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Now there's Valhallan Scholar, great you had good gear, gj.. . However you cannot talk about any of the end game things, because you have not been there (dynamis, gardens, genkei 5, missions +, etc.). Had you decided to take you char. higher you would see exactly what I'm talking about, if you don't *shrug thats your loss. But, you say you don't like lvl'ing, crafting, farming, etc.... maybe MMORPG's aren't for you then pal, because thats 90% of what any of them is. You might wanna try a new genre heh.
You've done an excellent job of misconstruing the point, I think it's pretty well inferred, however to elaborate for you... It isn't that I dislike those things in particular, it's more so that I dislike the way FFXI has them set up. Lvling, I'm not trying to log on, just so I can sit there for however many hours waiting to accomplish anything. Farming, more so tired of it, and can't grasp the point behind it since people with sub-par equipment manage to get to higher lvs faster.
Crafting for the most part is ridiculously absurd, it's like... "Hey, I started goldsmithing today, I just spent 100k, and I can craft an item that sells for 2k now!" Isn't that great? You just wasted a couple hours right off sitting in front of the AH or whatever synthing. Then, you go a little deeper into it, you also wasted the time you spent making that money you used to craft. Furthermore, the crafts do not follow a path, in real life (since so many MMORPG's have become fond of realism) a tradeskill of any sort actually builds upon itself. ie You learn how to properly measure for cuts, you learn how to use the table saw, you learn how to cut a board properly so as to not cause burns or any other form of disconfiguration, then you learn how to build a cabinet. Once you've learned how to properly make a cabinet, you may learn various ways to modify it. It's not like, you learn how to make an armoire, then you learn how to make a cabinet.
On a different note, since you're the omnipotent NA BRD, yeah, I haven't been to the end game, apparently you have, or so you claim. So, explain, how is your version of the end game any different than mine? What do the lv 75's do? Craft? HNM hunt? Dynamis? Quest? Hm... It seems to me, in a general sense that goes back to what I said previously.
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So, you manage to get to lv 75, what do you do then? You go to Dynamis, get your a$$ handed to you by a group of incredibly tough monsters, de-lv, do it again. All for what? So you can be "ub3r 1337?"
Maybe it's just me, I don't see much of a difference. I'm pretty sure that YOU'RE the one who wants to be "1337." as I could care less to be, I'd rather enjoy myself and know that I had fun that day, rather than have a horrible time playing and know that I got a Vermillion Cloak +1 after spending 20 days farming my a$$ off for it. Hey, then again, I guess we all have our own opinions about what's fun and what's not.
Edit* Keep forgetting to put stuff in...
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One last thing, I thought it was funny that WoW has 40 zone's period, maybe a little over. FFXI's 2nd expansion is coming out in the fall bringing 40-50 new zones, countless quests, and new missions to the game, and everyone is just hoping to get semi-finished WoW by x-mas.
Are you missing something here, or are you unaware that WoW is still in Beta and has close to six months til it is actually released? Aside from that, to compare the two in that manner is ludicrous, that's like saying "EQ has 927349237425 zones and FFXI only has 90!!!" Think about it, how much longer has FFXI been around than WoW? Well, two years as of now, closer to 3 come time for WoW to be released. Don't misunderstand, but you say you're in college... I'd figure you'd have enough foresight to think about something like that before actually saying anything...
Edited, Mon Jun 14 16:53:35 2004 by Valhallan