Ghur  

Ghur is the brown wind of magic, and is associated with the Lore of Beasts. Ghur is the coalescence of bestial spirit, the predator and the prey. It flows around the wild, untamed places, where the touch of civilization has not yet been felt. It is a savage wind, as unreasoning as it is devoid of malice.

Warhammer Online
Wikibase™

This page last modified 2008-06-01 21:33:41.