Deathknell Event #1: Tolling of Dissonance Bells  

Quest Started By:Description:
Where:
Rating:
*****
Information:
Level:70
Maximum Level:105
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Event
Quest Goal:
  • Loot
Failure Lockout Timer: 00:15:00
Success Lockout Timer: 108:00:00
Related Creatures:
Related Quests:
Era:Prophecy of Ro
Recommended:
Group Size:Raid
Min. # of Players:18
Max. # of Players:54
Appropriate Classes:
  • All
Appropriate Races:
  • All
Entered: Mon Jul 10 15:04:16 2006
Modified: Wed Feb 12 13:24:41 2014
This is an expedition event within the Deathknell raid expedition. Its lockout timer is 4.5 days.

This is basically a two stage event in a room shaped like a plus sign; at each end of the wings is a Deathknell Watcher and a Deathknell Enforcer. In the Middle a bell hangs over a pit.

You say, 'Hail, Ayonae Ro'

Ayonae Ro smiles brightly, flames of insanity dancing behind her eyes. 'Welcome, guests of Deathknell tower. Here in my most desperate hour, away from scores of bloodsoaked madmen: murderers led by the Master's beckonin'. Battling, neighing, braying, preening, screaming . . . slaughtering without feeling. Yet even here
his eyes can watch us. [Destroy] them all, and end this night of eternal darkness.'

You say, 'We will destroy them'

Ayonae Ro directs your attention to the Deathknell Watchers, 'The granite beasts are not of my design. See how they spy. They are Mayong's thrall, and they will alert him as to your presence here. The gargoyles deserve nothing less than your worst.'

The Deathknell Watchers come alive, moving towards the bell in fixed intervals of time, one step at a time, regenerating to full and mem-blurring each step. Once they reach the bell, they toll it and cause devastating AE damage. When this happens it looks like this:

North Deathknell Watcher advances a few steps closer to the bell.

The Deathknell Watcher lurches forward and swats the bell. A sickening dissonant tone rings out, and Ayonae Ro screams in horror. The combined cacophany of sound brings you to your knees.

Your body and mind are wracked with pain.
You have taken 11550 points of damage.
(Cacophony of Pain)

To stop them or to push them back even, you've got to damage them before they can move further - each step corresponds to a certain percentage of damage taken in that interval. The Watchers are level 80, melee only (average hit 550, max 3.7k), and AE rampage.

Meanwhile, adds like a Truefaith minion, a Truefaith soldier, a Truefaith zealot (all lvl 73) and a Truefaith follower (lvl 69; charmable) will spawn. These are just trash and have to be disposed of.

After 15 minutes of fighting the Watchers become inactive and Stage 2 starts:

The Deathknell Enforcer breaks free from its statis, glowering at you with crimson eyes as it stands upright and spreads its wings!

All four Deathknell Enforcers come alive at the same time and have to be killed. The Deathknell enforcers cast Wings of the Gargoyle, hit for an average 1.5k and max of 4.5k. They also AE a DT trigger (5x per cast) that must be cured with RGC (same DT as Demiplane gargoyles).

Deathknell Enforcer has been slain by _____!
Your faction standing with Trueblood Coven could not possibly get any worse.

The ropes suspending the great bell creak, groan. . . and unravel. The brass monolith hangs in the air for a moment, then plummets down the shaft of the tower, ringing as it falls until crashing to a halt at the bottom.

Once they are all dead "a claw-scored chest" spawns with the loot from the event.
Submitted by: Saraban of Darkwind
Rewards:
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Easy for 100 wiz
# Apr 09 2014 at 5:21 PM Rating: Good
Scholar
44 posts
A 100 wiz can solo this no problem.

Full burn - improved twincast is key - and go bellycast nuke the gargoyles right after they've moved/just spawned. Take them out before they can do anything.

Then, because the enforcers do kinda need a burn because of the DT, you gate out, and run back to DK after your burns have repopped (about 30 min) - on zone in all the enforcers will be up plus a whole bunch of adds.

Do a full burn with arcane destruction (huge rune + crit increaser) and you'll take out the enforcers easily, the adds disappear after the enforcers die....it appears the event doesn't reset after the watcher phase.

I even had the DT and didn't die when it finished after the event ran its course.

No ghostrider...but this went on my farm card till I do :)
How to do this at 100
# Sep 07 2013 at 4:35 PM Rating: Good
*
64 posts
At lvl 100 this can be done by having a good amount of dps. You can kill the deathknell watchers before they regen their health back to 100. Once you kill a watcher it will not respawn and you can move to the next one. So just burn through the 4 watchers until all of them are dead and then you can wait whatever is left of the 15 min timer. The deathknell enforcers will spawn then. They do almost no dmg and have low health. The only thing you will need for them is a curse cure. I was able to 2 box this will a 100 monk and 100 shaman.
____________________________
Kongfoo Phightin - 100 Monk of Erollisi Marr Server
http://eq.magelo.com/profile/1878782
(Box) Slowdem - 100 Shaman
http://eq.magelo.com/profile/2369554

How to do this at 100
# Feb 11 2014 at 1:09 PM Rating: Decent
Scholar
*
93 posts
Thank you Kongfoo, your method worked for us. Group was me boxing 4 mages and a cleric and an 86 ranger looking for the mount.

We never got one of these guys killed before he healed up once but that was me mostly moving, getting all pets sic'd etc. One or two even healed a second time but none healed a 3rd time which, by then, everybody was moved and fully engaged. I'm not sure if the heal is timed or begins at a trigger level (perhaps 80%) and has a slow cast time (like complete heal... remember that? 24 sec?) and you have 24 sec to burn them down or start at 100% again.

After they were all dead, we had a long wait. We were medded up by the time the 2nd part started, just got in a corner and took them down. For level 100s, even squishy clothies, these guys were no factor. Roughly had 6-10 on us there at the end.

The ornamentation aug "of the grove" stuff drops in there too.

Hit the chest to crack it then /open it btw.

how does event work
# Jul 29 2011 at 11:46 AM Rating: Decent
3 posts
anyone explain how this event works more in detail me and a few friends been trying this but everytime we atk the mobs they move forward they only move back when they get near bells and they end up doing an ae on us after about 2 ae's we fail.
how does event work
# Sep 18 2011 at 4:26 AM Rating: Decent
8 posts
You need to do damage on each of the 4 Gargs that walk forward. When you did 10% dmg they dont walk forward most of the time. Sometimes the even walk forward if you do enough dmg.

You have to do that for a few mins (15 if i remember correct) In that time adds spwan too. After that time 4 defender Spawn wich you can kill one by one.
18?
# Aug 20 2009 at 10:58 PM Rating: Decent
Scholar
*
81 posts
Does anyone know if this still requires 18 people minimum to enter?
18?
# Sep 10 2011 at 12:51 PM Rating: Decent
38 posts
no only need 6
Loot info
# Jan 29 2007 at 10:41 AM Rating: Good
Sage
***
3,705 posts
Quote:
How is loot obtained in this event? A chest? Or which mob drops loot?


Loot comes from a chest, which spawns after you succeed at the event (kill the last enforcer).
____________________________
Xaanru's stuff
Deleted
# Jan 28 2007 at 6:05 PM Rating: Decent
7 posts
Deleted

Edited, Feb 5th 2007 8:43pm by RazmanEmarr
First part
# Jan 28 2007 at 6:20 PM Rating: Decent
7 posts
Whoops...its the watchers that advance to the Bell...after 15 mins the enforcers become active and you don't need to worry about the watchers anymore...at that point you need to kill all the enforcers
Text.
# Jan 28 2007 at 5:55 PM Rating: Decent
Scholar
36 posts
Hail, Ayonae Ro

Ayonae Ro smiles brightly, flames of insanity dancing behind her eyes. 'Welcome, guests of Deathknell tower. Here in my most desperate hour, away from scores of bloodsoaked madmen: murderers led by the Master's beckonin'. Battling, neighing, braying, preening, screaming . . . slaughtering without feeling. Yet even here his eyes can watch us. [Destroy] them all, and end this night of eternal darkness.'

Say Destroy

Ayonae Ro directs your attention to the Deathknell Watchers, 'The granite beasts are not of my design. See how they spy. They are Mayong's thrall, and they will alert him as to your presence here. The gargoyles deserve nothing less than your worst.'

Event starts.

Chest!
# Jul 12 2006 at 9:00 PM Rating: Decent
24 posts
Chest drops the loot in this event, as with all 4 events in DK. Forget its name, I'll see next clear. 3 loots + Twisted Harp String(backflag) for each chest.

Looting the backflag item results in the following text:

"You spasm uncontrolibly when your fingers touch the harp string. The memories of Ayonae Ro flood your mind. You are bombarded with with visions of unbelievible pain and suffering. You watch as your beautiful plane of existance is ripped asunder , as your closest friends are twisted into disfigured monstrosities or slain in cold blood. Images of darkness, death, and unmerciful slaughter assail you until it feels like you can take no more, When the mind meld ends, you feel as if part of your sanity has been lost, but in exchange you have gained the understanding of Deathknell. You can enter the bell tower at your will."
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