Patch Notes for January 16, 2008

Today's patch message:

Loot All has been changed to help resolve some client disconnect/corpse loss issues. This will cause the loot all to be slower than it was previously. When stability is improved, we will take a look at speeding it back up again.

*** Highlights ***

- The beta reward item for players who participated in the Secrets of Faydwer beta test is now available.  Anyone who turned in at least 50 beta tokens (or a single raid token) can speak to Old Man Thorren in Plane of Knowledge on the beta server and request your reward.  This will then allow you to use the /claim system to claim the reward item, the Golden Mask of the Goblin King, on the character and server of your choice.

*** Items ***

- Made some slight changes to the rare group items in SoF.
- Changed the recast group on items with Geomantra to avoid interference with items that have no recast timer.
- Added a required level to the Bulwark of Many Portals.
- Added Augment Sockets to Elegant Crystalskin Sleeves.
- Changed the name of the Moray Eel from the Buried Sea to Barren Moray Eel.
- Cultural augments (seals and symbols) will now only fit in armor.
- Elegant Charms have had an additional upgrade in their stats.
- Many potions that had a different required level than the required level for the spell have been changed to have the item required level match the spell required level. This will not change the functioning of the potion in any way, it will just reduce confusion as to the intended level for the potion.
- Spider Food Poison and Worg Food Poison are no longer temporary.
- Raid loot drop tables have been increased.

*** Quests & Events ***

- The final two steps of the "Repairing the Spiritlight Earring" quest have been changed so that they can be completed in any zone.
- If your Spiritvoid Earring should have become a Damaged Spiritlight Earring but has not, hand it to Acolyte Emyria in Bloodmoon Keep and she will replace it.
- Selay will no longer be fooled into leaving Lethar.
- The Griffon Master event in Ashengate has been made a bit less difficult.
- Fixed a bug with the Dyn'leth raid that allowed players to avoid one of the mechanics.  Also gave the poor fellow a few more hit points.
- It is no longer possible to levitate near Veldyn.
- Fixed an issue that was causing the Operations Manager to spawn multiple times.
- Reduced the lockout timers on all Mansion and Crystallos raids to four and a half days.  This will not affect existing timers, only newly acquired timers.

*** Spells ***

- Heal over time spells or buffs with a heal over time component now go to the short-duration buff window.
- All three ranks of the level 78 Magician and Druid anti-summoned spell Annihilate the Aberrant are now available.
- All three ranks of the level 76 Paladin anti-undead spell Benediction are now available.
- The damage and efficiency on the Enchanter's Thin Air line has been rebalanced.
- The damage bonus from the recourses on the Wizard's Flashfires and Cold Snap lines now scales with the rank of the spell.
- The feedback damage from the recourses on the Wizard's Flashfires and Cold Snap lines is now applied as a damage over time instead of direct damage.
- Cleric nuke spells from Secrets of Faydwer will do additional damage versus undead and/or summoned targets.
- Improved the stacking on Spirit of Keikolin, Spirit of the Shrouded, Spirit of Venesh, and Spirit of Earth.
- Improved the stacking on Rage of Tri'Qaras.
- Improved the stacking on Hungry Flames.
- Rebalanced Hungry Flames to follow a progression similar to other short-duration damage shields.
- The Magician's Raging Servant line and the Beastlord's Bestial Empathy line now assign a point of damage to their target to break mesmerization effects and / or trigger Gift of Mana.
- The word "Dispell" in spell memorization menus has been changed to "Dispel".
- Mana Recursion buffs will work on damage over time spells.
- Skeleton and specter form effects on the Necromancer's Lich line have been split off to a separate buff.  The caster can drop the illusion and still benefit from the mana regeneration effect.
- The attack benefit bestowed by Strength of the Hunter and Strength of the Forest Stalker has been reduced to appropriate values after the ranger innate attack boost was moved to AAs instead.
- Regeneration spells should no longer display a healed per tick message.
- Removed the maximum spell level restriction from the enchanter Mana Flare line.
- The proc from the Beastlord spell Lockfang Jaws now has a damage over time component.
- Cast times on the Wizard summoned sword pet line and the Cleric summoned hammer pet line have been reduced to half a second.
- The selections of Rank III rare spells should now match the associated faction camp's available Rank II rare spells.

*** NPC ***

- Some of the NPCs in Crystallos will now summon players when the NPC is low on health.
- Grom's dialogues should be less confusing.
- Raelnyna in crescent reach will now offer the same bag exchange services that Caerlyna in the bazaar offers.
- Increased the chances to find Fishing Nets and Springy Young Branches in Hills of Shade.
- The clockwork spiders in Dragonscale Hills have been changed to their correct faction.
- Drake and elementals in the fire and ice wings of Crystallos should not be as stingy with their essences anymore.

*** Tradekills ***

- Intricate Frostwarded armor now requires Malleable Northman Ore.
- Secrets to making Pure Enchanted Velium Bars have been discovered and it is now less difficult to make it.
- Distillate Potions that can be purchased from merchants and made by Alchemists have been updated to include effects up to level 80.  The Distillate of Alacrity is the exception, and will receive no further upgrades past the level 65 version.  Additionally two new distillates have been found, one that acts like the spiritualism spell line and one that acts like the regeneration spell line.
- The spell scroll for paralyzing earth created by spell research can now also be used by necromancers and wizards.
- Enabled the recipe to make the Enchant Dwerium Scroll.
- Changed the thickener for Koadic's Endless Intellect to the proper thickener.
- Reduced the difficulty of making the Infusion of Spirit spell.

*** Tasks ***

- The Master Jeweler Test has had step 10 and 20 changed to be Pear Cut Rubellite instead of the Silver Conduit Cylinder.
- Judge Marion Teld`mare has decided that she no longer wants to taste Beer-Braised Nest Drake Soup.  Instead she would like Grilled Treant Vegetable Pie for the tradeskill trophy tasks where the soup was required.
- The reward list for the final step in Eron's series of quests is now less confusing and only offers the jewelry.
- Apprentice Researcher Test has had two of its elements changed.
- The counting shadows step of the tradeskill task now requires that you make the arrows before you continue.

*** AA ***

- Resolved a timer conflict with the Enchant Dwerium AAs.
- Reduced the level requirement for all 4 ranks of the AA Hastened Call of the Wild to level 70.

*** Miscellaneous ***

- Bazaar traders can now resume selling stacks of items at higher cost again.
- The Hungry Flames spell gem should now be red.
- Corrected a Typo in the Veteran Reward approval message.
- Submitting an in-game mail with a blank "To" field should no longer crash the game client for the sender.
- The spell Illusion Iksar should no longer change characters heritage from Mysaphar the White to Atathus the Red.
- Froglok and Vah Shir should now match head and body type when changing facial features when under illusions.
- Environment sounds should now stop when they are turned off in Blightfire Moors.
- Selling worn items to vendors should no longer remove all model attachments from chest.
- The graphical appearance of a player's helmet should no longer disappear if the Pact of Hate spell effect is removed.
- Corrected a few Atlas connection links for Field of Bone, Erud's Crossing, and Takish-Hiz.
- Agent Quigbell in S.H.I.P. Workshop is giving more detailed sabotage information for players helping with Spy Reports.

*** Previously Updated ***

- Increased the difficulty of the Squire rare NPCs in Crystallos to better match their rewards.
- Respawn timers of the base population in Steam Factory and Meldrath's Majestic Mansion have been increased to 22 minutes.
- Karam Dragonforge in Rathe Mountains now wants different items for his fiancée. Additionally he will only reward people who give him all items.  He will still accept the original items if you still have them, but he will not specifically ask for them.
- Additional NPCs in Crystallos are now immune to run speed changes.
- The zoneline from Steam Factory to Meldrath's Majestic Mansion should be safer.
- Modified the DPS values of some Secrets of Faydwer raid Bosses.


- The EverQuest Team

Comments

Post Comment
Dwerium 'super' nerf
# Jan 17 2008 at 9:36 AM Rating: Decent
While I agree that the Dwerium jewelry and augs were more powerful than the developers intended...The Jan..16 'Super' Nerf (lvl 70 restriction and 50%stat reduction) has made these items junk for anyone whom purchased them.I can't help but believe that its the result of a few Hi level whiners that are behind this DRASTIC reduction. Congrats.
Dwerium 'super' nerf
# Jan 18 2008 at 8:22 AM Rating: Decent
I understand that they made a error but this is not the first time this has happened. And second I think it stinks when they nerf something by removing stats or changing the procs. Think of a better ways of handling it, then just kicking the players that have the items. Suck up the fact that you made the mistake and make it harder to get or making the item so it become ultra rare. And next time do some testing to make sure you are putting a good product out on the shelf to avoid having people whining at you. Well I can dream of a more professional Sony. LOL
Dwerium 'super' nerf
# Jan 17 2008 at 8:26 PM Rating: Decent
This one was a no brainer.Like when you could cast KEI on lvl 1's and go cast your *** off and never be out of mana.It was probably just overlooked in their mad rush to get the next expansion out there.
Sony failed to mention.......
# Jan 17 2008 at 7:16 AM Rating: Decent
Has anyone noticed that Sony failed to mention that they chagnged the augments that fit in the Dwerium jewelry? The 11 slot item is now recommended level 75. Talk about nerfing something......
Sony failed to mention.......
# Jan 17 2008 at 2:50 PM Rating: Decent
SURPRISE BUTTSEX! We screwed ya good. Of course they reserve the right to swing the nerf bat, even if it is at your ****. Oh well, I only had dwerium stuff on 60 or above toons, so I not hit too bad. But some people might be. At least they could have mentioned it in the patch message.
Emergency Patch already coming
# Jan 16 2008 at 7:00 PM Rating: Decent
*** Crashes Abound ***
-- New events - log and crash, zone and crash, or just stand still and crash!
If you haven't logged in yet - maybe a good nite to read a book or watch a movie. Can't remember ever seeing the GL with so many corpses.
Or if ya got a cleric and can stay logged in - you'll be VERY busy.
Woot!
# Jan 16 2008 at 12:27 PM Rating: Decent
40 posts
Quote:
- Skeleton and specter form effects on the Necromancer's Lich line have been split off to a separate buff. The caster can drop the illusion and still benefit from the mana regeneration effect.


Yay! Finally! No more gay skelly! I can be whatever I want now :)
hmmmmm...
# Jan 16 2008 at 11:41 AM Rating: Decent
*
160 posts
*** Tradekills ***

... nice ...
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