Spell Icon Preserver's Synergy I  

Description

1: Fc_Heal_Amt_Incoming (4000)
2: Limit: Min Level (90)

Details   Raw Spell Data, Lucy Spell View

Mana: 0 Casting Time: Instant
Recast Time: 0 Fizzle Time: 0
Location: Any Time of Day: Any
AE Range: 100 Max Hits: 3
Blockable: Yes Focusable: No
Dispellable: No Interruptable: Yes
Short Buff Box: Yes Target Type: Group v1
Spell Type: Beneficial, Group Only Source: Live 04/23

Messages

Cast on you: You are blessed with Preserver's Synergy.

Game Description

Increases the healing provided by the next %L level 90 and higher instant duration healing spells that land on you by 4000 points.

Quick Facts

Duration:
1 ticks @L1 to 2 ticks @L4
Post Comment
12 expensive levels!
# May 18 2020 at 6:12 PM Rating: Excellent
Sage
***
3,017 posts
This ability is a real AA sink! Levels 1-10 cost 100 AA's each, and levels 11 and 12 cost 200 each. A total of 1400 AA's to max it out!

It's a little confusing since the AA itself is called Preserver's Synergy (with no roman numeral) and has 12 levels.

When you cast your top level of the druid group heal spell, from the "Lunasalve" line, you have a chance to trigger a group buff called Preserver's Synergy I, II or III. This buff adds a certain amount of extra heals to any heals cast by group members on any group members for the next 12 seconds. So if the druid is in a group that also has a cleric, when this buff triggers, both the druid's and the cleric's heals will gain a certain extra amount of HPs healed. Heals over time aren't affected.

I was searching for specific info before buying these expensive AA's but was unable to find very detailed info. So as I bought thru the levels I made notes. Here's how it works:

Level 1 costs 100 AA's and give you a 10% chance of triggering PS I, which adds 4000 HPs to heals cast on the group for 12 seconds.
Levels 2-10 add an extra 10% to the chance, and all cost 100 AA's each. When you get to Level 10, you have a 100% chance to trigger PS I.

Level 11 costs 200 AA's and has a 100% chance of triggering PS II, which adds 4750 HPs to the heals.

Level 12, the final level, costs another 200 AA's and has a 100% chance of triggering PS III, which adds 9500 HPs to the heals.

All levels last for 12 seconds. I haven't tested if the heal value can be increased by AA's and crits but I wouldn't be surprised if it could. Considering at max level the chance is 100%, this means every time the druid casts the group heal, for the next 12 seconds all heals cast on the group get seriously enhanced.

A very nice ability... at a very costly price!



Edited, May 18th 2020 7:14pm by Sippin
____________________________
Sippin 115 DRU **** Firiona Vie ****Agnarr
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