Patch Notes for January 17, 2007

Here is the patch message from this morning:



January 17th, 2007
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*** Items ***

- Corrected an issue that would cause some items that were casting player-usable spells to block the player from casting the same spell from their spell book until the item recast time was complete.
- Removed weight from all augments.
- Dyn`leth's Spy Glass will power up faster than before.
- Blessed Dust of Tunare and Blue Diamond Powder now stack up to 100.
- Scarlet Legion Command Stone will now give the correct stats.
- Pouch of Goldfire Ore Dust is now tradable on Firiona Vie.
- Akihiro in Stillmoon now drops items when killed.
- Keikolin`s Mindhaze Sleeves now have a chromatic damage focus effect instead of a magic damage focus effect.
- Goru's Girdle of the Deceased now has Improved Parry IV instead of Improved Parry III.
- Increased the damage on Fleshmelter, Lethar's Maul.
- Ice-Striated Iron Orb should now function properly.
- Corrected an issue that would cause backstab damage to be calculated incorrectly if the weapons base damage was too high.


*** Tribute ***

- Higher ranks of tribute and guild tribute are now available.


*** Tradeskills ***

- Changed lightningbane’s recipe to use the correct thickener.
- Many of the tradeskill items introduced in The Serpent Spine expansion should now show up as "combinable" in the bazaar.


*** Quests

- Several of the quests in Ashengate will no longer be blocked by rare spawns.
- Large events in Frostcrypt and Ashengate now yield more tier III spell runes.
- Lorekeeper Fenegar will no longer be giving people diseased fish as a bonus reward for finding lost ancient documents for him. He realized that adventurers don’t really like diseased fish as much as he thought they would. This was an extra reward given out in error. The real reward will still be given out.


*** NPCs ***

- An additional artifact has been found in Direwind that Librarian Hemfar may be interested in.



- The EverQuest Team

Comments

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druid regen
# Jan 18 2007 at 9:37 AM Rating: Decent
it is nice that what they didn't tell you is that if a dyid had cast one of thier regen dots on you before the patch and you had logged off, is that when you log back in after the patch ( smile now) is that you now have the fire dot on you and you are dead. thanks for the lose of xp sony
and still
# Jan 18 2007 at 8:48 AM Rating: Decent
Nothing....ever....for Paladins except washedout overused useless cleric abilities, spells and warrior abilities...sigh....makes me wonder what wow is like and now two 8 hour patches in the same week....you suck sony
and still
# Jan 18 2007 at 8:48 AM Rating: Default
Nothing....ever....for Paladins except washedout overused useless cleric abilities, spells and warrior abilities...sigh....makes me wonder what wow is like
Thanks Miruiwn
# Jan 18 2007 at 7:07 AM Rating: Decent
I just wanted to say thanks for a great post it put me in a good mood for the rest of today. Some people dont seem to think clerics have a good sence of humor :) Nice one.
Rectitude
# Jan 18 2007 at 6:08 AM Rating: Decent
I don't remember asking them to take Rectitude away from me. I like Rectitude and use it ALL the time. Instead they gave us some crappy spell in the Lull line and another spell haste - who cares. I've been playing for 5 years and think I've used a lull spell about 4 times. I don't want a slightly longer lasting spell haste spell and I will continue to cast the group spell haste spell as it has a longer timer. I want Rectitude back. I've been quite happily soloing in Sunderrock and without this spell, I probably won't be able to now. Great. Just when clerics were able to solo with a degree of efficiency, they take it away from us. Can you tell I'm not happy?

As for this Ward of the Dauntless, is it available as a Rank 1 buyable or a Rank 2 drop? What does it actually do? Its going to be another spell that nobody will see unless they are in one of the absolute top guilds?
spells
# Jan 17 2007 at 8:57 PM Rating: Excellent
Avatar
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351 posts
They had planned don making the change, the patch message didn't include the spell changes because they didn't know if it would be ready at the time.

Quote:
Most of these changes are already on Live (sans the Rank III turn-in). Please let me know if you have any questions!

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A vendor named The Quiet Wanderer has moved into Sunderock Springs. He offers spells and abilities of the calming persuasion, including several which were not previously available: Song: Whispersong of Veshma, Spell: Drifting Fog, Spell: Dulcify, Spell: Nature's Placidity, Spell: Quiet Mind, and Tome of Phantom Silhouette.
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Based on feedback from the Druid community, Wildskin and Blessing of the Wild have been replaced on a one-for-one basis with Blistering Sunray and Sunscorch. The old spells will be replaced with the new ones.
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Based on feedback from the Cleric community, Rectitude and Cure Corruption have been replaced with Blessing of Purpose and Ward of the Dauntless. Rectitude was swapped on a one-for-one basis with Blessing of Purpose. However, because Cure Corruption is used by multiple classes the spell could not be swapped directly with Ward of the Dauntless, so clerics can simply no longer use the Cure Corruption spell. Turning in a Rank III spell rune while you have Cure Corruption Rank III scribed will result in a copy of Ward of the Dauntless Rank III and a return of the spell rune. Aside from that, Cure Corruption can be deleted from the spell book.
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The statistics on the items created by Summon Aenda's Trinkets have been improved.
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The number of “procs” that Steeltrap Jaws can fire before fading have been doubled.
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Skin to Vines will now work on a wider variety of NPC targets.
also...
# Jan 17 2007 at 5:21 PM Rating: Decent
Scholar
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64 posts
new Harmony, Nature's Placidity.

Thanks, Sony! We're actually getting the spells we were told we'd be getting during beta.
The Ninja Strikes!
# Jan 17 2007 at 5:15 PM Rating: Decent
Scholar
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64 posts
Um, they completely ignored the fact that the druid HP regen spells were taken away from us and replaced with two fire dots: Blistering Sunray and Sunscorch.

Seeing as Sunscorch is a major improvement over Vengeance of the Sun, and is more useful for soloing than an inflated HP regen (Blessing of the Wild), I don't mind much.

Thanks...?
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