Spell Icon Bulwark of Vie  


1: Mitigate Melee Damage by 10%, 1600 total

Details   Raw Spell Data, Lucy Spell View

Mana: 300 Skill: Abjuration
Casting Time: 4 Recast Time: 1.5
Fizzle Time: 1.5 Range: 100
Location: Any Time of Day: Any
Fizzle Adj: 5 Deletable: No
Blockable: Yes Focusable: Yes
Dispellable: Yes Interruptable: Yes
Short Buff Box: No Target Type: Single
Spell Type: Beneficial Source: Live 01/20


Cast on you: A bright white aura surrounds you.
Cast on other: Soandso has been surrounded in a bright white aura.
Effect Fades: The white aura fades.

Game Description

Places the Bulwark of Vie on your target, absorbing a portion of incoming melee damage. This spell absorbs a set amount of damage before dissipating.

Items with this effect

Quick Facts

Spell: Bulwark of Vie


Lost Dungeons of Norrath

36.0 mins
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yep yep
# Mar 18 2008 at 12:40 AM Rating: Decent
21 posts
this spell was the difference between life and a wipe of my 2box when I had my 58 Monk duo'd with me (62 cleric) in BoT back in the day. If you had a serious twink monk lvl 58 like I DID, flagged for BoT, you would cast your Supernal Elixer on him after dumping this on him b4 a pull. This gave you enough time to land chain CH's/nukes after also landing a Mark of Karn on the mob.

For those of you who are even NOW leveling a cleric and find yourself approching 62, don't overlook this one! Coupled with a clestial b4 the pull and a "LANDED mark of karn", you can do things in zones that will amaze even yourself let alone the squishy tank you are duoing with :)
# Nov 06 2006 at 12:51 AM Rating: Decent
463 posts
I had my wizard craft this for my cleric bot. The recipe level is 230. The only farmed ingredient is a Grubby Fine Parchment; everything else is storebought. See eqtraders for the full recipe.

No, it doesn't use a component, but that's not surprising since even Temperance doesn't now. I don't know whether this spell cost a dot back when Temperance did.

And yeah, reducing damage by 10% over the course of the next 16000 damage, isn't bad. Even if you don't refresh it, it's certainly worth casting when you start out, when the cleric can expect to have some out-of-combat regen before the first fight.
Sukrasisx (105 monk) / Terrwini (67 druid) / Teviron (59 shadowknight) / Wizbeau (36 wizard)
-- Mystic Coercion, EMarr
RE: craftable
# Nov 06 2006 at 6:16 PM Rating: Decent
1,087 posts
It is also no longer "nodrop" from ldon vendors.
Been using some stored up ldon points to sell them in bazaar.
Pain Mistress Okami L`Assundre of Tarew Marr
Dark Elf Shadow Knight
Drinal (Tarew)
Retired after 500 days /played
Retired again
Where found
# Jan 18 2006 at 12:08 PM Rating: Decent
14 posts
This spell is not found at NRO as stated or they nerfed it. Have enough pts to buy and is not there.
Does anyone know where it is sold or if it still exists
RE: Where found
# Feb 28 2006 at 7:42 AM Rating: Decent
Found in South Ro LDoN, not North Ro. It costs 650 Guk LDoN points

Use the LDoN sorting guide

re: Where Found
# Oct 30 2005 at 10:27 AM Rating: Decent
I'm still confused. Where can one find this spell?
Where to find
# Jan 29 2004 at 1:23 AM Rating: Decent
One is in EC - 12pts - ahh 450hp?
One is in NRo - 250pts - 1200pts - 1200hp
One is listed here - see above
RE: Where to find
# Feb 05 2004 at 6:18 AM Rating: Default
I am currently using the one from EF (lv 44 spell)which was an overpriced 72 A.P. Absorbs 700pts of dmg. I am currently 63 and will not spend the points to upgrade. The lv 44 Vie average duration has been 2-4 slowed mobs according to my Tanks. Still collecting data for update.

'hint' 'hint' Sure could use a Group version of the Vie spell line :) 'wink''nod'

<EDIT> OK OK I WAS WRONG! Now that I am 64 I have to face reality and upgrade my lv 44 Vie spell.

Oh B.T.W. Folks you DO NOT USE A JEM with VIE spells. Believe me I would of been out of Dots for the amout of times I have cast this thing in a given gameday. Besides it would say component: Expencive Jem above if it did use one.

Edited, Sun May 9 13:42:34 2004
No dot
# Jan 29 2004 at 1:20 AM Rating: Decent
no this line does not cost a dot
any component required?
# Sep 18 2003 at 1:53 PM Rating: Decent
Anyone know from personal xp if this spell needs a component to cast or if it is component free? thanks!
RE: any component required?
# Sep 19 2003 at 12:01 PM Rating: Default
This spell does not take a component. It does however, at least in my experience, help quite a bit in the dungeons. Against big nasty ugly raid mobs? It would be a joke, obviously. But if you are just EXPing or adventuring, then this is a decent spell to have. It helps with having to heal myself so much when I get add agro. Or it helps me stay up that couple seconds longer, whichever. It's nothing to pass out over, but it does help imo. I cast it in the casters too, just in case. Anything that helps them stay up a lil longer for me to get heal off is ok in my book :D
RE: any component required?
# Nov 01 2003 at 2:35 PM Rating: Decent
Actually, this spell has ended up making a huge difference on raids. Many guilds are now setting aside a cleric or two specifically to chain cast this on the MT. This spell has helped time guilds single tank quarm. It even allowed a monk to be MT against Fenin Ro. 10% reduction in damage helps a lot against spurt rounds where the mob gets off a few full (or near full) hits.
RE: any component required?
# Sep 24 2003 at 1:30 AM Rating: Excellent
215 posts
Please check and verify that this is indeed true. The enchanter version of this spell (Bulwark of Alendar) does use up a peridot when cast. Although they are actually 2 different types of spells (1 absorbs a % of melee dmg and 1 absorbs a % of spell dmg), they are both considered "Rune" type spells. Check to see if yours is costing a peridot and you just didnt notice. :)

RE: any component required?
# Nov 10 2003 at 6:00 PM Rating: Excellent
Easiest way to check is bank all your peridots and then try cast to spell. Better yet when you just died and are naked waiting for your rezz!

Should tell you if you need a reagent then!
# Sep 16 2003 at 12:39 PM Rating: Default
Anyone have any info on this spell now that the expansion is live?
LDoN spell
# Sep 16 2003 at 5:06 AM Rating: Excellent
Sort of a rune for clerics :)

Available from Guk adventure camp for 650 adventure points.

Does anyone know how much damage the spell will absorb before ending ?
It's on test
# Aug 25 2003 at 2:45 PM Rating: Decent
I've only seen it cast on test, but i've actually used the lvl 24 version on test, and it makes mobs that normally hit for about 100, do 10 dmg, so this aughta make mobs that normally do 350 dmg, do about 100 8)
Possibly LDoN spell?
# Aug 25 2003 at 1:12 AM Rating: Default
I would assume the new spells here are advanced info Lucy has about ones coming with LDoN... probably on the test servers now /shrug
IS this a spell?
# Jul 31 2003 at 12:08 AM Rating: Default
Ive never heard of it either. castersrealm doesnt have it listed...
For the new expansion
# Jul 27 2003 at 7:39 AM Rating: Decent
... so just sit tight..
More info
# Jul 25 2003 at 5:44 PM Rating: Default
I have never heard of this spell before. Anyone have more info on it please post I would really appriecate it. My cleric is lvl 53 and I would like to have a complete set of spells.
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