 PH
1 Hilog Jarsath - amulet
3 PH
1 Hilog Jarsath - green stone
1 PH
1 Hilog Jarsath - amulet
1 PH
1 Hilog Jarsath - green stone
2 PH
1 Hilog Jarsath - green stone
1 Hilog Jarsath - green stone
1 Hilog Jarsath - dusty pouch

It took me 36 spawn to get the item, killing Hilog 9 times. (11 hours of "real" time camping)


Edited, Fri Oct 21 16:48:50 2005
RE: Results - Just finished
# Apr 02 2006 at 3:41 PM Rating: Decent
Scholar
32 posts
Just got pouch to drop after 1 ph kill. Only question I have is why this pouch summons only 20 fangs per cast while the Mrylokar's Bracer casts 100 daggers per cast?
RE: Results - Just finished
# Apr 02 2006 at 2:47 PM Rating: Decent
Scholar
32 posts


Edited, Mon Apr 3 14:04:20 2006
More Fangs!
# Sep 14 2005 at 12:18 AM Rating: Default
Scholar
16 posts
As of the DoDH expansion this summons 35 fangs at a time and they stack up to 100 rather than 20.

(35 at a time at level 70, at least)

<Forged Souls>
The Seventh Hammer

Edited, Wed Sep 14 01:25:27 2005
RE: More Fangs!
# Apr 02 2006 at 2:46 PM Rating: Decent
Scholar
32 posts
Please explain to me why this pouch summons only 20 fangs per cast while the Mrylokar's Bracer casts 100 daggers per cast?
RE: More Fangs!
# Apr 02 2006 at 2:45 PM Rating: Decent
Scholar
32 posts
Please explain to me why this pouch summons only 20 fangs per cast while the Mrylokar's Bracer casts 100 daggers per cast?
RE: More Fangs!
# Apr 02 2006 at 2:45 PM Rating: Decent
Scholar
32 posts
Please explain to me why this pouch summons only 20 fangs per cast while the Mrylokar's Bracer casts 100 daggers per cast?
RE: More Fangs!
# Apr 29 2006 at 11:45 AM Rating: Decent
Scholar
36 posts
The Mrylokar's Bracer uses a player spell to summon the daggers, therefore there can be 100 summoned. The pouch has it's own spell, not one a player has, to summon the fangs making it only able to summon 20 at a time. Just recently, SoE made the player summoning spells summon 100 instead of 20. Up until that time the bracer also summoned only 20 at a time.

I have the pouch and whenever I have a little down time, I will summon some fangs to keep the supply high.
HPs on hilog
# Sep 02 2005 at 9:32 AM Rating: Decent
12 posts
noticed that Hilog has more hps when he has the stran green metal, gotten about 4 metals to drop, and he has about 20k hps, but when its just the stupid necklace he has about 10k, no idea about how many he has when he the pouch
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