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Level 1 usable twink items ...Follow

#77 May 28 2016 at 3:43 AM Rating: Good
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tatankaseventh wrote:
Sippin wrote:
The problem with jumping the camp on a rare named is being able to get the first hit.


I don't think EQ requires the first hit, you just have to do more damage. EQ2, on the other hand, does lock the mob once it's engaged.

Tat


I'd be interested in getting confirmation of this. No doubt the game mechanics don't enforce this rule, as they do in EQ2 and, IIRC, World of Warcraft. Certainly for a long time the GM's would apply this rule if they were adjudicating a dispute about a kill-steal. First player/group/raid to engage the mob had the RIGHT to fight it first. The qualifier was that the player/group/raid had to be capable, in theory at least, of killing the mob. A judgment call, of course. The "more damage" thing is just a game mechanism. Might doesn't make right in this case because that's the essence of kill-stealing: when the kill-stealers attack a mob being damaged by another group and the kill-stealers end up doing more damage and therefore get the mechanical access---NOT necessarily the RIGHT---to loot the mob corpse. But like I said, might doesn't make right. Kill-stealing wouldn't even be an offense without the long-time rule that the first player/group/raid to engage the mob has the moral and "legal" right to fight it first. IMO.



Edited, May 28th 2016 5:46am by Sippin
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#78 May 30 2016 at 6:14 PM Rating: Excellent
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Well, two points....

If it's a perma-camper, you're in the right, regardless. Nobody has the right to lock down a spawn in perpetuity.

Second, if you're technically in the wrong, let them petition. We know how responsive they are to petitions these days. And in that case, be proactive. If they are perma-camping, petition THEM. Then when you don't get a response, and KS the mob, if they do petition you and get a response, point back to your petition.

Again, my point here has nothing to do with normal game play. I'm talking about the situation where you need a mob and somebody has it camped 24/7 for weeks on end. As far as I'm concerned, all's fair in love and war, and this would be war.

Tat
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#79 Jun 09 2016 at 8:35 AM Rating: Excellent
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Edited, Feb 17th 2021 9:26am by Nyquill
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#80 Jun 09 2016 at 12:13 PM Rating: Excellent
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Nyquill wrote:
I wanted to actually have a "Trophy" level 1 and see what quests can actually be done and proven lvl 1 wearable and abtainable.


The only thing to be careful with here is completing quests can make you level. So probably not too many of the twink quest rewards could actually reside on a true level 1 twink. Of course, it's better than in WoW, with discovery XP. You could level up to level 10 or so just taking a tour of the world :)

Also, you forgot to tell us how far along you were able to get your level 1 twink. How many HP/mana were you able to reach?

Tat
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Tatanka Wolfdancer, 115 Wood Elf Druid, 9 x 300+ Master Artisan, 7 maxed trophies (dang research! :)
Michone, 115 Troll Shadowknight
Anaceup Mysleeves, 115 Erudite Mage, 2 x 300 Master Artisan
Snookims Whinslow, 112 Erudite Enchanter, 2 x 300 Master Artisan
<Inisfree>, Tunare (Seventh Hammer!)
#81 Jun 09 2016 at 5:58 PM Rating: Excellent
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Edited, Feb 17th 2021 9:28am by Nyquill
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#82 Jun 10 2016 at 9:54 AM Rating: Excellent
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Awesome! I can pull up Zepplinn's Magelo profile by name, but if I go to the ranking screen and enter a search for all level 1 Bards, he doesn't show. Strange.
#83 Jun 11 2016 at 11:43 AM Rating: Excellent
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Nyquill wrote:
tatankaseventh wrote:
Nyquill wrote:
I wanted to actually have a "Trophy" level 1 and see what quests can actually be done and proven lvl 1 wearable and abtainable.


The only thing to be careful with here is completing quests can make you level. So probably not too many of the twink quest rewards could actually reside on a true level 1 twink. Of course, it's better than in WoW, with discovery XP. You could level up to level 10 or so just taking a tour of the world :)

Also, you forgot to tell us how far along you were able to get your level 1 twink. How many HP/mana were you able to reach?

Tat


Seeing is believing I guess . Here I just youtubed my lvl 1 bard from xegony server
Beware my commantary sucks
https://www.youtube.com/watch?v=BHwTlMQI1gw
make sure you watch in Theater mode for best quality

Edited, Jun 9th 2016 8:13pm by Nyquill



Just watched the video, good work man I'm on Xegony too lol. I forgot about RoI, they're kinda ***** eh?
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#84 Jun 11 2016 at 2:09 PM Rating: Excellent
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Yeah, I watched it too.

You don't sound anything like your avatar... Smiley: yikes
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#85 Jun 12 2016 at 6:59 AM Rating: Excellent
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With a bit more work, you could improve the charm slot item with Serpent Seeker's Charm of Lore with Wanderlust Guild Loadstone.

It should be easy to do the non group/raid portions with a high level char clearing the way, which would improve both AC and HP's

Edited, Jun 12th 2016 9:01am by KC13
#86 Jun 12 2016 at 7:51 AM Rating: Excellent
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KC13 wrote:
With a bit more work, you could improve the charm slot item with Serpent Seeker's Charm of Lore with Wanderlust Guild Loadstone.

It should be easy to do the non group/raid portions with a high level char clearing the way, which would improve both AC and HP's

Edited, Jun 12th 2016 9:01am by KC13



I imagine the issue would be experience at this point, the guy is SUPER close to hitting level 2.
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#88 Jun 12 2016 at 8:09 AM Rating: Excellent
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LuckyPoseidon wrote:
KC13 wrote:
With a bit more work, you could improve the charm slot item with Serpent Seeker's Charm of Lore with Wanderlust Guild Loadstone.

It should be easy to do the non group/raid portions with a high level char clearing the way, which would improve both AC and HP's

Edited, Jun 12th 2016 9:01am by KC13



I imagine the issue would be experience at this point, the guy is SUPER close to hitting level 2.



Being grouped with the high level may blunt the quest XP gains enough?

Anyways, at a certain point don't you have to start playing the level 1 twink?
#89 Jun 12 2016 at 8:34 AM Rating: Excellent
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snailish wrote:
LuckyPoseidon wrote:
KC13 wrote:
With a bit more work, you could improve the charm slot item with Serpent Seeker's Charm of Lore with Wanderlust Guild Loadstone.

It should be easy to do the non group/raid portions with a high level char clearing the way, which would improve both AC and HP's

Edited, Jun 12th 2016 9:01am by KC13



I imagine the issue would be experience at this point, the guy is SUPER close to hitting level 2.



Being grouped with the high level may blunt the quest XP gains enough?

Anyways, at a certain point don't you have to start playing the level 1 twink?


Nah it's a Trophy. Admittedly he wouldn't need replacements until he got to his.. 40s or so.

You get exp for turn ins iirc
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#90 Jun 13 2016 at 6:09 AM Rating: Good
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Can you sacrifice a level one to negate any XP?
#91 Jun 13 2016 at 9:55 AM Rating: Excellent
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You don't lose XP below 6 dying normally.

I don't know if the sacrifice works differently. Losing exp was never my problem Smiley: smile
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#92 Jun 13 2016 at 10:11 AM Rating: Good
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Oh yeah, forgot about that. Hard to avoid XP, lol.
#93 Jun 15 2016 at 7:20 PM Rating: Excellent
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The Full Group Twink Project has officially started. My group consists of Bard, Paladin, Cleric, Mage, Wizard, Ranger. The Bard is obviously done, I have started Work on the other five. Step one is Factioning. Will report back when finished. The goal here is to have my full group of lvl 1's take out Nagafen, and hopefuly win. When the time comes I hope to have an audience and Film it for posterity. I figure factioning should take a week, ToV farming 3 months realisticaly, PoP key and flagging at least 5 months, and last minute contested mobs 1-2 months depending on finding them up. so im looking at close to a year before I see Naggy. And I expect the fight to last close to 35 mins. as the casters spells will be resisted, most of the damage will most likely come from damage shields and the Proc from the mace of the ancients. Who knows but it should be entertaining.
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#95 Jun 16 2016 at 4:54 AM Rating: Excellent
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Nyquill wrote:
The Full Group Twink Project has officially started. My group consists of Bard, Paladin, Cleric, Mage, Wizard, Ranger. The Bard is obviously done, I have started Work on the other five. Step one is Factioning. Will report back when finished. The goal here is to have my full group of lvl 1's take out Nagafen, and hopefuly win. When the time comes I hope to have an audience and Film it for posterity. I figure factioning should take a week, ToV farming 3 months realisticaly, PoP key and flagging at least 5 months, and last minute contested mobs 1-2 months depending on finding them up. so im looking at close to a year before I see Naggy. And I expect the fight to last close to 35 mins. as the casters spells will be resisted, most of the damage will most likely come from damage shields and the Proc from the mace of the ancients. Who knows but it should be entertaining.



Amusing.

I think your warm-up should be clearing the Warrens with this group, culminating with a "raid" on The Muglwump
#96 Jun 16 2016 at 5:47 AM Rating: Decent
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Hate to be a Debbie Downer but it ain't happening. I don't care how twinked your twinkies are, six level 1 toons are not going to take down even a 32k HP old world named dragon like Naggy. He fears, he has a serious aoe, he's highly resistant and like all dragons he has high regen. The "X-Factor" is well going to be the Mace of the Ancients procs which is the only variable that makes me think you might have a longshot prayer of pulling this off. More likely while the procs will do some damage but as Naggy picks off your toons and kills them one by one your dps will plummet and his regen will recover his HPs faster than you can keep knocking them down.

What damage shield? You going to use higher-level buffs from higher level toons or just rely on the buffs from your twink gear? The twink gear damage shields aren't all that potent, IIRC.

What about adds? You going to clear those and control them with higher level toons? Otherwise I cannot see your group having a prayer of dealing with adds at the same time as Naggy.

Money where my mouth is: I'll give you a million plat on FV (my server) if you can pull it off, and this isn't even an offer of wager, just a "pourboire" in recognition of your achievement---IF you get it done!

Again, I don't want to come across as Mr. Negativity. I would love to see it succeed just for fun!



Edited, Jun 16th 2016 7:48am by Sippin
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Sippin 115 DRU **** Firiona Vie ****Agnarr
FV: 115 WAR ENC CLE MAG WIZ SHD SHM Master Alchemist ROG Master Tinkerer & Poison-Maker
Master Artisan (300+) * Baker * Brewer * Fletcher * Jeweler * Potter * Researcher * Smith * Tailor
Agnarr: 65 DRU ENC SHD MAG CLE ROG WIZ
#97 Jun 16 2016 at 10:32 AM Rating: Excellent
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If he arms all his toons with Mace of the Ancients I think he can pull it off, those are higher level pets with 3-4 of them doing it I'd wager it's a time thing. Of course he'd need TIME and someone to take out the giants for him.

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#99 Jun 16 2016 at 3:44 PM Rating: Decent
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My question is how he's going to get them there without accidentally killing something along the way and leveling.
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#100 Jun 26 2016 at 1:09 PM Rating: Decent
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Can someone explain how level 1 characters are getting into PoJ to begin the flagging process?

I keep getting a "you do not meet the requirements" type message even when attempting to campfire in.
#101 Jun 27 2016 at 3:56 PM Rating: Good
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All im gonna say is it can be done, I'm going to refrain from saying how because now I have competition on my server ever since I produced a video showing its real. All I will say is I learned how by reading things from Allakazam do the research.
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