Spell Icon Wuggan's Lesser Extrication  

Description

1: Unlock LDoN Chest (1)

Details   Raw Spell Data, Lucy Spell View

Mana: 70 Skill: Divination
Casting Time: 4 Recast Time: 10
Fizzle Time: 1.5 Resist: Fire
Resist Adjust: -100 Range: 40
Location: Any Time of Day: Any
Fizzle Adj: 5 Deletable: No
Reflectable: No Focusable: Yes
Dispellable: Yes Interruptable: Yes
Target Type: Single Spell Type: Detrimental
Source: Live 04/23

Messages

Cast on other: Soandso shakes and shudders.

Game Description

Attempts to destroy any lock present on the targeted object.

Items with this effect

Quick Facts

Scroll:
Spell: Wuggan's Lesser Extrication

ClassLevel
MAG14
ENC14
NEC14

Expansion:
Lost Dungeons of Norrath

Duration:
Instant
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I for one intend to research them
# Feb 13 2012 at 2:45 PM Rating: Decent
Scholar
47 posts
considering it is hard enough to find a group now days willing to LDON with you, with out trying to kill you on ZEK. Also it is much better for me to take a mercenary healer and solo the LDON so I dont need to worry bout getting shanked. research is much faster and easier, plus it help raise your skill level anyhow.

Spell AP cost is too high!
# Feb 03 2004 at 5:28 PM Rating: Default
The lowest level trap spells are level 14 and are 25 AP each (75 AP for all 3).
If you start doing adventures at 20th and get 1 AP/adv, it would take 75 adventures to get the spells (with no failures)!! Assuming you would make level 24 within 75 adventures (quite reasonable), that means you would be trying to get the next set of spells (148 AP for those 3!) before being able to get the low level ones.

At level 26, you would get 2 AP/adv, etc. How does one ever manage to get the lower level trap spells while they are still low level characters?

Spell AP costs need to be reduced.
RE: Spell AP cost is too high!
# Feb 03 2004 at 5:31 PM Rating: Default
Or maybe it's not a problem with the AP cost for the spells, maybe it's just that low level characters don't get enough APs per adventure?

At 65th level, you get 51 AP/adv. After 4 adventures, you can buy all 3 of the highest level trap spells.

At 20th level, you get 1 AP/adv. As above, that requires 75 adventures!!! to get all 3 trap spells.

I wonder why they just didn't make the number of AP you get be the level of your character? I.e. 20 for 20th level characters, 65 for 65th level characters (maybe double for hard adventures).
How these spells work
# Oct 29 2003 at 2:31 AM Rating: Excellent
**
561 posts
Ok to clear up a lot of confusion about the ldon spells.

In LDON there are THREE types of traps. They are mechanical, magical, and cursed.

MECHANICAL traps can be sensed by a bard or rogue and ONLY by a bard or rogue using their sense trap skill. These traps can then be opened by the bard or rogue with disarm and lockpick.

MAGICAL traps are opened by INTELLIGENCE casters and ONLY intellegence casters via the new LDON line of spells. The wizard, mage, enchanter, and necromancer have these spells. The first spell tells that caster if the trap is indeed a magical trap. If it is then the caster should use the appropriate spell to disarm the trap. Lastly that caster must open the lock with the lock break spell. ONLY these FOUR classes can open MAGICAL traps and none other.

LASTLY is the CURSED traps. These can be opened by the holy classes via their new LDON spells. Also note that NECROMANCERS can also unlock cursed traps. Again the first spell line must be used to tell if the trap is a CURSED trap of not. If it is cursed the disarm trap spell must be used. Lastly the caster must use the lock break spell. ONLY the holy casters and necromancers can open cursed traps.

Also, each spell is able to work up to certain lvls of traps. The lvl 14 spell can open traps to a certain average group lvl and not farther. Likewise the lvl 24 and 34 spells go up to higher lvl traps. I DONT KNOW which the lvl 14 24 and 34 stop working on so if you do please post away.

As you can see these spells can be very helpful to get and are not junk as most people believe. Know also that the trapped chests can have nice items inside such as AUGMENTATIONS and gear that rares have, as well as money and experience.

So next time you are in LDON and come across a trapped chest.....take the time to learn which of the three types it is. Then open it...you will be glad you did :)

Thanks you and I hope this helps a lot.
Spell Overview
# Sep 12 2003 at 8:16 PM Rating: Good
Description is: Attempts to destroy any lock present on the targeted object.

Spell can be found in BBM from Adventure Merchant Jelqtan Oretnai.

Cost is 25 adventure points. Note you must have 25 points registerred with Mistmoore in order to buy it (at least i cant buy it, i have 20MM points and 52 points from other locations total).

Location
# Sep 10 2003 at 7:06 PM Rating: Good
*
66 posts
Indeed, these spells are available as a result of obtaining points for adventures/raids. There was no plat component, but some spells do use consumables. This spell in particular was available in the EC tunnels.
#REDACTED, Posted: Sep 02 2003 at 12:10 AM, Rating: Sub-Default, (Expand Post) WHERE THE HELL IS THIS SPELL AT? AND THE 2 OTHERS FOR LVL 14?
RE: WHAT THE?
# Sep 10 2003 at 4:12 AM Rating: Default
First off: stop shouting, not very polite while asking for information...

From what I have heard the LDoN spells can be purchased at the adventure/raid vendors for a certain amount of adventure/raid adventure points...
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