Patch Notes for May 7, 2008

Here are the patch notes from today's patch:

*** Highlights ***

- Improvements have been made to the functionality of the EQPlayers pages.
- Secrets of Faydwer pet focus items have had their effects improved.



*** Items ***

- Changed variations of the same SoF evolving item that were not on lore groups to now share lore groups.
- Fixed grammar issues and erroneous item equip slots with many tradeskill gems.
- Exchanged the loot items from Squire Tectoran and Squire Zirkanamef in Crystallos that they had "borrowed" from each other.
- Secrets of Faydwer pet focus items have had their effects improved.

*** Quests & Events ***

- Several quests in the Mechamatic Guardian should now update their counts when named mobs are killed.
- Characters who worship Karana should no longer be KOS to some mobs in monster missions.

*** Spells ***

- The Putrefaction spell should now last its full duration in PvP play.

*** NPC ***

- Eron in Dragonscale Hills will now trade blue gem grade faycite for clear gem grade faycite at any time.
- Eron in Dragonscale Hills will now give you some help if you are stuck with the shadow counting book.  This help is simply resetting the flags that may be keeping you from uncovering the gem boxes.

*** Tradeskills ***

- Added a root beer float recipe that uses the new ice.
- Changed Intricate Snowborn armor to use malleable ore as it should.

*** AA ***

- The 10th Veteran Reward (Summon Resupply Agent) will now count down the timer in the Guild Lobby and Guild Hall.
- The 10th Veteran Reward (Summon Resupply Agent) will no longer be affected by buff-extension AAs.
- Changed Arcane Whisper to allow more than one player to use this ability on a single NPC at a time.

*** Zones ***

- Meldrath has initiated a new security measure within the gyrospires that will prevent invaders from easily infiltrating the more secure floors of the spires.

*** Miscellaneous ***

- /guildstatus should once again work on any players in the zone regardless of location.
- The Mark NPC command should display NPC names correctly now.
- The /who command will now always put your name last in the list.
- Fixed a problem in the bazaar where if you used mouselook right after right clicking on a trader name in the search window your view would pitch up to look at the ceiling.
- /hidecorpse looted now persists after zoning (the hidden corpses don't persist, but the /hidecorpse looted "mode" does).
- Looting all the items on a corpse when in /hidecorpse looted mode will cause the corpse to immediately disappear, rather than fade out slowly.

- The EverQuest Team

Comments

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Patch
# May 13 2008 at 2:08 PM Rating: Decent
10 posts
Haha thats funny as hell and maybe even a little bit true Smiley: schooled
Today's Patch
# May 12 2008 at 6:05 PM Rating: Decent
29 posts
Here is the patch message from today:

*** Highlights ***

- Due to the massive loss of EverQuest players, we have realized that nobody will ever see this message.
- In an attempt to revive our player base, we have decided to alter character creation. All characters will now start at maximum level and possess the best equipment in the game.
- The amount of new players is expected to be massive from our really cool ideas. The login server may be congested as five year-olds generally require more assistance.
- There will no longer be an experience penalty upon dying. Players will now receive a 15-minute "Time-Out" in the corner of the Guild Lobby.

*** Items ***

- The Paladin's Mercy is now equipable by any player. This weapon maxes every stat in the game. We are going to promise to release it in the next update, but we will not have it fixed and available until the year 2479.
- Added the newest trading card, the "Ozzie Canseco".

*** Spells ***

- Spells will now continue to cast after the player has fallen asleep at the keyboard.

*** AA ***

- The Summon Ex-Guild Member skill is no longer functional.
- New AAs are in place to buff skills that you cannot use.

*** Miscellaneous ***

- Stole a bunch of ideas from other old games.
- Several speed and stability changes have been made to address how quickly we can bill you before you quit your account.
- The tracking window will now track Frustration.
- The Ancient Cyclops has been replaced by a GM. In order to serve you better, the spawn rate will remain the same.
- All players on every server will be merged into one large guild of 13 people.
- Right clicking a player's name will now dial their home phone and ask them to come group with you.

*** Previously Updated ***

- As of 5/1/2008, we have added the ability to use shields for all characters who already can use shields.

- The EverQuest Team
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