Blackfeather Roost

Quick Facts


HOT ZONE
Type:
Outdoor

Expansion:
The Serpent's Spine

Instanced:
No

Keyed:
No

Level Range:
55 - 65

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Blackfeather Roost consists of six islands. You can port from island to island after completing a short task for each:

- The Base (entered from Goru'kar Mesa)
- The First Ledge (see this task)
- The Harpy Grove (see this task)
- The Harpy Cliffs (see this task)
- The Harpy Mesa (see this task)
- The Royal Throne (see this task)
-----------------------
Passage to Goru`kar MesaOn the First LedgeNot All Residents Get AlongA Grave SiteLady InthraA Tame Griffon Guards an Island PortalNoble Camp in the Harpy GroveThe Harpy CliffsCaptain Slarus Guards the Queen's PortalOutside a Cave in the MesaThe Queen's Modest PalaceQueen Eletyl and Guards
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Fun zone
# Feb 17 2018 at 8:43 AM Rating: Excellent
Sage
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3,014 posts
Fun, well-designed, attractive zone. I skipped this zone back when Serpent's Spine was the current xpac because I tend to dislike zones where you have to perform quests just to move thru the zone. Probably because I'm always goal-driven and wanted to level up as fast as possible. But I just went back to it in anticipation of helping a friend who's new to the game level and did the quests needed. Obviously they're trivial at 110 but they would take some effort at 50-75, especially the final steps which would require a competent group of 6. Challenging and fun. Zone has the general feel of a dungeon (I say that in a complimentary fashion, I love dungeons) but it's much "bigger", with wide open areas which would serve kiters and quadders well. Something for everyone.

Serpent's Spine was a brilliant expansion, probably the best since Kunark since it's the last xpac to have content for everyone, a very good new starting zone, etc. Beautiful zones as well. I can just wander these zones marvelling at the expanse of wilderness.



Edited, Feb 17th 2018 9:55am by Sippin
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harpy quest
# Sep 28 2012 at 1:41 PM Rating: Decent
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654 posts
can you still do this quest if you have gone to ftp?
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harpy quest
# Nov 09 2012 at 9:07 AM Rating: Decent
Yes, you can do all the quests here.
Restless Harpy
# Jul 17 2012 at 12:27 PM Rating: Decent
How come the most common type of harpy is not even listed?
Re: Restless Harpy
# Jul 17 2012 at 12:44 PM Rating: Good
***
2,689 posts
See https://everquest.allakhazam.com/db/npclist.html?zone=436 which lists a restless harpy. The https://everquest.allakhazam.com/db/zones.html?zstrat=436#NPC tab only shows the first 25.

Since you said the most common, I doubted you meant one without the a at the start of the name.

Yther Ore.
Traps
# Apr 28 2012 at 10:49 PM Rating: Decent
Insta kill traps in this zone, wierd. Been farming here 3 weeks without coming across one then suddenly boom! goodbye 6k hps
Traps
# Apr 29 2012 at 9:07 PM Rating: Decent
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158 posts
goodoleboy78 wrote:
Insta kill traps in this zone, wierd. Been farming here 3 weeks without coming across one then suddenly boom! goodbye 6k hps


The insta traps are caused when you fall off the edge of one of the islands. You fall to your death with no chance to survive. Watch where you run.

Ozadar of Zek
Great money
# Jul 26 2011 at 9:52 AM Rating: Decent
34 posts
This zone has great farming quality 6-11 plat of feathers and nameds drop 300-700 pp drops and good AAs for my 64 ranger. Mobs hit rather hard though.
Mobs/Leveling
# Mar 15 2010 at 11:12 AM Rating: Decent
This zone is great to level in since not many players come here and you can hop from one ledge to another after doing the quests to feed the Tame Griffons. I had my Ranger @53 and now 59 and my Druid @50 to 54 in 2 days (not 48 hrs but a few). The mobs where you zone in are like a feast. Anywhere from Red to Dk blues and a wide open area to hunt. In the Bear cave you can pull a mob without be trained except for the Hungry Bear and the Spiders but it's pretty safe to say you can stay away from them. The loots are okay with occasional drops of Griffin armor but mostly hides and vendor fodder. On the 2nd ledge be carefull to remember that after killing 4 Harpies the fifth calls for help from a Griffon and you get both halfway into battle. If you stay close to the nests or zone in your okay to pull the yellows and remember if you zone out to put your merc on passive or they will stay and die.

Smallish/Ranger/59
Fixuup/Druid/54
Good zone to stay a while
# Feb 14 2009 at 9:58 PM Rating: Decent
This zone is a nice place to level from about lvl 50 or so and is still good into the mid 60's.

After that the aa's aren't too bad and the loot from the harpies is decent. The ones on the second and third floor (entry floor is 0) they'll drop a crushed diamond dust once in a while.

The adds can be bad if you pull recklessly.
Falling off of the Cliff
# Nov 21 2006 at 4:19 PM Rating: Decent
If you fall off of the cliffs, the best way to save yourself is find some place directly under the cliff, and try to get a druid/wizard to come and port you out. Or a mage, yaknow, that works, too.

http://img.photobucket.com/albums/v693/Deaun/EQ000010.jpg


Muhahaha
Falling off of the Cliff
# Aug 23 2008 at 4:44 PM Rating: Decent
Quote : "IF you fall off the cliffs"

I fell off the cliffs (twice) and message said (just before I died) that
a gust of wind had slammed me against the rocks (20,000 damage).
I tried this out several times in different spots.
There is absolutely NO WAY to jump off and survive unless you are a cleric
with Aura on, which puts you in the graveyard, but alive.

Falling off of the Cliff
# Sep 04 2008 at 12:49 PM Rating: Decent
rogue with maxed safefall ftw.
Falling off of the Cliff
# Mar 28 2012 at 6:21 AM Rating: Decent
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298 posts
If you fall off certain cliffs, you can land on a ledge below but can not climb back up. But you can, if you have levi, wander back to the lowest ledge and be safe. Or use origin. Or a gate potion. Or log out and go back to town. Or many other things.
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an ornate egg
# Nov 15 2006 at 8:26 AM Rating: Decent
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123 posts
when i killed an ornate egg, it spawned 5 "a highland harpy", lightblue to level 75.
Destroy, Knock the nests down
# Oct 24 2006 at 12:31 AM Rating: Decent
Scholar
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51 posts
This seems to be broken as one of the islands will not update when you knock down the nests. Have knocked everyone of them down and not one of the six folks in the group got an update. Have tried to start over and still no update.
Destroy, Knock the nests down
# Nov 10 2007 at 2:16 AM Rating: Decent
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463 posts
I was able to finish the task "Destroy! Knock the nests down!" from Lucian on the entrance level, but I can see where it might've been broken at one time. The first 6 steps were straightforward:

Destroy 2 Small Harpy Nests on the first ledge
Destroy 3 Large Harpy Nests on the first ledge
Destroy 2 Small Harpy Nests in the grove
Destroy 3 Large Harpy Nests in the grove
Destroy 2 Small Harpy Nests in the cliffs
Destroy 3 Large Harpy Nests in the cliffs

The next step says:

Destroy 5 Large Harpy Nests on the mesa

But I'm up on the mesa and I don't see any "large" nests, only "ornate" ones. Quite possible the ornate nests didn't count at one time, but they work fine now. 3 of 5 so far. :-)

Note: Doing this with a monk in the group is a piece of cake. Ranged attacks don't seem to work on the nests, but a flying kick plus leopard claw seems to take them out, then back up and feign death to shake off the harpies. Rinse, repeat. (Was going to add dialogs but I see them posted under Lucian's entry.)
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Destroy, Knock the nests down
# Jun 21 2008 at 2:03 PM Rating: Decent
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326 posts
I've been trying to destroy nests in the grove, but have not gotten a single one to update.

I am almost ready to give up on this, but I got myself to the cliffs and I'm trying some nests here currently.

Edited, Jun 21st 2008 5:07pm by Bofor
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Lucien's quests
# Oct 19 2006 at 8:06 AM Rating: Decent
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71 posts
Message has high abuse count and will not be displayed.
Lucien's quests
# May 04 2007 at 11:40 PM Rating: Decent
I could get 'Cause some mayhem' at level 50 but He said I was too inexperienced for the others.
Quests from Adrian
# Oct 19 2006 at 8:02 AM Rating: Decent
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71 posts
You say, 'Hail Adrian'
Adrian says 'Greetings to you, Bulce. Are you certain that you wish to be here amongst so much [evil]?'
You say, 'What evil?'
Adrian says 'Oh, yes, evil! Most foul! In all the tales I heard as a young satyr there were none so horrible as those about harpies and their deeds. That is why I am here. In my heart I crave [peace] but until my people are safe that is not to be.'
You say, ‘What peace?’
Adrian says 'There can be no peace with an enemy without conscience. Too often have the harpies and their foul [griffons] hunted my people for food and used us as slaves. Because of this I have traveled here with my estranged brother, Lucian, to [learn more] about the harpies.'

You say, 'What about the griffons?'
Adrian says 'The griffons of this region are beholden to the harpies in a way I don't fully understand. Griffons themselves are fearsome enough but these, under the control of the harpies, are a terror like you've never seen. Does that [frighten] you?'
You say, ‘I am frightened!’
Adrian says 'Well, it should! But if you find you are stout enough of heart, perhaps you would like to [do something] about it?'
You say, ‘I will do something about it.’
Adrian says 'Slay a good number of griffons here in Blackfeather Roost then return to me and we will speak further. I wish you well, Bulce.'
You have been assigned the task: Harrass the Harpies!
Kill 10 Blackfeather Griffons
???

I haven't completed this one yet

You say, ‘I want to learn more’
Adrian says 'I don't know how you can get any deeper into the roost. It seems to me you'd need to fly, or be flown, to go any further than this.'
Traps
# Sep 22 2006 at 3:31 PM Rating: Decent
Watch for traps in this zone. Was killed after levetating over the edge. Walked over to the hillside on the right, next thing I knew was dead.
Traps
# Aug 30 2008 at 7:40 PM Rating: Decent
Just had this happen to me. What is the point of arbitrarily killing people as they walk along? It isn't a challenge that can be overcome. It is just arbitrary death. I for one don't need this kind of BS.
Moving in Zone
# Sep 21 2006 at 2:15 PM Rating: Decent
17 posts
Right - in sequence it's:
Hail Fenith, with an empty bag slot
put in container: Bear meat, snake meat, puma paw and tuft of bear fur and combine
give treat (looks like a pie) to tamed griffon
Hail Fenith, say 'hint' and get another bag
put in this container bear meat, snake meat, spider eggs and snake sheddings and combine. Talk to Fenith again (think - this part was a little buggy)
Step onto glowy nest thing and head over to next griffon - give it the next treat (looks like a sandwich)
Step onto glowy nest thing and speak to Coryn
She will ask you to kill two nobles. Invis your way through the trash and find and kill two nobles, talk to Coryn and she gives you the next treat
Give treat to next griffon and step on nest thingy
Speak to Mestle - she will direct you to kill another harpy - Lady Inthra. Again invis and walk around to the lady. Be careful going over ridges - can be easy to fall off. Inthra is easy to kill - hits for up to 400
Invis and walk all the way back to Mestle who will give you the next treat and then walk all the way back to where Inthra was. give treat to griffon and proceed.
Speak to Ashrana. She will task you with killing captain Slarus and five guards.
Invis your way to Slarus and his pack of guards - very difficult to separate. Guards cannot be pacified or mezzed. They normally stick closely together, but they all do occasionally wander (inc. Slarus). The guards are easy - hit for about 400 max. Slarus is nastier - hits for up to 1400, can't be rooted or snared.
Loot a royal quest from Slarus or a royal guard and hand it in to Ashrana. Get the 'kill the queen' quest.
Head onto nest and onto last stage. There's a wanderer and a big cage. In the cage is the queen, and lots of guards (ten, I think).
The queen's guards are difficult to separate, and agro as soon as you open the door. Immune to snare, mez. They don't have many HP, but hit hard (about 1300 on cleric).
Queen casts AE spell that hits for about 750 (royal rage, resistable), does a fair ammount of damage and has good hp, but should be pretty manageable for a group that's gotten this far.
Everbody loot a royal emblem and whatever else she dropped and head back to Ashrana - hand in emblem.
Ahrana offers six rewards, you pick one - all different augs, slot 7. From memory:
50hp
50 mana / end
25 hp / mana / end
15 hp / mana / end + stats
15 hp / mana / end + increase buff duration
15 hp / mana / end + another spell caster buff

Job done
Hope this is useful

Edited, Sep 21st 2006 at 6:24pm EDT by RandomKeypress

Edited, Sep 26th 2006 at 1:58pm PDT by RandomKeypress
some info and some loots
# Sep 21 2006 at 7:00 AM Rating: Default
you get 1 pouch from Finith near first tame griffon he gives you 2nd pouch again after you make the first treat for the 2nd treat

first treat = bear meat + snake meat + puma paw + tuft of bear fur

second treat= bear meat + snake meat + spider eggs + snake shedding

3rd tame griffon treat comes from killing 2 harpy nobles

next treat comes from killing another mob I forget wich now

after getting task to kill the queen I got 6 options on loot the ones I can remember are

50hp aug
ext buff 5 +25hp +25mana +25endurance aug
50 mana/end aug
and weapon proc aug for 125damage slot 4
how does one get here?
# Sep 20 2006 at 3:08 PM Rating: Decent
How does one get there.. running around the mesa trying to find the zone line.. with no map
how does one get here?
# Nov 06 2006 at 7:58 AM Rating: Decent
go to mapfiend.net then and download the maps but do not be tempted by the download all go to the individual maps themselves. I open the website then go to my computer/c drive/program files/sony/everquest/maps and sort them using details and click on size on the segmented bar just avove the list this will align them either from lowest to highest or tother way around go with lowest up and this will help you determine which maps you need to download.
how does one get here?
# Sep 20 2006 at 7:23 PM Rating: Decent
It is over in the West of the zone IIRC, you will fist pass a load of bears and wolves then an area with Giants, then an area with Griffons. At the back of the zone with Griffons, there is a path that leads to the zone.
Moving around this zone
# Sep 20 2006 at 10:17 AM Rating: Decent
Anyone got any suggestions on how to move around this zone, already fell once to my death :(
Moving around this zone
# Sep 20 2006 at 2:48 PM Rating: Decent
you gota do the quest, thats given out by the guy who's name starts with a F...freffin or something. he's right next to the griffon and nest. once you collect the four thing and combin them in the bag he gives ya, give the product/treat to the grifon and steem in his nest. i'm sure similar quest for each levl.
Moving around this zone
# Sep 20 2006 at 7:21 PM Rating: Decent
The one whose Dialogue starts with something about his Nerves, in the zone.
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