Spell Icon Whirl Till You Hurl  

Description

1: Spin and Stun for 7.5(s).

Details   Raw Spell Data, Lucy Spell View

Mana: 55 Skill: Alteration
Casting Time: 2.5 Recast Time: 6.5
Fizzle Time: 1.5 Resist: Magic
Range: 200 Location: Any
Time of Day: Any Fizzle Adj: 25
Deletable: Yes Reflectable: Yes
Focusable: Yes Dispellable: Yes
Interruptable: Yes Timer: 6
Target Type: Single Spell Type: Detrimental
Source: Live 04/22

Messages

Cast on you: You begin to spin.
Cast on other: Soandso begins to spin.
Effect Fades: You feel dizzy.

Game Description

Spins your target in a circle, preventing them from taking any action for a short time.

Items with this effect

Quick Facts

Scroll:
Spell: Whirl Till You Hurl

ClassLevel
ENC9

Expansion:
Original

Duration:
Instant
Post Comment
Greatest Enchanter Spell Ever
# Apr 23 2011 at 3:21 AM Rating: Decent
I'm a level 50 Enchanter on the Time-Locked Progression server and I felt that the negative feedback on this spell is 100% incorrect. I'm not sure on the history of the Spin-stun but I think this spell was at one time nerfed and now was again revamped when they gave the updated high-level spell line back to enchanters at ~75. If your an Enchanter, and you're fighting mobs level 55 or lower this should ALWAYS be on your spell bar.

This spell is a plain and simple single target stun. It works on creatures up to level 55, like the first 4 of our PBAoE color stuns. It's the most effective stun in the game for several reasons. The first being its duration. With spell haste 1 you can STUN LOCK a mob completely, with just this spell. Without spell haste 1, the mob will squeeze one combat round off before getting hit with the stun again. This stun also runs off Alteration, which for a classic era enchanter is the best choice for specialization. Once a chanter is in their mid 30's, assuming they have a group with good DPS, this spell will replace the need for slow completely.

Situations when this spell is most effective:
Charm breaks
Caster mobs (complete lock down for ones with dangerous spells)
Group member pulls agro
Tank is AFK, slow to react on pulls or has trouble holding agro
Soloing using your weaker summoned/charmed pet to beat much harder mobs by chain stunning its foe.
Enchanter Tank - Anyone can tank when they aren't taking damage.
You can spin-stun a mezzed mob before the tank goes to break it if they don't always wait for successful taunts.

Anyways, this great spell deserved a positive post.


PVP
# Nov 22 2004 at 4:38 AM Rating: Decent
This Spell Is Alright For PVP, To Have It Up, StunSpin Them, Cruise Away While our Dinky Pet Hits Them, Its Alright... For A PVP Server...
RE: PVP
# Sep 28 2005 at 12:32 PM Rating: Default
Last Time I Checked, Proper English Doesn't Govern That You Have To Capitalize The First Letter Of Every (Or Almost Every) Word...
Can stun giants or stop them from casting..
# Sep 02 2004 at 2:29 AM Rating: Decent
For those of you who think the giants in BoT and other mobs in other places can't be stunned, this spell with do it, and it works above level 55 seeing how it's done to mobs in BoT. And to the one that said the giants cannot be stunned, this spell saved my group from giants gating in BoT many times, even named in MS.
over 55?
# Jun 29 2004 at 1:12 PM Rating: Decent
*
145 posts
will SpinStun stun mobs over 55?
Ak'Anon location
# Oct 02 2003 at 1:01 AM Rating: Decent
**
258 posts
Sold by the first clockwork merchant standing to the right of Juline Urncaller. Location +1101 -984
Giants
# Aug 23 2003 at 12:32 AM Rating: Default
You CANNOT stun giants... but you sure can spin them... this is the only way to stun a giant (and Dyn's)
RE: useless
# Jul 22 2003 at 3:24 PM Rating: Decent
could'nt this be used to stunn mobs that are being attacked by your group to give them free shots at it without being hit? In the 12 seconds that it last alot of damge can be done
Useless
# Apr 25 2003 at 4:54 PM Rating: Default
I never, even at level 65, found a single use for this spell... Did anyone else?

Talon
RE: Useless
# Jun 12 2004 at 12:38 AM Rating: Decent
16 posts
well, if you got nothin' better to spend your money on, it sure is fun to have something with this spell's title in your spellbook if for no other reason than to say you have it
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