eq:House of Thule Overview  

House of Thule Information & Guides:

An Overview | Group Progression & Task List | Raid Progression | Visible Armor

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About House of Thule

House of Thule is EverQuest's 17th expansion.

  • It was announced on August 6, 2010, with an official launch date of October 12, 2010.

  • The initial announcement may be found here and the expansion release patch message may be found here.

New Features

  • +5 Level Increase (to Level 90)
  • More than 800 AAs (or unofficially, about 1200 more)
  • In-game Housing
    • Check out the Sunrise Hills accessed through the Guild Lobby
  • New Housing Trophy System
    • Display your trophies and receive statistical benefits
  • Hundreds of new housing items to decorate your house to your own style
  • 18 Raids
    • Collect valuable rewards from all new adventures
  • 13 Zones
    • Be the first to discover untouched lands of Norrath
  • 450+ Spells
    • Exponentially add to your caster's arsenal
  • 17 Missions
    • Experience intriguing lore and immersive Missions
  • 120+ Quests
    • Challenge your skills and gather useful loot
  • Inventory increase
    • Indulge the packrat in you and collect even more game goodies


  • Check out this link for a list of zones in the House of Thule expansion.

  • There are four difficulty Tiers in this expansion:

    • Tier 1 (equivalent to Underfoot's Tier 8)
      • Feerrott, the Dream
      • House of Thule, the Lower Floors

    • Tier 2 (a small step above Underfoot's Tier 9)
      • Erudin Burning
      • The Grounds
      • The Library
      • The Well

    • Tier 3
      • House of Thule, the Upper Floors
      • Al'Kabor's Nightmare
      • Miragul's Nightmare
      • Fear Itself

    • Tier 4
      • Morell's Castle
      • Sanctum Somnium

  • A screenshot of the in-game map of zone connections can be found here.

Getting There

  • There are three ways to get to the House of Thule expansion:
    • Click on the statue on the banks of low level Feerrott's Greenblood River (ports you to the new Feerrott).
    • Use the Guild Hall portal to port to the new Feerrott.
    • Wizard and Druid port spells to The Grounds.




  • Rank I Spells
    • These spells are vendor-bought.
      • Vendors are at location -1375, 665, 2 in the new Feerrott (southern boundary outside the House of Thule zone).


House of Thule Previews


Category: EverQuest
This page last modified 2014-06-21 20:08:43.