Spell Icon Tranquility of the Glade  

Description

1: Reaction Radius (15/70)

Details   Raw Spell Data, Lucy Spell View

Mana: 200 Skill: Abjuration
Casting Time: 2.5 Recast Time: 3
Fizzle Time: 1.5 Range: 200
Location: Outdoors Time of Day: Any
Fizzle Adj: 5 Deletable: No
Blockable: Yes Focusable: Yes
Dispellable: Yes Interruptable: Yes
Short Buff Box: No Target Type: Single
Spell Type: Beneficial Source: Live 04/23

Messages

Cast on you: Your mind calms.
Cast on other: Soandso 's mind calms.
Effect Fades: You are no longer calm.

Game Description

Cloaks your target in an aura of tranquility, making it much less likely for them to assist their friends in battle. This spell works on creatures up to level @1. This spell only works outdoors.

Items with this effect

Quick Facts

Scroll:
Spell: Tranquility of the Glade

ClassLevel
RNG68

Expansion:
Omens of War

Duration:
7 ticks
Post Comment
Usefulness
# Sep 01 2007 at 8:00 PM Rating: Decent
I agree, USELESS! Half the time it only draws the mobs as if you blasted them, when it does work you got a 50/50 chance it had absolutely no effect anyway.
100% Nerf
# Aug 08 2006 at 8:50 PM Rating: Decent
Ok just to clear some things up.

If you want to pull mobs above lvl 65 effectively outdoors, I suggest you learn how to use snare and root effectively (works great outdoors especially with a mage for CoH). Because..... this spell is almost entirely useless. As posted in the cleric spells section the X/Z in the spell descripition is the key. X = the required distance to make this spell actually work... Z= max level of mob effected. So unless a group of mobs are spaced 15 feet apart of each other, this spell is useless.

Harmony of Nature is 15/65 but I never had any problems pulling with it. First time I tried to use this in anguish caves in WoS it did nothing.



Edited, Aug 8th 2006 at 10:01pm EDT by Redeemed
100% Nerf
# Jan 10 2010 at 5:17 AM Rating: Decent
*
52 posts
The key issue is that this spell lacks any impact on the 'Frenzy Radius".

Harmony lvl 22
1: Frenzy Radius (15/40)
2: Reaction Radius (15/40)

Harmony of Nature lvl 39
1: Frenzy Radius (15/65)
2: Reaction Radius (15/65)

Both of these spells have both reaction and frenzy impacts upon the mob; Tranquility of the Glade just 'reaction'.

What I've learned
# Apr 02 2006 at 11:01 PM Rating: Decent
Being able to pacy mobs up to lvl 70 is a nice upgrade, but it's a little different from harmony of nature. With HoN you can walk right up to a mob and not get attacked, but this spell doesn't do that. It only gets rid of the social aggro from mobs, not the proximity aggro. But I may be wrong, that's just what I've noticed when using it.
It works
# Dec 28 2005 at 6:06 PM Rating: Decent
Hi all -

Just tried this spell for the first time yesterday in Wall Of Slaughter, and to my surprise, it worked! Was able to mezz a feran and also a dragorn commoner (DC), and neither followed when I snare pulled one of the other DCs - of course one of the nearby DC's that I didn't see or spell came too. Interesting result - snare pulls usually get the most social aggro, and the one I missed was further away than either of the ones I paci'd. Both paci's landed on the first cast too (although I wouldn't count on that too often). Looks like I'll finally be able to pull/clear out those five dragorn commoners clustered together in the runs near the SW1 Camp. I found it to be a very useful spell in WoS, since the social aggro range there is friggin HUGE. Anyways, my 2 cents of observation.

Isadore
70th Ranger
Bristlebane
RE: It works
# Feb 27 2006 at 4:12 PM Rating: Decent
In all the times I have cast it it has failed once. However, it lacks a frenzy raidious reduction so I have found Harmony to be more effective for under 65 mobs (splitting the Packmaster camp in NC for instance) where Trank alone gets me two on the Pixt PH pull, but Tank and Harmo gets one every time. Have not tried Harmo alone, but that probably works just as well.
Charisma
# Aug 15 2005 at 7:05 AM Rating: Decent
***
1,273 posts
I've just read on a different post someone suggest they're failing harmony due to low charisma. Can anyone confirm or deny that the success of this spell (and all harmo spells) relates to the amount of charisma of the caster?
RE: Charisma
# Oct 03 2005 at 4:09 PM Rating: Decent
Hello, just read the Lucy spell view on this and, from what I can see, this appears to be a movement speed spell (like SoW upgrade) and not a Harmony spell. As for CHA affecting the success of the Harmony line of spells, I believe it does.
waaaaaaaaaaaaaaaaaaaaaaa
# Jul 13 2005 at 10:59 PM Rating: Decent
Fools! accept SoE for what it is or play another game not made by them......oh wait......they made all the greats. **sakes head** fool.....
sony screws up again huh?
# Feb 04 2005 at 5:22 PM Rating: Decent
Finally got a 4th blasted rune and its broken. /sigh... and all they can do is say, " fill a /bug report" that might get read sometime before DoN.
RE: sony screws up again huh?
# Feb 25 2005 at 2:27 PM Rating: Default
This spell sucks bigtime... not very reliable at all, so dont use it unless u really have to.
RE: sony screws up again huh?
# Feb 05 2005 at 3:44 PM Rating: Decent
21 posts
Hand in not working but GM did a manual trade for me, so got the spell eventually.
still not working
# Feb 01 2005 at 12:05 AM Rating: Decent
Did rune turn in on Brell and he gave it back. Hope they get it fixed.
RE: still not working
# Feb 02 2005 at 2:30 PM Rating: Decent
I tried it out today 2/205. I had just recieved my other 3 68 spells, but when i tried to turn in the 4th rune he kept on giving it back to me.
Does it Exists
# Jan 28 2005 at 5:11 PM Rating: Decent
I did the Muramite Rune turn-in 10 hours ago and it was handed back to me on the Bertox Server. So either this is not the way to get this spell or it is broke!
#REDACTED, Posted: Dec 28 2004 at 11:14 PM, Rating: Sub-Default, (Expand Post) We need an INDOORS harm spell you stupid @$#% SOE jerkwads
#REDACTED, Posted: Dec 28 2004 at 11:13 PM, Rating: Sub-Default, (Expand Post) We need an INDOORS harm spell you stupid @$#% SOE jerkwads
#REDACTED, Posted: Dec 28 2004 at 11:06 PM, Rating: Sub-Default, (Expand Post) I can see the Illia system is working well.. Damn three posts when there should have been one. I didn't mean to do that. ... arg .. damn Illia needs to upgrade this Forum system
works for me
# Dec 19 2004 at 9:12 AM Rating: Decent
Got mine today after turning in a muramite rune.
Not working Still :(
# Dec 17 2004 at 3:53 PM Rating: Decent
Well just logged on my lvl 70 Ranger and headed to DS for my rune turn in. Well I got it back without getting my new spell. Great work once again Sony get your head out of your *** and actually do what you get paid for!
RE: Not working Still :(
# Dec 20 2004 at 2:28 PM Rating: Decent
It is live, got mine on Friday night with a Muramite Rune hand in; so it is a lvl 68 spell just like listed on this page.

Edited, Mon Dec 20 14:32:40 2004
RE: Not working Still :(
# Dec 17 2004 at 4:36 PM Rating: Decent
So much easier when you can buy spells of merchants. What happened to them days?
So anyways
# Dec 17 2004 at 3:41 PM Rating: Decent
Sony HATES the Ranger and this is NOT live yet or if it is it is no longer a 68 Spell cause it is friday and the second Patch is over and even though it says on the patch info that it is now LIVE it is not =/
New Harmony
# Dec 16 2004 at 7:21 PM Rating: Decent
Not live yet just tried rune hand in and was given back
No SPELL
# Dec 15 2004 at 6:59 PM Rating: Decent
Not gone live or some other way of getting besides rune. I just tried patch is over....
No SPELL
# Dec 15 2004 at 6:58 PM Rating: Decent


Edited, Wed Dec 15 18:59:41 2004
Goes live
# Dec 02 2004 at 3:48 PM Rating: Decent
Scholar
22 posts
Goes live on all servers 15 December 2004
..
# Nov 30 2004 at 12:45 AM Rating: Decent
supposed to be new harmo i hear
RE: ..
# Nov 30 2004 at 10:01 AM Rating: Decent
Oru!

yeah, but the rune turnin doesnt work. Wondering, is it somthing comming on the dec.5th patch, or is it just bugged? or a quest spell?
Karsor can bite me ><
# Nov 29 2004 at 9:30 PM Rating: Decent
as of 11-29-04, still hands back rune, im pizzed ><
what is this?
# Nov 24 2004 at 9:12 PM Rating: Decent
what is this? a mez? is this an upgrade to harmony?
RE: what is this?
# Dec 02 2004 at 12:50 AM Rating: Decent
I'm assuming it as a harmony ugrade as the icon appears to be the same, and Harmony of Nature only works on mobs up to what? 65?
Is this live yet?
# Nov 24 2004 at 6:34 AM Rating: Decent
Is this just on test or is this live yet?
RE: Is this live yet?
# Nov 27 2004 at 6:12 AM Rating: Excellent
As of 11-27-04 Karsor hands the rune back without giving the spell.
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