Spell Icon Winter's Frost  


1: Decrease Hitpoints by 1375.

Details   Raw Spell Data, Lucy Spell View

Mana: 305 Skill: Evocation
Casting Time: 6.35 Recast Time: 1.5
Fizzle Time: 1.5 Resist: Cold
Range: 200 Location: Any
Time of Day: Any Deletable: No
Reflectable: Yes Focusable: Yes
Dispellable: Yes Interruptable: Yes
Target Type: Single Spell Type: Detrimental
Source: Live 05/20


Cast on you: You are savaged by spikes of purest ice.
Cast on other: Soandso 's body is savaged by spikes of purest ice.

Game Description

Summons the raging blizzard of winter, causing @1 damage to your target.

Items with this effect

Quick Facts

Spell: Winter's Frost


Planes of Power

Post Comment
# Jun 30 2005 at 1:39 PM Rating: Decent
2 posts
why mobs gotta be soooo high in lvl just fer 1 fricken spell!!!!!
Summer's Flame Vs this
# Apr 20 2005 at 9:06 AM Rating: Default
If you're wondering why exactly they did the changes they did to the spells in the most recent patch, it was to balance out the damage per mana that each spell did. I'm pretty sure that before this had an attrocious mana cost on top of the previous 1550 damage, but with the new patch, it's got a fairly decent amount of damage still (1357 on regulars, about 1830 on criticals) *EDIT* This was before they made all criticals a straight double damage. This should be 2714 now critical I believe. *DOUBLE EDIT* With my new IDIV this averages about 1500 damage a nuke, which is VERY good for the mana cost in my opinion.

Anyways, Summer's Flame, although it does 1600 damage now and about the same cast time (Summer's Flame is .1 faster) has a damage per mana ratio of 4.05 approximately. This spell raises the damage up to 4.45 damage per mana ratio (4.448 if you're really technical) which overall accounts for better output in a long fight even though the theoretical unadjusted DPS for Summer's Flame is significantly higher (182) than this (153).

Bottom line, the changes balanced out some of the spells really nicely. I've also noticed that Summer's Flame tends to resist a lot more despite the fact that both spells have a resist check of (0), so having an ice nuke to handle anything nicely that's not on Velious is pretty good. I give this spell an A- for damage per mana and all around usability at this level.

Edited, Mon Jul 18 10:04:42 2005
If a druid tanks in a forest, and nobody is around to see it, is he uber?
Earthkeeper Brudish FrozenThorn
# Apr 12 2005 at 10:23 AM Rating: Default
184 posts
was this just changed? I thought it was a 1550 damage spell
RE: nerf
# Apr 15 2005 at 4:20 AM Rating: Decent
227 posts
Yeah was nerfed in the last patch /rude
# Dec 29 2004 at 5:48 AM Rating: Decent
This spell combines with something like ornate sceptre is a good combo!!!...just bought spell in baz for 7500pp hoping to get my money worth out of the spell

Edited, Wed Dec 29 05:48:49 2004
Great spell
# Dec 25 2004 at 2:08 AM Rating: Decent
5 posts
Think I picked up this spell on sheer luck first time I had seen it for sale for about a year. This is truely an amazing spell. What makes it so great aside from its low mana cost is you can chain nuke since it refreshes almost instantly. With a decent mana pool you can easily and quickly knock off 10K hp's on a mob in no time.
Damn spell
# Mar 07 2004 at 3:31 PM Rating: Decent
2 posts
this spell is hard to get .... and very usefull for SRT|pofire... I still dont have this stupid spell.

Edited, Sun Mar 7 15:32:37 2004
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