Spell Icon Vindictive Spirit  

Description

8: Decrease Attack Speed by 50%

Recourse Effect   Vindictive Spirit Recourse

  • 1: Mitigate Melee Damage by 50%, 1600 total

Details   Raw Spell Data, Lucy Spell View

Mana: 500 Skill: Alteration
Casting Time: 3 Recast Time: 30
Fizzle Time: 1.5 Resist: Magic
Resist Adjust: -100 Location: Any
Time of Day: Any AE Range: 50
Deletable: No Dot Stacking: Yes
Reflectable: No Focusable: Yes
Dispellable: Yes Interruptable: Yes
Short Buff Box: No Timer: 2
Target Type: PB AE Spell Type: Detrimental
Source: Live 04/23

Messages

Cast on you: Vindictive spirits envelope your body.
Cast on other: Soandso is enveloped by vindictive spirits.
Effect Fades: The vindictive spirits fade away.

Game Description

Summons the power of your ancestors, slowing up to %T nearby opponents and absorbing a portion of melee damage done to you for a short time.

Items with this effect

Quick Facts

Scroll:
Spell: Vindictive Spirit

ClassLevel
SHM70

Expansion:
Omens of War

Duration:
3 ticks
Post Comment
Dmg mitigation
# Apr 28 2007 at 3:14 PM Rating: Decent
*
223 posts
Absorbs 50% of incoming melee damage, to a max of 1600. That means a mob would have to lay out 3200+ in order to drop this in a single hit.

Unfortunately, quite a few mobs can do that.

This spell would be much more useful if the recourse effect stacked with the Cleric's Vie line of melee mitigation buffs. However, since it doesn't...can anyone say whether this will over-ride a Cleric's Aegis/Rallied Aegis of Vie? Or would it not take hold if Aegis/Rallied Aegis was up?

In my (admittedly unprofessional and wholly useless) opinion, I'd much prefer the 10% that Aegis/Rallied Aegis of Vie Rk. II provide (up to 2704 or 2600 total, respectively) and lasting for 60-ish minutes, than 50% (up to 1600 total) for 18 seconds.

(Of course, I'd absolutely take my Veil of Mindshadow 3/3 over all of them; mitigates incoming melee damage by 80%, up to 4500 total, lasting for 54 minutes. And it stacks with the Cleric's Vie line! /mad cackle of glee)
bottom line
# Dec 23 2006 at 1:05 PM Rating: Decent
1. you cast the spell
2. it slows all the mobs in a 50 radius around you for 50% for 18 seconds
3. you receive the recourse effect in one of your buff slots causing you to mitigate 50% of all damage taken for either 18 seconds or until it absorbs 1600 damage.
Cant see using it.
# Aug 22 2006 at 1:25 PM Rating: Decent
This might be a nifty spell for low lvl mobs but 1600 mitagation?Thats like 1 hit,not to mention i'm not gonna be that close to so many mobs for an AE like this.I'm sure not gonna go running into the middle of a gaggle of mobs and go blowing this spell off.LMAO!!!
I'm sure it may have a use but i wont have it loaded for when the day comes.Just my 2 cp worth.
#REDACTED, Posted: Dec 18 2005 at 12:22 AM, Rating: Sub-Default, (Expand Post) WARNING WARNING, to all readers of this thread.
RE: Geesus
# May 01 2006 at 8:18 PM Rating: Decent
Quote:
if you dont KNOW the answer as a FACT to a given issue, just dont start yakking...its that easy and simple.


Quote:
or people who just like to see their name on the screen.


Trying to talk to yourself?
You smoking something ?
# Oct 01 2005 at 1:38 AM Rating: Decent
Quote: "It puts a buff in your groups spell slot that lasts 18 seconds...that slows your group 50% and mitigates 50% dmg or 1600 max.. "

The Vindictive Spirit spell Does NOT slow the group is slows the mobs.

I use vs on bad pulls to get as many as I can slowed then reg slow to finish up. Extremely low agro but you must be close to mobs and they must be very close to each other.

Gritt 70 Shaman Prexus

Edited, Sat Oct 1 02:47:23 2005
RE: You smoking something ?
# Nov 14 2005 at 12:42 PM Rating: Decent
*
62 posts
Yes...Slows mobs and gives you the mitigation, I use this when we group in VT, hard to pull the named with out bringing friends, great spell to give folks a chance to get things under control, with epic 1.5 and aaxp I do not even pull aggro using this so I say its a great spell for bad pulls.



Gravestone- 70 sham Nameless
uses
# Sep 12 2005 at 12:56 AM Rating: Decent
slows all mobs around u and give urself a dmg midgation for 18 sec thats it
Crack Smokers
# Jul 29 2005 at 10:49 AM Rating: Decent
too many people in this channel smoke crack... liked the one about a South Dakota lawyer... LOL being a #1 anything is this game it moments in time... yeppie you slowed Doom (4 years ago) wow you are awesome dude... you suck cant even get a P1 boss slowed

Tongus
#1 Frog on Veeshan (oh I mean Luclin, err stop with crack dude)
Vidictive Spirit Master Class
# Jun 28 2005 at 6:01 AM Rating: Default
k reading the posts here most seem to be a little confused as to VS and it's uses, I have TA and Nihil which were generally all I used on raids until recently. After scribing this into my spell book some weeks ago I was struggling to find a use for it I decided to load it up in Qvic and Txevu and play around with it, this is what I found.

In the past if I got resisted with TA or Nihil 90% of the time I'd die to the mobs in these zones so I decided to try and cast VS when I got aggro from a resist, and to my suprise found I was living through most 1st round of incomming melee from these mobs long enough to be healed or heal myself and swap aggro back to the MT it also seems to have quite a low hate factor because of it's 3sec duration. I now have it in my raid set up all the time and I'm very happy with it.

Slacethehard
Ancient Shaman
Old Continent
Druzzil Ro

http://www.magelo.com/eq_view_profile.html?num=547938
This has its vallue
# Jun 12 2005 at 7:25 AM Rating: Decent
Scholar
*
110 posts
This is a nice spell on the mobs in water just before Connav.
This has its usages
# Jun 12 2005 at 7:23 AM Rating: Decent
Scholar
*
110 posts
shm #1 :p
# Apr 16 2005 at 9:57 PM Rating: Decent
i actually confirm kachaffeous was #1 shm in Tz but since merge i still dont know whos best :p ( maybe me :p who knows :p )
Uses
# Apr 15 2005 at 11:53 AM Rating: Decent
Or on p5 clearings (PoTime for you non raiders) my guild uses AE to clear the trash so this would help a alot.
50/50
# Jan 03 2005 at 8:46 PM Rating: Decent
i dont know enough to post an opinion but ill say what it sounds like to me. 50% slow ( so half damage, in theory) and 50% mitigate (which as far as i know is reducing damage) so half of half is 25% which even for 18 seconds, thats great, against any mob. oh and its ae too so that sounds like a great CC tool.

would hate to see this get accidently cast in the wrong spot though, that shaman would get owned.

RE: 50/50
# Jan 26 2005 at 5:14 PM Rating: Default
OK STOP STOP STOP !!!! haha

All of you are way off
this is a buff ok.

ok lets say your on a raid and your fighting a mob ok?
first you malos and slow your mob right!! either using TA or Balance

now you need to be in the same group as the main tank on the raid...
now you can cast the spell...it is a 50 range AE
and if it lands (which it always does)
It puts a buff in your groups spell slot that lasts 18 seconds...that slows your group 50% and mitigates 50% dmg or 1600 max..


so NO this is not a slow,,,it doesnt slow the mob it doesnt over write any slows blah blah.

this is a buff and it only slows the group you are in..

there ya go enjoy!!
RE: 50/50
# Jun 28 2005 at 6:24 AM Rating: Default
Quote:
OK STOP STOP STOP !!!! haha

All of you are way off
this is a buff ok.

ok lets say your on a raid and your fighting a mob ok?
first you malos and slow your mob right!! either using TA or Balance

now you need to be in the same group as the main tank on the raid...
now you can cast the spell...it is a 50 range AE
and if it lands (which it always does)
It puts a buff in your groups spell slot that lasts 18 seconds...that slows your group 50% and mitigates 50% dmg or 1600 max..


so NO this is not a slow,,,it doesnt slow the mob it doesnt over write any slows blah blah.

this is a buff and it only slows the group you are in..

there ya go enjoy!!


..............and the reason you'd actually want to slow your group by 50% is?

/long pause..........Your wep skills increase because it takes longer to kill mobs?


You have become better at 'Incompetence' 200

There ya go enjoy!!

Slace
Ancient shaman
Old Continent
Druzzil Ro

http://www.magelo.com/eq_view_profile.html?num=547938



RE: 50/50
# Feb 08 2005 at 5:33 AM Rating: Excellent
I think you are smokin it. Spells with a recourse effect are targetted, so this is hitting a mob and having an effect on your group in addition. You get a buff icon for the recourse effect, but that doesnt mean that you are slowed.

PS - No one playes TZ anymore. Being number one shamy on TZ is like being top lawyer in South Dakota.

Edited, Tue Feb 8 05:36:33 2005
RE: 50/50
# May 17 2005 at 8:54 AM Rating: Decent
27 posts
ROFL!
____________________________
LVL 105 Shaman - Drinal
Nice spell
# Dec 28 2004 at 5:40 PM Rating: Decent
I don't know how bad the argo will be, but for 3 ticks you not only slow the mobs attack speed by 50%, but it also mitigates 50% of the damage caused by the mob. You could use this as a pre slow, to give you time to cast malos, and then hit them with Turgur's. Or just get out alive.
read!
# Dec 20 2004 at 4:04 PM Rating: Decent
this spell is most definatley usable its PB AE meaning it slows everything around you its not single target guys read!!!
RE:
# Dec 20 2004 at 4:06 PM Rating: Decent
also this spell lasts 18 seconds which most of you think is crap but remember Balance of Nihil casts in 1.5 seconds if no spell haste and turgurs in 3 so with a slow stick (times antithesis) you can slow probably about 5 mobs and they will all be 50% pre-slowed so everyones not getting owned atm on bigger pulls or raids i use Tigir's Insects (ae slow) this spell will be alot more useful since tigir's sucks with the resists ;)
RE:
# Jan 12 2005 at 7:31 AM Rating: Decent
also Nihil has a much lower resist rate then turgurs so you can Balance of Nihil/Malos/Turgur's Insects and tank doesnt get beat =p
RE:
# Jan 12 2005 at 7:30 AM Rating: Decent


Edited, Wed Jan 12 07:40:45 2005
WAIT?
# Nov 15 2004 at 8:24 PM Rating: Decent
Okay let me get this right,

Quote:
We've been pretty much nerfed out of the game already by chanters, BLs, bards, and probably others.


Are you serious? Holy crap, lay off the whatever it is you are smoking, you have the best slows in the entire game, enchanter do not get a slow upgrade from LEVEL 57!!!!!!!!!! And you say YOU are nerfed, and bards uber slow of like 30% wow, I'll play my cleric and feel comfortable with 30% slow, NOT! You whine about being nerfed, you need to go back and take a look at your shaman class, holy cow....

/takes a deep breath....
RE: WAIT?
# Feb 17 2005 at 11:39 AM Rating: Decent


Edited, Thu Feb 17 11:40:00 2005
#REDACTED, Posted: Nov 16 2004 at 1:43 PM, Rating: Sub-Default, (Expand Post) The BL lvl 65 slow is the best in the game actually. Its listed as magic(0) resist check, but I don't believe it because its almost never resisted compared to our crappy disease slows. BL don't get any good slows until 60+, but once they ding 60, BLs definitely are one of the most overpowered classes in the game.
RE: WAIT?
# Dec 10 2004 at 3:19 AM Rating: Good
Sha's revenge: http://lucy.allakhazam.com/spell.html?id=3462

Resist: MAGIC (0)
Duration: 3.3 mins @L65 to 3.5 mins @L70

Turgur's Insects:
http://lucy.allakhazam.com/spell.html?id=1588&source=Live

Resist: MAGIC (0)
Duration: 5.1 mins @L51 to 6.5 mins @L65

No, Sha's Revenge is not the best slow in the game. I've played Beastlords, I can tell you it gets resisted plenty. Sure, It costs less mana, but it doesn't last as long. I have no idea how you can call Sha's Revenge better... hell, I have no idea how you can even claim it doesn't get resisted as much, because it does. It's resist check is 0, just like Turgur's, so they'll get resisted at about the same rate.

Edited, Fri Dec 10 23:06:33 2004
RE: WAIT?
# Feb 17 2005 at 1:02 AM Rating: Decent
If you would read closer, that was a shaman that posted that, not a beastlord.
RE: WAIT?
# Nov 25 2004 at 11:36 AM Rating: Default
20 posts
Wrong, Turgurs is the best slow in the game at 75%. BL slow is 65% and is disease based, while Turgurs is magic based. Shaman also get a disease slow called Cloud of Grummus which is a 40% slow. The only time a BL slow is better is against mobs that can't normally be magic slowed, like LMM most times...but most high end or raid mobs mitigate slow anyway so really isn't any better. As far as BL being overpowered /laugh.
RE: WAIT?
# Feb 08 2005 at 5:28 AM Rating: Default
MGB Paragon all by itself makes beasts overpowered. Not complaining just a statement.

I have it on very good authority that the beast slow is unresistable - as in always lands on the first try. I'll leave it as an exercise to the reader how to do it.

Edited, Tue Feb 8 05:29:27 2005
RE: WAIT?
# May 09 2005 at 9:06 PM Rating: Decent
Hehe. No. My wife is a BST I play a Shaman we almost always group together. She has really high skills but gets resisted anyway. Usually we go with this tactic: I malos, she pre-slows the mob and grabs agro then I slow it further. When I malos she almost always gets it to land just like I do with my slow. With out malos she gets resisted about 25% of the time depending on mob level and resistances it has. Beastlords get resisted plenty without help.
:)
# Nov 04 2004 at 10:10 PM Rating: Default


Edited, Tue Feb 8 05:21:41 2005
I'm not a slower but
# Oct 13 2004 at 11:56 AM Rating: Decent
I think it's useful when a bad pull comes in, you have no CC (or even if you do), you have quint on yourself you cast this and bam you got every mob slowed with a rune effect, buying time for mezzes, tanks to get agro, or you fully slowing them, or hell even preventing people from dying while evac is cast, saving the cleric lots of mana and buying the group time to react.
RE: I'm not a slower but
# Dec 17 2004 at 11:13 AM Rating: Decent
This is exactly what I use this spell for - to buy time. See a bad pull coming in, run up among the catching tanks, cast and the back off to start using turgurs/balance.

The aggro on this spell is very low, I almost never get a mob on me even if a crowd of mobs gets pulled.

It is a situational spell - depending on your pullers and the zone, but if you occasionally get large pulls, it is well worth a spell slot.
Great Spell
# Jul 02 2005 at 12:48 AM Rating: Decent
This spell is very useful. Most deaths occur early in the fight when pulls go bad or when the group is trying to get slow and other debuffs to stick. With this spell you can reduce the damage early while the mob gets debuffed and the group gets every thing under control.
Slower? bah!
# Sep 28 2004 at 2:13 PM Rating: Default
Shaman is supposed to be the best slower, and they give us this unusable spell??? What's the point? Make shaman obsolete? We've been pretty much nerfed out of the game already by chanters, BLs, bards, and probably others. What a laugh!
wtf does this do?
# Sep 17 2004 at 12:45 PM Rating: Default
anyone know what this freakn spell does? PB aoe around caster for 18 seconds. and mitigate melee by 50%? so its like a lower the mobs output? cause its worded like buffs that mitigate incomeing melee. and max of 1600? if this was to be used on a raid on a boss mob that would be 1 hit. sence it only lasts 18 sec anyway it should be put to unlimited total.

Edited, Fri Sep 17 13:45:23 2004
RE: wtf does this do?
# Sep 20 2004 at 3:20 AM Rating: Decent
31 posts
With the recourse effect, this spell will slow everything in your general area for 18 seconds by 50% and cause all damage done to you to be halved, until the damage prevented to you equals or exceeds 1600 damage, in which case the recourse effect wears off.
RE: wtf does this do?
# Sep 23 2004 at 4:34 AM Rating: Default
Wonder if it works with our other AE slow? this would make the agro from that seem not so bad
RE: wtf does this do?
# Sep 23 2004 at 6:57 AM Rating: Decent
Keep in mind this is POINT BLANK AE that means unlike our "other slow" it can effect however many targets are with in range of the AE effect rather than just 4. To boot its -100 to resist, and you mitigate some of the damage done to you during its duration. Now that being said I really don't see this being of much REAL use in most situations. I would have much rather gotten something simular but longer lasting single target with the same resist check and dmg mitigation, now that would have alot more use.
RE: wtf does this do?
# Oct 26 2004 at 7:51 PM Rating: Good
***
1,273 posts
Some spells which aren't used so often become the prize of creative thinkers. There won't be many situations when this is used, but there will be times that this could be absolutely vital. As a random example, how about raids on Avhi Escron in CoD (each PC death spawns 4 level 61 skellies, and very quickly that number increases).

This is a spell that will leave an average shammy unchanged, but make a good shammy a little better.
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