July 14th Patch

Here's the text of today's patch: 7/14/2004 Headlines! ------------------- Veeshan's Peak has been re-worked. Enjoy the new challenge. A new Adventure Zone appears on Stormhammer. You can now remove augments without losing them. Veeshan's Peak! ------------------- With this revamp we have Updated the level and NPC list for the zone: Please note that this zone is now an elemental level zone! The entry quest to Veeshan's Peak has been changed. The original key quest has not been modified. However, the new entry quest uses the old key and offers an alternate quest to do instead of the original key quest. - Items in the zone are now of elemental planes quality. - Faction now matters: Dragons in Veeshan's Peak will now speak to players if you have the correct faction and can understand them. - New quests and lore: The dragons in Veeshan's Peak will now give players the option to acquire items through questing for them. - The zone is now an exp zone as well: Hunting in the areas before the dragons yields experience and loot. New Adventure Zone for Stormhammer ------------------- Stormhammer gains a new adventure zone. This is a 2 group adventure zone for characters of level 65. Can you help the Eldritch Collective find and rescue Professor Bartleby Beckelbracker? Search the Desert of Ro for the whereabouts of Bartleby and his assistant Bomo and try to save them from the steel clutches of their enemies. Augment Removal * ------------------- - You can now purchase special "distillers" that will remove augmentations without destroying them. These distillers are sold by a merchant in Butcherblock. The item inspect window for an augmentation will tell you which distiller is required to remove it. - The existing solvents can still be used to destroy an augmentation if you don't want to keep it. You no longer need a different solvent for each augmentation slot. The interface will allow you to select which augmentation you wish to delete. - For those with custom UI's, you will need to update your EQ_Container.xml file in order to use the new augment window. Pets * ------------------- - Zoning pets are in. Persistent pet data includes: Items, Spell Effects, hit points, mana, name, height, and mana cost to summon them. All PC summoned pets should zone with you in all instances except for when you die. Pets will also follow the same rules as no rent items if you log with a pet. - Pets can be shrunk again. Please wash them in only Cold water to prevent inadvertently reducing their size. Tribute Changes * ------------------- - Some items have had their favor value lowered. - Players will now "Pre-pay" for tribute benefits. When benefits are activated, the player will immediately be charged for those benefits from their Favor pool. After that, the player will be charged every 10 minutes for the next 10 minutes of benefit. If benefits are deactivated before the timer is depleted, no refund is given for the time remaining. - Players now have the ability to activate/deactivate the tribute benefits they've selected (as a whole) whenever they like using a button on the Tribute Benefit Window. However, every time the player activates his benefits, he will be "Pre-pay" (see above). The ability to change selected benefits (downgrade) away from the Tribute Master has been removed. - When visiting a Tribute Master, the player's benefits will deactivate. Players may re-organize their selected benefit load, but will not be able to "preview" the benefits (seeing the effect on their character when the benefit is selected). Benefit descriptions should give the player a good indication of what the benefit will do when activated. - The EQ Label that shows the Tribute Benefit Timer will now show green when benefits are active and gray when they are not. Item Changes ------------------- - Manastones will no longer work in Forgotten Halls. It was not intended for the item to be used there and some naughty folks were taking advantage of the zone. - Malcohm Thimbleton, in the Plane of Knowledge will now swap out some Robe Graphic items for Tunic Graphics. * - The Staff of Revealed Secrets now has a 2hb weapon model instead of the little stick it had before. Enjoy your bigger stick. UI Changes ------------------- - It is now possible to display your mana as a numeric value on your inventory screen. * - By mousing over your buff icons, you will now be able to see the buffs remaining duration. * Berserkers ------------------- - Berserkers now have innate crits beginning at level 12. - Tainted Axe of Hatred now comes in stacks of 20. Additional Notes ------------------- - You now have the ability to sell back LDoN items and augments to the adventure merchants for a percentage of their original cost. * - We have increased the number of NPC debuff slots from 30 to 50. Necromancers rejoice. * - The Doppleganger AA's re-use timer has been reduced to 30 minutes. * - Sprint and Planeswalk have had their movement rate increased. * - Beware! Many named mobs in Gates will now summon. - The Hide all traders option, for the Bazaar, will no longer need to be reset each time you enter the zone. * - /stopspellcast will no longer give spells recast delays. - Leadership: Group/Raid mark npc should now update for people that are added to the group or raid. - Main assist will no longer clear if the main assist zones. - Bards should once again play the stringed instrument animation when playing a stringed instrument song. - Hynid fleshrippers, tide feasters, and shore stonemites in Natimbi no longer hit so hard. -- The EverQuest Team *Denotes a change requested by the community

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Login servers down?
# Jul 14 2004 at 12:57 PM Rating: Decent
Good patch. I'm just happy EQ has finally started to listen to the most important part of EQ.......... Us!

Been trying to get on this morning and the login server isn't letting me in. Is anyone else experiencing this?
RE: Login servers down?
# Jul 14 2004 at 1:30 PM Rating: Decent
Is anyone else experienceing the login in issues? Everytime i try it says a patch may still be in effect please try again later.
RE: Login servers down?
# Jul 14 2004 at 1:36 PM Rating: Decent
Yes, I have too... but, would also like to add this little though... Everyone knows how bad the lag is in POK, with 200+ people in it.. Now.. include their pets, who people want to either get hit with MGB(with the AA) or some level one necro who want a level one pet to have over 2k HP.... Wonder if people will be able to move, or if it will blow some poor guy's Grahpic Card??

--MW--
RE: Login servers down?
# Jul 16 2004 at 12:10 PM Rating: Good
low level pets can no longer recieve uber buffs their master must first be of appropriate level example. if for some reason i wan KEI on my pet i would have to be lvl 45 before it could be cast on him. ( havent tried it personally but that is what everyone is saying. my beast is stuck in OOT so im kinda away from the MGBs ATM heh)
PET ZONE ABOUT TIME
# Jul 14 2004 at 12:55 PM Rating: Decent
im a 65 necro with pet affinity which is great providing you can get a pet up and providing you dont get trained.
With new changes ill always pk with a pet now if someone trains ill zone and zone bck in if people in pvp run i will zone after them as long as it isnt into pok.Great change should have been done ages ago,heheh only prob is i will fear a mage now dam they can give there pets uber weapons and items heheh.
Wonder?
# Jul 14 2004 at 12:38 PM Rating: Decent
I think this is a great update, and apprciate the effort Sony has made to incorporate features its customers wanted into the product. I just wonder what the people who have to say something negative will complain about here?
$$$
# Jul 14 2004 at 12:34 PM Rating: Decent
anyone know how much it will cost to un aug somthing with out destroying?
RE: $$$
# Jul 14 2004 at 12:49 PM Rating: Excellent
*
195 posts
From 1 to 4000 plat, depending on 'power' of the augment. When you inspect the augment, it will tell you which distiller you need to buy. Just wish there was bank near the distiller seller . . .

See this post
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yay
# Jul 14 2004 at 12:18 PM Rating: Decent
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nice update
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RE: yay
# Jul 14 2004 at 12:38 PM Rating: Default
Yes, except for this:
Quote:

Beware! Many named mobs in Gates will now summon.


I was reading about "Riwwi - Coliseum of Games" in the last few days. Nice loot, and all the named could be soloed by a 65 necro (kiting).

I decided to buy the expansion and try my luck in that zone, but now there is no point. For me that was the only reason for buying it, and now that reason is gone.

RE: yay
# Jul 15 2004 at 8:06 AM Rating: Decent
36 posts
From my experience last nite I think it should say "Many mobs in Gates will now summon". My lvl 55 druid starting kiting and root cooking turtles in Natimbi a few weeks ago and the strategy works well. So well my druid is now lvl 56. Last nite the 3rd turtle I started my normal routine on summoned me. After 7-8 times my corpse was all that was left for the usually normal turtle to summon. Lesson learned here :)
RE: yay
# Jul 14 2004 at 1:09 PM Rating: Decent
That doesnt state that those mobs are the ones that will start summoning, though it seems likely it might be, cause it's to easy for those high quality loots.

however, i'm sure you could find fun in duoing them with a shaman or something :P silly reasons people have for not buying a whole expansion...
RE: yay
# Jul 14 2004 at 1:07 PM Rating: Decent
Most of GoD was never meant to be soloed by anyone, whether necromancer, druid, or otherwise. Certainly, some parts of Natimbi can be soloed, even by myself, a 61st level druid, but that's about it. Soloing in even Qinimi is a dangerous prospect for me, as many things run faster than I do and have nasty crippling attacks. (Not to mention see invisible)

Wildaria Forstsong - Druid of the 61st ring, Druzzil Ro
RE: yay
# Jul 14 2004 at 1:12 PM Rating: Decent
Well thats fine. All I'm saying is that for a few days I had an actual reason to buy GoD. I am now glad I didn't. :)
RE: yay
# Jul 14 2004 at 1:49 PM Rating: Decent
Oooh, okay :) I thought you had already bought the expansion, forgive me for being rather pretentious.
RE: yay
# Jul 14 2004 at 1:15 PM Rating: Decent
Not even for the archery aa's? :P
RE: yay
# Jul 14 2004 at 1:38 PM Rating: Decent
I thought you could sue AAs from an expansion without buying it. It may be just me but maybe not. Oh, and anoher question. Can anyone help me figure out how to change my UI, i want the mana numbers but i dont hav a clue what im doing.
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