Spell Icon Word of Vivification  

Description

1: Increase Hitpoints by 2727. Max: 3427
2: Decrease Disease Counter by 21
3: Decrease Poison Counter by 21
4: Decrease Curse Counter by 14

Details   Raw Spell Data, Lucy Spell View

Mana: 1357 Skill: Alteration
Casting Time: 4.5 Recast Time: 1.5
Fizzle Time: 1.5 Location: Any
Time of Day: Any AE Range: 70
Deletable: No Blockable: Yes
Focusable: Yes Dispellable: No
Interruptable: Yes Target Type: Group v1
Spell Type: Beneficial Source: Live 04/23

Messages

Cast on you: You feel the touch of vivification.
Cast on other: Soandso feels the touch of vivification.

Game Description

Mends the severe wounds of everyone in your group, healing between 2727 and @1 hit points as well as curing moderate diseases and poisons.

Items with this effect

Quick Facts

Scroll:
Spell: Word of Vivification

ClassLevel
CLR69

Expansion:
Omens of War

Duration:
Instant
Post Comment
MGB cleric heal
# Jul 22 2005 at 6:43 PM Rating: Decent
To be MGB able it need to take a buff slot (Mass Group BUFF) if it dont take a buff slot its not MGB able. Otherwise Group CH ( Word of Redemption) will also be MGB able which is not. So none of cleric group instant heal are MGB able, only group heal over time since they take a buff slot.
mgb'able
# Jul 15 2005 at 2:58 PM Rating: Default
This is a group spell, therefore it is MGB'able, unless some person of authority says it's flagged as non-mgb'able...

Awesome spell. Wish I had this for that dreadful Noqufiel fight.
RE: mgb'able
# Mar 24 2006 at 8:03 PM Rating: Default
From the raw spell data:

"can_mgb - 0"

BZZZT wrong.
quarter mil
# Sep 20 2004 at 3:11 PM Rating: Default
if this was MGB'able , clerics would have a quarter of a million heal spell =) assuming you are in a 72 person raid, otherwise just in pok or w/e you could do much more.

this spell is absurdly awesome...group heal of 3k? 4 second cast...it would be worth triple the mana in my opinion...in a tight spot where everyone is tanking...this is gold. ( but how oftern is that?) still, this is pants.
RE: quarter mil
# Feb 17 2005 at 1:43 PM Rating: Decent
Well actually, to do the math, with all the focus effects and AA crit heals and healing potency AAs I have, this can crit for 9600. And lets say you could MGB it for 72 people. You have a chance of landing a crit on about 55% of the people (yes, there is SOMETHING about group heals that make it crit more). So that's 40 people (55% of 72) x9600 = 384,000. Plus you still have the other 32 people with the non crit heal of about 4300 = 137,600. So 384,000 + 137,600 = 521,600. That's over half a million HP heal. If only it was MGBable......... but then again, I couldn't even begin to fathom the agro from this!!!!!!!!!!!!!!!

Edited, Thu Feb 17 13:43:27 2005
RE: quarter mil
# Dec 08 2006 at 1:08 PM Rating: Decent
If a cleric MGB'd this toward the beginning of the fight, said cleric would instantly become the MT. The sheer hate of 72 nukes of 5K to 9K hp occuring in 1 second would be....... No one would be able to Taunt the mob off the cleric. For the duration of the fight, or until the cleric died. Which ever came first. MGB'ing celestial healing is bad enough. Up to 72 300ish hp nukes every 6 seconds....... for up to 15 tics..... that's 4500ish hp x 72 in agro bumps. If ya ever notice, during a raid wipe, who ever cast a MGB heal is usually croaked very shortly after the MT / ST falls. The longer said heal runs, the sooner after the MT falls, the MGB'er falls.....

TTFN,

Me
#REDACTED, Posted: Sep 04 2004 at 2:14 PM, Rating: Sub-Default, (Expand Post) What's the point of this spell? Why would we want to use this and decrease someone's stats?
RE: Why Use This?
# Sep 08 2004 at 11:40 AM Rating: Decent
Scholar
20 posts
It does not reduce stats. It reduces the poison, disease, and curse counters. So if you are poisoned/diseased/cursed with 21/21/14 counters or less this will remove (cure you) that spell from your effects slots. aka... heal damage, cure poison, cure disease, and remove curse all in one spell. Plus it is a group spell to boot!

Very nice...
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