Thurgadin

Quick Facts

Type:
City

Expansion:
Velious

Instanced:
No

Keyed:
No

Level Range:
30 - 45

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Thurgadin is the home of the Coldain dwarves of Velious. It is a thriving city full of shops and taverns, a library, and a bank. They're a little apprehensive of outsiders, but will allow you into their city provided you haven't already made enemies of the Coldain by slaughtering their kind on the outside.
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Entering Thurgadin...Patrolling the City GroundsOutside the Priest Guild HallHeading Into the City from the Great DivideFrundle's Potion ShopFire Outside Agar's ShopVelium Crystal StatuesIn the Thurgadin ExchangeThe LibraryThe Velium Keg Can Get a Bit Rowdy...Abandonned Mining AreaGrand Historian of the Coldain
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Question
# Dec 25 2000 at 8:29 AM Rating: Default
Is the Corroded, worn, torn, etc. stuff you need for the armour quests No Drop?

For example, could I get a bunch of 50+ people killing the giants to loot the stuff, then transfer it and the gems to lower level people to turn in?

If so, that would be awesome.
RE: Question
# Dec 30 2000 at 12:54 PM Rating: Decent
Its no drop
Falling off that bridge near the entrance....
# Dec 18 2000 at 1:10 PM Rating: Default
If you cannot gate or teleport you will be waiting down there for a while. There is a tunnel that takes you into the next zone (Icewell Keep) but it is guarded by a jello cube of some kind. It was red to me at 42 and hits for 180. Sees invis too. I gated. If anyone knows of another way to get out or has anymore info please post. I did try to levitate and climb the walls out but could not get high enough.
Falling off that bridge near the entrance....
# Jun 03 2005 at 5:41 PM Rating: Decent
The tunnel entrance is at neg 1513 pos 1682, according to the poor sod down there right now. Wish him luck with the jello cube.

You swim underwater to a break in the ice, take the first right and fall into a pit, you come to the tunnel.

PS: He appears to have gotten out just fine. He is a rogue and used 'stealth mode.'

The next bit is a little unclear to me, but this is what I was told:

Break in ice is at loc pos 82 pos 835 in IK. Turn right. Keep swimming. The tunnel goes straight up and you exit in a room with a forge in it.

Hope this helps




Edited, Fri Jun 3 18:53:47 2005 by Deloehne
RE: Falling off that bridge near the entrance....
# Dec 30 2000 at 12:55 PM Rating: Default
Those things are 53 +
come conned yellow others conned red. No white or blues...As far as i know there is no way out of there. Im pretty sure there might be. But it could be a very long way down...
got lucky
# Feb 04 2001 at 10:15 PM Rating: Decent
I searched everything and could find no way out, went into the keep and got slapped around 3-4 times by the cube and a frost spike that double attacked for 170's. Being a bard I had no gate, tp, etc. but last time in, I got hit by a knockback spell while zoning back out of keep at 1 bub of health and reappeared at a safe spot. Back up on the bridge. lol Bugs can save lives too!
Necro Quest's
# Dec 13 2000 at 6:00 AM Rating: Default
These quest's start with Zorik. She say's you need to bring back Torn Enchanted Silk armor pieces (example: Torn Enchanted Silk Boots) also asks for 3 gems of differnt kinds but I have never heard of any of them. Any info about where to buy or what drops these items would help out greatly.
The Gems are as follows:
Boots ---- Crushed Jaundice Gems
Cap ------ Crushed Flame Opal
Gloves --- Crushed Topaz
Robe ----- Pristine Emeralds
Sleeves -- Flawed Topaz
Leggings - Nephrite
Wrist ---- Crushed Onyx Sapphires
RE: Necro Quest's
# Dec 25 2000 at 8:27 AM Rating: Default
Well, go check the other class quests for more info on these things...

The strange gems drop in a few places, best seems to be the "trash" area in Icewell Keep.

As for the Torn, Corroded, etc. stuff, that's fairly deep in Kael, which makes it very tough to get.
#Anonymous, Posted: Dec 13 2000 at 5:45 AM, Rating: Sub-Default, (Expand Post)
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