Spell Icon Ferocity I  


1: Increase Double Attack by 3%

Details   Raw Spell Data, Lucy Spell View

Mana: 0 Casting Time: Instant
Recast Time: 0 Fizzle Time: 0
Range: 100 Location: Any
Time of Day: Any Blockable: Yes
Focusable: Yes Dispellable: Yes
Interruptable: Yes Short Buff Box: No
Target Type: Self Spell Type: Beneficial
Source: Live 12/08

Game Description

Fills your arms with speed, increasing your chance of performing a double attack.

Items with this effect

Quick Facts

3.0 mins @L1 to 1 hour @L20
Post Comment
# Apr 06 2005 at 11:30 AM Rating: Decent
40 posts
Does Ferocity stack like Vengeance or ATK and such? Each level adds 3%, so can you have various Ferocity bonuses on different items to raise the chance for double attacks? And if so, what is the Ferocity % cap set at?

Anyone have solid info on this issue? To me, common sense tells me that it should, but we all know that common sense and Sony don't always jive....
# Apr 24 2007 at 7:34 AM Rating: Decent
NO...the higher effect overwrites the lower level effect
Stacks with AAs?
# Nov 18 2004 at 6:37 PM Rating: Decent
Does this give any bonus at all if you have your Ferocity AAs?
Non-melee class?
# Nov 01 2004 at 8:16 AM Rating: Decent
Would this give classes without double attack a 3% chance of doing so?
RE: Non-melee class?
# Nov 16 2004 at 3:31 PM Rating: Default
as far as i can tell, no because 3% of 0 is still zero.
RE: Non-melee class?
# Feb 05 2005 at 2:39 PM Rating: Excellent
well as far as i knew shaman had a 0% chance to melee crit and with cleave 1 i crit so your theroy of 0% and 3% = 0 is bogus
RE: Non-melee class?
# Jan 21 2007 at 5:33 AM Rating: Default
Adds 3% so if your base is 0 and you put this on you now have 3%.
Not 3% of skill +3% TO skill. Not that hard...
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