Spell Icon Ferocity  

Description

5: Increase STA by 40
7: Increase ATK by 150
8: Increase All Resists by 65

Details   Raw Spell Data, Lucy Spell View

Mana: 600 Skill: Alteration
Casting Time: 3 Recast Time: 120
Fizzle Time: 1.5 Range: 100
Location: Any Time of Day: Any
Deletable: No Blockable: Yes
Focusable: Yes Dispellable: Yes
Interruptable: Yes Short Buff Box: No
Timer: 2 Target Type: Single
Spell Type: Beneficial Source: Live 04/09

Messages

Cast on you: Your lips curl into a feral snarl as you descend into ferocity.
Cast on other: Soandso 's lips curl into a feral snarl as they descend into ferocity.
Effect Fades: The ferocity fades.

Game Description

Consumes your target in a spirit of savagery, increasing their resistances, attack rating, and stamina.

Items with this effect

Quick Facts

Scroll:
Spell: Ferocity

ClassLevel
BST65

Expansion:
Planes of Power

Duration:
6.5 mins
Post Comment
Increases DPS
# Sep 22 2005 at 8:36 PM Rating: Decent
I loaded up Yalp the other night while using Savagery. ATK is one of the factors included in how often you hit or miss a mob. My base accuracy was about 55%. After casting Savagery on myself (also 150 atk) my accuracy went up to 70%. So for every 10 atk you get a 1% increase in accuracy. If your DPS is 80 base then you go to about 92 dps. Between my pet and I with this spell I was doing 150 dps at 64 with all my sta/wis/dex/agi capped. I was higher then our tank. I can't remember if I had Celerity on or an enc haste on however.
Unimpressed
# May 29 2005 at 9:00 PM Rating: Default
I just turned level 65, and all the level 65 spells are disappointing, except for our slow spell. This spell has a pathetic short duration. At level 65 Sony could at least give us something with a longer duration.
Must be nice??
# Jan 30 2005 at 5:56 AM Rating: Default
I, for one, and not impressed with this line of spells whatsoever. They are single cast, take forever to recast and even though they bolster your resists nicely, the other supposed benefits are really nil. I have yet to go a raid where we didnt have at least one shaman and or druid who can buff you more mana effeciently and the buffs last longer and are just as nice. In a single group raid they would benefit you only or one member of your party, briefly.

If they lasted longer, say at least 30 minutes, had a far shorter recast time, and if at least one of them in the line was a group spell then I would use them and be happy with them. But as it stands the only one of the line I have is the first and I have used that once and not since.

Being a shaman/monk hybrid I would much rather have a line of root spells or at the very least the feign death ability. I would only take this spell if it is was given to me, I wouldnt pay even a cp for it. Thats just my opinion though.

Edited, Sun Jan 30 06:04:35 2005
Must be nice...
# Jan 06 2005 at 5:00 PM Rating: Decent
I am on Brell and have been trying to buy this spell forever. The lowest I have seen it at is 20k and it averages 30k to 40k. Wish I could get the same deal as on Tallon Zek (5k or 6k)
Wish I was on TZ server..
# Jan 06 2005 at 4:57 PM Rating: Default
omg 65 to resist.
# Oct 01 2004 at 8:41 PM Rating: Decent
rofl i run with lev 65 bst with my 65 clr and i now am adding this to buff that he need to cast on me omg 65 to resist that is well worth it with the other stuff on it i meele with my clr all the time i think it is uber gl have fun see ya on VZ.
RE: omg 65 to resist.
# Feb 18 2005 at 11:20 PM Rating: Default
Will it stack with Yalup VI ?

Not very impressed
# Apr 05 2004 at 1:59 AM Rating: Default
I just got this spell and it increases my attack to 1448 from 1247. An increase of 201. My damage output is barely affected, being only about 8 pts of damage more on my max hits. Is there some kind of damage cap perhaps because the crappy increase of damage is not worth the 20k I payed for this spell on the Lanys server.
RE: Not very impressed
# Sep 28 2004 at 10:44 AM Rating: Decent
The increase in ATK=more connections greater chance to hit the target.This increases the DPS not the single hit dmg.Also the +40 STA will increase hps til your STA cap is reached.+65 all resist really healps with caster mobs.If you cannot find the value in this spell then /del cause you don't know your class.
RE: Not very impressed
# Sep 28 2004 at 10:44 AM Rating: Default
The increase in ATK=more connections greater chsnce to hit the target.This increases the DPS not the single hit dmg.Also the +40 STA will increase hps til your STA cap is reached.+65 all resist really healps with caster mobs.If you cannot find the value in this spell then /del cause you don't know your class.
RE: Not very impressed
# Sep 28 2004 at 10:44 AM Rating: Default
The increase in ATK=more connections grster chsnce to hit the target.This increases the DPS not the single hit dmg.Also the +40 STA will increase hps til your STA cap is reached.+65 all resist really healps with caster mobs.If you cannot find the value in this spell then /del cause you don't know your class.
RE: Not very impressed
# Aug 16 2004 at 9:27 PM Rating: Excellent
obviously you failed to realize the Stamina buff and resist buff it also has tied into it.
#REDACTED, Posted: Apr 20 2004 at 3:00 PM, Rating: Sub-Default, (Expand Post) Ok, noob. Obviusly you fail to realize that this isn't self only and can be cast on others (like peopl ethat need resist buffage).
RE: Not very impressed
# Apr 20 2004 at 1:18 PM Rating: Default
This spell, from what I have heard raises your DPS, you will see more of your higher hits with it. I know as a ranger I see many more hits with my bow and most are 300+.
Melee atk modifier
# Mar 02 2004 at 11:16 PM Rating: Good
Ferocity is a 150 atk spell.

Melee and melee-hybrid classes get a 1.34 multiplier (modifier) to atk, worn and spell enhancements.

150 atk times 1.34 is the 201 atk bonus we beastlords will get when buffed with this incredible spell.

Non-melee classes will only receive the base 150 atk when buffed with Ferocity.

By the way, beastlords also receive a 1.5 multiplier for worn AC.

Doughnutman Feral Lord
Doughnutmezz Coercer
Proud member of Landslide on Ayonae Ro
ubah
# Sep 20 2003 at 1:32 PM Rating: Default
I just bought this spell, I can confirm it is 201 atk
component
# Jul 11 2003 at 9:19 AM Rating: Default
10th july patch

Ferocity component requirement has been removed. But still on savagery(it's sucks)
No More Dot!
# Jul 10 2003 at 11:56 AM Rating: Default
WOOHOO SONY! Finally makes this spell a worthwhile upgrade to Savagery =)
Will it stack?
# Jun 15 2003 at 12:29 AM Rating: Default
will this stack with the shaman line of avatar?
RE: Will it stack?
# Jul 24 2003 at 11:26 AM Rating: Default
*
85 posts
Not sure yet about Ferocity but I know for sure Savagry stacks with Avatar. Just the combo needed to tank the crap out of those tougher than average mobs.

Sharrien Dreamstalker
Elder Savage Lord of 63 Seasons
Vazaelle
RE: Will it stack?
# Aug 04 2003 at 11:36 PM Rating: Default
Yes it stacks with Avatar line full buffs a BL can surpass 2200+ attack
reagant required
# Jan 28 2003 at 4:03 AM Rating: Default
This spell does cost 1 peridot to cast. It doesnt say it above, but just like savagery it does.
RE: reagant required
# Nov 18 2004 at 5:17 PM Rating: Decent
Im from Tallon Zek, Ferocity costs about 3-5k in Bazaar, it does NOT take a reagent, said by level 70 beastlords, this is a primary spell in high end game beastlords - ! - So I Dont Know What The Great Athe is talking about... oh well
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