Malatina's Course of Terror (RoM Minigame)  

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I remember a game I played years ago where there was a grid of symbols and each symbol had special effects on you and on the squares around it. The objective of this solitaire game was to find the way across by intelligently using the effects of the squares against each other and clearing the path.

This game is exactly like that, but in 3D and with combat. In each square is a Seal. Some seals help you, like the Artillery, some block you and some attack you but if you defeat them they are cleared.

The grid in the first room is 5 Seals wide by 9 Seals deep. If you make it to the portal at the other side you step through into a new round so long as time remains.

This game costs Phirius Token Coins x30 to play. You have 15 minutes to complete the puzzles and get to the treasure chest. You cannot play this game more than once per day.

Seals

There are six types of Seals. It is vital that you learn to identify them by the symbol/colors. I did not get real good pictures of them the first time through and I will try to get better pictures on my second run.

Wild Giant Vine

Seal looks like a green plant.
Click on it to release it, then click on it to get a branch which can be used (somehow) to start a fire and burn the Vine down.

Giant's Iron Barricade

Seal looks like a red pound sign (#).
Your approach activates it. You must use a Heavy Artillery Vehicle to destroy it.

Heavy Artillery Vehicle

Seal looks like a blue flying cannon ball.
Click on the Seal to activate it. Click on the Cannon to operate it. This adds a Fire Artillery icon on your screen. Now target what you want to shoot and click the Fire icon.

Void Summoning Barrier

Seal looks like a red-edged white explosion.
Summons a Clown Spirit that attacks you. Killing it will just cause it to instantly re-summon at the barrier and attack again. You must find a way to destroy the Void Summoning barrier to stop it (while being pounded on by an Elite mob). Maltina's advice is simply to remember this Seal and don't activate it! This is the only Seal that can kill you, and it will. Death in the game ejects you but does not accrue any Experience or Talent Debt.

Mysterious Magic Stone Gate

Seal looks like a bluish-white swirl of fluorescent energy.
Activates at your approach. Get any closer and you will be transported to the game's entrance. Maltina said something about the Clown Spirit and it would run out of air, but her Engrish was pretty bad and I could not figure out for sure what she was trying to say. I think she was trying to say that if you have a Stone Gate open, and you get a Void Summoning Circle, you can lead the Clown Spirit to the Stone Gate and it will kill him AND extend the time it takes for him to resurrect! She also implies that during this brief time the Void Summoning Barrier is vulnerable.

Treasure Chest Key

Seal looks like a golden key.
There is only one Key in the first round, two in the second, and so on.

This page last modified 2010-04-15 21:07:32.