Fletching

The Fletcher can make his own bows and arrows, both for personal use and for sale to other players

What is the best strategy to develop and use the fletching skill? Which recipes are the most and least useful? Can you make a profit off of this skill, and if so how? Where is the best city to practice your skill? What classes are best set to take up fletching?

Post your strategies on how to best use the fletching skill, and read those posted by others.
Post Comment
magic arrows
# Sep 25 2002 at 11:13 PM Rating: Decent


anyone know what the components and skill lvl for magic arrows, i am having trouble finding info on this

thanks in advance

RE: magic arrows
# Oct 12 2002 at 3:12 AM Rating: Decent
look at www.eqtraders.com
Fletching @ 32
# Sep 13 2002 at 2:25 PM Rating: Decent
Ok I'm a little late to be doing this. I've read the previous articles and I don't understand them. I just started fletching. I used all the cheapest ingredients. I was no longer able to gain skill with those, so I asked a 60 lvl ranger what I should do next and she said use medium notches now. I'm wondering when I no longer can improve my skill to I go to small notch or do I use something else. Thanks again
RE: Fletching @ 32
# Sep 20 2002 at 12:58 PM Rating: Decent
yes go to the parabolic fletching, then the small notch, then the bone shafts, then the shield cut fletching, then the hooked points, then the wooden vanes, then ceramic shafts, then bones vanes, then silver tips, then stells shafts, and ceramic vanes, then acrylia shafts, and condensed substance heads, both os which must be black smithed. check out eqtraders.com for a full list with trivials.
How to raise???
# Jun 26 2002 at 1:38 PM Rating: Decent
Currently my fletching is around 27. i am a lvl 15 wood elf ranger. what would be the best time/money efficent way to raise the skill?

Edited, Mon Jul 8 19:20:48 2002
RE: How to raise???
# Aug 17 2002 at 11:05 PM Rating: Decent
This is how I did it there is several web sites that are for rangers out there. This web sites has links to them, use them. This is a list from one of those sites, with the name of the component that will help you gain skill use the cheapest in all the others and then sell back to merchant. Also the way I did this to gain the money to get skill high enough was to kill lots of wisps at your level you should have no problem with them on Erud's crossing, take boat from Qeynos and get off at first stop this is Erud's crossing. When returning I don't remember the name of the boat there are 2 boats if you end up in Erudan (excuse the spelling) stay on the boat and it will take you back to Qeynos, from the run to the Gypsy's in NK again I don't remember the name just hail and one of the women gypsy's will say something about a quest give her one Greater light stone (btw you will gain some xp from this) she will give you back a Concordance of research sell it to her depending on your charisma you should get anywhere from 7 to 9 pp. Back on the Island you will also pick up regular light stones sell them to the merchant on the island for around 8g. BTW get yourself a crude stein or any other cha jewelery. there are three stats that help on this skill that is Cha wis and dex, I had a guild member shaman buff me with dex and cha I got to 202 where I am now following this for under 1k all money came from would u believe it Greater light stones and looking at bears and cats that others had killed in West commons when running through and saving them up when a druid was offering 10pp each for Hq pelts hey you never know. Now for the list Hehe.

Large nock trivial at 16
Round fletch 16
Wood shaft 16
Field point 16
Medium point 36
Paraboplic fletch 46
Small nock 56
Bone shaft 68
Shield fletch 82
Hooked point 102
Wood vane 122
ceramic shaft 135
Bone vane 162
Ceramic vane 202
Steel shaft 202
Silver tip 202
These are also listed in order of cost, beyond these you have to make condensed tipped acrylia arrows that will take you to 250 or darkwood and other high end bows.

RE: How to raise???
# Jan 06 2003 at 11:55 PM Rating: Default
Wrong!
Past 202 make Mithril warrior than champion arrows. The item to make is easy to come by unless you want to spend days killing for condensed or Acrylia. Are you can buy it if you have LOTS of pp. The Mith arrows hit just as hard and will take you to 250.

Misstur Big
Tunarean Wood elf Ranger level 51
Master in:
Tracking
Fletching
Smithing
Archery
Foraging
RE: How to raise???
# Feb 14 2003 at 10:39 AM Rating: Decent
22 posts
Well, The problem with the Mithril Warrior/Blessed champion arrow is..... You have to be a wood elf to make them. If you are not a wood elf, you cannot use the Fier'Dal Fletching kit and therefore cannot make the Mithril Warrior/Blessed Champion arrows. So if you are a Wood Elf, then you are correct. If you are not a Wood Elf, then you are wrong.
Check your facts before you flame, the fire doesn't care who it burns.

Edited, Fri Feb 14 10:12:12 2003
RE: How to raise???
# Sep 20 2002 at 1:01 PM Rating: Decent
the silver tips have a trival of 182, not 202 like you stated. but with that exceptipon we have the same list.
RE: How to raise???
# Aug 05 2002 at 3:55 PM Rating: Decent
I could be wrong but stick to arrows I took my skill from 0 to 145 in Fironia Vie. I started with the worst of each component and when it could go no higher I increased one component to the next level.
Trueshot and making money
# Jun 16 2002 at 12:09 PM Rating: Decent
Okay first making money at lower levels. If you want to make money at 75 or lower, you can make pulling arrows Field point, wooden shaft, Parabolic vanes, and small nock. These will sell well in LOIO. Also making bows, I find most non-rangers want max damage, so I make rough bows with hemp and sell them.

On the Trueshot, I made mine at 140 skill with 132 wis and I increased my Int to 95 (my sucess rate seemed to go up because of it). Now to make money on these, I go to the sister island with as many slots open as possible. Now that my druid can port, I have found it better to use him to bind there and port back to bb, make the tonics and transfer over. I sell one TS at a time (naturally as they are lore), but I keep a bowstaff with me to make a replacement. This has the best return of investment of any item I have seen in the game.
Sliver tip
# May 31 2002 at 6:20 AM Rating: Default
Can a chanter ecant the silver bar in blacksmith Sliver tip arrows.
Fletching
# May 21 2002 at 8:01 AM Rating: Decent
I am currently at a skill level of 173..I feel your pain about the cost! all that can be sugested is to make money then fletching i hope to max out this skill soon...My (crit) hits are better now and you can find acrylia in Katta in the goblins caves i would suggest fighting in a group and also there you may find the ore needed to make your magic arrows once you move your smithing up high enough to do so.. Hope this helps

Shasheena Silverdawn
new bows
# May 20 2002 at 2:52 AM Rating: Decent
heard with new trade skills players can now make bows better then velium bows when grandmaster flecther anyone know the recipies?
Money for fletching
# May 15 2002 at 12:07 AM Rating: Decent
I'm currently in Sureglade practicing on my fletching. I currently have a 75 skill level. Does anyone have any advise for me about the best way to raise money, so I can continue fletching. I'm almost broke.

Edited, Wed May 15 10:58:43 2002
Trueshot
# May 06 2002 at 9:10 AM Rating: Decent
I have 125 skill in fletching how much more will i need before i can do the trueshot longbow quest and have a hope of being able to make the bow@?
RE: Trueshot
# May 17 2002 at 12:37 PM Rating: Decent
Well, I made it at skill 102 on my 18th attempt. I believe it trivials at a little over 200. If I were you I would gather as many materials as you can reasonably carry and then just go for it. Kiola nuts tend to be the limiting factor - they don't stack so how many can you carry back on a single voyage? You'll need to fletch next to the master as the staff he gives you is lore. Good luck !
RE: Trueshot
# Sep 20 2002 at 1:04 PM Rating: Decent
Trivial is 235 for the treushot bow
class2 arrows
# Apr 19 2002 at 12:16 PM Rating: Decent
i can't find out how to make class 2 arrows can someone tell me how?
RE: class2 arrows
# Apr 25 2002 at 6:05 PM Rating: Decent
Any arrow made with a parabolic fletch will be class 2. I use field point, bone shaft, parabolic fletch, small nock for a long range cheap pulling arrow.
i got nothing
# Apr 08 2002 at 12:17 AM Rating: Decent
well, started fletching the other day with my ogre warrior, and by the end of a couple hours of running around and killing nasty frogloks for loot, then running back to ogguk for supplies, i was able to make my first bow and arrows. so, i figured i'd stop there for the night, and check on-line a few places for what to do next. what can i say? you guys answered all my questions... i really wish i had a question to ask... but i don't.. well, not one that hasn't been answered yet... i know now to stick to making arrows, and that my next arrow to make contains the medium notch, and that i don't have to run all the way back to ogguk each time.

thank you very much
Post 202..
# Apr 04 2002 at 7:00 AM Rating: Decent
Finally decided to put the time in and raised my skill up to 202.

Now my question is...what do I need to start making besides the ungodly expensive bows to get my skill higher? Acrylia tipped arrows? If so, where can I find recipes on how to make these?

Thanx in advance
Laspeera Leafblade
54th Pathfinder of Tunare
Tribunal
RE: Post 202..
# Apr 08 2002 at 10:45 PM Rating: Good
You can do either the Condensed arrow heads to skill 250, or the Acrylia shafts to 250, here are the links for both.

http://www.eqtraders.com/secrets/recipes_luclin.htm#smith

http://www.eqtraders.com/secrets/recipes_luclin.htm#smith
Question about bow vendors?
# Mar 13 2002 at 1:22 PM Rating: Decent
47 posts
Hi all new fletcher question:

Looking at an earlier post from Lashara (a helpful post by the way) the following areas are listed as bow suppliers:

Bow Components:
Feerrott - Fugla
Kelethin - Merchant Sylnis, Trueshot Bows
South Karana - Ulan Meadowgreen, the centaur
Surefall Glade - Tonsia, Ranger Guild
Firiona Vie - Jessica Winter, Ranger Guild
East Cabilis - Klok near (135, -200)

I'm a dark elf, and I'm new to being an "evil" player. By this list, should I guess that my closest place to buy bow materials is "Ogreland"(feerott). As a powerful eight level character with a 56 in fletching I doubt I would survive anywhere else. Unless, since Lashara's post they've added bow staves to Neriak. I will of course increase skill to at least a 68 to get an elm bow with a silk string...I'm not traveling for hickory. For those of you who've asked about costs of pursuing the craft, I have got to this level (skill 56) by paying 7pp and by putting no training points into the skill. I have a 115 intelligence so that probably helps. It is getting more expensive but I'm easily at the point where I could build a hickory bow--dramatically better than a store bought and outfit myself with all the arrows I need. For personal use that's not a bad 7pp spent. By the way if you haven't read Lashara's guide below please do its a very concise helpful guide to fletching which I have found very useful.

Thanks,

Adrioch
8th lvl Shadowknight
Morell-Thule
bowyering with a different kit?
# Feb 28 2002 at 4:05 PM Rating: Decent
Ok, I must be doing something wrong here, or am absolutely stupid.

I put a oak shaft and silk string in my kit, try to combine, and it says "These items cannot be combined in a container of this type." Try adding a knife, same thing. Plane, same thing. My skill is at 181, so I should be able to make an oak bow.

Is there another fletching kit besides the standard fletching kit? I know with tailoring there's a sewing kit, large sewing kit and deluxe sewing kit, but I haven't seen anything like this with fletching kits.

Or is there something I'm missing from this recipe?
RE: bowyering with a different kit?
# Jul 03 2002 at 3:39 AM Rating: Decent
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54 posts
The only thing i can think of is this...was it an oak shaft or an oak stave. If i recall, you have to use staves to make bows. I hope you have figured it out!

Crystlas
Ranger of 22 Moons
RE: bowyering with a different kit?
# Apr 24 2002 at 3:00 AM Rating: Decent

I HAD THE SAME PROBLEM AT A LOWER LEVEL MYSELF, BUT WITH CLASS 2 ARROWS. I FOUND OUT (AFTER 2 DAYS OF AGGRIVATION,i.e.SELLING KIT AND BUYING A NEW ONE...GOING BACK TO CLASS 1 ITEMS...ETC),THAT MY PROBLEM WAS THAT I HAD PURCHASED 2 STACKS OF EACH ITEM AND WHEN THE FIRST STACK WAS GONE...THE ERROR MESSAGE CAME UP AS YOU STATED...I SOLD BACK MY INVENTORY AND PURCHASED NEW ITEMS AND IT WORKED WITHOUT FAIL...NOW I ONLY PURCHASE 1 STACK OF ITEMS AT A TIME WHEN MAKING ARROWS...I HAVEN'T TRIED IT WITH BOWS BUT THAT'S MY 2 COPPERS WORTH. I HOPE IT HELPS SOMEONE IN THE FUTURE AS I AM REPLYING QUITE QA WHILE AFTER YOUR INITIAL POST

Kendelmac
Barbarian Warrior
Code of Truth Guild
RE: bowyering with a different kit?
# Mar 31 2002 at 2:03 AM Rating: Decent
are you using a knife or the whittiling blade?
maybe you should try cams, I have a skill of 110 and can make bows.
RE: bowyering with a different kit?
# Mar 12 2002 at 6:47 PM Rating: Decent
There is only one type of fletching kit I have ever seen, and your recipe seems correct. The only thing I can think of is that tailors can make silk strings can't they? I have only ever used ones bought from fletch merchants. Maybe tailored ones dont work.
Trivial-ness?
# Feb 23 2002 at 8:59 PM Rating: Decent
Ok, so I'm level 22, I started fletching back at level 2 or 3, and I'm still really bad at it. Anyway - I've made basic arrows, and then it told me that I could no longer gain skill in fletching from making them, aka, they became trivial. Later that same day, I decided that I needed arrows, so I tried assembling basic arrows, and I couldn't make them no matter what! I'm just wondering why I can't make them well anymore now that they're trivial. Also, Once I can make them again, what is reccommended that I create next?
RE: Trivial-ness?
# Apr 04 2002 at 7:30 AM Rating: Decent
Scholar
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3,166 posts
Did you equip differently in the mean time.
Chance of success will depend on WIS/INT and if you changed to different armour or jewelry with say STR/DEX buffs then that would reduce your chances
____________________________
Wherever I go - there I am.
RE: Trivial-ness?
# Feb 26 2002 at 12:39 AM Rating: Decent
https://everquest.allakhazam.com/Skills/Fl_cost.htm

good guide for cost effective fletching. good outline to follow. fletch cheapest you can until it's trivial then go to next cheapest.
RE: Trivial-ness?
# Mar 20 2002 at 11:49 PM Rating: Decent
LOL i like to see that young one! anyway fletching is pretty easy, get 300pp with 125wis(at least) and try out new things! and print some of dis stuff out.



Outrider of the 55 season
Terris Thule
FieryBlaze is my name, protecting terris forest is my game, watch out for the epics there quick
Acryllia
# Feb 13 2002 at 2:56 AM Rating: Decent
Where can you buy acrylia for forging the new magical arrows?
RE: Acryllia
# Sep 20 2002 at 1:09 PM Rating: Decent
Goblins in Katta Castlleum [spelled wrong prolly] drop it i hear.
RE: Acryllia
# Feb 25 2002 at 8:28 PM Rating: Decent
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60 posts
Not exactly sure on this, but from what guildies have told me, Acryllica is droped. Know one of my guildmates has been spending lots of time in Tenebrous (sp?) mountains hunting for acryllica to do tailoring with. There are probably more zones where acrllica drops, as there are multiple zones where velium drops. I assume that the same sort of pieces can be combined with the new arrow shaft molds to make the acryllica arrow shafts. This acctually brings up an interesting question, any one tried forging Velium arrow shafts yet? Hope this helps.
best bowstring?
# Feb 12 2002 at 1:16 AM Rating: Decent
what is best for archers to have? Linen, hemp, silk? I know it depends on what you want to do, but would it be best to carry, say, both a hemp and silk string so that you can restring your bow on the fly depending on what you want to do? Once i get the root spell, i'm definitely going hemp when i solo. that is unless i want to pull to advance my melee.
RE: best bowstring?
# Feb 12 2002 at 12:48 PM Rating: Decent
Generally, silk strings produce a bow with a slightly better ratio

Ashwood Hemp = 16/58 = 0.27586206896551724137931034482759

Ashwood Silk = 14/50 = 0.28



, but the hemp will obviously produce more damage on average each hit.
archery
# Feb 07 2002 at 5:08 PM Rating: Decent
Why is archery made to be such a pathetic worthless skill. Is it in any way reasonable that a 150+master should miss 15x in succession wether it be rolling dice or not it is a nonsense. How can a mob with a dam 5 bow dam 2 arrows hit every time for 21 when a dam 10 bow dam 3 arrow barely hits past 7 if at all. The last time I got a critcal hit was when the skys opened Gods face appeared and he touched me with his blessed finger. Why is it there is hardly any chance of midly wounding an equivilent mob with archery never mind getting anywhere near killing him. The only realistic time I can use archery is when the mob is rooted and virtually dead.Even then its hard to keep up with his regeneration. In conclusion why ruin a good game with such pitifully crap stats on what could be a good and noble fighting skill. Then again why should I care they dont.
RE: archery
# Mar 12 2002 at 6:40 PM Rating: Decent
Missing 15 times in a row should be incredibly rare with 150 skill. First, make sure you are on a level with your target. Being higher, or especially lower, than it
can make your arrows be absorbed by the landscape. Likewise make sure no trees etc are in or alongside your line of sight.

You should avoid enemy regen by using a dot. Even the level 9 ranger spell flame lick will stop monster regen for its duration.

Second, buy or make yourself a better bow. Someone with 150 skill in either archery or fletch has no business using a 3/10 bow and you can't expect to do much damage with it.

My archery skill is less then yours, about 145 right now. And I swear it can do damage. I was soloing cyclops and the like at about level 30-32 using the root, snare, dot, shoot method, just to get my archery up. When you run out of mana or get bored, you can damage shield yourself and finish off with melee before the snarelock kicks in (if you are a ranger). Make loads of cheap long range arrows for this (I use field point, bone shaft, parabolic, small nock for this). These arrows are also great for general pulling purposes.

Good luck!
RE: archery
# Feb 12 2002 at 12:59 AM Rating: Decent
I don't know what bow and arrow you're using but it sounds like you're doing it wrong.

First of all there is your Archery skill. This, just like the other combat skills, combines with your offence and compaires aginst their defense and AC to determine if you hit and how much damage you do. Dex also plays a part in how often you hit and how much damage you do, much like Str effects melee attacks.

Second is what bow and arrows you're using. A higher base damage on the bow will give higher base damage with each shot; higher damage on the arrow will add to the damage of each shot and increase how high a crit can go. Dex also effects how much damage you do on a crit.

Third, if you're low level then you have a damage cap that you'll have to wait to level out of. If you're just learning archery, or have a poor bow, then you're going to do less damage.

Fourth, rooted and immobile mobs take more damage and get hit more often when using archery. So if you have the ability to root before shooting, do so.

If you have 150 skill in fletching then you should be able to make a decent bow. Try an ashwood stave with one cam, a planing tool and silk string. That should give you 21 damage and 41 delay. That's one more damage and four less delay than the ranger's Trueshot bow.
Arrow dmg & Bow dmg
# Feb 07 2002 at 2:50 PM Rating: Decent
Can someone please explane to me how Arrow dmg & Bow dmg work.Dose to dmg of the two combin to a final dmg?

thanks
Fletching and traveling
# Feb 03 2002 at 5:17 PM Rating: Decent
This is just a thought if you are a fletcher and use your archery skill(which you should).It is better to carry the components to make arrows, rather than the actual arrows themselves, lets take a look at this idea......
80 arrows = 4 inventory slots
20 of each component used to make arrows makes 100 arrows = 4 inventory slots
*replace with silver tips and you can make up to 200 arrows = 4 inventory slots

Now what sounds better, 80 arrows or 200 arrows? This also lets you practice your fletching skill while you wait for monsters to spawn.

Does anyone know if there is any point to having a quiver instead of a backpack?

Baymar, 15th Warrior
Tribunal
RE: Fletching and traveling
# Feb 12 2002 at 1:04 AM Rating: Decent
The advantage to carrying your fletching supplies in equipment is that you don't have to fletch while trying to shoot a mob. :) I've had to do it and it's not pleasent.

A quiver will hold arrows with WT reduction, also it will lessen the delay of the bow by the WT reduction on the quiver. A quiver will also allow you to pull arrows from other bags/packs in your inventory.

I keep my quiver in the number eight slot and my fletching kit in the number six slot. If I have more arrows than can fit in the quiver (which is all the time unless I'm running out of arrows) then I put the extra in the fletching kit. This allows arrows to be pulled first from any other packs they may be in, then the fletching kit and finally the quiver. However, even if you have your quiver in the number one slot (as I will for ease of summoning when I get my Darkwood Bracer) it will still keep pulling from other bags after it's empty.
RE: Fletching and traveling
# Feb 25 2002 at 6:29 AM Rating: Decent
There is also another bonuse to a Quiver as of a patch a few months back all quivers are haste items for bows, although I have yet to find the exact haste figures I have been led to believe that the better the wt reduction the faster u shoot. However if ppl have a page with the haste stats on em I'd like to know.
RE: Fletching and traveling
# Feb 25 2002 at 8:19 PM Rating: Decent
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60 posts
Ok, this is what I have been given to understand. Quivers don't provide haste, at least not in the classical sense that everyone normally thinks of. Rather then providing a % increase in number of attacks, or % decrease in delay, depends how you choose to figure it. A quiver simply knocks a set amount off the delay of the bow. For example, a standard store bought quiver has 20% wt reduction. To calculate how much delay this would take off your bow, divide by 10. 20/10=2 so this quiver would knock 2 delay off your bow. Fleeting Quiver wich has 60% wt reduction would decrease the delay of your bow by 6. This is how it was explained to me, hope this clears things up, and hope I'm not perpetuating false information.
RE: Fletching and traveling
# Feb 05 2002 at 4:56 PM Rating: Good
It should be said that the main benefit of a quiver over a backpack is that while the quiver is filled with arrows of the exact type as you have in your ammo slot you do not need to reload. Thus when you find yourself in the midst of a hairy melee and you are plugging the Orc Royal Gaurd for 16 points of damage as he is rooted to the ground you don't have to open your inventory because you forgot to put that fresh stack of arrows in your ammo slot.

Just thought I would throw my hat in the ring :)


Kildyrn
Ranger of 11 Seasons
Master Bower/Fletcher
Tunare
RE: Fletching and traveling
# Mar 19 2002 at 2:31 AM Rating: Decent
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204 posts
also, tailored and up quivers give a slight bow haste.. definitely worth while
RE: Fletching and traveling
# Feb 04 2002 at 9:25 AM Rating: Excellent
Quivers (even from merchants) feature weight reduction, but if you have a spare backpack with weight reduction, then there doesn't seem to be any difference.

After a fair amount of fiddling, I settled upon the following solution - keep a backpack full of fletching supplies and the fletching kit at the bottom of my on-hand inventory. You're right, keeping the supplies on tap yields more arrows per inventory slot. (This works for jewelers too, even more dramatically.) For the sake of convenience I keep the fletching kit empty, so I don't have to shift things around to use it. The fletching kit doubles as emergency loot storage. Sitting in the bottom right slot, it is the last container to receive loot. It would be nice to keep all the fletching supplies in the kit, but you have to empty it out every time you wanted to practice.
RE: Fletching and traveling
# Feb 28 2002 at 3:55 PM Rating: Decent
28 posts
I know this thread is a bit old but Im still confused
1. Do you need to own a quiver to get the autoload feature (you can definately autoload form a backpack, I do it all the time, but must you have a quiver either on you or in the bank is the question)

2. Must you autoload from the quiver to get this "haste"

And..how exactly do you find how about what the haste is on all items... a stopwatch or what?
making arrows
# Feb 02 2002 at 11:56 AM Rating: Decent
will someone tell me where to find a fletching kit. I have looked in the faydwer area. I can find supplies but no kit to make them in.Also maybe a book would be handy.thanks to whoever replies.
RE: making arrows
# Sep 20 2002 at 1:16 PM Rating: Decent
The merchant outside the fletching shop in Kelethin is the one withthe kit, not the merchant in the shop all he has is arrow parts uless someone sold him a fletching kit.
RE: making arrows
# Feb 04 2002 at 6:36 PM Rating: Decent
I bought mine at a fletching merchant in Kelethin, in the Fletching shop. There is also another fletching merchant on the same platform as the shop, bets are he has one too. Possibly available at Trueshot Bows shop in Kelethin as well. I've heard of books being purchased at the Fletching shop.
Condensed Shadow
# Jan 29 2002 at 6:55 PM Rating: Decent
I've looted alot of these from Umbrous Toilers in ME. I've heard that these can make great arrows. Anyone have information on this??

Thanks

Fyn
where is wood?
# Jan 28 2002 at 2:01 AM Rating: Decent
I am a lvl 107 fletcher who cannot find any wood for bows around GFay where you'd think to find it. Is there any on Faydwer anywhere? i am going to do the trueshot longbow quest soon, but would like to start making bows too.
RE: where is wood?
# Jan 28 2002 at 3:29 AM Rating: Decent
Merchant Sylinis (or something like that) sells bow staves and strings.

She's not far from the rogues guild in Kelethin. Turn left from the Newbie lift and go up the ramps past the Soulbinder and you should find her.

Gilvaniel Ithildae
(Povar Tarew Artisan)
is the whitling knife non consumable?
# Jan 26 2002 at 2:19 AM Rating: Decent
I thought it was but when I used it it vanished from my inventory intirely. Let me explain I put it in the kit with the staff and string. I clicked combine. Every time I had tried before I got the knife on the pointer. I really expected the same to happen again. I got a carved bow. The knife was gone from the kit. It was not in my inventory and I even checked my bank account. It was not there either. I remember reading somewhere that it was reusable so what happened?
RE: is the whitling knife non consumable?
# Jan 28 2002 at 3:25 AM Rating: Decent
Whittling Knife and Plane are both consumed on success, but not of failure.

Hope that helps

Gilvaniel Ithildae
(Povar Tarew Artisan)
Hmmmm...
# Jan 09 2002 at 12:07 PM Rating: Decent
I am a Ranger of the 18th level and have not used one practice on Fletching. I have been told numorous times that Fletching is an essential skill for a ranger to have. I am going to take up Fletching now but was wondering if Fletching is realy all that helpful, and if it is a good way to make money. Now obviously it isn't a way to make as much as Jewel Craft or Smithing but can it supply a nice income? I also was wondering if there are any venders selling fletching supllies and books in Ferona Via. How long does it take to be able to make your first bow? Does it cost alot to become a Fletcher? If anyone has some answers to any of my questions that would be much appreciated. Thx


Edited, Wed Jan 9 12:09:39 2002
RE: Hmmmm...
# Jan 26 2002 at 10:27 PM Rating: Decent
Sam is my ranger lvl 10 at the moment. He has less then a 40 in fletching and has made bows out of the lowest two types of bow staffs. I am based in Faydwer so supplies are easy to come by. I can not help with your question about Fiona Vie. I am extreamly sorry to not be of more assistance.
RE: Hmmmm...
# Jan 10 2002 at 1:36 PM Rating: Decent
I made master fletcher in a day takes a bit of plat but if you find a good online guide its simple if you make a basic arrow its better than you can buy and just about as much. I can now make arrows that will crit for 30 even tho my archery skill is 15. I make a bow for 5pp (caved elm recurve) that is the only bow i will use (can make better but they arent trivial) 11 dmg 39 dly 75 rng . when i walk up to a usable class and say want to buy a bow "maybe how much" 10pp "no thanks" hand it to them to see in trade anywats "I'll have to go to the bank be right back" i have done this several times and if you want to hgot farther than me 107 skill . There are even better bows that can be made for the money. it cost me bout 150+plat to make it to that lvl with a barb warrior so its not the smartest char when it comes to skills so it should be easier for you. Just remeber Bows are to use and sell!arrows are to use and practice flecthing with ! Yes i made ok money selling stacks of arrows but not as much as i can now (it helps i had regular buyers who didnt want to learn the skill) but the bows make the mkst you just dont want to practice skills with bows too expensive
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