Spell Icon Nature's Denial  

Description

1: Add Proc: Nature's Denial Strike

Details   Raw Spell Data, Lucy Spell View

Mana: 500 Skill: Alteration
Casting Time: 3.5 Recast Time: 1.5
Fizzle Time: 1.5 Range: 10
Location: Any Time of Day: Any
Fizzle Adj: 5 Deletable: No
Blockable: Yes Focusable: Yes
Dispellable: Yes Interruptable: Yes
Short Buff Box: No Target Type: Self
Spell Type: Beneficial Source: Live 04/23

Messages

Cast on you: Nature's order strengthens your weapons.
Cast on other: Soandso 's weapons gleam with nature's order.
Effect Fades: Nature's order fades from your weapons.

Game Description

Imparts your weapons with the power of nature for 1 hour, allowing them a chance to strike summoned creatures for greater damage.

Items with this effect

Quick Facts

Scroll:
Spell: Nature's Denial

ClassLevel
RNG69

Expansion:
Omens of War

Duration:
1 hour
Post Comment
Paw?
# Jun 06 2009 at 2:00 PM Rating: Decent
This ought to be deadly in paw..

Tree
Researchable
# Sep 22 2007 at 1:55 PM Rating: Decent
*
53 posts
Recipe(s):

Spell Research Components: Ink Additive of the Nameless, Ink of Druzzil Ro, Ink of Pain, Ink of Zek, Invigorating Thickener, Quill of the Forest Stalker, Runic Vellum
In: Spell Research Kit
Yield: 1
This combine may only be made by Enchanters, Magicians, Necromancers, or Wizards
Trivial at: 396
Spell sucks
# Oct 12 2006 at 2:38 PM Rating: Decent
Once again rangers are given a worthless spell.. just how many mobs are out there with in level range will this be worht getting and useing (minus SRT and LDoN).. it would be nice if sony redid this spell to something more useful
Correct proc link
# Apr 08 2006 at 12:09 AM Rating: Decent
***
1,273 posts
Correct spell proc is here
MPG Trial of Wep
# Sep 13 2005 at 4:30 AM Rating: Default
This spell adds ALOT of dmg on the blug dmg golem mob i think it is, not so sure if hes the blunt mob but the golem does take dmg from this proc.. it helps win that fight. Also all the ranger dmg vs summoned nukes work well to.
also cool in
# May 14 2005 at 11:56 PM Rating: Decent
IMHO...this could be useful in Tower of Solusek Ro..it should do nicely as a weapon proc against conjured automatons..particularly with a resist -200 magic


Edited, Sun May 15 10:39:10 2005
proc
# Sep 14 2004 at 1:42 PM Rating: Decent
Am I reading this right? 220 direct damge against summoned creatures? If so, this spell doesnt seem very usefull. Maybe there will be a ton of summoned mobs in oow.






Seluina Beefeater
61st Ranger of Tunare
Grandmaster Fletcher
RE: proc
# Nov 05 2004 at 7:21 PM Rating: Decent
28 posts
Only ever really found it useful in Tak LDoNs which no-one seems to be doing much anymore, don't see the reasoning behind another innate VS summoned proc but just have to get on with things.
RE: proc
# Oct 16 2004 at 4:37 PM Rating: Decent
I agree, this spell seems quite a waste. The uses of it are so limited as to be almost useless. I would gladly trade in all my "vs. Summoned" spells for an upgrade to my harmony line. But that is just my 2cp worth.
RE: proc
# Sep 23 2004 at 7:33 AM Rating: Default
It would be cool during PoJ trials
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