Spell Icon Earthwalk Discipline  


1: Increase Melee Mitigation by 90%
2: Stun Resist (1000%)

Details   Raw Spell Data, Lucy Spell View

Mana: 0 Skill: Defense
Casting Time: Instant Recast Time: 234
Fizzle Time: 0 Range: 200
Location: Any Time of Day: Any
Hate Generated: 1 Deletable: Yes
Blockable: Yes Focusable: Yes
Dispellable: No Interruptable: No
Short Buff Box: No Timer: 2
Target Type: Self Spell Type: Beneficial
Source: Live 01/18

Melee Flags

Initial Endurance Cost:0 Endurance Cost:75/second
Opening Types:
  • Triggered on demand


Cast on you: Your body becomes one with the earth.
Cast on other: Soandso 's feet become one with the earth.
Effect Fades: You are no longer one with the earth.

Game Description

Joins your body with the strength of the earth, causing you to take greatly decreased melee damage.

Items with this effect

Quick Facts

Tome of Earthwalk Discipline


Lost Dungeons of Norrath

2 ticks
Post Comment
vs Stonestance?
# Jun 07 2004 at 6:32 AM Rating: Decent
45 posts
Our level 65 disc is stonestance with stun resist? Stonestance is level 51, Earthwalk is 65. The new one costs more, last the same time, resets at the same rate and is on the same reuse timer? Oh, and it helps resist stuns... please tell me I'm missing something because this is a lame level 65 disc.
RE: vs Stonestance?
# Aug 10 2004 at 4:07 PM Rating: Excellent
497 posts
Yeah, damn stun immunity sucks when you're pulling. I mean, I'd hate to not be stunned and hammered into the ground by that flurrying mob I'm pulling to the raid.

Boo... hiss...
Branaddar - 70 Wizard on Tholuxe Paells - Everquest
Razormaw - 71 Monk on The Rathe (Born on Tholuxe Paells) - Everquest
Jarreck - 66 Monk on Befallen - Everquest 2
RE: vs Stonestance?
# Sep 20 2005 at 2:19 AM Rating: Default
361 posts
pffft, you musnt play a monk, on pulls lets say you get adds u click this, that will allow you to make it back to group if your pulling raid mobs, 2 will tear you to shreds, if u dont have time to fd, backspawn, or fd fails, when you die its because you cant move, why caznt you move and just sit there going in circles slowly, oh yeah cuz your stunned.... so this is great specially for pulling it can be the wether you make it back or not disc.... once u gets tunned u wotn stop if u got 2 mobs on you, or will slow u up emnough to die still....
RE: vs Stonestance?
# Apr 24 2007 at 1:09 PM Rating: Decent
12 posts
I think the point is NOT that stun resists arent good, but rather that this seems to be the same disc we already have. So why get a more expensive one when the one we already have works?
The hundred Hands effect is another. I see nothing stating the higher versions do anything special that the lower versions do not.
RE: vs Stonestance?
# Jun 03 2007 at 12:07 PM Rating: Decent
69 posts
this is NOT the same discipline. the other one does not do jack against stuns. and the real point is that if you get stunned on a raid pull, you are going to die. if you're just doing group content, yeah, use the other one. but the stun resist alone makes this one worth it.
Jesster, enchanter of Drinal (retired)
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