Quick Facts

Level Range:
20 - 35

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Najena, a dungeon located in the southeast part of the Lavastorm Mountains, is named after one of the more notable magicians of Antonica.
You'll need to pick up various keys to get around this place:

- Guard's Keyring (dropped by ogre guards and Moosh) opens prison cells.
- Shiny Metal Key (dropped by the Guard Captain) opens the first cell leading to Rathyl.
- Dull Bone Key (dropped by BoneCracker) opens Rathyl's cell.
- Bloodstained Key (dropped by Rathyl & Drelzna) opens Drelzna's room
- Golden Crescent Key (dropped by Drelzna and Najena) opens Najena's room.

Entrance TunnelsWelcome to NajenaLeading Into the Widow Caves...Guard Captain and Officers
The Crystal RoomGoblin MagesMoosh Guards the JailOne of Numerous Giant Black Widows
BoneCrackerDrelzna's CellRathyl's CellThe Powerful Magician, Najena
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# Mar 05 2012 at 8:31 AM Rating: Decent
2,308 posts
a skeleton, level 23 to 25


small ringmail bracer
small ringmail gloves
cloth sandals
bronze dagger
Hilt of a Nobleman <-- Sword of Nobility quest drop
Somewhere heckling Fleven about updating quest info lol...
Key System
# Apr 13 2006 at 8:24 AM Rating: Decent
404 posts
Stolen from a post by aborianus Under the Fabled Drelzna. I would link, but alla will probably change the link when they put her back in the Graveyard after the fableds are done. Thank you Arborianus.

There is a whole key system to the lair of Najena.

Long drawn out way ---
Various creatures and NPC's carry the keys to access other areas within the lair. I will use the keys to describe how to move through the zone.
The ogre guards and Moosh carry a key ring, which will give you access to the prison cells.
The first monster in the key sequence is Bonecracker.
Bonecracker is an approximately level 25 undead froglok who lives in a room with two lovely dark elf necromancers.
He gives you the dull bone key.
The ogre captain must then be killed to get the shiny metal key.
These first two keys are the only keys that aren't No Rent (i.e. they won't disappear when you log) so hang onto them.
The shiny metal key is then used to open the cell outside of Rathyl's room.
The dull bone key is then used to access Rathyl's area, where you can fight Rathyl. Note you need both keys to get to Rathyl.
Killing him will give you access to the bloodstained key for Drelzna's room.
Then you can access Drelzna's room, who is slightly higher level, and used to spawn the Journeyman Boots.
Now you can get the golden crescent key from Drelzna will allow you to access the room with Najena herself.


Easy as pie way --
You can just do what I do .. and drop down into the prison cells from the trap floor on level 1, shrink yourself with a gnomish shrinking device, and then shimmy through the bars to get to Rathyl .. and therefore get the key to get to Drelzna.... lol
May Karana Bless You with Rains when YOU need them, and your enemies with Drought when you need it.
RE: Key System
# May 14 2006 at 8:00 AM Rating: Decent
7 posts
You don't have to shrink yourself to get to him.You can work your way down there and then duck to go through the bars to get to him.Also dropping down is not a good idea as you could verry well get stuck in the cell that requires a key to get in and out a nongating/porting class dropping in here without a pilfer of major translocation could be stuck untill the return home becomes available unless you can get a port out or some one to open the door =)
New Mob
# Mar 18 2005 at 12:01 PM Rating: Default
94 posts
The Fabled Najena
- unsure of level
- easy to kill with 68 druid lol
- has around 3k hp

Fabled Drop
Fabled Flowing Black Robe

Gnome - Male

Note: Go ahead and use these pics if anyone wants (which I doubt).

Edited, Fri Mar 18 22:26:52 2005
Dashun Fly`Leaf of Mystical Lightfighters
For Honor and Light
Erollisi Marr
can ne1 help me get to najena
# Jan 21 2005 at 8:43 AM Rating: Decent
21 posts
ive been down here most of the night, on my 52 ranger, and 59 cleric, i have all the keys, but i still cannot unlock the door to where Najena is located...any clues? the most i can do is stand at the door, and a mage will come thru it after me, but i can't get Najena to come out...
"As all things too do all things die.. Except for me"
RE: can ne1 help me get to najena
# Mar 18 2005 at 9:24 AM Rating: Decent
94 posts
Kill Drelzna. Right now it'll be The Fabled Drelzna who drops the Fabled Jboots. A bit tougher and she HT's/DT's up the wahzoo. Anway, kill her and loot the Golden Crescent Key.
Dashun Fly`Leaf of Mystical Lightfighters
For Honor and Light
Erollisi Marr
new mobs
# Sep 24 2004 at 11:39 PM Rating: Decent
15 posts
new mobs spawned by akksstaff, host of akksstaff, and akksstaff's minion
Re: Trapped
# Jun 06 2004 at 10:13 AM Rating: Decent
9 posts
I have always been able to squeeze through the bars of the door. You have to stay at door and continuously walk against it. Sometimes it might take a little while but unless a patch changed it, it should still work.
RE: Re: Trapped
# Jul 30 2004 at 1:21 AM Rating: Decent
144 posts
I found that by walking up to the bars and ducking I could walk right through like they weren't there. Down in the lower jail area where Rathyl spawns.
# May 07 2004 at 2:43 AM Rating: Decent
4 posts
Got trapped in the cell without a whole in the wall....dont got any keys and Moosh is cheap andwont give it to me.....running against the door dosnt seam to help...any help??????
RE: Trapped
# Jun 24 2004 at 12:43 AM Rating: Decent
377 posts
Max shrink and jump through the bars.
Overlord Karlea Shadowforge (Firiona Vie)
# Mar 18 2004 at 1:32 PM Rating: Default
132 posts
there are 2 more fabled creatures. Fabled Drezla drops the Fabled Jboots. Insta click SoW. Fabled Nejena drops Fabled Flowing Back Robe.
RE: Update
# Mar 18 2004 at 5:58 PM Rating: Decent
49 posts
Fabled Drezla usually has a LOT of necromancer PHers before it pops, so be ready for a long camp or long line. The mob is in the bloodstained key room i believe.
#Lareit, Posted: Oct 31 2003 at 5:05 PM, Rating: Sub-Default, (Expand Post) This zone has been owned. 44 mage at the time. Would have waited till 49 but was doing epic peices at the time.
LvL range?
# Oct 20 2003 at 6:10 PM Rating: Decent
31 posts
It says on EqAtlas that the level range is between lvl 12 to 30. So I was wondering could I start soloing here with my paly at lvl 12?
Halfelf Paladin
RE: LvL range?
# Oct 23 2003 at 4:03 AM Rating: Decent
152 posts
to clarify, thats generally mob levels, and i would wait a few levels than what it says. id say 20 at least, not because ive been here yet, but based on eqatlas' other level range - actual effective level ratio. most of the reason is because of adds, if you fight something you can kill, an add 3 levels above could step in. also, at 12 most classes start having trouble with con evens without a group. you could probably take the large skeletons very easily based on the levels here, and if the magicians here are in the lower range of said above levels, they shouldnt be too bad either.
EQ: Pazuzu <Temerity> 62 Mage Al'Kabor (Retired to guild)
EQ: Sabaren <Temerity> 51 Bard Al'Kabor (Inactive)
WoW: Anaeli 30 Huntress Laughing Skull (Inactive)
RE: LvL range?
# Apr 09 2007 at 8:51 AM Rating: Decent
ok you must not twink your characters because i just soloed my sk in CoM from lvl 27 all the way to 50 just so you know up tell the point where i dinged 40 all mobs where red and i was taken two at a time. the only thing i can say is i spent like 40k into my gear on my sk and the rest of it was all skill in knowing when to run and when to stay and fight all the way down to 1 hitpoint if i had to. now najena isnt that mean they dont have that many hitpoints. so if you have a good dps or a good ac you should beable to solo in there from 10 on ive gone into najena with a lvll 10 war and a great two handed weapon and never had to worry about dieing tell the mob ran.(not sure if mobs still run away down there with all the new patches.) the sword i was using is gimp now compared to what my sk was using at lvl 10. but an axe of frost was what my war was using. my sk was using blackened acrylia greatsword(used tell 45) then upgrade to a wos drop.
faction zone
# Aug 28 2003 at 8:23 AM Rating: Default
21 posts
I'm a DE necro and I wish to know if the factions here will lower my neriak's factions of if it's faction only for najena zone even if she 's a DE ...

thanks a lot
RE: faction zone
# Nov 20 2003 at 6:29 AM Rating: Decent
435 posts
Faction hits are strictly with Najena, which is kind of silly considering that you start off KoS (or I did, anyway). Maybe chanters can get to non-KoS if they use their faction spells or something and that would make them KoS after a bunch of kills.

Kind of amusing at times while killing the Magicians for Mage epic drops to have them insulting me because I'm a Dark Elf though :).
hilt of the nobleman
# May 18 2003 at 7:28 AM Rating: Decent
64 posts
The skelly at the spiral staircase and the skelly at the water... ive seen them both drop the hilt of the nobleman for the Ghoulbane quest.
they aggro to my level 44mage, pet solos with little or no help.
65 Mage on Fennin Ro
# Apr 22 2003 at 7:37 AM Rating: Decent
8 posts
If you stick to the first couple rooms, it's doable around level 12 with some great exp. My warrior partner and I went through here at level 32, just exploring. Ended up getting all the keys, killing Naj, and got some decent exp a bit deeper into the dungeon. Most were light blue or green but the sheer number of mobs kept it constant. Just gotta be carefull about runners, most mobs WILL run and bring allies. Not the greatest loot in the world but we both walked away with a Flowing Black Robe apiece for our newB casters. :)
Rootah Vanzhen
# Jan 16 2003 at 11:27 AM Rating: Decent
618 posts
If your new to this zone, make sure you look at paintings on the walls. Me and a friend found out the hard way about the trap doors in the floor. But if you look close, there is a painting on the wall before it. So watch the walls. They will warn you about some dangers.

Good Luck!
Antonius Bayle
# Dec 14 2002 at 2:35 PM Rating: Decent
13 posts
this place is impossible i fell in a death trap with my 26 mage and about 40green cons argoed me with my friend(lvl24 bard). we both had aegolism and i had kei as well and we both died. if u plan on going here make sure not to fall into any deathtraps!
#TranZfuZion, Posted: Dec 09 2002 at 10:10 PM, Rating: Sub-Default, (Expand Post) im gonna go here today and just solo everything cuz im bored...
# Sep 21 2002 at 1:36 PM Rating: Decent
25 posts
would a lvl 30 b too high or too low or good here?...would i b able to solo some of the lvl 30's?
kaloft-pally-erudite-lvl 30 kane bayle server
# Aug 21 2002 at 6:12 PM Rating: Default
43 posts
Hey all... theres a spawm in ogre captains room thats name is A visiting priestess and shes for epic or something cause all she says is are you the champion najena sent for :P please post info for me
RE: ??
# Nov 22 2002 at 10:10 AM Rating: Decent
3 posts
the visiting preistess is actually there for the blued 2 handed hammer quest (21 dmg 44 delay 3 sta, 3 dex, 10 fire, 30 mana, effect project lightning) for more info check under the quest on this site called, you guessed it "the visiting preistess"
Unknown loot
# Jul 14 2002 at 11:54 AM Rating: Decent
221 posts
My level 19 SK mate and I were the only ones in Najena for a few hours and we went after the dark-boned skeletons and when we looted them I got Words of Sentient(Azia) and Torn Page of Mastery Fire(no drop). Any assistance on what these are used for would be very welcome.
Elder Kensol Stice
Druid Wood Elf 64
Kasul Cleric Human 37
Tanrus Silverleaf
Ranger Half-Elf 47
Shirok Mage Dark-Elf 41
Aaeamdar Necromancer 51
All on MT server
Beastlording on BS server at times
RE: Unknown loot
# Aug 17 2002 at 4:50 PM Rating: Decent
319 posts
Also i believe the torn page of mastery fire is a mage item either for epic or a focus item
good hunting
RE: Unknown loot
# Jul 21 2002 at 7:26 AM Rating: Decent
29 posts
Words of Sentient (Azia) are used for necromancer research. If they are combined with the Words of Reviviscence the two pieces create the necromancer spell Restless Bones. This spell is the 16th level necro pet. These are fairly common words but offer them up to necromancers and, quite often, one will gladly buy them.

You should start finding many different types of research materials considering your level. Words are used for necromancer and magician spell research. Runes are used for wizard spell research. Enchanters use Tasarin's Grimoire pages, Velishoul's Tome pages, and Salil's Writ pages for their research.

Zahmlikker Cheekeemunkee
34th season Dwarven paladin of Vazaelle

Sisslakk Atroxmagus
39th season Iksar Necromancer of Torv

Edited, Sun Jul 21 08:18:43 2002
Great xp here!!
# Jul 08 2002 at 8:54 AM Rating: Decent
221 posts
With my level 19 Shadow Night mate we have been hunting here for over a week. On one afternoon we spent about 5 hours and I went from a 16 to 18 with lots of decent loot too! Got 3 Swirling Mist's that we looted, the Ogres sword (that pops above the dark-boned skell's room) sells for lots of plat. Next we're going to go for the tt's (tentacle terrors). Good hunting to all. It appears as if there is a lot of bonus experience here and I love it.
Elder Kensol Stice
Druid Wood Elf 64
Kasul Cleric Human 37
Tanrus Silverleaf
Ranger Half-Elf 47
Shirok Mage Dark-Elf 41
Aaeamdar Necromancer 51
All on MT server
Beastlording on BS server at times
Magic Stein
# Jul 07 2002 at 12:48 PM Rating: Decent
221 posts
A very kind person, Bibin, gave me a Stein. No stats but it says magic item/lore item. Any idea what it is used for?

Dark-Elf 18
Elder Kensol Stice
Druid Wood Elf 64
Kasul Cleric Human 37
Tanrus Silverleaf
Ranger Half-Elf 47
Shirok Mage Dark-Elf 41
Aaeamdar Necromancer 51
All on MT server
Beastlording on BS server at times
RE: Magic Stein
# Jul 08 2002 at 12:26 AM Rating: Decent
3 posts
Used in the Stein of Ulissa Quest, a quest in the Temple of Ro, a mage focus item used to make summoned water pets better,
Items needed are
-A frost Giant Toes
-A Stein (IDs ad Stein of Water)
-A sapphire
-A mermaid Scale

Reward- Stein of Ulissa
Damage- 6
Delay - 26
Effect- Reclaim energy(clickable)
Charges- Unlimited
+2 int, +5 svcold

Mage only
What is Destined can Never be Changed
Mage Epic
# Jun 16 2002 at 9:29 PM Rating: Default
150 posts
To all those curious, this zone is a walk-in-the-park for Mages after 39. Your water pet is more than able to solo the whole zone, except the named mobs and the Widowmistress.
skeleton missing
# Jun 14 2002 at 5:27 AM Rating: Default
yesterday evening I met a skeleton cons yellow to my SK 20. I don't see it in this list. be careful!
It is near the cells.
RE: skeleton missing
# Jan 02 2003 at 5:50 AM Rating: Good
2 posts
Ok yeah, a level 19 sk, and 18 necro ran into 2 RED skellis at the entrance. RED as in they killed an experienced team that dealt with Kurn together and got killed by skeletons. Some of these monsters are under coned
As bad as Hollow Shade Mooor

Hopefully things get better LOL

And where is the KURN jester LOL
RE: skeleton missing
# Oct 16 2002 at 5:37 PM Rating: Decent
17 posts
That's the skelly for the Ghoulbane quest... it's listed above as Skeleton(Najena) and there are, I believe, 4 of 'em in zone. 1 by the cells, 1 at the bottom of the stairs near Najena's lair, 1 by the pond in front of the lair, and one in a cavern on the left between those last 2.
Another Skelly
# Jun 09 2002 at 4:04 PM Rating: Default
3 posts

Edited, Sun Jun 9 17:01:29 2002
- Imaridril SonOfMarr 50th Paladin of Quellious
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