Direwind Cliffs

Quick Facts


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Type:
Outdoor

Expansion:
The Serpent's Spine

Instanced:
No

Keyed:
No

Level Range:
70 - 75

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At the base of the Direwind Cliffs are deep valleys infested with death and disease. Of the griffons, bears, and wolves that are still alive, most are infected with some sort of illness, perhaps brought on by the Darkroot sporali which are now rampant in the area and feeding off the corpses of the deceased.

Direwind is also home to a clan of gnolls. And as evidenced by the ratkin and ratcallers among their ranks, they too have not escaped the diseases at work here.

The forces of Dyn`leth are abundant in the area, as they man the watch towers along the mountain cliffs. The Gray Legion occupies a valley in the southeast while the Black Legion resides in several camps just outside the passage to Ashengate. They all have one thing in mind: Protect the Reliquary of the Scale.

The cliffs themselves make for a steep trek. One must be careful while ascending the mountains, as one false step will lead to certain death in the canyons below. The dark and gloomy Direwind Cliffs are a far cry from the Sunderock Springs which lie to their south.
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Passage to SunderockThe Druid RingValley of Death and DiseaseThe Gray Legion ArmyBonestitch Golems Take Over a Druid RingDarkroot CavernBridges Hang Over the Steep CanyonWaterfallGateway to the Black Legion Camps and AshengateNarseekin, the Pyre LordWatch Tower Manned by Dyn`Leth's ForcesLava Spews from Ashengate

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