Classes: The Druid

Druids - a powerful outdoor class. With the triple ability to heal, inflict direct damage and cast damage over time, druids are a popular solo class, as well as popular in a group. They are also a travelling class, given both sow and teleportation abilities.

How should you play your druid to make the best use of his abilities? What are the best solo strategies? How should the druid be played within a group? What spells are the most and least useful? What skills should you develop?

Post your strategies on how to best play and develop the Druid and read, rate and comment on what others have to say.

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help with macrosFollow

help with macros
#1 Nov 03 2004 at 5:43 AM Rating: Decent
Does anyone have any good macros setup? Please share your knowledge to a newbie. It will be a great help. Thanks so much in advance
help with macros
#2 Nov 11 2004 at 9:12 PM Rating: Decent
42 posts
It all depends on how you play physically, i suppose. I use the keyboard in conjunction with the keyboard, using the keyboard to type and move but the mouse to look, cast, and use hotkeys. Some people use the keyboard for just about everything so might want to hotkey certain spells to make them easier to cast. Druids really dont have much in the way of "must-have macros".

If you group tend to group alot, you might want a macro telling the group when you're healing so the tanks know the status, but keep it simple and easy to read, pointing out who is the target of the heal. Also if grouping you'll probably want a /assist hotkey, hitting the add can give a druid aggro problems. It can also be used to assist mobs so you know which melee to heal... particulatly effective in raids when you cant see everyone's life.

For the most part, you dont need too many hotkeys unless you'd like to hotkey spells. If you dont have a UI that already does so, I'd use the hotkey space to link bags in my inventory for easy access. My choice:

(1) Primary slot (2) Secondary slot
(3) Inventory slot 5 (4) Inventory slot 6
(5) Inventory slot 7 (6) Inventory slot 8
(7) Melee Attack (8) Heal Macro
(9) Assist (10) Forage

Originally used this set-up with my bard for fast PRI/SEC switching but got used to the fast inventory access of linking the bottom 4 slots. I always have a melee attack hotkey, even as a druid. And I'd link the forage button to click everytime you turn left/right... auto-forage.

Just my 2 cents.

Edited, Thu Nov 11 21:14:36 2004 by RattailScoundral
help with macros
#3 Nov 16 2004 at 11:19 AM Rating: Decent
I've gotten a few macros, don't use most of them tho...but here they are.
1. Biggie Heal.
/g Biggie Heal incoming %T.
/cast 1(karana's renewal)
/pause 10
/cast 1

2. Small Heal
/g Tinie Heal incoming %T.
/cast 2(Infusion of Tunare)
/pause 10
/cast 2

With those 2 hotkeys i can just push 1 for a complete heal and 2 for a small heal, and even if i fizzle the macro still does all the work.

My UI displays the ranged item slot, so i don't need to make a hotkey of the Drog's Drum....

3. Forage

4. Assist
/assist (name)
/attack off

5. SotW

6. Exodus

7. Snare
/g I've snared %T..,

8. Root
/g I've rooted %T...
9-10= blank although i've had /who all friends in #9 for a while =P
help with macros
#4 May 28 2005 at 9:17 PM Rating: Decent
Obviously no one posting here has a clue as to why many people play Druids. Wine & moan all you want but most peeps play Druids because they want to solo the majority of the time (My Druid was the first char I created and his birth date is Monday, March 22nd, 1999 on Rzek). I've also been the Guild leader of "Druids Empire" for the past 5 years; so believe me ... Druids as a whole solo the majority of the time!

What are Druids most famous for? .... Root/Rot methods or more commonly known as "Kiting". Want useful Macros for druids? Focus on the spell descriptions below. The spell gem #s are just for show. Duplicate casts in the Snare/Root macro is in case of fizzles. You may need to fine tune the pause times due to lag issues and/or casting times:

Snare/Root Macro:
/cast 7 (Root spell)
/cast 7 (Root spell)
/pause 50
/cast 8 (Snare)
/cast 8 (Snare)

Dotting Macro:
/cast 6 (Best Dot)
/pause 55
/cast 5 (2nd best Dot)
/pause 55
/cast 4 (3rd best Dot)

I typically use 4 dots plus my epic, but macros only contain enough lines to cast and pause for 3. You can cast the 4th individually as needed depending on mana consumption.

Now that Sony has changed most Druid Dots to casting times of 3.0 seconds and their durations are almost all the same, the recasting times between the dots are identical. Simply press the same macro after you receive the message that your first dot has worn off. Rinse and repeat as needed. It's not a bad idea to use the Snare/Root macro between using the Dotting macro for added protection as those spells use very little mana.

You'll find that you can pretty much solo hands free just using the 2 macros (hot keys) above while doing home/office work, watching TV, or anything else. Throw in a mount, some mana regen gear, Kei, etc and you can pretty well kite without stopping. Affliction Efficiency items are wonderful because they will save you up to 25% of your dot mana usage, a much better ratio then using DDs with Mana Preservation gear. And you don't have to worry about breaking roots when using Dots Vs DDs.

The Plane of Mischief is the absolute perfect 46+ zone to practice this in since there are no roamers and most mobs do not summon. If you're lucky enough to have the veteran reward that doubles your exp for 30 mins a day then sit back and roll in the exp while ejoying your favorite Movie/TV show ; )

Gaelron Greystone
Zek (PVP)
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