Spell Icon Improved Healing II  


1: Increase Healing by 1% to 20%
2: Limit: Max Level(44) (lose 5% per level over cap)
3: Limit: Effect (Hitpoints allowed)
4: Limit: Instant spells only
5: Limit: Spell Type (Beneficial only)
6: Limit: Spell (Complete Heal excluded)
7: Limit: Spell (Complete Heal excluded)
8: Limit: Effect (Percentage Heal excluded)
9: Limit: Combat Skills Not Allowed

Details   Raw Spell Data, Lucy Spell View

Mana: 0 Casting Time: Instant
Recast Time: 0 Fizzle Time: 0
Range: 100 Location: Any
Time of Day: Any Blockable: Yes
Focusable: Yes Dispellable: Yes
Interruptable: Yes Short Buff Box: No
Target Type: Self Spell Type: Beneficial
Source: Live 01/19

Game Description

Increases the potency of healing spells by up to $1%. This bonus will decay on spells over level 44.

Items with this effect

Quick Facts

3.0 mins @L1 to 3 hour(s) 15.0 mins @L65
Post Comment
# Dec 17 2004 at 12:59 AM Rating: Decent
308 posts
Since this says
5: Limit: Spell Type(Beneficial only)
does that mean it won't affect Necro and SK lifetap lines? Since those are technically detrimental. I thought I'd ask here before I just run out and buy an IH item, since they're all so expensive.
-- All characters currently retired --

"Subtlety is the key to most victories."
# Oct 28 2015 at 8:21 PM Rating: Decent
Nec / SK, as far as I know, is ONLY WITH Pet Heals or the Benevolent AA

Ryanxp, Zek server
# Oct 30 2015 at 6:47 PM Rating: Excellent
4,580 posts
Prevail wrote:
Nec / SK, as far as I know, is ONLY WITH Pet Heals or the Benevolent AA


From everquestwikia = Bard songs are not affected by any of the conventional spellcaster focus effects. Instead, bard songs use their own unique form of focusing in the form of resonance.

and from Lokaris circa 2003:

Lokaris wrote:
As a 65 necro with an item that has a vex thall focus effect that adds up to 26% damage to magic dd's I can confirm that these effects add to the amount of hp you heal with direct damage ilfetaps.

For example Touch of Mujaki hits for 850 base up to 26% can become 1071 dd and heal. When you factor in theft of life level 3 (PoP aa that increases the amount yuo can heal with lifetaps) you can nuke for 1071 and heal for 2142 with an exceptional heal before you crit, so yes these items help necromancers very much, but they are just as nice for anyone with magic dd spells :)

Hope this helps
limit: instant
# Jan 14 2003 at 5:10 PM Rating: Excellent
867 posts
it says that:

4: Limit: Instant spells only

doesn't that mean that the spell has to have an instant cast time to be affected by this?or do i understand it wrong?
RE: limit: instant
# Jan 21 2003 at 11:19 PM Rating: Excellent
86 posts
This means that a spell such as "celestial healing" or "regeneration" (healing over time) will not be affected. Instant cast means that is heals for a certain amount of health once per cast... ie: healing, greater healing, etc.

Lancastro Shadowleaf
Druid of the 35th season
Lightbringer's Prophecy
Tholuxe Paells
Self only ??
# Sep 13 2002 at 2:20 PM Rating: Default
its wrote allowed target : self.
So is it good just when we cast heal on ourself?

And someone know if there is a item giving improved healing III.

RE: Self only ??
# Oct 26 2002 at 11:12 PM Rating: Default
nope. remember this is the descriptor for the focus effect, not the healing spell it will adjust. The focus effect is self only, not the heal spell cast.
Healing spells
# Jun 10 2002 at 9:32 AM Rating: Excellent
It affects Minor Healing, Light Healing, Healing, Greater Healing, and Superior Healing, but not Complete Heal/Healing. Complete Heal is coded to heal 10,000 points of damage automatically (more than any player could possibly have, right now anyway), so modifying that by 20% could cause problems. Also, they just may not have seen it necessary to "improve" Complete Heal.
RE: Healing spells
# Nov 08 2003 at 2:26 AM Rating: Decent
For Druids who have done the healing water spell quest, it will be helpful for quite awhile, til you reach Choroblast, then you won't want to use it. Improved healing II, as mentioned, will only effect healing water. (reason Healing water was created in the first place)
Healing Water lvl 44 mana 200 time 4 sec 425hps

Sup Healing lvl 51 mana 250 time 4.5 sec 583hps

Choroblast lvl 55 mana 175 time 3 sec 428hps

Once you recieve Choroblast you'll spam cast on the MA of your grp, and use Supiorior healing to help. As a druid 57th, I much rather have a cleric in the grp, so that I'd be able to Dot, chain nuke. Cleric's are rare, so with Healing water, a druid becomes more of a Cleric then a druid. In a well formulated group (Pacify puller, shammy slow, Ench mezz, fast and hard melee damage dealers) a Druid will do an excellent job subing as a cleric.
RE: Healing spells
# Nov 20 2002 at 12:56 PM Rating: Excellent
I have a question, Archaice said above that this focus effects Superior Healing. I am wondering, as I am a druid and get Sup Heal at 51, not before 44, will this work for me? I would HATE to have to get a Improved Healing III item just to get 20% more from my heals!

In case you are wondering why I want a healing focus effect, I find that most of my grouping puts me as either MH or Backup Healer. Superior healing does ok for some hybrids and casters, but I was healing for a 59 Pally last night and I THINK my Sup Heal moved his bar about a bubble! OUCH considering the mana it takes to cast that puppy!

Before I fork over the cash to buy this item, I'd like to know it helps.

:hopes to heck it does!

Thanks for any info you can provide.

Davidon (currently Level 54 Wanderer)
RE: Healing spells
# Apr 08 2003 at 8:24 PM Rating: Decent
Lucky for us Druids the new LoY spell is lvl44 and with this effect it will allow our us to heal for 510HP (with effect only 425) which i think is great for a "back up" heal. Im just waiting to ding 2 more. So that Book of Obulus can have a real effect on healing.
RE: Healing spells
# Dec 09 2002 at 3:16 AM Rating: Excellent
92 posts
Sorry to be the bringer of bad news, but Improved Healing II (2) will not affect Superior Healing if you get it at 51 (like druids and shaman do). He was just talking about which spells it would work on if the levels fit into the restriction (as Clerics get Sup Heal at 34, so it'll work for them). You're going to have to go out and find something with Improved Healing III (3) at least if you want the effect to work on Superior Healing.
RE: Healing spells
# Aug 10 2002 at 9:11 PM Rating: Default
It also affects the Beastlord PET healing line of spells.
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