Chardok

Quick Facts

Type:
Indoor

Expansion:
Kunark

Instanced:
No

Keyed:
No

Level Range:
40 - 60

Send a correction
Chardok is the city of the sarnaks, home to the Brood of Di`Zok (including the royal family).
The entrance is one-way: You must travel a short distance to get to the dungeon's exit.
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Entering the City's Grounds...Hanging BridgesTortured SlavesCreeping Past the Undead...Interrogator's ChamberChokidai PitHouse of the HerbalistRoyal GuardsThe LibraryOverking BathezidQueen VelazulPrince Selrach
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Single pulling king
# Dec 30 2003 at 11:36 AM Rating: Decent
We had a fantastic rogue/monk duo that attempted to single pull the king to our waiting raid party, approx 25 people avg level 58. The monk had the king on at least 10 occasions and could not pull him far enough, he kept despawning or pathing back to spawn. (Not sure, cause I am not the monk) My question is... Have they changed the King's pathing so that he is tethered to the castle?
The Overking
# Dec 17 2003 at 4:18 PM Rating: Default
What kind of raid force would be recommended to bring for the Overking Bathezid Di'Zok? I was thinking of about 20 people level 60+ - 3-4 full groups. Would a raid force this big be enough?
RE: The Overking
# Dec 17 2003 at 5:07 PM Rating: Excellent
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3,705 posts
Yes, thats plenty, assuming they all know what they are doing. Kill your way into the library above king room, making sure to move quickly after you kill, as repops are pretty fast. Crowd control is essential here, and 2 chanters really make things easier.

You need a rogue to pick the door down to king room, then make sure everyone avoids the trap in the floor (levitate helps with that, if you aren't 100% confident that they can follow directions). Move into the hallway, and clear down to king room. Then, at that point, you need to pacify everything in king room, pull each guard solo, or maybe 2 at a time, until you get king solo. Then jump the overking, hes tougher than the guards, but really not that hard, with a good tank.

Once the room is cleared, its a simple matter to kill them as they pop, for as many spawns as you have clerics.

BTW, watch yourselves when heading BACK up. If possible, bring a wizzy or several druids, and just TL/port/gate out. Otherwise, when you approach the locked door back to the library, there is a REAL good change of a huge number of adds. We had about 10 chain aggro thru the door, and they wiped a big chunk of our raid. This was after successfully killing Overking several times, and the queen. We would Have TLed out, but we promised our chanter we'd do the prince too. We got him, but had to fight back in for that part, after the portion of the raid who evacced, and those who got corpse summoned, were all back and ready to go.
Note from Prince Selrach??
# Nov 23 2003 at 11:48 AM Rating: Decent
Anyone know what the "Note from Prince Selrach" is for? got it off the Prince. Idenitifies as same, and is a book. Lore Item, not NO DROP. Can find no other info on it and have had it since my epic battle with the King, in my bank, collecting dust. Any help on this is much appreciated!

Edited, Sun Nov 23 11:48:48 2003
RE: Note from Prince Selrach??
# Feb 08 2004 at 10:44 AM Rating: Default
It is for the Enchanter Epic and,sadly, cannot be MQed. Best to destroy it that have it take up valuable bank room.
RE: Note from Prince Selrach??
# Apr 08 2004 at 6:33 PM Rating: Decent
Chanter epic piece is the prince's head, not the note. no clue what the note is for but would assume there is a quest for it out there somewhere
Chardok
# Sep 02 2003 at 12:43 AM Rating: Decent
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62 posts
Anyone know what to do in the room with the four resurrectionist. Looking to see what the trigger to the event is. It down in Chardok B The halls of betrayal?? We tryed killing them all in room a few times and nothing. If ya know something please share!
Royals
# Aug 25 2003 at 3:46 AM Rating: Default
I'm looking for Chardok FRIENDLY Mages on the bertoxx server. Who might be Willing to CoH a raid down to the king for cleric Epic
Royals
# Aug 25 2003 at 3:46 AM Rating: Default
I'm looking for Chardok FRIENDLY Mages on the bertoxx server. Who might be Willing to CoH a raid down to the king for cleric Epic
Difficulty Getting To Nobles Now?
# Jul 29 2003 at 9:52 AM Rating: Decent
Last night my guild had 3 fairly well stacked groups of average level of 57 working their way down to the nobles room for our cleric epics. Things went very well until we got to the main foyer after the door which needs to be lockpicked when we found the foyer populated with 3 Chancellors (which I couldnt find any information about).

We pacified everything else in the room except for the 3 chancellors and then tried to pull these but the puller (me) died halfway across the bridge. These three chancellors are unmezzable, unpacifyable and completley wipe the raid. Since the zone revamp, has anyone got any tips for dealing with these mobs? Were we too low of level to deal with this?

The only strategy I can think of is to use a FD puller to try to single pull these out but Im wondering if anyone has any other ideas.

-Bael
RE: Difficulty Getting To Nobles Now?
# Aug 27 2003 at 7:40 PM Rating: Excellent
38 posts
The best strategy for pulling the castle is to flat out AoE the critters. All you need is 2 or 3 good chain casting enchanters and 3 to 4 good ae'rs(wizzies,mages,druids,clerics too). The trick is in how to do the AE. What we do is fight our way to the bridge, then have the AE team face the wall (I bellieve it is east if I remember right) and send in the puller to get a mob or 10 :).

Levitate works well on the pull since you can float in the side "window" and run through and gather up several mobs. Rune is your friend as a puller for this task. Get as many mobs as you can before you start taking too much damage and head for the front door. Get them back to camp and run into the middle of the casters before you FD. As soon as mobs hit camp, let the stuns begin. Melee should be to one side and surround the mobs and fight them from behind pushing them into the wall and the casters. It is a good idea to have the MT sitting in the middle as well.

You should be able to clear the front part of the castle in no more than 2 good pulls. Move into the castle and set up at the bottom of the stairs in the corner. Send the puller to run the circle when mana is good and he will bring all the mobs at once. AE them down and then move to your Prince kill spot. AE the Princes room with all Melee focused on the Prince. Loot the head and other loot and move to the other door. Pull the little foyer and then move into it. Pull the top of the Library into the foyer area, then move into the far right corner of the top of the Library to pull the bottom up. Move down to the bottom right corner and pull the "old herbalist" room, being careful of the pit trap. Move into the room you just pulled and then pull the hall behind the hidden wall and make sure not to aggro the king or queen room. Move to the top of the ramp and pacify the kings room using bind sight. Once everything is pacified, send the puller to tag the king. You will get the king and his 2 guards. Either OT the guards or just AE them. If the pull goes well you will be done with the King and you can clean out his room and get ready for the Queen.

The best way to take the Queen is to bum rush her with the MT first, melee about 1 second behind, followed by the chanters who will AE mezz the room, then the casters. Nuke her down fast, since she has a nasty AE. Grats to the people who won their epic pieces!
RE: Difficulty Getting To Nobles Now?
# Aug 04 2003 at 9:38 AM Rating: Decent
Been there done that... funny thing is there was a gm in zone, he was standing right at the start of the bridge, when our fd puller brought the mobs it may have worked sept someone told the main tank to tag before he should have and he brought them all down of the gm for some reason. nasty looking, lots of heavy hitting before they switched back to the mt who droped insanely fast..it was like being in a car accident, just bam guild wipe..bad spot to wipe with mobs that spawn right there..anyways, had a non-kos person with us who had raised his faction for quests, he pulled all our corpses past there to a safe spot, we went on to get our clerics drop..dont know if the fd would have worked but of course i'm guessing it would..other option would be to have each group take a mob if your groups are balanced enough..or instead of going through the whole zone to get there have a non kos mage summon people..our guy on the inside is a necro so he can just kill the mage, drag him, rez him, and start summoning. easy and fast way of doin cdok fer yer clerics.
Entrance to Chardok B
# Jul 14 2003 at 5:35 PM Rating: Good
The entrance to the Halls of Betrayal can be found down near the herbalist shack. When you approace the Herbies - hang a left and go past the water towards the water curtain. On the right hand wall you will see a lever. Click the lever and Poof - you are in Chardok B. Populated by lots of undead so Pally's are in heaven. Went with one group most in their sixtys - no chanter - and were able to handle three at a time no problem. Highest level mobs appeared to be around level 58-60, but we didn't find Korucust the boss mob so didn't get a chance to con him.
Pulling Cdok, herblist / royals
# Jul 14 2003 at 3:53 PM Rating: Excellent
Fellow Eq players,
Bonelin here a 58 monkey, im a member of a the Dominon of Anarcy on Prexus. I will be pulling Cdok for the herblist and possibly the royals this comming sunday. I could really use some tips on how to pull the zone as efficently as possible what to look out for and ect. Also if any of you talented raiders out there would like to come along and teach me on my 1st run I would love to have the help! Other wise please fine me in game!.

- Bonelinx 58 monk
- Vandrav 31 Enchanter
Aol: TcoolhandT
ICQ: 164934154
YIM: TcoolhandT2002
E-mail TcoolhandT@hotmail.com
RE: Pulling Cdok, herblist / royals
# May 30 2004 at 11:44 AM Rating: Good
heh, i have a 65 tank and a 65 sham pull herbalist with a 55 pally on the side i only use to rez the tank, tank and sham are max ally tho, and what i ruin rebuilds uber fast in Char B.

sham goes in and targets herbalist, goes back to Char B entrance and faces the switch.

tank goes in and hits herbalist, runs back to shaman and plays dead.. too real tho..=/

tank lives long enough to let me get back to sham, cast root, and zone into Char B, come back and watch the rest of the crowd leave. pally rezzes tank and begine the killing of a single mob.. herbalist. i manage this 2 and 3 boxing on a single computer, so the sham root has to be dependable because of the rez zoning.

hope this helps ya atleast a little, sorry i cant feed ya on the royals.
Pulling Cdok, herblist / royals
# Jul 14 2003 at 3:52 PM Rating: Decent
Fellow Eq players,
Bonelin here a 58 monkey, im a member of a the Dominon of Anarcy on Prexus. I will be pulling Cdok for the herblist and possibly the royals this comming sunday. I could really use some tips on how to pull the zone as efficently as possible what to look out for and ect. Also if any of you talented raiders out there would like to come along and teach me on my 1st run I would love to have the help! Other wise please fine me in game!.

- Bonelinx 58 monk
- Vandrav 31 Enchanter
page of stone
# Jul 12 2003 at 2:24 PM Rating: Decent
found a "page of stone" lore no drop. any clues?
RE: page of stone
# May 30 2004 at 11:16 AM Rating: Default
heh, page of stone is a rare drop, all pages MQable if yer interested in that part. im currently missing that one, i have pages of dust, clay, and decay. i also know 2 others i fight with that are missing stone...

keep it and look for the rest, MQ it, or destroy it, makes no mind to me, but i recommend going after the rest for teh golem heart ring, very nice prize.

heres a link to it thru alla.. https://everquest.allakhazam.com/db/item.html?item=22185
RE: page of stone
# Jul 19 2003 at 3:47 AM Rating: Decent
Pge of stone for quest with last named skeleton.can't remember his name but silik or something like that, hand in 4 different pages that drop in ChardokB and a golem spawns name Silik's Pet he tripled me for 1000 before I got a FD off. Kill him loot his heart and turn it in for golem heart ring was 10ac 20str 15sta 10wis 80hp 60mana maybe some saves all/ all or close to that. Good luck.

Shylok Aoxomoxoa 65 Arch Lich Bertoxx
New Pocket zone to be attatched to Chardok
# Jul 10 2003 at 10:15 AM Rating: Decent
As of today, just noticed SOE moved the new "Halls of Betrayal", a pocket zone as they call it. Any info on the new zone and whats happening in it? I want to get a guild raid together and test it out before the zone goes poof.
RE: New Pocket zone to be attatched to Chardok
# Jul 11 2003 at 8:48 AM Rating: Decent
Yeah we would love to find the trigger or entrance to this zone as well. An 11 person raiding party went to Chardoc last nite and got wiped by the bridge keeper when our enchanter couldnt get a bad pull mezzed or slowed (they were too low level).

It also seems that pathing has changed a bit in this zone. We found a number of named mobs close to the entrance which we fought and killed. One was carrying the Fighting Baton. Also seems there are some bugs with this zone, namely battle spam. Noticed that the text that precedes a mobs attack ("A Chokodai Sniffer growls and lunges as it attacks") repeats over and over and over. Real annoying.
RE: New Pocket zone to be attatched to Chardok
# May 30 2004 at 11:48 AM Rating: Default
the switch to this zone is just past the herbalist.. easy to get to.. concidering you have good faction.. =)

inside herb's building, go out the open side,not the door (toward water), follow the water, keeping it on your left, till you get to the waterfall, face right and look for a switch on the wall in the cubby, click it, welcome to Chardok, Halls of Betrayal..=)
keys?
# Jul 01 2003 at 11:19 PM Rating: Decent
I don't know what you mean by keys. We always fought our way down to the prince/queen/king.
keys?
# Jul 01 2003 at 11:18 PM Rating: Default
keys?!?
# Jun 28 2003 at 7:11 AM Rating: Default
need some help guys... searched 4 or 5 different sites and STILL can not find any info on where to get the keys for this god forsaken place we all know and love = ) can any one help me out? Where can we find the key to the prince and the king/queen? Thanks alot = )

Cenallron Trafficcop
62 Enchanter Luclin Triads
RE: keys?!?
# Jul 10 2003 at 3:23 PM Rating: Decent
The doors you're trying to get through (at least the ones I suspect you are) are locked and don't have keys available. They need to be picked by your local friendly rogue. I'm not sure what lockpick skill is needed though, I suspect 210.
RE: keys?!?
# Jul 18 2003 at 8:58 AM Rating: Decent
I picked them with 203 lockpick skill as far as i know there are no keys for those doors just lockpicks...

Coldman Shivering
Assassin of the 63rd Shadow
< Forge of Fury >
faction
# Jun 27 2003 at 12:01 AM Rating: Decent
If someone has dubious faction can they wander through untouched or do you need ally.
RE: faction
# Dec 29 2003 at 11:13 AM Rating: Decent
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435 posts
Dubious should be fine, I know I wandered around quite a bit of the zone at dubious or apprehensive without being attacked.
Locked Doors near Royal Palace
# Jun 07 2003 at 4:02 PM Rating: Decent
We are getting ready to take a little trip to Chardok. Was wondering where the keys are or what pick lock skill level is needed to open the locked doors around the Royal Palace.

Aanadek Thesmall
Level 52 Dwarven Paladin of Prexus and proud member of Norrath Wanderers
baton
# Jun 04 2003 at 2:21 PM Rating: Decent
Id really like to camp the Baton of Royal Stature, Im currently lvl 46, but Id like to camp it around 49 or so, anyone think this is possible? Let me know what you think.

**Rorebonk
Faction
# Feb 28 2003 at 6:01 PM Rating: Decent
I have at my diposal a 65 monk with max chardok faction. Could i theoretically send a rogue sneek/hiding down and unock the door for him and have the monk beg taunt(or any other non-damage taunt) the overking adn then train him to zone out?
Going In Solo
# Feb 11 2003 at 10:24 PM Rating: Decent
I'm going in solo with a 52 Paladin ,Anyone know how far I'll get?
RE: Going In Solo
# Feb 13 2003 at 7:49 AM Rating: Excellent
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78 posts
Not very, you need 56 to single pull the ZI/ZO tunnels. These tunnels require you to fight two at once unless you can single pull, or you can pull with root and simply fight the other. If root breaks get ready for some pain, and if the occasional roamer decides to join in the fun you'e probably hosed at that point.

Chardok mobs hit hard and fast.

52-ish people will generally have an entire group for these tunnels, so I'm not really sure how effective soloing is at that level. I suppose it would depend upon:

1) Your gear.
2) The buffs you go with.

You could try it, but I suspect you're a tad low.
lvls
# Feb 04 2003 at 10:43 AM Rating: Decent
are the lvls right on this zone? 45+. and if so is there enough ppl there to pick up a group?
RE: lvls
# Feb 13 2003 at 7:55 AM Rating: Excellent
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78 posts
A group of 45-50s could fight in the ZI/ZO tunnels, but this is a BYOG (Bring Your Own Group) zone.

At that level I'm not sure I'd mess with any other areas.
Key needed ?
# Sep 27 2002 at 11:13 PM Rating: Default
Is a key needed for this zone ? If so can someone post how or a link of how and where to get it
Thanks :)
RE: Key needed ?
# Dec 07 2002 at 6:36 PM Rating: Decent
No key needed (to enter the zone intitially). One way entrance, need invis or fight your way out (or TP or gate).

Edited, Sat Dec 7 18:37:16 2002
Royals doors
# Sep 05 2002 at 5:49 PM Rating: Default
Is there anyway to open these aside from a rogue?

And does anyone know what lockpick skill a rogue would need to open them?
just lookin for one thing
# Aug 23 2002 at 2:20 AM Rating: Default
i am trying to get a group of guildies to go in with me and help me pick up a SoS or 2. I am 46 monk but the back up i am bringing ranges from 51 to 60. im lookin to bring just one group to ease the confusion. now if and when i do this could someone tell me the best place to camp for the SoS. i am told most all mobs can drop this so if i dont have to travel too far in i would love that. could anyone pls shed some light on my delema it would be much appreciated thnk u.

Soraksis 46 Monk
Lords of Obsidian
Brell
That which does not KILL us can only make us STRONGER!!!!

Edited, Sat Aug 24 07:30:25 2002
RE: just lookin for one thing
# Oct 26 2002 at 3:45 PM Rating: Default
40 posts
any time im on and you want some help, let me know. while im nolonger a member of LoO, im always willing to help. just bring a healer too
RE: just lookin for one thing
# Sep 19 2002 at 6:59 AM Rating: Decent
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120 posts
Most of the items in Chardok have a random chance to drop on any Mob, so if you only camp the entrance you might see one or two drop.

Do not forget an Enchanter in here, crowd control is very important in this zone.

Good luck !
Athief Legacy Hierophant... Bristlebane... Guild Leader to V
# Aug 16 2002 at 11:56 AM Rating: Excellent
I'm sorry...just wanna hit a few points here... I have my main who's 60 druid... alt Cleric 56. I've gone PAST the falls with a group of 5... Enchanter 51, Rogue 48, Warrior 52 and my 2 Characters. The named may be a bit difficult... but you're groups doesn't seem to be that good of a unit.
Raid Parties of 3 group of 50 plus are cool if you can't work together... but it seems some of you are having operation problems within your sects. Might wanna change fighting styles a tad bit. Granted you can't do Queen without higher levels, but moving in past falls and what not is NOT a Raid Function.
Chardok has GREAT EXP and some medium leveled Gear. If you can get a well working group ( Meaning slows are timed correctly, mez's from Enchanter or Necro, Charming by your Druid and your Cleric Double Marking everything *Is not a dot, use it while it's mez'd* ) you shouldn't have to worry about anything.
MIND YOU... I'm NOT putting down anyone, I'm simply stating you need to work on your grouping skills. Don't panic. Remain calm and work your situation. You should be able to get in there with a NICE group and gather some EXCELLENT EXP. Loot isn't always everything.... loot comes with EXP and LEVELS.
Don't get discouraged also... take a death, gather your corpses and start all over. You DEFINITELY learn from your mistakes... those that don't learn are usually the ones that give up right away.
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