Results of a quick pairing of Leaden Salute vs Wildfire:
Gear:
COR/RDM
Joy/xx/Bedlam+1/Bronze
AF+1/Light Gorget/Moldy/Novio
ACP(MAB+4)/Skadi/Omega/Breeze
Forban/Moblin Sash(MACC/MAB+2)/Denali/Enkidu's
Target: Amuckatrice (IT)
956,913,983,972,976,993,958,982,969,1012,975,996,1025,951 - Leaden Salute
1681,1449,1593,1452,720,1366,1461,1502,1495,1495,1644,1488,1488,1442,1449 - Wildfire
This was with no MAB drink with Wizards (5) on.
With Wizards and the Ascetics Drink:
1757,1765,1757,1633,1720,1727,1720,1482,839,1757,1765,1718,1718,1575,1710 - Wildfire
1153,1095,1081,1034,1099,1050,1066,1155,1051,1112 - Leaden Salute
PT broke before I could use some more Leadens.
Notes:
-This was pretty quick 'n dirty testing, I could and probably will do more testing on different mobs. As far as I know, Cockatrice are neutral regarding Fire/Dark damage.
-Wildfire comes out of the gate on elemental-neutral mobs stronger than Leaden Salute. In fact the modifiers seem to be the same along with the bullet damage having no direction on damage.
-This weaponskill seems tailormade for COR over RNG based on its elemental affinity. Slug Shot/Detonator offer physical options for COR WS but this weaponskill offers a potent magical attack to add to the COR arsenal.
Plus it looks awesome.
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Sparthosx
90 WAR BLU BRD RNG PUP COR SCH DNC WHM RDM