Item GlossaryEverQuest icon

Runed Bokken  
 

Lore Item Placeable
Slot: PRIMARY
Skill: 2H Blunt Atk Delay: 37
DMG: 9 Dmg Bonus: 127
This item is placeable in yards, guild yards, houses and guild halls.
SV FIRE: +3 SV DISEASE: +3 SV COLD: +3 SV MAGIC: +3 SV POISON: +3
WT: 12.0 Size: LARGE
Class: CLR DRU SHM NEC WIZ MAG ENC BST BER
Race: ALL
Slot 1, Type 4 (Weapon: General)
Slot 2, Type 20 (Ornamentation)

Item Type:2H Blunt
Stackable:No
Merchant Value:3 pp 5 gp 0 sp 0 cp
Tribute:12
Submitted By:Serrafin Darkbanisher
Lucy Entry By:Kerasota
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2021-12-24 16:39:54
Page Updated:Thu Oct 9th, 2008



Average Price: No Data Pricing Data...
Rarity: Common
Level to Attain: 20

[Drops | Comments ]

Drops

This item is found on creatures.

The Warrens
NPC Name
High Shaman Drogik



Zone(s) Found In:


Zone Name
The Warrens
Screenshot

Uploaded November 15th, 2022 by iventheassassin
Updated December 12th, 2022
ThumbnailThumbnailThumbnail
Send a correction
Post Comment
2 for the price of 1
# Apr 15 2002 at 6:13 PM Rating: Decent
Was in the Warrens today hunting the King and the named shamman. After killing the shamman I noticed that there were 2 of these on him. I looted on and my other char looted the other.
Not that Bad
# Oct 09 2001 at 7:03 PM Rating: Good
I just picked this up today, paid 100pp for it. I got it since i needed a 2h blunt weapon with a descent delay. 37 is much better then the 50 i have now. I got it to practice my bad 2hb skill. Granted as cleric i really wont use use 2hb, but it can't hurt to max the skill.

PS before people flame me that i paid too much for it, Remember the price is set by the seller and buyer. We both believe we got a good deal.

RE: Not that Bad
# Jan 18 2002 at 4:16 PM Rating: Default
Looted this off of Packmaster Dledsh along with the Ye ol' Ball Peen Hammer last night.
It's not THAT bad.
# Sep 02 2001 at 9:02 AM Rating: Decent
Heehee. Such a cute argument. Just here to say that the High Shaman Drogrik or whatever his fuzzy-face name is... he spawns by the King, and loooves to assist the King. =) His favorite spell is slow, and this appears to be his rare drop. Now me.. I gave mine, again, as I usually do, to a young enchanter headed through Erudin. It may be heavy, but it is magic :) It's not got bad stats, considering the level of the mob, and it is STILL nicer, cheaper, and more useful than storebought.

A little save versus elements and magic never hurt anyone. :) Cept when it's on your opponents.


PS~ I don't want to hear any whining that uber lewtz don't drop off of high levels. Shield of the Slain Unicorn drops off of something L 45-ish. And nobody on my server, cept those starting out, will even TOUCH them. They don't even sell anymore. =) So think twice when you whine about this weapon. It could be a lot worse.

Selling
# Aug 17 2001 at 1:40 PM Rating: Default
Im selling this item If u want it please give me an email
Weights and measurement.
# Jul 27 2001 at 6:05 PM Rating: Decent
*
71 posts
I have never seen anywhere in everquest on any item where it said WT: 1.5 Pounds, or 10 Pounds, and I probably never will. In fact I highly doubt that the weight system Norrath uses Pounds as its measurement method, I could agree with xaxor's idea and consider it possable.

I have heard the weight of items refered to as stones(thats how I refer to weight in everquest also) Assume that stones are like 1/4th of a pound or something It would not be unrealistic for you to have 50 stone worth of weight in gear and then another 12 stone for your 2hb stick(50 stone would be about 12 pounds on a 4 stone to a pound ratio for your leather armor stuff)

And then like 3 pounds for your big 2hb stick(12 stone)


Just a thought. And the 1/4 pound to a stone ratio was used as an example, I really couldnt see someone walking around with a 12 pound stick in addition to all the other armor you have on(especialy plate armor).

Well thats just my thoughts on this, and keep in mind that the 1/4 pound ratio was an example.
RE: Weights and measurement.
# Jul 27 2001 at 7:55 PM Rating: Decent
Casebier below is correct about the fish. Its the Fetid Bass. They are fished in Firiona Vie. 17lb bass = 1.7 weight. And the other bass correspond the same way.

He has, however done his math backward:
120lbs = 12.0 weight
So the bokken weighs 120lbs. That's gotta be pretty hard to use! Or how about the Cast-Iron Mace? 19.0 weight so its 190 lbs!

Something tells me that even VI doesn't know what EQ's weight system really is.
RE: Weights and measurement.
# Aug 06 2001 at 3:47 PM Rating: Default
Here's a funny thought based on this info: Someone with a 100 strength can carry around 1,000lbs of gear without even feeling burdened! lol
Encumberance not Weight
# Jul 25 2001 at 1:31 PM Rating: Excellent
I think more appropriatly the numbers mean encumberance values, in D&D they talk about how a six foot long blow gun may weigh only minimal amounts (comparatively) but it is an awkward and bulky item and so has a high encumberance value. It is easier to lift a 100 pound barbell than it is to lift an oddly shaped peice of equipment of the same weight.
RE: Encumberance not Weight
# Aug 02 2001 at 1:24 PM Rating: Default
Then they should refer to it as "ENC" for "Encumberance" instead of "WT" for Weight.
Weight
# Jul 19 2001 at 10:56 PM Rating: Default
Actually, Everquest weights are fairly close to real weights, SOMEWHAT. While fishing in Fironia Vie, I caught many different fish, 12lbs, 14lbs, 8lbs, etc... The weights were in the name. The weight of the item in the info was 1.2, 1.4, and .8 respectively. It's a 10 to 1 ratio (or vice versa).
So, this Bokken would weigh 1.2 pounds.
RE: Weight
# Jul 29 2001 at 12:43 AM Rating: Default
You've done your math backward. See above post by SharkPuppet. If a 1.2 weight fish is labeled 12lbs then a 12.0 weight bokken would weigh 120 lbs.

I hope this settles the below argument about the realism of the weights in EQ. Its clear that they bear ZERO resemblance to reality.

I mean, come on, feathers and spider webs weigh the same as Banquet Sized meals. I'm sure everyone has their own examples. I think we abondoned an accurate weight system a LONG time ago.
#Anonymous, Posted: Jun 14 2001 at 8:18 PM, Rating: Sub-Default, (Expand Post) I agree with the stop whinning comment I noticed earlier.
monks using swords?
# May 24 2001 at 2:47 PM Rating: Default
depends on the monk that you are talking about. Tibetan monks don't use swords.. Catholic monks don't use swords.. Shaolin monks as depicted in "Kung Fu" don't use swords... Now please explain which monks use swords.. Also when I think of monks in the Role Playing sense I think of Final Fantasy... and I would think that's where part of the idea of the monk class came from. I have no clue what the AD&D rules say about it... but monks are not ninja or samurai.
RE: monks using swords?
# Oct 29 2001 at 12:08 PM Rating: Excellent
*
196 posts
On a historical note, not game-related, Shao-lin monks not only used swords, they used a very large variety of other weapons, and even items not normally considered weapons such as fans. You can still be trained in Shao-lin kung fu today, and they will teach you to fight with a fan, a sword, a staff, axes (two at once, even), and of course your hands and feet.
RE: monks using swords?
# Jun 17 2001 at 1:48 AM Rating: Default
Also the Bhudists monks trained in archery. Now if what you are saying about EQ monks, they should also get to be able to use a bow.
Remember its only a game and its not real life. So far in the all the table top RPG games i have played monks never get the ability to use a sword.
#Anonymous, Posted: May 25 2001 at 8:34 PM, Rating: Sub-Default, (Expand Post) Dont talk about what you dont know, Kung fu involves many different weapons including all sorts of swords.
#Anonymous, Posted: May 15 2001 at 8:50 AM, Rating: Sub-Default, (Expand Post) you ppl are all whiners, just play the game and let verant do whatever they want, if you spent less time whining and more time playing you would find a better weapon and wouldn't have to whine about the weight or usage of this one. Then again half of you would whine about the next best weapon you found too.
#Anonymous, Posted: Apr 26 2001 at 2:37 PM, Rating: Sub-Default, (Expand Post) C'mon Verant.
RE: Best stick in dungeon can't be used by monk?
# May 24 2001 at 2:51 PM Rating: Decent
considering this is a dungeon pretty much intended for the Erudites of Paineel, why would they have monk weapons here? This was not intended to add amazing new items to the game, it was intended to fill in a gap... Before the Warrens all Erudites pretty much HAD to go to Qeynos to level up.
RE: Best stick in dungeon can't be used by monk?
# May 11 2001 at 11:12 AM Rating: Decent
Would you really want to though? 12.0 lbs...thats just rediculous for a monk.
Naming
# Apr 02 2001 at 5:35 PM Rating: Decent
They probably meant to call it Bo Staff, which would make sense.

Bokken are essentially wooden katana used for practicing swordplay and non-lethal iaijitsu duels (Though Musashi once killed a duelling opponent with a bokken he fashioned from a wooden boat oar)
RE: Naming
# Jun 04 2001 at 2:01 AM Rating: Default
Well to be honest Musashi was the most legendary warrior in martial arts history.
So as such he is a 60 + quest npc and can do anything.
I have also heard the Bokken synonimously with the Jo. Which is a short staff...which later became the practice sword mentioned above.
#Anonymous, Posted: Mar 17 2001 at 2:55 AM, Rating: Sub-Default, (Expand Post) A bokken is NOT 12 pounds....I have one sitting in my room and I practice bokendo. Get it right Verant!
RE: A bokken is not
# Jun 19 2001 at 4:02 AM Rating: Default
hmm, i don't remember seeing the word pounds anywhere on this item or in the game.
RE: A bokken is not
# Apr 01 2001 at 5:19 AM Rating: Default
I also own several bokken, and not only are they not 12 lbs, but they're also generally not 2hb (unless you actually know how to use them, but then again, how many people do you imagine would?). They'd also, in theory, raise the skill for 1hs weapons, seeing as that's essentially what they're practice for...

-Cedaris
RE: A bokken is not
# Mar 19 2001 at 9:41 AM Rating: Good
Oh get over it. You also can't carry eight backpacks at a time, and they don't weigh 3 pounds each, and bankers don't hold backpacks for you, and ships have captains and charge fares, and you can't carry milk indefinitely without it spoiling, etc.

Just get over it.
RE: A bokken is not
# Mar 18 2001 at 9:43 AM Rating: Default
yeah, i have one also, it weighs about 2lbs
Class Discrepancy
# Mar 17 2001 at 5:23 PM Rating: Default
Considering that a Bokken is a Martial Weapon, you would think a Monk would be able to use it.
RE: Class Discrepancy
# Mar 19 2001 at 9:53 AM Rating: Default
I think they were just looking for a name to keep with the other items in the warrens. The weight is proably there to help balance the other good qualities of the weapon. This is basically a RTS with +3 to all saves instead of +5hp, +5mana. The RTS has 11.0wt, so it seems consistent
RE: Class Discrepancy
# Mar 20 2001 at 11:33 PM Rating: Decent
I was going to say the same thing, i've sat here for a while looking ovr the new weps, and was sad to see all the samuri (sp) ish wepons don't work for monks, oh well, nothing pouting will help (i'd still like to see some monk slashing weapons though, Actual monks did use them, but once again, crying is not gonna make it better)
this looks like it be nice on the pvp servers
# Mar 15 2001 at 7:44 PM Rating: Default
nt
#Anonymous, Posted: Mar 21 2001 at 11:08 PM, Rating: Sub-Default, (Expand Post) nah,suxx0rz
RE: this looks like it be nice on the pvp servers
# Jul 27 2001 at 6:07 PM Rating: Decent
*
71 posts
If the Casters arent going to be using melee why have a dagger wih no stats or even something else with one stat, the resists are nice at times, and if they need to hit something , swap the weapon out real quick for what they want to use.
RE: this looks like it be nice on the pvp servers
# Mar 23 2001 at 10:36 AM Rating: Default
I would disagree, I know some shamans in that lvl area are using the RTS, and this is very similar to an RTS in stats other then the additional SVs.
Post Comment

Free account required to post

You must log in or create an account to post messages.