Spell Icon Learner's Aura  

Description

1: Persistent Effect: Learner's Effect

Details   Raw Spell Data, Lucy Spell View

Mana: 600 Skill: Conjuration
Casting Time: 3 Recast Time: 1.5
Fizzle Time: 1.5 Range: 0
Location: Any Time of Day: Any
Fizzle Adj: 100 Deletable: No
Interruptable: Yes Target Type: Self
Spell Type: Beneficial Category: NPC
Source: Live 01/19

Messages

Cast on you: You are enveloped in the Learner's aura.
Cast on other: Soandso is enveloped in the Learner's aura.

Game Description

Increases your companions' rate of learning, effectively increasing their experience gain as long as they stay inside the area of the aura.

Triggered by spell

Items with this effect

Quick Facts

  • Scroll:
    1. Spell: Learner's Aura
  • Classes:
    Enchanter level 76

    Duration:
    Instant
    Post Comment
    Aura Effect
    # Oct 11 2017 at 9:06 AM Rating: Excellent
    Avatar
    **
    437 posts
    The correct persistent aura effect for this spell is http://everquest.allakhazam.com/db/spell.html?spell=14629
    In demand
    # Oct 18 2013 at 9:11 AM Rating: Good
    Sage
    ***
    2,252 posts
    If the effect was a bit stronger enchanters would be back in demand for PU groups like in the classic days of yore.
    ____________________________
    Sippin 109.5 DRU *** Max AA *** Firionia Vie
    Master Artisan (300) * Baker * Brewer * Fletcher * Jeweler * Potter * Researcher * Smith * Tailor
    My crew: 105 WAR ENC CLE MAG WIZ 100 SHD BER RNG PAL SHM Master Alchemist *** 85 ROG Master Tinkerer & Poison-Maker
    Learners Effect
    # Dec 27 2012 at 8:42 AM Rating: Decent
    19 posts
    The Learners Effect does not stack with adventure potions.
    ____________________________
    Jaggedhalo of Bristlebane
    Prior to 2004 it was Toppen of Luclin
    %
    # Dec 11 2008 at 11:31 PM Rating: Default
    Learner's Aura: 5% Experience boost.

    Learner's Aura rk.II: 7% Experience boost.

    Learner's Aura rk.III: 9% Experience boost.
    its 5% and does not stack with lessions
    # Dec 14 2007 at 11:06 PM Rating: Default
    its 5% and does not stack with lessions
    I made it work.
    # Nov 29 2007 at 2:05 PM Rating: Decent
    14 posts
    ok...I think I know how this kinda works.
    1. I think it only will afect a set number of people/pets....so have pets block this buff as soon as you see it on a pet. Tell your group to do the same.

    2. If Chanter wants this to affect him....Chanter needs to park pet in the group...run away from group and cast this ( This always gets me to get the buff) then run back to group. Should the pet get this buff, drop the buff and block it.

    3. All members need to move away from the Aura range( This is a must)...and run back to range, and they will get the effect of this Aura. Again, drop this buff from pets if they do get it. Or keep pets outside the range of the Aura.

    Following this kept my group with the Aura up at all times....puller runs away, aura drops. Puller comes back with a mob and stays close to chanter, aura goes back up.

    This Aura is a bit of a pain to keep up and I'm not sure on what % of XP I was getting. All I know is I figured out how to keep it up on my group..LOL..I hope it helps.
    I made it work.
    # Dec 04 2007 at 5:07 AM Rating: Decent
    Scholar
    *
    69 posts
    in ref to your number 2 point...I can cast the spell, then run away from group, then back to it...no pet needed...this is what i found i had to do for my chanter to get the buff when duo'ing with my Shm main.

    ~Azgoth of Drinal
    Sorta Working...
    # Nov 25 2007 at 1:10 AM Rating: Decent
    The aura shows up now and then on self and/or others in group. It will randomly hit one or two (as many as three) in group and then mysteriously drop from them and show up on another. No rhyme or reason I can figure. Proximity doesn't help keep it up. Distance DOES cause it to drop. Hopefully SoE fixes it to show on all in group and they don't decide to pull it.

    BTW, look for it on your buff bar, not on your songs bar.
    Yes
    # Nov 14 2007 at 4:52 AM Rating: Decent
    6 posts
    its broken right now. Not working for the hole group. Only self, and even then it requires you to camp to character screen and come back AFTER cast for the buff to hit self.
    re
    # Nov 13 2007 at 10:19 PM Rating: Decent
    *
    155 posts
    probably only like 15% or something
    re
    # Dec 06 2007 at 2:18 PM Rating: Decent
    8 posts
    ONLY?! 15% is huge imo.
    I have heard rumors of a 7% increase in Exp with this aura up and even that should make having an Enc in group very attractive.
    =/
    # Nov 13 2007 at 9:39 PM Rating: Decent
    10 posts
    Is it just me or is this thing broken?
    ____________________________
    Erble Saanite
    85 Enchanter - Bristlebane
    http://eq.magelo.com/profile/1383463
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